Red Dead Redemption 2
This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 37 | 48 | 63 |
| 1440p QHD | 42 | 58 | 72 | 95 |
| 1080p Full HD | 57 | 76 | 92 | 126 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with Intel Core i5-14400F + NVIDIA GeForce RTX 3070, In-Depth Analysis
The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 3070 delivers a revealing performance profile in Red Dead Redemption 2. The measured frame rates across three resolutions and four quality presets paint a clear picture of a system where the GPU is the primary bottleneck, yet the CPU’s 10 cores and 16 threads provide ample headroom to keep the action flowing. This analysis breaks down the data to show exactly where the limits lie and what settings offer the most playable experience.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep and consistent, indicating that the RTX 3070 is the limiting component as pixel count rises. At High settings, the system produces 76.1 FPS at 1920x1080, but that falls to 58.4 FPS at 2560x1440, a reduction of roughly 23%. Moving to 3840x2160, the average plummets to 36.9 FPS, which is just over half the 1080p number. This scaling pattern is classic GPU-bound behavior—the CPU has enough power to feed frames at lower resolutions, but the graphics card’s 8 GB of memory and 448.0 GB/s bandwidth struggle to keep pace with the increased pixel throughput.
The trend holds across all settings. At Low, the system achieves 126.3 FPS at 1080p, 94.8 FPS at 1440p, and 63.4 FPS at 4K. The percentage drop from 1080p to 4K is about 50% here, slightly less severe than at High, suggesting that even at minimal graphical load, the GPU still dictates the ceiling. At Ultra, the numbers are 57.0 FPS (1080p), 42.0 FPS (1440p), and 25.6 FPS (4K). The 4K Ultra result is below 30 FPS, making it effectively unplayable for smooth action, while the 1080p Ultra number is borderline acceptable.
What the data implies is that the i5-14400F is not the constraint at any resolution. If the CPU were holding things back, we would expect to see a smaller delta between 1080p and 1440p, or a plateau at lower settings. Instead, every resolution and preset combination shows a predictable decline tied to pixel count, which points squarely at the RTX 3070. The GPU’s 5888 shading units and 96 ROPs are being fully utilized, but they simply run out of bandwidth and fill-rate headroom at 4K.
GPU Role
The RTX 3070’s specifications explain its behavior in this game. With 8 GB of GDDR6 memory on a 256-bit bus, the card offers 448.0 GB/s of bandwidth. Red Dead Redemption 2 is known for heavy texture and geometry loads, and the data suggests that at 4K Ultra, the memory subsystem is overwhelmed. The 25.6 FPS result at 3840x2160 Ultra is more than 50% slower than the 57.0 FPS at 1080p Ultra, a massive penalty that aligns with memory capacity limits rather than pure compute.
The boost clock of 1725 MHz and the 20.31 TFLOPS FP32 performance are respectable for the Ampere generation, but the card’s 72nd percentile ranking among all GPUs indicates it sits in the mid-to-upper tier, not the top. Its nearest rivals include the AMD Radeon RX 6600 XT, which scores 0.9% higher on average, and the NVIDIA GeForce GTX 980 Ti, which is 1% lower. These close margins suggest that the RTX 3070 is a competent but not exceptional performer, and in a demanding title like this, it needs careful settings tuning.
The 220 W TDP and dual-slot design are typical for this class, but the 8 GB memory is the clear weak point. At 1080p and 1440p, the card handles High settings well—76.1 and 58.4 FPS respectively—but the 4K results show that the memory bus width and capacity are insufficient for ultra-high-resolution textures. The data shows that dropping from Ultra to High at 4K yields a 44% improvement (25.6 to 36.9 FPS), which is a larger jump than the 20% gain from High to Medium (36.9 to 47.8 FPS). This indicates that the Ultra preset likely enables memory-intensive features that the 8 GB buffer cannot accommodate.
