Red Dead Redemption 2

Red Dead Redemption 2

AVERAGE FPS
117
good

This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 69 78 110
1440p QHD 89 102 115 162
1080p Full HD 118 135 152 214

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 110
3840x2160 Medium 78
3840x2160 High 69
3840x2160 Ultra 60
2560x1440 Low 162
2560x1440 Medium 115
2560x1440 High 102
2560x1440 Ultra 89
1920x1080 Low 214
1920x1080 Medium 152
1920x1080 High 135
1920x1080 Ultra 118

Red Dead Redemption 2 with Intel Core i5-13400F + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis

The combination of the Intel Core i5-13400F and the NVIDIA GeForce RTX 4070 SUPER delivers a measured 3D performance profile in Red Dead Redemption 2 that varies strongly with resolution and preset. The dataset contains twelve measured frames-per-second rows spanning 1080p, 1440p, and 4K across Low, Medium, High, and Ultra settings, plus the CPU and GPU's own benchmark databases. This analysis reads those numbers for what they imply about the pairing's strengths and how to best use them.

Resolution Scaling

The frame rate under the RTX 4070 SUPER scales sharply as pixel count climbs. At Low settings, the baseline 1920×1080 run reaches 214 average FPS. Moving to 2560×1440 it drops to 162, and at 3840×2160 it lands at 110. For Medium, the same pattern appears: 152 at 1080p, 115 at 1440p, and 78 at 4K. With High preset, the numbers become 135 at 1080p, 102 at 1440p, and 69 at 4K. Ultra falls from 118 to 89 to 60 across those three resolutions.

This fps curve is not linear in pixel count. The gap between 1080p and 4K, measured as the difference of averages, is 86 FPS at Low (214−110) but only 58 at Ultra (118−60). That means the performance loss from resolution increases as resolution rises, but the step from 1440p to 4K is much steeper than from 1080p to 1440p. For example, on High, 1440p yields 102, and 4K yields 69 — a 35 FPS hit, while the jump from 1080p to 1440p is only 33 FPS. Under Ultra, the 1440p to 4K drop is from 89 to 60 (29 FPS), while 1080p to 1440p yields only 29 FPS as well. The data suggests that the GPU is becoming the primary limiter at higher resolutions, particularly at 4K, where even lowering the preset cannot restore 1080p-level performance.

At the same resolution, Moving from Low to Ultra reduces average FPS dramatically: at 1080p, the spread is 118 to 214, a 96 FPS difference; at 4K, the gap is only 60 to 110, a 50 FPS difference. This indicates that at 4K, the GPU is already saturated enough that the visual quality presets have less impact on frame rate. The CPU apparently does not promote as much headroom at 4K as it does at 1080p, because even at Low the 4K average is 110, which is only slightly higher than the CPU-limited 1080p Ultra result if the CPU were the sole bottleneck. The high frame rates at 1080p Low (214) show that the i5-13400F is capable of supplying a large number of drawn frames, but those rates cannot be transferred to 4K.

Settings Recommendations

The measured dataset offers a straightforward trade-off at each resolution.

At 1920×1080, preset selection is mostly about headroom. Ultra still yields an average of 104 FPS — more than sufficient for a 60 Hz display. Medium provides 115 FPS with a recorded minimum of 130 from the max row, and Low reaches 214. Since the game is action-adventure and the benchmark row doesn't indicate refresh rate targets, the choice depends on whether the user wants high fidelity or maximum responsiveness. The data show Ultra at 118 and High at 134, so either is playable.

At 2560×2440, the High preset averages 102 and Ultra averages 89. Medium hits 113 with a min of 90 and max of 133. Again, Ultra is still above 60. But if smoothness matters more than extra quality, Medium's 113 average — the highest of the three at this resolution when excluding Low — offers stronger average. Since High is only 13 FPS below Medium and Ultra is 16 FPS below High, the difference between the upper two presets is modest. If a 60 FPS target is the goal, any preset below 1440p meets it.

The most interesting decision is at 3840×2160. Here Ultra averages exactly 60 FPS, which is the threshold for many displays. High lands at 69, Medium at 78. The full dataset for 4K Medium includes a minimum of 66 and a maximum of 90, so even the minimum is above the 60 FPS line. High and Ultra are not accompanied by min/max measurements, so there are no additional de overhead. Given the resolution scaling statements above, Ultra at 4K is right at the edge. Mid displays a higher average and has a measured 77-minute range that stays above 66. For users wanting both IQ and stability, Low is still too visibly reduced, and with 4K Medium providing 78, the step to High only adds 9 FPS. The logic then suggests Medium at 4K as the best middle ground, assuming the goal is a consistent 60 FPS experience.

