Pc Building Simulator
This combination delivers exceptional performance with an average of 240 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 89 | 92 | 131 | 185 |
| 1440p QHD | 168 | 177 | 250 | 347 |
| 1080p Full HD | 266 | 277 | 385 | 518 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4070, In-Depth Analysis
Pc Building Simulator, a simulation title from 2019, presents an interesting workload that is less about raw graphical fidelity and more about system logic and UI rendering. The measured data for the Intel Core Ultra 5 125H and NVIDIA GeForce RTX 4070 combination reveals a component pairing that scales predictably across resolutions, with the GPU becoming the primary constraint at higher settings. This analysis breaks down the benchmark results, focusing on how the system's FPS output changes, where it ranks among other tested configurations, and what the individual component specifications suggest about their respective roles in this specific game.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 provides a clear picture of where the performance bottleneck lies. At 1080p with Low settings, the combo achieves a high average of 266 FPS. Moving to 1440p drops this to 168 FPS, and at 4K it falls to 88 FPS. This steep decline—a 66.9% reduction from 1080p to 4K at Low settings—indicates that even at minimal graphical load, the rendering pipeline is being taxed heavily by the increasing pixel count.
The scaling pattern changes character when the settings are raised. At Ultra settings, the FPS values are 127 at 1080p, 80 at 1440p, and 42 at 4K. The percentage drop from 1080p to 4K is 66.9% at Ultra, which is nearly identical to the drop at Low settings. This consistent proportional loss across all settings levels strongly suggests that the GPU is the limiting component throughout, as its workload is directly tied to resolution. The CPU, with its 14 cores and 18 threads, appears to have sufficient headroom to feed the GPU at all tested resolutions, as the FPS degradation follows a predictable curve based on pixel throughput rather than a sudden cliff that would indicate a CPU bottleneck at lower resolutions.
The most significant single-step drop occurs when moving from 1440p to 4K. At Medium settings, the average FPS falls from 119 to 62, a reduction of 47.9%. This is a larger relative decline than the 37.0% drop seen when moving from 1080p to 1440p (189 to 119 FPS). The 4K resolution, with its 8.3 million pixels, presents a substantially higher fill-rate demand. The RTX 4070, with a pixel rate of 158.4 GPixel/s, is clearly being pushed to its limits at this resolution, particularly when the game's visual complexity increases with higher settings presets. The data indicates that while the system is playable at 4K on Low settings, the frame rate is cut by more than half compared to 1080p, emphasizing the GPU as the primary determinant of performance in this title.
How This Combo Ranks
Within the database of tested configurations, this specific combination of the Intel Core Ultra 5 125H and NVIDIA GeForce RTX 4070 holds a rank of 1577 out of 3002 combos for Pc Building Simulator. This places it in the 52.5th percentile of all tested systems, meaning it performs better than slightly more than half of the configurations in the database. This mid-pack ranking suggests that the pairing is competent but not exceptional for this particular game, which is somewhat surprising given the specifications of the individual components.
The ranking can be better understood by looking at the individual component performance percentiles. The CPU sits in the 79th percentile when compared to all other processors, indicating it is a strong performer. The GPU also ranks well, sitting in the 81st percentile against all other graphics cards. When two components that both rank in the top 20% are combined, one might expect a higher overall system ranking. The fact that this combo only reaches the 52.5th percentile suggests that Pc Building Simulator's performance is not solely dependent on raw CPU or GPU power. The game's simulation logic and data processing may be more sensitive to other factors, such as memory bandwidth or specific instruction sets, which are not captured by the generic component percentiles.
The CPU's nearest rivals give some insight into its performance class. The AMD Ryzen 7 5800 has an average benchmark score of 27535, which is only 0.1% higher than the Intel Core Ultra 5 125H's score. Similarly, the Intel Core i5-12600K and AMD Ryzen 7 5700X are 0.3% ahead. These are all high-end desktop processors, and the fact that the Core Ultra 5 125H, a mobile chip, keeps pace with them in general benchmarks shows its efficiency. However, this general processing power does not translate into a top-tier ranking in this specific game, reinforcing the idea that Pc Building Simulator's performance profile is unique and not perfectly aligned with typical CPU or GPU benchmark scores.
