Ready Or Not

Ready Or Not

AVERAGE FPS
66
good

This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 33 36 41
1440p QHD 44 62 69 79
1080p Full HD 69 99 109 125

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 41
3840x2160 Medium 36
3840x2160 High 33
3840x2160 Ultra 23
2560x1440 Low 79
2560x1440 Medium 69
2560x1440 High 62
2560x1440 Ultra 44
1920x1080 Low 125
1920x1080 Medium 109
1920x1080 High 99
1920x1080 Ultra 69

Ready Or Not with AMD Ryzen 5 7600 + Intel Arc B390, In-Depth Analysis

Ready Or Not is a tactical shooter that punishes hesitation, and on the AMD Ryzen 5 7600 + Intel Arc B390 combination, the data shows a system that can run the game, but demands careful settings management to stay in a playable range. The Arc B390 functions as an integrated GPU (IGP) with system-shared memory, which places a hard ceiling on performance that the capable Ryzen 5 7600 processor cannot fully overcome. The measured frame rates across resolutions tell a clear story: this is a setup where the graphics solution is the primary bottleneck, and users must treat settings as a lever to balance visual clarity against smoothness.

Settings Recommendations

The measured data strongly suggests that the Medium preset is the optimal choice for this hardware combination. Comparing the 1080p results, Medium delivers an average of 109 FPS with a minimum of 92 FPS and a maximum of 125 FPS. This is a substantial jump from the High preset, which averages 99 FPS, and a massive improvement over Ultra, which drops to 69 FPS. The gap between Medium and High is a 10 FPS difference, while the gap between High and Ultra is 30 FPS, indicating that the Ultra preset imposes a severe cost that yields diminishing returns on this IGP.

At 1440p, the Medium preset remains the most balanced option, producing an average of 69 FPS with a minimum of 58 FPS and a maximum of 79 FPS. This is still comfortably playable for a tactical shooter, whereas High drops to 62 FPS and Ultra falls to 44 FPS. The Low preset does offer higher averages—79 FPS at 1440p and 125 FPS at 1080p—but the visual compromise is significant. For a game that relies on spotting enemies in dark corridors and cluttered rooms, the clarity gained from Medium over Low is worth the modest average FPS loss. The data indicates that Medium is the sweet spot: it keeps the minimum frame rate above 90 FPS at 1080p and above 55 FPS at 1440p, which is essential for maintaining smooth aim in firefights.

At 4K, the situation becomes more constrained. Medium averages 36 FPS with a minimum of 30 FPS, which is borderline playable but not ideal for a shooter. The Low preset averages 41 FPS, while High averages 33 FPS and Ultra drops to 23 FPS. If 4K is a hard requirement, Low is the only sensible choice, but the data suggests that dropping to 1440p with Medium settings provides a far better experience.

GPU Role

The Intel Arc B390 is the defining component in this pairing. It is built on the Xe3-LPG architecture and operates as an integrated graphics solution with a base clock of 300 MHz and a boost clock of 2500 MHz. Crucially, its memory is classified as "System Shared," meaning it draws from the same DDR5 pool as the CPU, and its bandwidth is "System Dependent." This architecture explains the performance pattern seen in the measured FPS: the GPU struggles as resolution increases because it is competing with the CPU for memory bandwidth.

The GPU's raw compute capabilities are modest. It features 1536 shading units, 48 texture mapping units (TMUs), and 24 raster operations pipelines (ROPs), with a pixel rate of 60.00 GPixel/s and a texture rate of 120.0 GTexel/s. Its FP32 throughput is rated at 7.680 TFLOPS. These specs place it in a low tier for gaming, which is reflected in its percentile ranking of 9 against all GPUs. The benchmark data shows a 3DMark Steel Nomad DX12 score of 1482, which puts it in the same performance neighborhood as legacy discrete GPUs like the NVIDIA GeForce GT 520MX (score 1463, deltaPct 1.3) and the GeForce 800M (score 1460, deltaPct 1.5). This is not a GPU built for high-fidelity rendering; it is an IGP designed for basic tasks, and Ready Or Not's demanding visuals push it to its limits.

The 12 RT cores and support for DirectX 12 Ultimate (12_2) are technically present, but the low shading power means ray tracing effects would cripple frame rates. The data does not provide ray tracing measurements, but given the standard rasterized performance, enabling such features would likely render the game unplayable. The GPU's 80 W TDP and lack of discrete power connectors confirm that it is a low-power solution, and the "System Shared" memory means there is no dedicated VRAM pool to relieve pressure.

Resolution Scaling

The FPS drop across resolutions is stark and reveals the GPU-bound nature of this system. At 1080p Medium, the average is 109 FPS. Moving to 1440p Medium, the average drops to 69 FPS, a 37% reduction. Moving to 4K Medium, the average falls to 36 FPS, a 67% reduction from 1080p. This scaling is characteristic of a GPU that is starved for memory bandwidth and raw fill rate. The Ryzen 5 7600 is not the limiting factor here; its 3DMark scores (single-thread 999, max-threads 6503) and Cinebench R23 results (single-core 1852, multi-core 12735) indicate a strong processor that can feed frames well above what the Arc B390 can render.

The data shows that the gap between Low and Medium settings narrows as resolution increases. At 1080p, Low (125 FPS) is 15% faster than Medium (109 FPS). At 1440p, Low (79 FPS) is 14% faster than Medium (69 FPS). At 4K, Low (41 FPS) is 14% faster than Medium (36 FPS). This consistency suggests that the GPU's shading units are the bottleneck, not the memory subsystem, as the relative cost of higher settings remains proportional across resolutions. The 4K Ultra result of 23 FPS is the clearest signal that this IGP is not meant for high-resolution gaming. Users should target 1080p for a smooth experience or 1440p if they can tolerate a lower frame rate.

