Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
236
excellent

This combination delivers exceptional performance with an average of 236 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 87 91 129 182
1440p QHD 164 174 246 340
1080p Full HD 261 272 378 509

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 87
3840x2160 High 91
3840x2160 Medium 129
3840x2160 Low 182
2560x1440 Ultra 164
2560x1440 High 174
2560x1440 Medium 246
2560x1440 Low 340
1920x1080 Ultra 261
1920x1080 High 272
1920x1080 Medium 378
1920x1080 Low 509

Pc Building Simulator with Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5060, In-Depth Analysis

Pc Building Simulator is a simulation title that stresses system assembly logic more than raw rendering, but the measured frame rates for the Intel Core Ultra X9 388H and NVIDIA GeForce RTX 5060 combination still show clear performance scaling across resolutions and settings. The data shows this pairing sits at rank 1976 out of 3002 tested combos in this game, placing it in the lower-middle portion of the field. This page breaks down what each component contributes to those results and which settings deliver the most playable experience.

CPU Role

The Intel Core Ultra X9 388H brings 16 cores and 16 threads to the table, with a base clock of 2.10 GHz and a boost clock of 5.10 GHz. This is a mobile-oriented part on the Intel BGA 2540 socket, built on Panther Lake architecture with a 3 nm process node. The CPU’s 18 MB of shared L3 cache and 192 KB L1 per core are relevant for a simulation game that tracks many discrete objects like components, case fans, and thermal values. The 16 threads, while not hyperthreaded, still provide enough parallel work capacity for the game’s logic simulation, which tends to scale with core count rather than single-thread extremes.

In Pc Building Simulator, the CPU’s influence is most visible at lower resolutions where the graphics card is not the bottleneck. At 1080p Low, the combo hits 230 FPS average, which suggests the CPU is feeding frames efficiently without holding back the GPU. The CPU’s single-thread performance, evidenced by a Cinebench R23 single-core score of 2200.5, is strong enough to handle the game’s per-frame logic updates. Multi-threaded workloads are handled by the 16 cores, reflected in a Cinebench R23 multi-core score of 18911. This places the CPU at the 88th percentile against all CPUs, meaning it outpaces most processors in synthetic tests. Its nearest rival, AMD Ryzen 5 7500X3D, scores just 0.2% higher on average, with an average benchmark score of 44573 versus the Ultra X9’s 44466. The Intel Core i9-13950HX trails by 0.3%, and the AMD Ryzen AI Max 385 is 0.4% behind, while the Intel Core i5-13600 sits 0.5% lower. These deltas are tight, indicating the Ultra X9 388H is competitive with mid-range desktop and high-end mobile chips, even though it draws only 25 W TDP.

The PassMark multithread score of 36811 and single-thread score of 4280 further illustrate the CPU’s balance. For a simulation like Pc Building Simulator, which tracks hundreds of components and their compatibility, the CPU’s integer math score of 90882 and floating point score of 112550 are useful indicators of how quickly it can process the game's underlying calculations. The data shows this CPU is not a limiting factor in this title; it provides ample headroom for the GPU to work at higher settings, as evidenced by the frame rate scaling from Low to Ultra presets at each resolution.

GPU Role

The NVIDIA GeForce RTX 5060 is the graphics workhorse in this pairing, built on the Blackwell 2.0 architecture with a GB206 chip on a 5 nm process from TSMC. It has 8 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth. The GPU’s base clock is 2280 MHz with a boost of 2497 MHz, and memory runs at 1750 MHz (28 Gbps effective). With 3840 shading units, 120 TMUs, and 48 ROPs, the RTX 5060 is a modest performer by modern standards, scoring in the 72nd percentile against all GPUs. Its average benchmark score of 26331 puts it just 0.3% behind the AMD Radeon 860M and NVIDIA GeForce MX550, while the AMD Radeon RX 5700 XT 50th Anniversary is 0.8% ahead and the AMD Radeon RX 6750 XT sits 1.2% behind.

