Red Dead Redemption 2
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 36 | 41 | 56 |
| 1440p QHD | 37 | 49 | 61 | 84 |
| 1080p Full HD | 50 | 69 | 84 | 110 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Red Dead Redemption 2 with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4060, In-Depth Analysis
The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 4060 produces a highly resolution-sensitive experience in Red Dead Redemption 2. The data shows this combination ranks 937th out of 1,687 tested combos, placing it in the 44th percentile of all configurations. The 8-core, 16-thread Zen 3 processor provides ample headroom, but the 8 GB RTX 4060 becomes the clear limiting factor as pixel count rises. This analysis breaks down the measured FPS data, the GPU’s role, and what the numbers mean for playability across common resolutions.
Resolution Scaling
The measured FPS data reveals a steep performance cliff as resolution increases, a classic sign of GPU-bound operation. At 1080p with Low settings, the combo delivers 110.2 FPS. Moving to 1440p Low drops this to 83.6 FPS, a 24% reduction. At 4K Low, the average falls to 56.2 FPS, which is a 49% drop from the 1080p baseline. This scaling pattern indicates that the RTX 4060’s 8 GB VRAM and 128-bit memory bus are saturated early, while the CPU’s 32 MB L3 cache and 4.80 GHz boost clock are not the primary constraint.
The delta between settings at each resolution further confirms the GPU bottleneck. At 1080p, the spread from Low (110.2 FPS) to Ultra (49.9 FPS) is 60.3 FPS. At 1440p, that spread narrows to 46.3 FPS (83.6 to 37.3). At 4K, the spread tightens further to 29.2 FPS (56.2 to 27.0). This compression of the settings gap at higher resolutions is the signature of a card that runs out of raw shading power and memory bandwidth before the quality preset can make a difference. The 4K High result of 36.2 FPS and 4K Ultra of 27.0 FPS are both below the 30 FPS threshold many consider the minimum for playability.
Comparing the 1080p to 4K drop for identical settings shows the scaling penalty. For High settings, the drop is from 68.7 to 36.2 FPS, a 47% loss. For Medium, it falls from 83.6 to 40.9 FPS, a 51% loss. The Low preset drops from 110.2 to 56.2 FPS, also a 49% loss. This consistent ~50% reduction across all presets indicates that the limiting component is the GPU’s fill rate and memory bandwidth, not the CPU’s thread scheduling. The Ryzen 7 5800XT’s 16 threads are sufficient to feed the GPU even at 4K, as evidenced by the fact that the FPS drop is proportional to pixel count rather than a sudden collapse.
How This Combo Ranks
With a combo rank of 937 out of 1,687 in Red Dead Redemption 2, this pairing sits slightly below the median of all tested configurations. The rank of 937 means that 750 combinations performed worse, and 936 performed better. This positions the combo in the 44th percentile, which is consistent with a mid-range GPU paired with a high-end CPU. The CPU’s own percentile versus all CPUs is 86, indicating it is well above average, while the GPU’s percentile is 66, showing it is above average but not top-tier.
The nearest CPU rivals provide context for the processor’s contribution. The AMD Ryzen 7 PRO 5755GE has an average score of 29,740, which is 0.1% lower than the 5800XT’s 29,774. The AMD Ryzen 7 6800HS scores 29,856, a 0.3% advantage. The AMD Ryzen 7 7840H is also 0.3% ahead at 29,868. These sub-1% deltas show that the 5800XT is squarely in a competitive cluster of 8-core parts, and none of these rivals would change the gaming outcome meaningfully. The CPU is not the differentiator here.
On the GPU side, the nearest rivals show a similar tight grouping. The AMD Radeon RX 6600M scores 23,321, which is 0.6% higher than the RTX 4060’s 23,181. The NVIDIA GeForce GTX 780 Ti scores 23,338, a 0.7% edge. The Intel Arc B580 is 0.7% lower at 23,021, and the AMD Radeon 760M is 0.8% lower at 22,999. This clustering means that the RTX 4060’s standing in Red Dead Redemption 2 is representative of its overall benchmark position. The 937th rank in-game is slightly worse than the GPU’s 66th percentile would suggest, indicating that the game’s specific demands on VRAM capacity and bandwidth penalize the 8 GB card more than synthetic tests do.
GPU Role
The NVIDIA GeForce RTX 4060 is built on the Ada Lovelace architecture with a 5 nm process from TSMC. It features 3,072 shading units, 96 texture mapping units, and 48 raster output units. The boost clock is rated at 2460 MHz, and the memory runs at 2125 MHz with 17 Gbps effective speed. The 8 GB GDDR6 memory sits on a 128-bit bus, yielding a bandwidth of 272.0 GB/s. This bandwidth figure is the critical weakness for Red Dead Redemption 2, which is a large open-world title that streams textures aggressively.
The 4K results illustrate the VRAM ceiling. At 4K Medium, the combo achieves 40.9 FPS, but at 4K High it drops to 36.2 FPS, and at 4K Ultra it falls to 27.0 FPS. The step from Medium to High at 4K costs only 4.7 FPS, while the step from High to Ultra costs 9.2 FPS. This non-linear degradation suggests that the card is spilling out of its 8 GB frame buffer at Ultra, forcing the memory controller to swap textures from system RAM. The 272.0 GB/s bandwidth cannot sustain the data flow required for 4K Ultra in this game.