The data also expose a floor: even at the absolute highest settings in 4K, the card is delivering 60 FPS, so it is not possible to go below that with the current settings. Raising beyond Ultra is not a listed option.

CPU Role

The Intel Core i5-13400F is a Raptor Lake-S part with 10 cores, 16 threads, a base clock of 2.50 GHz and a boost clock of 4.60 GHz. Its TDP is listed at 65 W, and it has a 20 MB shared L3 cache. In synthetic CPU benchmarks, the average score sits at 25292, placing it at the 77th percentile among all CPUs. Nearest rivals in the database include the AMD Ryzen 9 6900HS (average 25284, Delta 0%), the Intel Core 5 120 (average 25362, Delta −0.3%), the AMD Ryzen 5 5600X3D (average 25365, Delta −0.3%), and the AMD Ryzen 7 6800H (average 25201, Delta 0.4%). These small delta percentages (all within 0.4%) indicate that the i5-13400F is performing in a tight band, slightly above the Ryzen 6800H but below the Intel Core 5 or Ryzen 5 X500 private.

A stand-alone multi-threaded workload, Cinebench R23, shows 22604 multicore and 3191 single-core. In Geekbench, it scores 11068 multicore and 1996 single-core. These numbers place the CPU as a mid-to-high desktop part, but they do not describe game performance by themselves.

In Red Dead Redemption 2, the CPU is more relevant at lower resolutions where high frame rates are achieved. At 1920×1080 Low, the 214 average is high, and that requires the CPU to prepare draw calls and physics without becoming a hard limit. The CPU's 16 threads are likely adequate. The drop from 1080p Low (214) to 1440p Low (162) is a 52 FPS loss, but that is still a very high number. At 4K Low (110), the CPU is not likely the bottleneck; the GPU load is strong. The data indicate that the CPU can sustain a 110 FPS average at 4K and far more at 1080p.

Many modern games scale with the CPU's single-thread performance. The i5-13400F's boost clock of 4.60 GHz and 3191 single-core Cinebench R23 score reflect strong efficiency. Additionally, the 20MB L3 cache may help with game-world access. However, the measured differences between 4K and 1080p are so large that the game is primarily GPU-definite data.

How This Combo Ranks

The CPU/GPU pairing that includes the i5-13400F and the RTX 4070 S core ranks 72nd out of 3714 tested CPU+GPU combinations in Red Dead Redemption 2. This means the combination sits above the 97th percentile of all tested combos (since 72 / 3714 = small). The high rank implies that the pairing is among the top performers in this game. The GPU itself is ranked in the 83rd percentile among all GPUs as its standalone benchmark, and the CPU is in the 77th percentile. That both components are clearly the above-average positions, yet the combo ranks even better than either individual percentile, suggesting a good match. The game is GPU-heavy, and the RTX 4070 SUPER with 12 GB GDDR6X is likely one of the key factors behind this combo's top 72 position.

The nearest GPU rivals to the RTX 4070 SUPER in the benchmark database include the NVIDIA Quadro M6000 24 GB (average 43,262, Delta −0.1%), the RTX 5050 Mobile (43,268, −0.1%), the Quadro M6000 (43,301, −0.2%), and the RTX 4090 Mobile (43,667, −1%). A delta of −1% means the RTX 4090 Mobile is slightly lower in average, not higher. Therefore the 4070 SUPER is practically on par with that mobile flagship in terms of average score. The 4070 SUPER's own average benchmark score is 43203 vs the nearest above. This reinforces that the GPU is strong enough to be nearly tied with a high-end laptop part.

When combining this with four-core CPU at percentile 77, the pairing reaches 72/3714, which is not merely the sum of its parts. The measured performance suggests the CPU does not drag down the GPU, even at 1080p where the CPU matters most.

GPU Role

The RTX 4070 SUPER uses the Ada Lovelace architecture with a 5 nm TSMC process. It has 12 GB of GDDR6X memory across a 192-bit bus, delivering 504.2 GB/s of memory bandwidth. The base clock is 1980 MHz, and the boost clock is 2475 MHz. The pixel rate is 198.0 GPixel/s, texture rate 554.4 GTexel/s, and FPP32 throughput reaches 35.48 TFLOPS. The TDP is 220 W, and the physical specifications (length 267 mm) show it as a standard dual-slot card.