In Pc Building Simulator, the GPU’s role becomes more pronounced as resolution increases. The game’s visual fidelity, including case lighting, component textures, and glass panels, relies on the GPU’s pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s. At 1080p Ultra, the combo reaches 110 FPS average, which is a strong result for a simulation game that is not typically GPU-bound. The 8 GB VRAM is sufficient for this title’s asset load at 1080p and 1440p, but it may become a constraint at 4K Ultra where the average frame rate drops to 36 FPS. The GPU’s FP32 performance of 19.18 TFLOPS is adequate for the shader work required, but the data suggests the RTX 5060 is the primary bottleneck at higher resolutions and quality presets.

The GPU’s compute capabilities, reflected in a PassMark G3D score of 20891 and GPU compute score of 10899, are modest compared to its rivals. This aligns with the measured frame rates, which show a significant drop when moving from 1080p to 4K at the same settings. The RTX 5060’s 30 RT cores and 120 tensor cores are present but underutilized in Pc Building Simulator, which does not heavily rely on ray tracing or DLSS features in its default rendering. The data indicates that the GPU is the limiting factor for achieving high frame rates at 4K, especially at Ultra settings where the average FPS of 36 is below the 60 FPS threshold for smooth gameplay.

Resolution Scaling

The measured FPS data reveals distinct scaling patterns as resolution increases from 1080p to 4K. At Low settings, the average frame rate drops from 230 FPS at 1080p to 145 FPS at 1440p, and then to 76 FPS at 4K. This represents a 36.9% drop from 1080p to 1440p and a 47.6% drop from 1440p to 4K. This steep decline indicates that even at Low settings, the GPU is becoming the limiting factor at higher resolutions, as the CPU is more than capable of delivering high frame rates at 1080p.

At Medium settings, the scaling is less aggressive but still significant. The average FPS goes from 163 at 1080p to 103 at 1440p, then down to 54 at 4K. The 1080p to 1440p drop is 36.8%, while the 1440p to 4K drop is 47.6%. This pattern suggests that the GPU’s fill rate and bandwidth are being taxed more heavily as pixel count increases. The 4K Medium result of 54 FPS with a minimum of 46 FPS shows occasional dips below 60 FPS, which could cause noticeable stutter in a game that requires precise component placement.

High settings show a similar trend: 115 FPS at 1080p, 73 FPS at 1440p, and 38 FPS at 4K. The 1440p result of 73 FPS is playable, but the 4K result of 38 FPS is not. Ultra settings are the most demanding, with 110 FPS at 1080p, 69 FPS at 1440p, and 36 FPS at 4K. The difference between High and Ultra at each resolution is small (5 FPS at 1080p, 4 FPS at 1440p, and 2 FPS at 4K), indicating that the Ultra preset does not add much visual benefit for the performance cost in this title. The data shows that the GPU is the limiting component at 4K across all settings, as the frame rates remain below 80 FPS even at Low. At 1080p and 1440p, the CPU and GPU work in better balance, with the CPU providing enough headroom for the GPU to reach high frame rates at lower settings.

Settings Recommendations

Based on the measured rows, the best experience for this hardware combo is at 1440p with Medium or High settings. At 2560x1440 Medium, the average FPS is 103 with a minimum of 88 FPS and a maximum of 118 FPS, which provides smooth gameplay without sacrificing too much visual quality. The High preset at 1440p yields 73 FPS average, which is still playable but leaves less headroom for demanding scenes. Ultra at 1440p drops to 69 FPS, and the visual gain over High is minimal based on the FPS delta of only 4 FPS. For players who prioritize frame rate stability, 1440p Medium is the sweet spot, as the minimum FPS of 88 ensures no major dips.

At 1080p, the recommendation is Ultra or High. Ultra offers 110 FPS average, which is excellent for a simulation game, and High is nearly identical at 115 FPS. The difference of 5 FPS is negligible, so players can choose either based on visual preference. Low at 1080p hits 230 FPS, but this is overkill for a game that does not require competitive frame rates, and the visual downgrade is unnecessary. Medium at 1080p provides 163 FPS, which is also smooth, but the jump to High is worth the small performance cost.

At 4K, the data shows no settings provide a consistently smooth experience. Low hits 76 FPS, which is technically playable, but the visual quality is poor. Medium drops to 54 FPS with a minimum of 46 FPS, which will cause noticeable stutter. High and Ultra are both below 40 FPS, making them unplayable for most users. The recommendation for 4K is to avoid it with this combo unless the player is willing to accept Low settings and still tolerate occasional frame drops. The 1440p Medium preset offers the best balance of visual fidelity and performance, with 103 FPS average and a minimum that stays well above 60 FPS.