The GPU’s pixel rate of 118.1 GPixel/s and texture rate of 236.2 GTexel/s are adequate for 1080p and 1440p, but the 4K results show the limits. The FP32 throughput of 15.11 TFLOPS is the same as the FP16 rate, indicating a 1:1 ratio which is common for Ada Lovelace. Despite the compute capability, the memory subsystem is the choke point. The 128-bit bus is half the width of higher-tier cards, and the 8 GB capacity is the minimum for modern AAA titles at high resolutions. The data shows that at 1440p Ultra, the combo still manages 37.3 FPS, but the gap between Medium (61.1) and Ultra (37.3) is a 39% penalty, which is steep for a single preset step.
Measured FPS Breakdown
At 1920x1080, the combo offers a full range of playable options. Low settings yield 110.2 FPS, which is smooth for high-refresh monitors. Medium drops to 83.6 FPS, and High settles at 68.7 FPS. Ultra is the only setting that dips below 60, at 49.9 FPS. The 1080p results show that the CPU is not a bottleneck at this resolution, as the FPS scales almost linearly with the GPU’s workload.
Moving to 2560x1440, the performance profile shifts. Low settings still produce 83.6 FPS, which is identical to the 1080p Medium result, showing that the GPU can handle the pixel count increase when settings are low. Medium at 1440p delivers 61.1 FPS, which is a 27% drop from the 1080p Medium figure. High at 1440p falls to 49.1 FPS, and Ultra drops to 37.3 FPS. The 1440p data suggests that High is the most demanding preset that remains playable, while Ultra requires a tolerance for sub-40 FPS.
At 3840x2160, the results are marginal. Low settings produce 56.2 FPS, which is technically playable but below the 60 FPS target. Medium yields 40.9 FPS, High delivers 36.2 FPS, and Ultra drops to 27.0 FPS. The 4K numbers indicate that the combo is better suited for 1440p or below. The 4K Low result of 56.2 FPS is the only 4K setting that approaches smoothness, and even that is a 49% drop from the 1080p Low result.
The data shows a clear pattern: the combo performs best at 1080p with high settings, and degrades predictably as resolution and settings increase. The 1440p Medium result of 61.1 FPS is the sweet spot for a balance of visual quality and frame rate. The 1080p Ultra result of 49.9 FPS is the highest-quality preset that remains above 45 FPS.
FAQ
Q: What is the best resolution for this combo in Red Dead Redemption 2?
A: The data shows 1440p Medium (61.1 FPS) is the best balance of resolution and frame rate. At 1080p, High (68.7 FPS) is also strong, but 4K results are below 60 FPS on all settings.
Q: Can this combo handle 4K Ultra settings?
A: No. The measured average FPS at 4K Ultra is 27.0 FPS, which is below the 30 FPS playability threshold. Even 4K Low (56.2 FPS) is the only 4K setting that approaches acceptable frame rates.
Q: How does the RTX 4060’s 8 GB VRAM affect performance?
A: The 8 GB GDDR6 memory on a 128-bit bus (272.0 GB/s) is the primary bottleneck at higher resolutions. The 4K High (36.2 FPS) to 4K Ultra (27.0 FPS) drop of 9.2 FPS suggests the frame buffer is exceeded at Ultra.
Q: Is the Ryzen 7 5800XT limiting the GPU in this game?
A: No. The CPU’s nearest rivals all score within 0.3% of its average benchmark score, and the FPS scaling from 1080p to 4K is proportional to pixel count, indicating a GPU bottleneck rather than a CPU one.
Q: What is the highest FPS recorded for this combo?
A: The highest measured average FPS is 110.2 FPS at 1080p with Low settings. The lowest is 27.0 FPS at 4K Ultra.
Q: How does this combo rank compared to other tested configurations?
A: It ranks 937th out of 1,687 total combos in Red Dead Redemption 2, placing it in the 44th percentile. This is lower than the GPU’s 66th percentile, suggesting the game’s VRAM demands hurt the 8 GB card more than average.
Hardware Specifications
AMD Ryzen 7 5800XT
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4060 in Red Dead Redemption 2
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 56.2 |
| 3840x2160 | Medium | 40.9 |
| 3840x2160 | High | 36.2 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 83.6 |
| 2560x1440 | Medium | 61.1 |
| 2560x1440 | High | 49.1 |
| 2560x1440 | Ultra | 37.3 |
| 1920x1080 | Low | 110.2 |
| 1920x1080 | Medium | 83.6 |
| 1920x1080 | High | 68.7 |
| 1920x1080 | Ultra | 49.9 |
Red Dead Redemption 2 with Ryzen 7 5800XT + Other GPUs
See how Red Dead Redemption 2 performs with the same CPU but different graphics cards.
Red Dead Redemption 2 with RTX 4060 + Other CPUs
See how Red Dead Redemption 2 performs with the same GPU but different processors.
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