Pc Building Simulator
This combination offers playable performance with an average of 47 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 20 | 25 | 33 |
| 1440p QHD | 31 | 37 | 51 | 67 |
| 1080p Full HD | 50 | 55 | 78 | 104 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i5-10400F + NVIDIA GeForce GTX 1650, In-Depth Analysis
Resolution Scaling
The measured FPS data for Pc Building Simulator shows a steep, predictable drop as resolution climbs from 1920x1080 to 3840x2160. At 1080p with High settings, the Intel Core i5-10400F and NVIDIA GeForce GTX 1650 combo delivers 54.8 FPS. Moving to 2560x1440 at the same High preset cuts that down to 36.9 FPS, a reduction of roughly 33%. At 4K High, the average falls to 19.5 FPS, which is barely a third of the 1080p figure. This pattern is characteristic of a GPU-bound scenario; the GTX 1650 simply cannot maintain playable rates when pixel count quadruples.
The scaling curve from Low to Ultra settings reinforces this. At 1080p Low, the system hits 104.4 FPS, but 4K Low drops to 33.4 FPS. Even at the lowest settings, 4K remains below the 60 FPS threshold that most builders target. The gap between 1080p and 1440p at Low settings is also telling: 104.4 FPS versus 66.6 FPS. That is a 36% loss, which indicates the GPU's 128-bit memory bus and 128.1 GB/s bandwidth start to choke as resolution demands more fill rate.
What does this say about the limiting component? The data points squarely at the GeForce GTX 1650 as the bottleneck. The i5-10400F, with six cores and twelve threads boosting to 4.30 GHz, has enough headroom to feed the GPU at lower resolutions. At 1080p Ultra, the combo still manages 50.1 FPS, which suggests the CPU is not the primary constraint. However, at 4K Ultra, the average collapses to 19.2 FPS. That is not a CPU limitation; it is the TU117 chip's 896 shading units and 32 ROPs being overwhelmed. If the processor were the bottleneck, we would expect the FPS delta between 1440p and 4K to be smaller, since the CPU workload stays relatively constant while GPU load escalates.
For practical advice: this combo is acceptable for 1080p gaming in Pc Building Simulator, especially on Medium (77.8 FPS) or High (54.8 FPS) settings. At 1440p, only Low settings (66.6 FPS) approach smooth playability. 4K is not viable for this pairing, regardless of the settings chosen. The 19-33 FPS range at 4K is a slideshow, not a playable experience.
GPU Role
The NVIDIA GeForce GTX 1650 is a Turing-architecture card built on a 12 nm process at TSMC, with 4,700 million transistors on a 200 mm² die. Its memory configuration is 4 GB of GDDR5 on a 128-bit bus, yielding 128.1 GB/s bandwidth. Clock speeds are modest: a base of 1485 MHz and a boost of 1665 MHz. The card's 2.984 TFLOPS of FP32 performance and 53.28 GPixel/s pixel rate are the raw specs that determine how it handles the simulation's rendering loads.
In Pc Building Simulator, the GPU's VRAM capacity and bandwidth become critical at higher resolutions. At 1080p, the 4 GB frame buffer is sufficient for Medium and High settings, as evidenced by the 77.8 FPS and 54.8 FPS results. But at 4K, the demand for texture storage and memory throughput exceeds what the card can provide. The Ultra preset at 4K yields only 19.2 FPS, and even Low settings at 4K struggle to reach 33.4 FPS. This is a clear sign that the 128-bit memory interface and 128.1 GB/s bandwidth are the limiting factors, not raw compute.
The GPU's benchmark scores corroborate this. Its PassMark G3D score of 7880 places it at the 43rd percentile of all GPUs, indicating a below-average part in the current landscape. Its nearest rivals — the NVIDIA GeForce RTX 3050 A Mobile, AMD Radeon 550X, NVIDIA Quadro P2200, and AMD Radeon Pro WX 5100 — all sit within a 0.5% delta of its average benchmark score of 8713. This tight clustering means the GTX 1650 is a known quantity: it is fine for esports and light simulation titles, but it lacks the muscle for high-resolution gaming.
The boost clock of 1665 MHz is worth noting. In a simulation game like Pc Building Simulator, where the camera often stays static while components are assembled, the GPU can sustain its boost clock without thermal throttling. This helps at 1080p, where the card can stretch to 104.4 FPS on Low settings. However, the lack of power connectors and a 75 W TDP mean the card is hardwired for efficiency, not sustained high-end performance.
FAQ
Q: Can this combo run Pc Building Simulator at 1080p with medium settings?
A: Yes. The measured average FPS at 1920x1080 with Medium settings is 77.8, which is well above the 60 FPS target for smooth play.
Q: Is 4K gaming possible with this setup?
A: Not practically. At 3840x2160, the highest average FPS is 33.4 on Low settings. High and Ultra settings drop to 19.5 and 19.2 FPS, respectively, which is unplayable.
Q: How does the GTX 1650 compare to its closest rivals?
A: The GTX 1650's average benchmark score is 8713. It is 0.4% behind the RTX 3050 A Mobile and Radeon 550X, 0.5% ahead of the Quadro P2200, and 0.5% behind the Radeon Pro WX 5100. Performance is effectively identical to these cards.
Q: What is the best resolution-to-settings ratio for this combo?
A: The data suggests 1080p on High settings (54.8 FPS) is the sweet spot. For a smoother experience, 1080p Medium at 77.8 FPS is better. At 1440p, only Low settings (66.6 FPS) are viable.
Q: Is the CPU or GPU the limiting factor in this game?
