Ready Or Not
This combination offers playable performance with an average of 57 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 30 | 30 | 36 |
| 1440p QHD | 36 | 53 | 58 | 71 |
| 1080p Full HD | 62 | 84 | 92 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Ready Or Not with Intel Core i5-13400F + NVIDIA GeForce GTX 1650, In-Depth Analysis
FAQ
Q: What is the average frame rate for this combo at 1920x1080 on Low settings?
A: The measured average frame rate at 1920x1080 on Low settings is 107.8 FPS. This is the highest result recorded for this configuration across all tested settings and resolutions.
Q: How does the Intel Core i5-13400F compare to its nearest rival, the AMD Ryzen 5 5600X3D?
A: The Intel Core i5-13400F has an average benchmark score of 25236, while the AMD Ryzen 5 5600X3D scores 25365. This places the i5-13400F 0.5% behind the Ryzen 5 5600X3D in average score.
Q: What is the geometric mean score of the NVIDIA GeForce GTX 1650 relative to the NVIDIA Quadro P2200?
A: The GTX 1650 has an average benchmark score of 8713, while the Quadro P2200 scores 8671. The GTX 1650 is 0.5% ahead of the Quadro P2200 in average score.
Q: At which resolution and settings does this combo achieve its lowest average frame rate?
A: The lowest average frame rate is 20.5 FPS, recorded at 3840x2160 on Ultra settings. This is the only tested configuration that falls below 30 FPS.
Q: What is the CPU's percentile ranking among all tested CPUs?
A: The Intel Core i5-13400F ranks in the 82nd percentile among all CPUs in the benchmark database, indicating it outperforms the majority of tested processors.
Q: Does the GTX 1650 support hardware ray tracing?
A: No. The GPU's specifications list no ray tracing cores (rtCores is null), and its architecture is Turing but from the GeForce 16 series, which lacks the RT core hardware found in the GeForce 20 series.
CPU Role
The Intel Core i5-13400F is a 10-core, 16-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process. Its base clock is 2.50 GHz with a boost clock of 4.60 GHz. The CPU has a 20 MB shared L3 cache and a 65 W TDP, with support for both DDR4 and DDR5 memory across a dual-channel bus. In Ready Or Not, a tactical shooter that relies on CPU-driven game logic and AI pathfinding for squadmates and enemies, this processor's multi-threaded performance is directly relevant.
Benchmark data shows the i5-13400F scores 21279 in Cinebench R23 multi-core, 8937 in Cinebench R20 multi-core, and 7314 in 3DMark's 16-thread test. Single-thread performance is also strong, with a 3DMark single-thread score of 960 and a PassMark single-thread score of 3634. These figures indicate a balanced processor capable of handling both the high-thread-count workloads of modern game engines and the lower-threaded physics and AI tasks common in tactical shooters.
The CPU's percentile rank of 82 means it sits above the vast majority of all tested CPUs. Its nearest rival, the AMD Ryzen 5 5600X3D, scores 25365, which is only 0.5% higher, placing the two processors essentially on par. The Intel Core i7-13620H scores 25201, 0.1% lower, while the AMD EPYC 9474F and AMD Ryzen AI 5 PRO 340 both score 25103 and 25099 respectively, each 0.5% lower. This clustering shows the i5-13400F is in a tight performance band where no single rival holds a meaningful advantage.
In Ready Or Not specifically, the CPU's capacity to maintain high frame rates at lower resolutions becomes evident. At 1920x1080 Low, the combo reaches 107.8 FPS, and at Medium it hits 92.2 FPS. These numbers suggest the CPU is not the primary bottleneck at these settings, as the frame rate scales more with GPU load than with CPU thread utilization. The 10-core, 16-thread configuration provides ample headroom for the game's AI and simulation systems without becoming a limiting factor.
Settings Recommendations
The measured data reveals a clear hierarchy of settings for this combo. At 1920x1080, the Low preset delivers 107.8 FPS, Medium delivers 92.2 FPS, High delivers 84 FPS, and Ultra drops to 61.9 FPS. At 2560x1440, the pattern shifts: Low gives 71.2 FPS, Medium gives 57.8 FPS, High gives 52.9 FPS, and Ultra falls to 36.3 FPS. At 3840x2160, all presets struggle, with Low at 35.7 FPS, Medium at 29.5 FPS, High at 29.9 FPS, and Ultra at 20.5 FPS.
For a smooth tactical shooter experience, the 1920x1080 Medium preset at 92.2 FPS represents the best balance of visual fidelity and frame rate. It is 15.6 FPS lower than Low but 8.2 FPS higher than High, offering a meaningful improvement in texture and lighting quality without sacrificing the responsiveness needed for gunfights. The Ultra preset at 61.9 FPS is playable but begins to approach the lower boundary of acceptable frame rates for a fast-paced shooter.
