Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
77
good

This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 45 54 72
1440p QHD 49 68 81 108
1080p Full HD 65 91 109 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 72
3840x2160 Medium 54
3840x2160 High 45
3840x2160 Ultra 32
2560x1440 Low 108
2560x1440 Medium 81
2560x1440 High 68
2560x1440 Ultra 49
1920x1080 Low 145
1920x1080 Medium 109
1920x1080 High 91
1920x1080 Ultra 65

Red Dead Redemption 2 with Intel Core i7-14700KF + NVIDIA GeForce RTX 3080, In-Depth Analysis

The Intel Core i7-14700KF paired with an NVIDIA GeForce RTX 3080 is a measured combination in Red Dead Redemption 2. The data set covers 1920x1080, 2560x1440, and 3840x2160 at four quality presets – Low, Medium, High, and Ultra. This page breaks down the CPU’s role in those numbers, how the system scales with resolution, where it ranks among all tested combos, and which preset to choose for a given target.

CPU Role — cores, clocks, and how they relate to this game's results

The Core i7-14700KF is a Raptor Lake desktop CPU with 20 physical cores and 28 threads. The core count is split between performance and efficiency cores, and the chip is socketed in LGA 1700. Its base clock runs at 3.40 GHz and can boost up to 5.60 GHz. That boost frequency is one of the key factors for a game such as Red Dead Redemption 2, which relies heavily on per-core performance for core game logic and draw calls. The CPU’s cache setup includes an 80 KB L1 per core, a 2 MB L2 per core, and a shared 33 MB L3 cache. That 33 MB of L3 is directly relevant to texture streaming and world traversal, allowing a large amount of frequently used game data to reside close to the cores.

In synthetic metrics, the i7-14700KF reaches a Cinebench R23 multi-core score of 44167 and a single-core score of 6235. Its single-thread result is particularly important for low-resolution gaming where the CPU can become a bottleneck. The single-core test in Geekbench 6 reads 2578, which is strong for modern desktop silicon. The people who compare the chip to nominal competition: the i7-14700KF’s average benchmark across the entire suite is 70163. The nearest rivals in the database have very close average scores. The AMD Ryzen 7 9700F averages 69996, which is 0.2% lower than the i7. The AMD Ryzen 9 7940HX averages 69875, which is 0.4% lower. The AMD Ryzen 9 7950X averages 69515, which is 0.9% lower. On the Intel side, the Core Ultra 7 265K averages 70879, which is 1% higher than the 14700KF. So the i7-14700KF sits within a 1% band of the best desktop processors in chronic tasks. Its percentile against all CPUs is 94, meaning it outperforms roughly the 94th percentile of all measured desktop processors.

For Red Dead Redemption 2 specifically, the CPU is not a limb at the resolutions and settings listed. At 1080p Low, the system achieves 145 FPS on average, and at 4K Low it still reaches 95 FPS. That is actually a sign of strong per-core scaling. If the game were heavily core-count dependent, the margin between 20-core and higher-core-count CPUs would be larger, but here the boost clock is handling it well. The CPU has an unlocked multiplier is present in the stats, which means overclocking is possible for more headroom, but the measured numbers already show ample compute for this game.

The CPU was launched at a $384 MSRP. We will not discuss further market pricing here, but the data above shows why it is positioned in a common configuration for high-refresh and high-resolution gaming.

FAQ — 4-6 Q&A answerable from FACT PACK data

Q: What average frame rate does this system hit in Red Dead Redemption 2 at 2560x1440 with Medium settings?

A: At 2560x1440 Medium quality, the measured average is 81 FPS, with the minimum at 69 FPS and the maximum at 93 FPS.

Q: How does the i7-14700KF compare to the Ryzen 9 7950X in terms of average benchmark score?

A: The i7-14700KF scores 69515 in its average benchmark (70,160? Actually the pack shows 70163). The Ryzen 9 7950X scores 69515. That’s a 0.9% advantage for the i7-14700KF if the numbers are read directly. The pack itself lists a deltaPct of 0.9, meaning the i7 leads by that amount. So the 14700KF is the higher performer in this averaged suite.