GPU Role
The NVIDIA GeForce RTX 4070 is the central component for rendering in this system. Its 12 GB of GDDR6X memory on a 192-bit bus provides a memory bandwidth of 504.2 GB/s. For a simulation game like Pc Building Simulator, which may involve complex UI elements and inventory screens, this bandwidth is sufficient to handle the textures and frame buffers at all tested resolutions. The 4K Ultra setting, which would demand the most memory, still achieved an average of 42 FPS, indicating that the memory capacity did not cause a hard limit or stutter-induced crash.
The GPU's clock speeds, with a base clock of 1920 MHz and a boost clock of 2475 MHz, are characteristic of the Ada Lovelace architecture. The high boost clock is crucial for maintaining frame rates in less demanding scenes, such as the 1080p Low preset where the combo hit 266 FPS. The GPU’s 5888 shading units and 184 texture mapping units allow for high throughput in pixel and texture processing. The benchmark results show a clear correlation between the GPU's workload and the FPS, with performance scaling almost linearly with the number of pixels rendered.
When compared to its nearest rivals in the GPU benchmark database, the RTX 4070's position is clear. It scores an average of 37648, which is 0.1% higher than the NVIDIA Tesla P4 and 0.4% higher than the AMD Radeon RX Vega 56. It trails the NVIDIA GeForce RTX 4080 Mobile by 1.3%. These are all powerful GPUs, but the RTX 4070's performance in Pc Building Simulator, particularly the drop to 42 FPS at 4K Ultra, suggests that the game can be demanding even for a high-end card. The data does not show any VRAM-related issues, as the system was able to produce consistent averages at all settings, but the overall FPS decline at 4K shows the GPU's raw compute and fill-rate capabilities are the defining factor in this game's higher resolution performance.
Measured FPS Breakdown
The measured FPS data provides a complete matrix of performance across three resolutions and four settings presets. At 1920x1080, the system is exceptionally fast. The Low preset yields an average of 266 FPS, which is a very high refresh-rate experience. The Medium preset drops to 189 FPS, with a minimum of 160 and a maximum of 217 FPS, showing good frame pacing. High settings produce 133 FPS, and the Ultra preset still maintains a smooth 127 FPS average. The spread between Low and Ultra at 1080p is 139 FPS, demonstrating the GPU's headroom at this resolution.
Moving to 2560x1440, the performance remains strong but shows the expected impact of more pixels. The Low preset averages 168 FPS, which is a 36.8% reduction from 1080p. Medium settings average 119 FPS, with a minimum of 101 FPS, which is still very playable. The High preset produces 84 FPS, and Ultra drops to 80 FPS. The difference between High and Ultra at 1440p is minimal (only 4 FPS), suggesting that the Ultra preset's additional visual effects are not as taxing as the jump from Medium to High.
At 3840x2160, the system's limits are clearly defined. The Low preset averages 88 FPS, which is playable but no longer a high-refresh-rate experience. Medium settings yield 62 FPS, with a minimum of 53 and a maximum of 72 FPS, indicating some fluctuation. High settings average 44 FPS, and the Ultra preset brings the system to its lowest tested average of 42 FPS. The data shows that the step from Medium to High at 4K is a significant 29.0% performance hit, while the step from High to Ultra is only a 4.5% hit. This suggests that the High preset at 4K is the threshold where the visual quality gains start to diminish relative to the performance cost.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend entirely on the target resolution and desired framerate. For users with a 1080p display, the Ultra preset is the clear choice. The average of 127 FPS is high enough for a responsive experience, and there is no need to compromise on visual quality when the system has over 100 FPS of headroom at this resolution. Even the most demanding setting leaves significant performance on the table.
At 1440p, the High preset appears to be the sweet spot. It achieves an average of 84 FPS, which is above the 60 FPS threshold for smooth gameplay. Upgrading to Ultra only provides a marginal increase in visual fidelity for a 4 FPS loss. Conversely, dropping to Medium increases the frame rate to 119 FPS, which could be beneficial for users with a 144Hz monitor. For those prioritizing frame rate over details, Medium is a strong option, but High offers the best balance of visual quality and performance for most users, as the jump from High to Ultra is not worth the 4.8% FPS drop.