At 2560x1440, the Medium preset at 57.8 FPS is the only setting that stays comfortably above 50 FPS. Low at 71.2 FPS is smoother but visually degraded, while High at 52.9 FPS and Ultra at 36.3 FPS show diminishing returns. At 3840x2160, no preset achieves a playable frame rate; even Low at 35.7 FPS is below the 60 FPS target, making this resolution unsuitable for this hardware combination.
The data shows a consistent pattern: each step up in resolution costs roughly 20-30 FPS on the same preset, while each step up in settings costs roughly 10-20 FPS at the same resolution. The GTX 1650's 4 GB VRAM and 128.1 GB/s memory bandwidth become limiting factors at higher resolutions, particularly with Ultra textures and effects.
How This Combo Ranks
This Intel Core i5-13400F + NVIDIA GeForce GTX 1650 combination ranks 1690 out of 1748 tested combos in Ready Or Not. This places it in the bottom 3.3% of all tested configurations, a position that reflects the GPU's modest performance rather than the CPU's capabilities. The rank of 1690 means 58 other tested combos performed worse, while the vast majority of systems outperformed this one.
The ranking is heavily influenced by the GPU's 43rd percentile standing among all tested GPUs. The GTX 1650's average benchmark score of 8713 places it near the NVIDIA GeForce RTX 3050 A Mobile (8746, 0.4% higher) and AMD Radeon 550X (8749, 0.4% higher), while it edges out the NVIDIA Quadro P2200 (8671, 0.5% lower) and AMD Radeon Pro WX 5100 (8761, 0.5% higher). This tight cluster indicates the GPU is performance-bound by its 4 GB VRAM and 128-bit memory bus, not by architectural inefficiency.
The CPU's 82nd percentile ranking shows the i5-13400F is not the limiting factor in this combo. A stronger GPU would push this combo significantly higher in the rankings, as the CPU has demonstrated it can drive frame rates well above what the GTX 1650 delivers. The 1690 rank is therefore a measure of the GPU's limitations in a game that appears to scale heavily with graphics hardware.
GPU Role
The NVIDIA GeForce GTX 1650 is a Turing-architecture GPU built on TSMC's 12 nm process, with 4 GB of GDDR5 memory on a 128-bit bus providing 128.1 GB/s of bandwidth. Its base clock is 1485 MHz with a boost clock of 1665 MHz, and it features 896 shading units, 56 texture mapping units, and 32 raster output units. The GPU's FP32 performance is 2.984 TFLOPS, and it has a 75 W TDP with no external power connectors required.
The GTX 1650's role in Ready Or Not is defined by its memory and compute limitations. The 4 GB VRAM capacity becomes a constraint at 3840x2160, where even the Low preset yields only 35.7 FPS. The memory bandwidth of 128.1 GB/s is a bottleneck when handling high-resolution textures, which explains the steep frame rate drops when moving from 1920x1080 to 2560x1440 and further to 3840x2160.
At 1920x1080, the GPU demonstrates reasonable performance: 107.8 FPS at Low, 92.2 FPS at Medium, and 84 FPS at High. These figures indicate the GTX 1650 can handle the game's core rendering at 1080p, but the Ultra preset at 61.9 FPS shows the GPU is nearing its limits. The PassMark G3D score of 7880 and 3DMark Steel Nomad DX12 score of 305 provide synthetic confirmation of this performance tier.
The GPU's 43rd percentile ranking among all GPUs underscores its entry-level positioning. Its nearest rivals are all within 0.5% in average score, showing that the GTX 1650 sits in a dense performance cluster. In Ready Or Not, this translates to playable 1080p performance at medium settings but an inability to maintain acceptable frame rates at higher resolutions, particularly with Ultra settings that likely exceed the 4 GB VRAM capacity and tax the 2.984 TFLOPS compute throughput.
Hardware Specifications
Intel Core i5-13400F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + NVIDIA GeForce GTX 1650 in Ready Or Not
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 35.7 |
| 3840x2160 | High | 29.9 |
| 3840x2160 | Medium | 29.5 |
| 3840x2160 | Ultra | 20.5 |
| 2560x1440 | Low | 71.2 |
| 2560x1440 | Medium | 57.8 |
| 2560x1440 | High | 52.9 |
| 2560x1440 | Ultra | 36.3 |
| 1920x1080 | Low | 107.8 |
| 1920x1080 | Medium | 92.2 |
| 1920x1080 | High | 84.0 |
| 1920x1080 | Ultra | 61.9 |
Ready Or Not with ii5-13400F + Other GPUs
See how Ready Or Not performs with the same CPU but different graphics cards.
Ready Or Not with GTX 1650 + Other CPUs
See how Ready Or Not performs with the same GPU but different processors.
Other Games with ii5-13400F + GTX 1650
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