Q: What is the highest average frame rate across any resolution and setting?

A: The highest measured average is 145 FPS, which occurs at 1080p with the Low preset.

Q: Does the GPU have more VRAM than 8 GB?

A: The RTX 3080 is listed with 10 GB of GDDR6X memory and a 320-bit memory bus, giving a bandwidth of 760.3 GB/s. This is sufficient for high-quality textures in Red Dead Redemption 2, especially at 1440p and below.

Q: Are there any measured minimum frame rates for High and Ultra presets?

A: The pack provides minimum and maximum values only for the Medium preset at each resolution. For example, at 3840x2160 Medium, the minutes is 46 FPS and max is 62 FPS. The High and Ultra rows do not include min/max frame data, only average values.

Q: Is the RTX 3080 a high-end graphics card in this dataset?

The results show a “percentileVsAllGpus” value of 68. In other words, the RTX 3080 places in the 68th percentile of all GPUs tracked in the database. That is solid mid-to-high tier, but not at the top of the histogram.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Red Dead Redemption is inevitably GPU-bound at higher resolutions. The map shows that as resolution increases, average frame script scales down substantially for the same preset. For the High preset, 1080p yields an average of 91 FPS. At 1440p that drops to 68 FPS, and at 4K it is only 45 FPS. The drop is large enough that the pixel to limit the entire pipeline to the GPU’s render throughput. If the CPU were the bounding factor, then the frame at 4K would stay closer to the 1080p value because the render thread would still have enough time to prepare frames. The specific percentages are not given in the table, but the absolute deltas speak for themselves: the 4K average is less than half the 1080p average for the same preset.

The same pattern shows up across all settings. The extreme case is the Low preset, which is the least demanding and shows the largest raw FPS headroom: 1080p Low runs at 145 FPS, 1440p Low at 108 FPS, and 4K Low at 72 FPS. This tells us that the CPU can push well more than 100 FPS in many scenes—the gap between 1080p and 1440p is about a 37 FPS drop. Whenever the GPU is fully loaded outside, the CPU is still not the heel.

At 4K, the Medium preset gives 54 FPS, at 1440p it gives 81 FPS, and at 2560x1440 medium it is 109 FPS. The 4K number is quite low to playable but remains above 30, while the 1440p number is a typical 60 Hz target. From 1080 to 1440, the frame rate falls by about 21% (109 to 81), and from 1440 to 4K by another 33% (81 to 54). The implication is straightforward: to keep a locked 60+ average in this game, you need to drop to 1080p or 1440p with medium or high quality; 4K will only be sufficient if you set a low preset (72 FPS) or if you accept a Medium preset (54 FPS average with a min of 46 ).

Here is the direct show of all measured FPS rows:

| Resolution | Preset | Average | Minimum | Maximum |

|------------|-------|--------|---------|---------|

| 1920x1080 | Low | 145 | - | - |

| 1920x1080 | Medium| 109 | 92 | 125 |

| 1920x1080 | High | 91 | - | - |

| 1920x1080 | Ultra | 65 | - | - |

| 2560x1440 | Low | 108 | - | - |

| 2560x1440 | Medium| 81 | 69 | 93 |

| 2560x1440 | High | 68 | - | - |

| 2560x1440 | Ultra | 49 | - | - |

| 3840x2160 | Low | 72 | - | - |

| 3840x2160 | Medium| 54 | 46 | 62 |

| 3840x2160 | High | 45 | - | - |

| 3840x2160 | Ultra | 32 | - | - |

The table shows the exact number counts. The “crunch” data is consistent: the higher the preset, the fewer average FPS, and the higher the resolution, the small the absolute frame output. The minimum numbers for Medium presets are meaningful for stutter investigation. For example, at 1440p Medium, the min of 69 FPS means the system rarely fights below 60 even during busy moments. At 4K Medium, min 46 FPS is still inside the general playable area, but, obviously, far from a stable 60.

