Revolution Idle
This combination provides smooth gameplay with an average of 111 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 56 | 59 | 78 |
| 1440p QHD | 68 | 107 | 112 | 148 |
| 1080p Full HD | 108 | 169 | 178 | 209 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 4080, In-Depth Analysis
# CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 7500F is a 6-core, 12-thread desktop processor built on the Zen 4 architecture (Raphael codename) using TSMC's 5 nm process. It operates with a base clock of 3.70 GHz and a boost clock of 5.00 GHz, with a TDP of 65 W. The CPU's cache hierarchy includes 64 KB L1 per core, 1 MB L2 per core, and a 32 MB shared L3 cache, which provides ample fast-access storage for game logic and simulation state.
In the context of Revolution Idle, an idle game genre title, the CPU's multi-threaded capabilities are more relevant than its single-core prowess, though both contribute. The processor scores 22,799 in Cinebench R23 multi-core and 3,218 in single-core, indicating balanced performance. Its 3DMark results show strong scaling from 1,902 (2 threads) to 6,379 (max threads), with 8-thread performance at 5,372 — suggesting that the 6-core/12-thread configuration handles threaded workloads efficiently without significant bottlenecks.
The CPU's percentile ranking at 77 among all tested CPUs places it in the upper quartile, but not at the extreme top. Its average benchmark score of 24,964 is nearly identical to its nearest rivals: the Intel Core i7-11850H (24,935, +0.1% delta), AMD Ryzen 5 8400F (25,005, -0.2% delta), Intel Core i7-13620H (24,911, +0.2% delta), and Intel Core 5 210H (24,872, +0.4% delta). This clustering indicates the 7500F sits in a highly competitive mid-to-high tier for CPU performance.
For Revolution Idle, which likely involves incremental calculations and background simulation, the 7500F's multi-threaded throughput (PassMark multi-thread score of 26,825) and floating-point math (47,176) are key. The game's idle mechanics may benefit from the CPU's ability to process many small tasks concurrently, though the measured FPS figures (ranging from 36 to 209 depending on settings) suggest that at lower resolutions, the CPU becomes a more significant factor. At 1080p Low, the combo achieves 209 FPS, which is 1.34× higher than 4K Low (78 FPS), indicating that at lower resolutions the CPU must keep up with higher frame generation rates.
The Ryzen 5 7500F's memory support for DDR5 with dual-channel configuration and 83.2 GB/s bandwidth ensures that game data flows efficiently, though for an idle game this is likely not a limiting factor. The CPU's 5 nm process and 6,570 million transistors on a 71 mm² die contribute to its efficiency, allowing sustained performance without thermal throttling in most scenarios.
# GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4080 is based on the AD103 chip using the Ada Lovelace architecture, manufactured on TSMC's 5 nm process with 45,900 million transistors. It features a base clock of 2205 MHz and boost clock of 2505 MHz, with memory running at 1400 MHz (22.4 Gbps effective). The GPU is equipped with 16 GB of GDDR6X memory on a 256-bit bus, providing 716.8 GB/s of memory bandwidth — more than sufficient for Revolution Idle's graphical demands.
With 9,728 shading units, 304 TMUs, and 112 ROPs, the RTX 4080 delivers raw compute power: 48.74 TFLOPS FP32 and 48.74 TFLOPS FP16 (1:1). Its 76 RT cores and 304 tensor cores support advanced rendering features, though an idle game like Revolution Idle is unlikely to stress these heavily. The GPU's pixel rate of 280.6 GPixel/s and texture rate of 761.5 GTexel/s ensure that even at high resolutions, frame composition is fast.
The RTX 4080's benchmark scores reflect its high-end positioning: PassMark G3D score of 34,457, Geekbench Vulkan score of 263,779, and OpenCL score of 214,739. Its percentile ranking at 86 among all GPUs places it in the top tier. The average benchmark score of 54,247 is closely matched by its nearest rivals: RTX 4080 SUPER (54,209, +0.1% delta), AMD Radeon Pro W5700X (54,828, -1.1% delta), AMD Radeon RX 6750 GRE 12 GB (55,698, -2.6% delta), and AMD Radeon 8060S (55,757, -2.7% delta). The small deltas indicate the RTX 4080 performs nearly identically to its immediate competitors.
In Revolution Idle, the GPU's role becomes more prominent at higher resolutions and settings. The measured FPS data shows a clear pattern: at 4K Ultra, the combo drops to 36 FPS, while at 1080p Low it reaches 209 FPS. This scaling suggests that the GPU is the primary bottleneck at high resolutions, where the increase from 16 GB VRAM and 716.8 GB/s bandwidth cannot overcome the pixel fill requirements. At 4K Medium (59 FPS) versus 4K Low (78 FPS), the 32% FPS reduction from Low to Medium highlights how even modest settings increases stress the GPU.
The RTX 4080's TDP of 320 W and suggested 700 W PSU indicate it draws substantial power, but for an idle game, the GPU is likely underutilized at lower settings, allowing the CPU to become the limiting factor. The 1x 16-pin power connector and triple-slot design are typical for this class, but not relevant to game performance.