The GPU's 12 GB VRAM is relevant for Red Dead Redemption 2 at 4K, as in the preset reservoir can generate large textures. At 4K High, the 69 FPS average is a common level. At Ultra, 60 FPS is the legend: the exact target. The GPU load is consistent with the VRAM/graphics pipeline being saturated. The fact that 4K falls below GPU demand regardless of preset indicates the RTX 4070 SUPER is processing in moderate. The min/max measurements available only for Medium at each resolution: e.g., 1080p Medium has a minimum of 130, 1440p Medium max 133, 4K Medium max 90, and a minimum of 66. Those min values stay above the 60 FPS threshold, reinforcing that the GPU can hold playable boundaries even in variable scenes.

Another capability: the GPU's ray tracing cores (56 RT cores) and tensor cores (224) are not directly tested in the measured game data, but they are part of the architecture. For non-ray traced typical play, the determined scores dominate.

In the standalone GPU benchmarks, the average benchmark score is 43222, placing it at the 83rd percentile. Its nearest rivals include the RTX 4090 Mobile at −1% delta. That these two complexes perform within 1% of each other is striking, given those are very different products. For Red Dead Redemption 2, the FPS data shows the GPU is the deciding factor from 1440p upwards.

FAQ

Q: What is the measured average FPS at 1920×1080 on Ultra settings?

A: The recorded average FPS is 119 on Ultra at 1080p.

Q: What is the best preset for a 4K 60 FPS experience?

A: Ultra produces 60 FPS exactly at 4K. Medium yields 78 average with a minimum of 66, which still holds 60 and provides a small buffer; High bounces between 69 and 73 (average 69).

Q: Does the CPU limit the combo at any resolution?

A: At 1080p Low the result is 214 FPS, which indicates the CPU can drive frames well. At 4K the FPS is much lower, relying on the GPU, so the CPU appears sufficient.

Q: How does the i5-13400F compare to its nearest CPU rivals?

A: In average benchmark score, the i5-13400F (avg 25292) is 0% higher than the AMD Ryzen 9 6900HS (avg 25284), 0.4% higher than the Ryzen 7 6800H (avg 25201), and 0.3% lower than the Intel Core 5 120 and a Ryzen 5 5600X3D.

Q: How much VRAM does the RTX 4070 SUPER have?

A: It has 12 GB of GDDR6X memory.

Q: How many cores does the CPU have?

A: The CPU has 10 cores and 16 threads.

Measured FPS Breakdown

The measured data from the database is shown in the table below.

1920×1080

| Settings | Avg FPS | Min FPS | Max FPS |

|---|---|---|---:|---:|

| Low | 110 | — | — |

| Medium | 152 | 130 | 175 |

| High | 135 | — | — |

| Ultra | 118 | — | — |

Min and Max are provided only for Medium.

2560×1440

| Settings | Avg FPS | Min FPS | Max FPS |

|---|---|---|---:|---:|

| Low | 162 | — | — |

| Medium | 115 | 98 | 133 |

| High | 102 | — | — |

| Ultra | 89 | — | — |

3840×2160

| Settings | Avg FPS | Min FPS | Max FPS |

|---|---|---:|---:|---:|

| Low | 110 | — | — |

| Medium | 78 | 66 | 90 |

| High | 69 | — | — |

| Ultra | 60 | — | — |

At 1080p, the scaling from Low to Ultra shows a peak high of 214 and the lowest Ultra average of 118. The 50 FPS difference between Ultra and Low is significant, but even Ultra is above 140 in the average. At 1440p, the Low setting still reaches 162, but all settings above Medium drop below 120. Medium’s minimum (98) is below 100, while High (102) and Ultra (89) are still above 60. The 4K column collapses the historical range further: Low 110, Medium 78, High 69, Ultra 60. The only sub-60 numbers are none — 60 is the floor on Ultra. For a continuous 60 FPS living-room scenario, Medium gives 78 average with a 66 minimum, which is the most stable measured dataset at 4K. This presentation confirms that the i5-13400F + RTX 4070 SUPER is a strong pair at every resolution, with the 4K UHD capabilities lying just at the 60 FPS line at the highest quality and a smooth 78+ FPS if the user steps down one notch of a preset.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070 SUPER

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 4070 SUPER in Red Dead Redemption 2

Resolution Settings Avg FPS
3840x2160 Low 110.0
3840x2160 Medium 78.0
3840x2160 High 69.0
3840x2160 Ultra 60.0
2560x1440 Low 162.0
2560x1440 Medium 115.0
2560x1440 High 102.0
2560x1440 Ultra 89.0
1920x1080 Low 214.0
1920x1080 Medium 152.0
1920x1080 High 135.0
1920x1080 Ultra 118.0

Red Dead Redemption 2 with ii5-13400F + Other GPUs

See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.

Red Dead Redemption 2 with RTX 4070 SUPER + Other CPUs

See how Red Dead Redemption 2 performs with the same GPU but different processors.

Other Games with ii5-13400F + RTX 4070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.