FAQ

Q: Can this system run Pc Building Simulator at 4K smoothly?

A: No. The data shows the best 4K result is 76 FPS at Low settings, but Medium drops to 54 FPS with a minimum of 46 FPS, and High/Ultra fall to 38 FPS and 36 FPS respectively. For consistent 60 FPS at 4K, this hardware is insufficient.

Q: What is the best resolution and settings for this combo?

A: The measured data points to 2560x1440 with Medium settings as the optimal choice, delivering 103 FPS average with a minimum of 88 FPS. This provides smooth gameplay without the visual compromises of Low settings.

Q: How does the Intel Core Ultra X9 388H compare to its nearest CPU rival?

A: The Ultra X9 388H has an average benchmark score of 44466, which is just 0.2% lower than the AMD Ryzen 5 7500X3D (44573). It outperforms the Intel Core i9-13950HX by 0.3%, the AMD Ryzen AI Max 385 by 0.4%, and the Intel Core i5-13600 by 0.5%.

Q: Is the RTX 5060 the bottleneck at 1080p?

A: No. At 1080p, the frame rates are high (115 FPS at High, 110 FPS at Ultra), suggesting the GPU is not the limiting factor. The CPU is providing enough performance to keep the GPU fed at this resolution.

Q: Does the Ultra preset offer better performance than High?

A: No, the data shows Ultra is slower. At 1080p, Ultra averages 110 FPS versus 115 FPS for High. At 1440p, Ultra is 69 FPS versus 73 FPS for High. At 4K, Ultra is 36 FPS versus 38 FPS for High. The performance cost of Ultra does not yield higher frame rates.

Q: How does the RTX 5060 rank against other GPUs?

A: The RTX 5060 is in the 72nd percentile of all GPUs with an average benchmark score of 26331. It trails the AMD Radeon 860M by 0.3%, matches the NVIDIA GeForce MX550 performance within 0.3%, and is 1.2% behind the AMD Radeon RX 6750 XT.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 230 FPS, which represents the peak performance of this system. Medium settings average 163 FPS with a minimum of 139 FPS and a maximum of 188 FPS. High settings drop to 115 FPS average, while Ultra averages 110 FPS. The gap between High and Ultra is only 5 FPS, indicating that the Ultra preset is not worth the extra load. All 1080p results are above 100 FPS, making this resolution the most comfortable for gameplay.

At 2560x1440, performance remains solid but shows the GPU starting to work harder. Low settings average 145 FPS, which is still high. Medium averages 103 FPS with a minimum of 88 FPS and maximum of 118 FPS, providing a stable experience. High settings average 73 FPS, and Ultra averages 69 FPS. The drop from 1080p to 1440p is roughly 37% across all settings, showing a consistent scaling factor. The 1440p Medium result is the best balance in the entire dataset, as it stays above 60 FPS even at minimum.

At 3840x2160, performance falls off significantly. Low settings average 76 FPS, which is the only 4K result above 60 FPS. Medium averages 54 FPS with a minimum of 46 FPS and maximum of 62 FPS, meaning half the time it is below 60 FPS. High averages 38 FPS, and Ultra averages 36 FPS. The 4K results show a 67% drop from 1080p Low to 4K Low, and a 67% drop from 1080p Ultra to 4K Ultra. This confirms that the RTX 5060 is the limiting component at 4K, as the CPU’s performance is unchanged across resolutions. The data suggests that 4K is only viable at Low settings, and even then, the experience is not ideal for a game that requires precise mouse work.

Hardware Specifications

Intel Core Ultra X9 388H

Cores / Threads 16 / 16
Base Clock 2100 MHz
Boost Clock 5100 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5060 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Ultra 87.0
3840x2160 High 91.0
3840x2160 Medium 129.0
3840x2160 Low 182.0
2560x1440 Ultra 164.0
2560x1440 High 174.0
2560x1440 Medium 246.0
2560x1440 Low 340.0
1920x1080 Ultra 261.0
1920x1080 High 272.0
1920x1080 Medium 378.0
1920x1080 Low 509.0

Pc Building Simulator with iUltra X9 388H + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5060 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

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