# FAQ
Q: What is the maximum FPS achievable with this CPU-GPU combo in Revolution Idle?
A: The highest measured average FPS is 209 at 1920x1080 with Low settings. At the same resolution with Ultra settings, the average drops to 108 FPS. The 4K Ultra setting yields the lowest average at 36 FPS.
Q: How does the Ryzen 5 7500F compare to its closest CPU rivals in overall benchmark performance?
A: The 7500F's average benchmark score of 24,964 is within 0.4% of its nearest rivals: Intel Core i7-11850H (24,935, +0.1% delta), AMD Ryzen 5 8400F (25,005, -0.2% delta), Intel Core i7-13620H (24,911, +0.2% delta), and Intel Core 5 210H (24,872, +0.4% delta). This indicates essentially identical performance levels.
Q: Is the RTX 4080's 16 GB VRAM sufficient for Revolution Idle at 4K?
A: The measured data shows 4K performance ranges from 36 FPS (Ultra) to 78 FPS (Low). The 16 GB GDDR6X memory with 716.8 GB/s bandwidth is not the limiting factor; rather, the GPU's compute throughput at higher settings causes the FPS drop, as evidenced by the 4K Medium average of 59 FPS with a minimum of 50 FPS.
Q: What is the FPS difference between 1080p and 4K at High settings?
A: At 1920x1080 High, the average FPS is 169, while at 3840x2160 High, it drops to 56. This represents a 67% reduction in frame rate when moving from 1080p to 4K, indicating strong GPU scaling with resolution.
Q: How does the combo rank among all tested CPU-GPU combinations for this game?
A: The combo ranks 264th out of 3,712 tested combinations, placing it in the top 7.1% of all systems. This rank reflects the balance between the Ryzen 5 7500F and RTX 4080 in Revolution Idle's specific workload.
Q: At which settings does the 1440p resolution provide the smoothest experience?
A: At 2560x1440, the Low setting yields 148 FPS average, High delivers 107 FPS, Medium provides 112 FPS (with a minimum of 95 FPS and maximum of 129 FPS), and Ultra averages 68 FPS. Medium offers the best balance of smoothness and visual quality, with a minimum FPS above 90.
# How This Combo Ranks
The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 4080 achieves a combo rank of 264 out of 3,712 tested combinations in Revolution Idle, placing it in the 93rd percentile of all systems. This high ranking reflects the synergy between a strong upper-mid-range CPU and a top-tier GPU, though the rank is not at the absolute top, suggesting that some combinations with more powerful CPUs or GPUs achieve higher FPS.
The CPU's percentile at 77 and GPU's percentile at 86 indicate that the GPU is comparatively stronger than the CPU in this pairing. In Revolution Idle, this imbalance manifests at lower resolutions and settings, where the CPU's multi-threaded performance (3DMark max threads score of 6,379) may become a limiting factor. At 1080p Low, the combo produces 209 FPS, which is 2.68× higher than the 4K Ultra result of 36 FPS — a scaling factor that highlights GPU dominance at higher resolutions.
Compared to the CPU's nearest rivals, which all have average scores within 0.4% of the 7500F, the overall combo rank would likely be similar if paired with the RTX 4080. The GPU's nearest rivals (RTX 4080 SUPER, AMD Radeon Pro W5700X, etc.) show deltas from -1.1% to +0.1%, meaning swapping the GPU for a slightly faster or slower model would shift the rank marginally. The ranking of 264 out of 3,712 is a strong result, but not elite; systems with higher-end GPUs (e.g., RTX 4090-class) or faster CPUs (e.g., Ryzen 7/9 or Core i7/i9) would occupy higher positions.
The data indicates that this combo is well-matched for Revolution Idle's demands, providing playable frame rates at all tested settings except 4K Ultra, where the average of 36 FPS is below the typical 60 FPS target. The rank suggests that for most users, this combination delivers a premium experience without being overkill for the game's idle mechanics.
# Resolution Scaling
The measured FPS data across resolutions reveals a clear pattern of GPU-bound scaling. At 1920x1080, the combo achieves its highest performance: Low averages 209 FPS, High averages 169 FPS, Medium averages 178 FPS (with min/max of 151/204), and Ultra averages 108 FPS. Moving to 2560x1440, these figures drop significantly: Low averages 148 FPS, High averages 107 FPS, Medium averages 112 FPS (min/max of 95/129), and Ultra averages 68 FPS. At 3840x2160, the performance further declines: Low averages 78 FPS, High averages 56 FPS, Medium averages 59 FPS (min/max of 50/67), and Ultra averages 36 FPS.
The resolution scaling factor from 1080p to 4K at Low settings is 209/78 = 2.68×, meaning the 4K FPS is 37.3% of the 1080p FPS. At High settings, the factor is 169/56 = 3.02×, and at Ultra it is 108/36 = 3.00×. This consistent ~3× reduction across settings indicates that the GPU's pixel throughput is the primary constraint at higher resolutions, rather than the CPU.
