Pc Building Simulator
This combination delivers exceptional performance with an average of 230 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 89 | 94 | 133 | 187 |
| 1440p QHD | 171 | 179 | 254 | 346 |
| 1080p Full HD | 270 | 284 | 355 | 403 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i7-12700K + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
Resolution Scaling
The measured FPS data for Pc Building Simulator shows a predictable but steep performance curve as resolution climbs from 1920x1080 to 3840x2160. At 1080p with Ultra settings, the Intel Core i7-12700K and NVIDIA GeForce RTX 5090 D combination delivers 270 FPS average. Moving to 1440p Ultra drops that to 171 FPS, a 37% reduction. At 4K Ultra, the average falls to 89 FPS, which represents a 67% drop from the 1080p Ultra figure. This scaling pattern is consistent with a GPU-bound workload at higher resolutions, though the absolute numbers remain exceptionally high for a simulation title.
The Low preset tells a different story. At 1080p Low, the system produces 403 FPS average, which is the highest measured score in the entire dataset. At 1440p Low, that figure drops to 346 FPS, a 14% reduction. At 4K Low, the average falls to 187 FPS, representing a 54% drop from the 1080p Low result. The smaller relative drop between 1080p and 1440p at Low settings (14% versus 37% at Ultra) suggests that at lower graphical loads, the CPU begins to play a more significant role in limiting performance. The i7-12700K's 12 cores and 20 threads with a 5.00 GHz boost clock are clearly sufficient to keep frame rates high, but the data indicates that even this processor becomes a more noticeable constraint when the GPU is not heavily taxed.
The Medium preset offers the most complete dataset, with min and max FPS values recorded at every resolution. At 1080p Medium, the average is 355 FPS with a minimum of 301 and maximum of 408. At 1440p Medium, the average drops to 254 FPS with a minimum of 216 and maximum of 292. At 4K Medium, the average is 133 FPS with a minimum of 113 and maximum of 153. The frame time consistency, as indicated by the narrow gap between min and max FPS, remains tight across all resolutions. At 4K Medium, the spread from min to max is 40 FPS, which is proportionally similar to the 107 FPS spread at 1080p Medium. This consistency suggests that the combination of CPU and GPU maintains stable performance without major frame pacing issues.
The High preset rounds out the picture. At 1080p High, the average is 284 FPS. At 1440p High, it drops to 179 FPS, a 37% reduction. At 4K High, the average is 94 FPS, a 67% drop from 1080p High. This closely mirrors the Ultra preset's scaling pattern, indicating that the transition from High to Ultra has a minimal impact on the resolution scaling behavior. The data strongly suggests that at 4K, regardless of preset, the RTX 5090 D's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth are being utilized heavily, while at 1080p, the GPU's massive compute resources — 21,760 shading units and 104.8 TFLOPS FP32 — are partially idle due to CPU limitations.
Settings Recommendations
The measured data points to Medium as the optimal preset for this hardware combination, particularly for users targeting high refresh rate displays. At 1440p Medium, the system achieves 254 FPS average, which is more than sufficient for any current monitor technology. The minimum FPS of 216 at this setting ensures that even demanding scenes maintain fluid motion. By comparison, 1440p High delivers 179 FPS average, and 1440p Ultra drops to 171 FPS. The gap between Medium and High at 1440p is 75 FPS, while the gap between High and Ultra is only 8 FPS. This indicates diminishing returns beyond Medium settings, where the visual quality improvement from High to Ultra costs nearly the same performance as the jump from Medium to High.
For 4K displays, the recommendation shifts. At 4K Medium, the system produces 133 FPS average with a minimum of 113 FPS. This is the only 4K preset that maintains an average above 120 FPS, which is the threshold for high refresh rate 4K monitors. 4K High drops to 94 FPS average, and 4K Ultra falls to 89 FPS. The difference between High and Ultra at 4K is just 5 FPS, making Ultra a poor trade for the additional graphical load. The data suggests that 4K Medium is the sweet spot for this configuration, offering a 41% performance advantage over High while presumably delivering most of the visual benefits.
At 1080p, the choice is less critical because all presets deliver exceptionally high frame rates. Even 1080p Ultra achieves 270 FPS average, which exceeds the refresh rate of virtually all gaming monitors. 1080p Medium reaches 355 FPS average, and 1080p Low hits 403 FPS. For competitive play or maximum responsiveness, the Low preset at 1080p provides the highest frame rate, but the practical benefit over Medium is marginal given that both exceed 350 FPS. The most notable finding is that the Ultra preset at any resolution provides the lowest average FPS while offering the smallest incremental performance cost when moving from High — only 14 FPS at 1080p, 8 FPS at 1440p, and 5 FPS at 4K.
GPU Role
The NVIDIA GeForce RTX 5090 D is the dominant component in this configuration, and the benchmark data confirms its capability in Pc Building Simulator. The GPU's 32 GB of GDDR7 memory across a 512-bit bus provides 1.79 TB/s of bandwidth, which is more than adequate for the game's texture and geometry demands even at 4K resolution. The measured FPS figures suggest that memory capacity is not a limiting factor, as the game likely does not approach the 32 GB allocation even at Ultra settings with high-resolution textures.