How This Combo Ranks — comboRankInGame vs other measured combos

The database ranks the combination of this CPU and GPU within Red Dead Redemption 2 specifically. Out of 3714 total tested combos, this pair achieves a rank of 1066. That rank is a percentile measure: the pair is placed in the upper 28% of all tested systems in this game. It means that in terms of actual measured framerates the tested system is faster than roughly 73% of other systems in the database (since it ranks 1066th fastest out of 3714 results). Note that a lower rank number means higher performance: rank 1 is the fastest tested system, so 1066 means there are 1065 systems ahead of it.

This apparent performance is also consistent with the CPU being near the 94th and GPU percentile (68th), because the GPU limits the overall package. The average of the entire CPU suite (site 70173) places the i7-14700KF among the top 6% of desktop processors, while the GPU’s own average (23172) places it somewhere in the 68th percentile. Since the game requires a good balance between GPU and CPU, the final rank of 1066 is a fair reflection of the two parts aligning. The i7-14700KF is overkill for the RTX 3080 at many competitive settings, but it provides enough raw compute to keep the GeForce fed at higher resolutions.

For a closer systematic look, the CPU’s nearest rivals are models that sit within 1% in pooled benchmark scores. That means any of them would produce roughly equal frame rates in Red Dead Redemption when paired with the same GPU. The CPU difference is minimal; the bigger factor is the GPU and its video memory. The RTX, with its 10 GB frame buffer, is well-s-equipped for 4K, but only in low-medium presets where the texture memory inquadrence is low enough.

Settings Recommendations

Based on measured values, the best compromise between visual detail and frame post-playability is to prioritize a smooth, averaged frame region. Here is what the dataset indicates:

  • 1080p targets: For a high refresh rate (the tall run governs 109 FPS average at Medium, with a min of 92). High preset produces 91 FPS average. Ultra is also playable with 65 FPS, but the Medium gives a higher smoother experience if you prefer minimal visual reduction. You can confidently run the Medium or High preset at 1080p and still get >90 FPS.
  • 1440p targets: The most visually attractive setting that still stays above 60 average is the High preset, which yields 68 FPS. If you want higher than 60 and are willing to reduce detail, the Medium preset gives 81 FPS (min 69, max 93). The Ultra preset falls to 49 FPS, which is under the 60 FPS line, so Ultra is not ideal unless you are aiming for playable 30 line. We suggest Medium for a balance of resolution and detail, or High if you prefer higher graphics quality and accept ~68 average FPS.
  • 4K targets: At 4K, the “Low” preset returns 72 FPS – a playable rate that’s surprising for this GPU generation. Medium preset delivers 54 FPS (46 min, 95 max) which is still in the playable zone that often meets a 50Hz display. High preset drops to 45 FPS, and Ultra to 32 FPS. For a smooth experience, the Low preset is the only 4K preset that keeps above 72 FPS; if you want more detail, 54 FPS at Medium is the upper end of acceptable for most titles. There is no measured 4K VRR data, but the scores show that the RTX 3080 can push 4K only at Low or Medium.

In summary, the combination works best at 1080p or 1440p with Medium to High presets. Low presets are only necessary if you require extended FPS above 120 FPIS, which is the case at 1080p Low (145 FPS) or 1440p Low (108 FPS). For general playing, set the resolution to either 1080p High or 1440p Medium.

This data shows that the i7-14700KF is a powerful, and somewhat future-proof, pairing for the RTX 3080. The CPU rarely impedes the GPU, and the GPU manages to hold its own in the vast majority of settings. The ranking among 3714 configurations at 1066 above the field further puts the pair in a strong position for this game.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + NVIDIA GeForce RTX 3080 in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 72.0
3840x2160 Medium 54.0
3840x2160 High 45.0
3840x2160 Ultra 32.0
2560x1440 Low 108.0
2560x1440 Medium 81.0
2560x1440 High 68.0
2560x1440 Ultra 49.0
1920x1080 Low 145.0
1920x1080 Medium 109.0
1920x1080 High 91.0
1920x1080 Ultra 65.0

Red Dead Redemption 2 with ii7-14700KF + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with RTX 3080 + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with ii7-14700KF + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.