CPU Role
The Intel Core i5-14400F is a 10-core, 16-thread processor with a base clock of 2.50 GHz and a boost clock of 4.70 GHz. Its 20 MB of shared L3 cache and 65 W TDP make it a solid mid-range desktop part, and its 88th percentile ranking among all CPUs shows it has plenty of compute headroom. In the benchmark data, the CPU’s multi-threaded performance is strong—its Cinebench R23 multicore score of 21914 and Geekbench multicore score of 11209 indicate it can handle complex workloads without breaking a sweat.
In Red Dead Redemption 2, the CPU’s role is to feed the GPU with draw calls and physics calculations. The measured FPS does not show any signs of CPU bottlenecking. At 1080p Low, the system hits 126.3 FPS, which is well above the 60 FPS target, and even at 1080p Ultra, it maintains 57.0 FPS. If the i5-14400F were the limiting factor, we would expect to see frame rates plateau across different settings at the same resolution, but instead, the FPS scales with graphical load, confirming that the GPU is the active constraint.
The CPU’s nearest rivals are close in average benchmark score—the Intel Core i7-12800H is within 0% delta, and the AMD Ryzen 5 PRO 7645 is 0.2% higher. This means the i5-14400F is performance-competitive with those parts, but in this game, the CPU’s individual core speed (boost 4.70 GHz) is more than sufficient. The data implies that gamers could pair this CPU with a stronger GPU and still see gains, as the processor would not hold back a more powerful graphics card at lower resolutions.
FAQ
Q: What is the best resolution for this CPU-GPU combo in Red Dead Redemption 2?
A: Based on the measured FPS, 1920x1080 provides the most headroom, with 76.1 FPS at High and 126.3 FPS at Low. At 2560x1440, High settings still manage 58.4 FPS, but 3840x2160 drops to 36.9 FPS on High, which is below the ideal smoothness threshold.
Q: How does the RTX 3070 compare to its closest rivals in synthetic benchmarks?
A: The RTX 3070’s average benchmark score of 28238 places it near the AMD Radeon RX 6600 XT (27985), which is 0.9% slower, and the NVIDIA GeForce GTX 980 Ti (27956), which is 1% slower. It is 0.6% behind the AMD FirePro S7150.
Q: Is the i5-14400F a bottleneck for the RTX 3070 in this game?
A: No. The frame rates scale consistently with resolution and settings, which indicates GPU-bound performance. The CPU’s 10 cores and 16 threads, with a boost clock of 4.70 GHz, provide sufficient throughput, as evidenced by the 126.3 FPS at 1080p Low.
Q: What is the frame rate difference between Low and Ultra at 4K?
A: At 3840x2160, Low settings yield 63.4 FPS, while Ultra yields 25.6 FPS. This represents a 147.7% improvement from Ultra to Low, showing that the GPU’s memory and bandwidth are severely taxed at the highest preset.
Q: How does the combo rank among all tested configurations?
A: This specific CPU-GPU pairing ranks 768th out of 1687 tested combos in Red Dead Redemption 2. This places it in the middle of the pack, indicating that while it performs adequately, there are many faster combinations.
Q: Can the system handle 1440p gaming comfortably?
A: Yes, at 2560x1440, the combo delivers 72.0 FPS on Medium and 58.4 FPS on High. Ultra drops to 42.0 FPS, which is playable but not ideal for fast-paced action. Low settings reach 94.8 FPS for maximum fluidity.
How This Combo Ranks
The Intel Core i5-14400F and NVIDIA GeForce RTX 3070 combination ranks 768th out of 1687 total tested combos in Red Dead Redemption 2. This percentile placement, roughly the 45th percentile, means the setup is slightly below average among all tested systems. The ranking reflects the GPU’s mid-tier status (72nd percentile for GPUs) and the CPU’s strong but not top-tier position (88th percentile for CPUs).