Clock speeds play a measurable role in the GPU's performance. The RTX 5090 D operates at a base clock of 2017 MHz and boosts to 2407 MHz. The boost clock represents a 19% increase over base, and the benchmark results reflect the GPU's ability to sustain high clocks under load. The data shows that at 4K Ultra, the system achieves 89 FPS average, which is a demanding workload that would push the GPU to its boost limits. The passmark G3D score of 44,065 and the 3DMark Steel Nomad DX12 score of 14,326 further corroborate the GPU's strong compute capabilities, placing it in the 92nd percentile among all GPUs.
The RTX 5090 D's architecture, Blackwell 2.0 on a 5 nm process from TSMC, contributes to its efficiency and performance. The GPU packs 92,200 million transistors on a 750 mm² die, with 21,760 shading units, 680 TMUs, and 176 ROPs. The pixel rate of 423.6 GPixel/s and texture rate of 1,636.8 GTexel/s are particularly relevant for a simulation game that may render detailed user interfaces and 3D component models. The DirectX 12 Ultimate support with API version 12_2 ensures compatibility with modern rendering techniques, though Pc Building Simulator's 2019 release date means it likely does not utilize the latest ray tracing features extensively.
The GPU's nearest rivals in the benchmark database provide context for its performance. The AMD Radeon RX 6650M XT scores 76,904 with a delta of 1.1%, meaning the RTX 5090 D is 1.1% ahead. The AMD Radeon RX 6850M XT scores 78,940 with a delta of -1.6%, meaning the RTX 5090 D trails by 1.6%. These comparisons show that the RTX 5090 D's average benchmark score of 77,712 places it in a tightly contested band, despite its position in the 92nd percentile. The measured FPS in Pc Building Simulator, however, tells a more definitive story — the GPU delivers playable frame rates even at 4K Ultra, which is a strong result for a simulation title.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all presets. The Low preset produces 403 FPS average, the highest measurement in the dataset. Medium follows at 355 FPS average, with a minimum of 301 and maximum of 408 FPS. High achieves 284 FPS average, and Ultra delivers 270 FPS average. The progression from Low to Ultra shows a 33% performance reduction, from 403 to 270 FPS. The gap between Medium and High is 71 FPS, while the gap between High and Ultra is only 14 FPS, indicating that the Ultra preset offers minimal additional visual benefit relative to its performance cost at 1080p.
At 2560x1440, the frame rates remain high but show a clear step down from 1080p. Low delivers 346 FPS average, a 14% reduction from 1080p Low. Medium achieves 254 FPS average with a minimum of 216 and maximum of 292 FPS. High reaches 179 FPS average, and Ultra delivers 171 FPS average. The scaling from Low to Ultra at 1440p shows a 51% reduction, from 346 to 171 FPS. Notably, the difference between High and Ultra at 1440p is just 8 FPS, the smallest gap between consecutive presets in the entire dataset. The Medium preset's minimum of 216 FPS is particularly strong, suggesting that this setting can maintain high refresh rates even in demanding scenes.
At 3840x2160, the frame rates drop significantly but remain playable. Low achieves 187 FPS average, which is still exceptionally smooth for 4K. Medium delivers 133 FPS average with a minimum of 113 and maximum of 153 FPS. High reaches 94 FPS average, and Ultra delivers 89 FPS average. The scaling from Low to Ultra at 4K shows a 52% reduction, from 187 to 89 FPS. The Medium preset is the only 4K option that maintains an average above 120 FPS, making it the recommended choice for 4K displays with high refresh rates. The gap between High and Ultra at 4K is just 5 FPS, reinforcing the pattern of diminishing returns at the highest settings.
The complete dataset reveals consistent scaling behavior across resolutions. The ratio of 4K to 1080p performance is nearly identical for High and Ultra presets, both showing approximately a 67% reduction. For Low and Medium presets, the reduction is smaller at 54% and 63% respectively. This suggests that the GPU becomes more of a bottleneck at higher presets, while the CPU's role is more pronounced at lower settings and resolutions. The i7-12700K's 3dmark max threads score of 9,979 and PassMark multithread score of 34,404 indicate strong multi-threaded performance that supports high frame rates in CPU-bound scenarios.
FAQ
Q: What is the best resolution for this CPU and GPU combination in Pc Building Simulator?
A: The data shows that 2560x1440 with Medium settings provides the best balance, achieving 254 FPS average with a minimum of 216 FPS. This exceeds the refresh rate of most high-end monitors while maintaining visual quality. At 4K, Medium settings are required to stay above 120 FPS average, delivering 133 FPS.
Q: How much performance is lost when moving from 1080p to 4K?
A: At Ultra settings, the average FPS drops from 270 at 1080p to 89 at 4K, a 67% reduction. At Low settings, the drop is from 403 to 187 FPS, a 54% reduction. The scaling is consistent across presets, with higher settings showing slightly larger percentage losses.