A: The GPU is the bottleneck. The i5-10400F's six cores and twelve threads are sufficient, as shown by 104.4 FPS at 1080p Low. The GTX 1650's 4 GB VRAM and 128-bit bus cannot sustain performance at higher resolutions.
Q: Does the GTX 1650's 4 GB VRAM cause issues?
A: At 1080p, it is adequate. At 1440p Ultra (30.5 FPS) and 4K Ultra (19.2 FPS), the frame buffer and bandwidth are clearly insufficient, leading to sub-60 FPS performance.
How This Combo Ranks
The Intel Core i5-10400F + NVIDIA GeForce GTX 1650 combination ranks 1706 out of 1769 tested combos in Pc Building Simulator. That places it in the bottom 5% of all configurations, which is a poor showing. This rank reflects the pairing's inability to handle the game's higher resolution presets. The GTX 1650 is the weak link here; its 43rd percentile standing among all GPUs drags down the overall combo ranking.
To contextualize this rank, consider that the CPU is actually a strong performer. The i5-10400F sits at the 73rd percentile among all CPUs, with an average benchmark score of 14168. Its nearest rivals — AMD EPYC 7552 (14115, 0.4% behind), AMD Ryzen 3 7320C (14277, 0.8% ahead), Intel Core i5-8500 (14332, 1.1% ahead), and AMD Ryzen Embedded V2546 (14336, 1.2% ahead) — are all within a couple percent of its score. The CPU is not the problem.
The rank of 1706 out of 1769 means that nearly every other tested combo outperforms this one in Pc Building Simulator. Even though the game is a simulation title that is not graphically intensive by modern standards, the GTX 1650's 4 GB VRAM and limited bandwidth hold the entire system back. If you are looking at this benchmark database to plan a build, this combo should only be considered for 1080p gaming at medium-to-high settings. Anything beyond that requires a GPU upgrade.
CPU Role
The Intel Core i5-10400F is a Comet Lake part on the Intel Socket 1200 platform, built on a 14 nm process. It has six cores and twelve threads, with a base clock of 2.90 GHz and a boost clock of 4.30 GHz. The 12 MB of shared L3 cache and 42.7 GB/s memory bandwidth are typical for this generation. Its TDP is 65 W, and it supports DDR4 memory in dual-channel mode.
In Pc Building Simulator, the CPU's role is to manage the game's simulation logic — tracking component compatibility, managing the virtual PC assembly, and handling the UI. These tasks are not heavily multithreaded, but the i5-10400F's twelve threads provide ample headroom. Benchmark results confirm this: Cinebench R23 multicore scores 10297, and single-core scores 1453. The 3DMark 16-thread score of 4748 is respectable, and the PassMark multithread score of 12115 shows the CPU can handle concurrent loads.
The data indicates the CPU is not the bottleneck in this game. At 1080p Low, the combo hits 104.4 FPS, which is a strong result that would not be possible if the processor were limiting. The CPU's 73rd percentile ranking among all CPUs means it outperforms most desktop processors in general compute tasks. Its nearest rival, the AMD EPYC 7552, is only 0.4% behind in average score, which underscores the i5-10400F's solid position.
However, the CPU's potential is wasted with this GPU pairing. The GTX 1650 caps the system's performance so far below what the CPU can deliver that upgrading the GPU would yield massive gains. For instance, the difference between 1080p High (54.8 FPS) and 1080p Low (104.4 FPS) is 49.6 FPS, and that gap is entirely due to GPU load, not CPU capability. The i5-10400F can easily feed a much faster GPU in this title.
Measured FPS Breakdown
1920x1080 (Full HD):
- Low: 104.4 FPS average
- Medium: 77.8 FPS average
- High: 54.8 FPS average
- Ultra: 50.1 FPS average
This is the native resolution for this combo. Low settings deliver buttery-smooth performance, and Medium is perfectly playable. High and Ultra drop below 60 FPS but remain tolerable for a simulation game where reaction time is not critical.
2560x1440 (Quad HD):
- Low: 66.6 FPS average
- Medium: 50.6 FPS average
- High: 36.9 FPS average
- Ultra: 30.5 FPS average
At 1440p, only Low settings maintain a 60+ FPS average. Medium is borderline, while High and Ultra fall into the 30-37 FPS range, which is choppy but playable for slower-paced simulation gameplay.
3840x2160 (4K UHD):
- Low: 33.4 FPS average
- Medium: 25.0 FPS average
- High: 19.5 FPS average
- Ultra: 19.2 FPS average
4K is a non-starter. Even Low settings fail to reach 34 FPS, and Ultra is effectively a static image at 19.2 FPS. This resolution is beyond the GTX 1650's capabilities in this game.
The progression from 1080p Low to 4K Low shows a 68% FPS loss (104.4 to 33.4), which is a direct consequence of the GPU's limited pixel throughput and memory bandwidth. The 4K Ultra score of 19.2 FPS is nearly identical to 4K High (19.5 FPS), indicating that the GPU is fully saturated at that resolution regardless of settings. The data is unambiguous: this combo is a 1080p machine, and any attempt to push higher resolutions will result in a frustrating experience.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce GTX 1650 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.4 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 19.5 |
| 3840x2160 | Ultra | 19.2 |
| 2560x1440 | Low | 66.6 |
| 2560x1440 | Medium | 50.6 |
| 2560x1440 | High | 36.9 |
| 2560x1440 | Ultra | 30.5 |
| 1920x1080 | Low | 104.4 |
| 1920x1080 | Medium | 77.8 |
| 1920x1080 | High | 54.8 |
| 1920x1080 | Ultra | 50.1 |
Pc Building Simulator with ii5-10400F + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with GTX 1650 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with ii5-10400F + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.