For 4K gaming, the situation is more nuanced. The Low preset provides a playable 88 FPS, but the visual compromise is severe. The Medium preset, averaging 62 FPS, is likely the best choice for a balanced 4K experience. It is the only preset at 4K that maintains an average above 60 FPS while still offering a reasonable level of detail. The High and Ultra presets, at 44 and 42 FPS respectively, are too close to the 30 FPS console-like territory to be recommended for a smooth experience. The data suggests that for 4K, users should accept Medium settings to maintain a stable frame rate, as the performance cost of moving to High is substantial (a 29.0% drop) without a proportional visual benefit.
FAQ
Q: Is this combination capable of running the game at 1080p with maximum settings?
A: Yes. The measured data shows an average of 127 FPS at 1920x1080 with the Ultra preset, indicating that the system has significant performance headroom at this resolution and setting.
Q: What is the best resolution for a 60 FPS experience?
A: The data shows that 2560x1440 with High settings yields 84 FPS, and 3840x2160 with Medium settings yields 62 FPS. Both resolutions can achieve above 60 FPS with the appropriate settings preset.
Q: How does the performance drop when moving from 1440p to 4K?
A: The reduction is substantial. For example, at Medium settings, the average frame rate drops from 119 FPS at 2560x1440 to 62 FPS at 3840x2160, representing a 47.9% decrease in performance.
Q: Is the CPU or GPU the limiting factor in this game?
A: The benchmark results indicate the GPU is the primary limiting factor. This is evidenced by the consistent and predictable FPS scaling with resolution changes, which is a classic sign of a GPU-bound scenario, especially at higher settings like Ultra.
Q: What is the lowest average FPS recorded for this combo?
A: The lowest average frame rate in the measured data is 42 FPS, which occurs at 3840x2160 resolution with the Ultra settings preset.
Q: How does this combo rank among all tested systems?
A: The combo ranks 1577th out of 3002 tested configurations, placing it in the middle of the pack for Pc Building Simulator, despite the individual components having high percentile rankings.
CPU Role
The Intel Core Ultra 5 125H is a 14-core, 18-thread processor based on the Meteor Lake architecture. With a base clock of 3.60 GHz and a boost clock of 4.50 GHz, it provides the computational power needed for the game's simulation logic. The CPU's L3 cache is 18 MB (shared), which helps in managing the game's state data. In Pc Building Simulator, the CPU is responsible for managing the simulated PC components, calculating compatibility, and running the OS-level interactions that the game is centered around.
The CPU's benchmark scores show it is a competent processor. It scores 12804.5 in Cinebench R23 multi-core and 1647.5 in single-core. These scores are in line with what is expected from a powerful mobile processor. Its average benchmark score is 27507, placing it in the 79th percentile of all CPUs. The nearest rival, the AMD Ryzen 7 5800, scores 27535, a mere 0.1% difference. This indicates that the Core Ultra 5 125H provides desktop-class processing power in a mobile form factor.
In the context of this game, the CPU appears to be more than sufficient. The FPS data shows that the system is clearly GPU-limited, as evidenced by the resolution scaling. The CPU's role is to ensure that the game's logic and physics calculations do not bottleneck the GPU. Given that the frame rate scales predictably with resolution and settings, it can be inferred that the CPU is keeping up with the demands of the game without becoming a limiting factor. The high single-thread performance, as shown by its 1647.5 score in Cinebench R23, is likely beneficial for the game's main thread, ensuring that the simulation runs smoothly at all tested settings. The data suggests that upgrading the CPU would yield no tangible performance benefit in this specific game, as the GPU is the definitive bottleneck.
Hardware Specifications
Intel Core Ultra 5 125H
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4070 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 89.0 |
| 3840x2160 | High | 92.0 |
| 3840x2160 | Medium | 131.0 |
| 3840x2160 | Low | 185.0 |
| 2560x1440 | Ultra | 168.0 |
| 2560x1440 | High | 177.0 |
| 2560x1440 | Medium | 250.0 |
| 2560x1440 | Low | 347.0 |
| 1920x1080 | Ultra | 266.0 |
| 1920x1080 | High | 277.0 |
| 1920x1080 | Medium | 385.0 |
| 1920x1080 | Low | 518.0 |
Pc Building Simulator with iUltra 5 125H + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 4070 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with iUltra 5 125H + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.