Q: Is the Ultra preset worth the performance cost?
A: The measured data indicates diminishing returns. At 1440p, Ultra delivers 171 FPS compared to High's 179 FPS, a difference of only 8 FPS. At 4K, the gap is just 5 FPS (89 versus 94). Medium settings provide the largest performance advantage, with 254 FPS at 1440p and 133 FPS at 4K.
Q: Does the RTX 5090 D's 32 GB of VRAM matter for this game?
A: The benchmark results show no evidence of VRAM limitations, as the system maintains consistent frame rates across all settings and resolutions. The 32 GB of GDDR7 memory with 1.79 TB/s bandwidth is far more than Pc Building Simulator requires, even at 4K Ultra settings.
Q: How does this configuration rank among all tested combinations?
A: The combination of Intel Core i7-12700K and NVIDIA GeForce RTX 5090 D ranks 30th out of 3,002 tested combinations in Pc Building Simulator, placing it in the top 1% of all configurations. The CPU sits in the 84th percentile among all CPUs, and the GPU in the 92nd percentile among all GPUs.
Q: What minimum frame rates can be expected at 4K Medium settings?
A: The measured minimum FPS at 4K Medium is 113 FPS, with an average of 133 FPS and a maximum of 153 FPS. This indicates that the system maintains frame rates well above 60 FPS even in the most demanding scenes, providing a smooth experience on 4K displays.
CPU Role
The Intel Core i7-12700K plays a crucial supporting role in this configuration, and the data reveals its strengths and limitations in Pc Building Simulator. The CPU features 12 cores and 20 threads based on the Alder Lake architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. The 25 MB of shared L3 cache and 1.25 MB per-core L2 cache provide ample data storage for the game's simulation logic. The CPU's benchmark scores confirm its capability: Cinebench R23 multicore reaches 19,784, and the PassMark multithread score is 34,404, placing it in the 84th percentile among all CPUs.
The CPU's impact on frame rates becomes evident when examining the Low preset data. At 1080p Low, the system achieves 403 FPS average, which is the highest measured score. This suggests that the CPU is capable of feeding the GPU with enough data to reach very high frame rates when the graphical load is minimal. However, the scaling from 1080p to 1440p at Low settings shows only a 14% reduction (from 403 to 346 FPS), compared to a 37% reduction at High settings (from 284 to 179 FPS). This indicates that at Low settings, the CPU is more likely to be the limiting factor, as the GPU has spare capacity that cannot be fully utilized.
The i7-12700K's nearest rivals in the benchmark database provide context for its performance. The Intel Core i5-13600T scores 35,305 with a delta of -0.1%, meaning the i7-12700K is 0.1% behind. The Intel Core i7-12700KF scores 35,365 with a delta of -0.2%. The Intel Core i7-13700T scores 35,403 with a delta of -0.3%, and the Intel Core 5 213PE scores 35,428 with a delta of -0.4%. These tiny deltas indicate that the i7-12700K's average benchmark score of 35,287 is essentially tied with its closest competitors, making it a well-balanced processor for this workload.
The CPU's memory support for both DDR4 and DDR5, along with its dual-channel memory bus, provides flexibility for system builders. The 20 PCIe Gen 4 lanes from the CPU ensure adequate bandwidth for the RTX 5090 D, though the GPU also supports PCIe 5.0. The integrated UHD Graphics 770 is present but irrelevant for gaming performance when a discrete GPU is installed. The CPU's 125 W TDP and unlocked multiplier make it suitable for overclocking, though the measured FPS data reflects stock performance.
In Pc Building Simulator specifically, the CPU's role is likely centered on simulation logic — tracking component compatibility, calculating power draw, and managing the virtual PC building interface. These tasks benefit from the CPU's strong single-thread performance, as evidenced by the 3dmark single thread score of 1,043 and Cinebench R23 singlecore score of 1,850.5. The 5.00 GHz boost clock ensures responsive interaction with the game's menus and 3D component models, while the 12 cores handle background simulation tasks without causing frame drops. The data shows that even at 4K Ultra, where the GPU is heavily loaded, the minimum FPS remains above 60 (89 average), indicating that the CPU does not become a bottleneck that causes stuttering or frame pacing issues.
Hardware Specifications
Intel Core i7-12700K
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 5090 D in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 187.0 |
| 3840x2160 | Medium | 133.0 |
| 3840x2160 | High | 94.0 |
| 3840x2160 | Ultra | 89.0 |
| 2560x1440 | Low | 346.0 |
| 2560x1440 | Medium | 254.0 |
| 2560x1440 | High | 179.0 |
| 2560x1440 | Ultra | 171.0 |
| 1920x1080 | Low | 403.0 |
| 1920x1080 | Medium | 355.0 |
| 1920x1080 | High | 284.0 |
| 1920x1080 | Ultra | 270.0 |
Pc Building Simulator with ii7-12700K + Other GPUs
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Pc Building Simulator with RTX 5090 D + Other CPUs
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