The data suggests that the combo is balanced but not exceptional. The CPU’s high percentile ranking compared to the GPU’s lower one implies that the processor is capable of supporting a more powerful graphics card without becoming a constraint. In practical terms, this means that upgrading the GPU would yield significant FPS gains, especially at higher resolutions, while keeping the same CPU. Conversely, the current pairing is well-suited for 1080p and 1440p gaming, where it achieves playable frame rates on Medium to High presets. The 768th rank out of 1687 is a mid-pack result, indicating that users should not expect top-tier performance but can rely on a consistent experience across most settings.
Settings Recommendations
The measured FPS data provides clear guidance on which settings offer the best balance between visual quality and smoothness. At 1920x1080, High settings (76.1 FPS) are the sweet spot, as they deliver a comfortable margin above 60 FPS while maintaining good visual fidelity. Medium (92.4 FPS) is also viable for those who prioritize frame rate, but High offers a noticeable improvement in graphics without sacrificing playability. Ultra (57.0 FPS) is borderline, dipping slightly below the 60 FPS target, so it is only recommended for gamers who accept minor stutter.
At 2560x1440, High settings (58.4 FPS) are the best choice, as they stay close to 60 FPS while providing a rich visual experience. Medium (72.0 FPS) is a safer option for competitive play, but it sacrifices some detail. Ultra (42.0 FPS) is not recommended due to the significant drop in responsiveness, and Low (94.8 FPS) is suitable only for those who prioritize frame rate above all else.
For 3840x2160, the situation is more challenging. Medium (47.8 FPS) is the highest setting that remains playable, but Low (63.4 FPS) is the only preset that consistently stays above 60 FPS. High (36.9 FPS) and Ultra (25.6 FPS) are both too demanding for the RTX 3070’s 8 GB memory, so they should be avoided. The data strongly suggests that 1080p High or 1440p Medium are the most balanced choices for this hardware.
Measured FPS Breakdown
The full dataset reveals a clear hierarchy of performance across resolutions and settings. At 1920x1080, the system produces 126.3 FPS on Low, 92.4 FPS on Medium, 76.1 FPS on High, and 57.0 FPS on Ultra. The gap between Low and Ultra is 69.3 FPS, or roughly 122% faster at Low, highlighting the GPU’s sensitivity to graphical load.
At 2560x1440, the numbers drop to 94.8 FPS (Low), 72.0 FPS (Medium), 58.4 FPS (High), and 42.0 FPS (Ultra). The delta from Low to Ultra is 52.8 FPS, a 126% improvement for Low. This resolution shows a similar pattern to 1080p but with lower absolute values, confirming the GPU’s pixel-throughput limitations.
At 3840x2160, the results are 63.4 FPS (Low), 47.8 FPS (Medium), 36.9 FPS (High), and 25.6 FPS (Ultra). The difference between Low and Ultra is 37.8 FPS, or 148% faster at Low. This is the largest relative gap across all resolutions, indicating that the memory bus and capacity are the primary bottlenecks at 4K. The step from Medium to High (47.8 to 36.9 FPS) is a 23% reduction, while the step from High to Ultra (36.9 to 25.6 FPS) is a 31% drop, showing diminishing returns as settings increase.
Hardware Specifications
Intel Core i5-14400F
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 3070 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.4 |
| 3840x2160 | Medium | 47.8 |
| 3840x2160 | High | 36.9 |
| 3840x2160 | Ultra | 25.6 |
| 2560x1440 | Low | 94.8 |
| 2560x1440 | Medium | 72.0 |
| 2560x1440 | High | 58.4 |
| 2560x1440 | Ultra | 42.0 |
| 1920x1080 | Low | 126.3 |
| 1920x1080 | Medium | 92.4 |
| 1920x1080 | High | 76.1 |
| 1920x1080 | Ultra | 57.0 |
Red Dead Redemption 2 with ii5-14400F + Other GPUs
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Red Dead Redemption 2 with RTX 3070 + Other CPUs
See how Red Dead Redemption 2 performs with the same GPU but different processors.
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