Measured FPS Breakdown

The measured data provides a complete matrix of performance across three resolutions and four settings presets. At 1920x1080, the results are: Low averages 125 FPS, Medium averages 109 FPS with a minimum of 92 FPS and a maximum of 125 FPS, High averages 99 FPS, and Ultra averages 69 FPS. The 1080p Medium figure is the most reliable for daily play, as the minimum of 92 FPS ensures no major hitches during intense firefights.

At 2560x1440, the data shows: Low averages 79 FPS, Medium averages 69 FPS with a minimum of 58 FPS and a maximum of 79 FPS, High averages 62 FPS, and Ultra averages 44 FPS. The 1440p Medium result keeps the minimum above 55 FPS, which is acceptable for a tactical shooter, though players sensitive to frame drops may prefer to drop to Low for a 10 FPS average improvement.

At 3840x2160, the results are: Low averages 41 FPS, Medium averages 36 FPS with a minimum of 30 FPS and a maximum of 41 FPS, High averages 33 FPS, and Ultra averages 23 FPS. The 4K Medium minimum of 30 FPS is right at the edge of playability; the Low preset is the only one that offers a slightly more comfortable margin, but neither is ideal for competitive play. The Ultra preset at 4K is effectively a slideshow and should be avoided entirely.

FAQ

Q: What is the best settings preset for this CPU/GPU combo at 1080p?

A: The Medium preset offers the best balance, averaging 109 FPS with a minimum of 92 FPS. It provides a 10 FPS average improvement over High and is far more stable than Ultra, which drops to 69 FPS.

Q: Can this system handle 4K gaming in Ready Or Not?

A: Barely. The Low preset averages 41 FPS, and Medium averages 36 FPS with a minimum of 30 FPS. For a tactical shooter, this is borderline playable at best. The Ultra preset at 4K averages 23 FPS, which is not practical.

Q: How does the Arc B390 compare to its nearest rivals?

A: The Arc B390 has a 3DMark Steel Nomad DX12 score of 1482, placing it 1.3% ahead of the NVIDIA GeForce GT 520MX (score 1463) and 1.5% ahead of the GeForce 800M (score 1460). It is 2.5% ahead of the GeForce GT 625 OEM (score 1446) and 2.7% ahead of the GT 710 (score 1443).

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is the clear bottleneck. The Ryzen 5 7600's strong multi-threaded scores (Cinebench R23 multi-core 12735) and the fact that FPS drops significantly with resolution increases indicate that the Arc B390's shading power and shared memory are limiting factors.

Q: What is the minimum frame rate at 1440p Medium?

A: The minimum frame rate at 1440p Medium is 58 FPS, with an average of 69 FPS and a maximum of 79 FPS. This is acceptable for most players, but those who demand higher minimums should consider 1080p.

Q: Does the Arc B390 have dedicated VRAM?

A: No. Its memory is classified as "System Shared," meaning it uses the same DDR5 memory as the CPU, with bandwidth listed as "System Dependent." This contributes to its performance limitations at higher resolutions.

CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture (codenamed Raphael) built on a 5 nm process. It has a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a TDP of 65 W. Its cache configuration includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3. The processor supports DDR5 memory in a dual-channel configuration with a bandwidth of 83.2 GB/s, which is critical because the Arc B390 relies on that same memory.

Benchmark data shows the 7600 is a solid mid-range performer. Its Cinebench R23 multi-core score is 12735, and its single-core score is 1852. In 3DMark, it scores 999 single-thread and 6503 max-threads. Its average benchmark score is 26324, placing it in the 78th percentile among all CPUs. Its nearest rivals include the AMD Ryzen 9 6900HX (avg score 26274, deltaPct 0.2), the AMD Ryzen 7 7435HS (avg score 26402, deltaPct -0.3), the Intel Core i9-11900KF (avg score 26212, deltaPct 0.4), and the AMD Ryzen 5 8540U (avg score 26187, deltaPct 0.5). This places the 7600 within a tight performance band, slightly ahead of the 6900HX and i9-11900KF but marginally behind the 7435HS.

In the context of Ready Or Not, the CPU's role is to manage AI, physics, and game logic while feeding the GPU. The measured FPS data shows that at 1080p Low, the system achieves 125 FPS, which is a strong result and indicates the CPU is not holding back at lower settings. However, as resolution increases and settings rise, the GPU becomes the limiting factor. The Ryzen 5 7600's strong single-thread performance (PassMark single-thread score 3910) ensures that the game's main thread is well-served, but the Arc B390 simply cannot keep up with the rendering demands. Users should not expect CPU overclocking to improve frame rates in this game, as the bottleneck lies elsewhere. The CPU's 65 W TDP and efficient Zen 4 architecture mean it will run cool and stable, allowing the system to operate reliably even in extended sessions, but no amount of CPU headroom can compensate for the IGP's limitations.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + Intel Arc B390 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 41.0
3840x2160 Medium 36.0
3840x2160 High 33.0
3840x2160 Ultra 23.0
2560x1440 Low 79.0
2560x1440 Medium 69.0
2560x1440 High 62.0
2560x1440 Ultra 44.0
1920x1080 Low 125.0
1920x1080 Medium 109.0
1920x1080 High 99.0
1920x1080 Ultra 69.0

Ready Or Not with Ryzen 5 7600 + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with Arc B390 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.