The drop from 1080p to 1440p at Low settings is 209 to 148 FPS (a 29% reduction), while from 1440p to 4K it is 148 to 78 FPS (a 47% reduction). This non-linear scaling suggests that the GPU's memory bandwidth (716.8 GB/s) and pixel rate (280.6 GPixel/s) become increasingly strained as resolution increases. At 4K, even Low settings require the GPU to fill four times the pixels of 1080p, explaining the steep decline.
The CPU's role in this scaling is evident at 1080p Low (209 FPS), where the frame generation rate approaches the CPU's maximum multi-threaded capability. The CPU's 3DMark max threads score of 6,379 and PassMark multi-thread score of 26,825 indicate it can sustain high FPS, but above ~200 FPS, the CPU's per-core performance (single-thread score of 974 in 3DMark) may introduce frame pacing limitations. However, in Revolution Idle, the game's low graphical complexity means the GPU is not fully utilized at 1080p, allowing the CPU to push high frame rates.
# Measured FPS Breakdown
At 1920x1080, the combo delivers the following average FPS by settings:
- Low: 209 FPS
- Medium: 178 FPS (min 151, max 204)
- High: 169 FPS
- Ultra: 108 FPS
The gap between Low and Medium is 31 FPS (a 15% reduction), while Medium to High is only 9 FPS (a 5% reduction). The jump from High to Ultra is 61 FPS (a 36% reduction), indicating that Ultra settings impose a significant rendering load. The Medium setting's min/max range of 151-204 FPS shows good consistency, with a 53 FPS spread.
At 2560x1440, the measured results are:
- Low: 148 FPS
- Medium: 112 FPS (min 95, max 129)
- High: 107 FPS
- Ultra: 68 FPS
Here, Low to Medium drops by 36 FPS (24%), Medium to High by 5 FPS (4%), and High to Ultra by 39 FPS (36%). The Medium setting's min/max of 95/129 FPS shows a 34 FPS spread, indicating slightly less consistency than at 1080p. The Ultra setting at 68 FPS is still playable but approaches the threshold where motion smoothness may degrade.
At 3840x2160, the results are:
- Low: 78 FPS
- Medium: 59 FPS (min 50, max 67)
- High: 56 FPS
- Ultra: 36 FPS
Low to Medium drops by 19 FPS (24%), Medium to High by 3 FPS (5%), and High to Ultra by 20 FPS (36%). The Medium setting's min/max range of 50-67 FPS shows a 17 FPS spread, which is tighter than at lower resolutions, likely due to the GPU being more consistently bottlenecked. The Ultra setting at 36 FPS falls below the 60 FPS threshold for smooth gameplay, making it the only setting/resolution combo that is not comfortably playable.
The pattern across all resolutions is consistent: Medium and High settings are only 5% apart, while Low is 15-24% faster than Medium, and Ultra is 36% slower than High. This suggests that the game's settings tiers have non-linear performance impacts, with Ultra being disproportionately demanding relative to its visual improvement.
# Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, all settings provide playable frame rates, with Low at 209 FPS and Ultra at 108 FPS. The Medium setting (178 FPS, min 151) offers a strong balance of smoothness and visual quality, ensuring that frame drops stay above 150 FPS even in demanding scenes. For users prioritizing visual fidelity, Ultra at 108 FPS is still above the 60 FPS threshold, making it viable.
At 2560x1440, the Medium setting (112 FPS, min 95) is the recommended choice, as it maintains a minimum FPS above 90, ensuring smooth gameplay without noticeable stutters. High (107 FPS) is nearly identical in performance but may offer slightly better visuals; however, the measured average is 5 FPS lower, with no min/max data to assess consistency. Low (148 FPS) is the best choice for competitive or high-refresh-rate displays (144 Hz or above), while Ultra (68 FPS) is acceptable for 60 Hz displays but may feel less responsive.
At 3840x2160, the Medium setting (59 FPS, min 50) is the highest quality option that remains playable, though the minimum of 50 FPS may be noticeable during intense scenes. Low (78 FPS) is the smoothest 4K option, providing a comfortable margin above 60 FPS. High (56 FPS) and Ultra (36 FPS) fall below the 60 FPS threshold, making them less suitable for a consistently smooth experience. For 4K gaming, Low settings are recommended for the best frame rate stability, with Medium as a compromise for those willing to accept occasional dips below 60 FPS.
Across all resolutions, the data indicates that Ultra settings are disproportionately demanding, costing roughly 36% performance compared to High. Given that the visual difference between High and Ultra is typically marginal in idle games, High or Medium settings provide the best experience per measured frame rate. The Medium setting's consistent min/max data across resolutions (e.g., 151-204 at 1080p, 95-129 at 1440p, 50-67 at 4K) makes it the most predictable choice for maintaining stable performance.
Hardware Specifications
AMD Ryzen 5 7500F
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 4080 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 78.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 56.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 148.0 |
| 2560x1440 | Medium | 112.0 |
| 2560x1440 | High | 107.0 |
| 2560x1440 | Ultra | 68.0 |
| 1920x1080 | Low | 209.0 |
| 1920x1080 | Medium | 178.0 |
| 1920x1080 | High | 169.0 |
| 1920x1080 | Ultra | 108.0 |
Revolution Idle with Ryzen 5 7500F + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with RTX 4080 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.