Pc Building Simulator
This combination delivers exceptional performance with an average of 215 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 89 | 94 | 133 | 187 |
| 1440p QHD | 171 | 179 | 254 | 297 |
| 1080p Full HD | 263 | 267 | 304 | 346 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i3-12100F + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
# Pc Building Simulator with Intel Core i3-12100F + NVIDIA GeForce RTX 5090 D
The measured data for this combination shows a simulation title that is far more demanding on the GPU than the CPU, with the RTX 5090 D delivering playable frame rates at every tested resolution and preset. The overall combo ranking places this pairing at 94th out of 3002 tested combinations, which puts it in the top 3.1% of all configurations in the database for this game. The data reveals a system that is heavily GPU-bound at higher resolutions, while at 1080p the CPU begins to impose a visible ceiling on the otherwise massive frame rates.
Settings Recommendations
The measured frame rates across all four presets at every resolution provide a clear picture of what this hardware can sustain. At 4K, the Ultra preset delivers an average of 89 FPS, which is fully playable for a simulation title where precise clicking and menu navigation matter more than twitch reflexes. The High preset at 4K improves this to 94 FPS, a modest 5 FPS gain that does not meaningfully change the experience. However, the Medium preset at 4K jumps to 133 FPS, a substantial 44 FPS improvement over High, with a minimum frame rate of 113 FPS and a maximum of 153 FPS recorded. This suggests that Medium at 4K is the sweet spot for this combination if the goal is to maximize smoothness while retaining acceptable visual quality.
At 1440p, the Ultra preset averages 171 FPS, which is already beyond the refresh rate of most standard monitors. The High preset at 1440p reaches 179 FPS, while Medium climbs to 254 FPS with a minimum of 216 FPS and a maximum of 292 FPS. The Low preset at 1440p hits 297 FPS. For users with high-refresh-rate displays, Medium at 1440p offers the best balance, as it stays above 200 FPS even in the worst recorded frame while delivering a significant visual upgrade over Low. The gap between Medium and High at 1440p is 75 FPS, which indicates that the High preset introduces a substantial rendering cost that does not translate into a proportional visual benefit in this game.
At 1080p, the situation changes character entirely. The Ultra preset averages 263 FPS, High averages 267 FPS, Medium averages 304 FPS with a minimum of 259 FPS, and Low averages 346 FPS. The differences between presets shrink compared to higher resolutions, which suggests the CPU is beginning to limit the maximum achievable frame rate. For 1080p users, the Medium preset is the recommended choice because it delivers 304 FPS average while maintaining a minimum above 250 FPS, and the gap to Low is only 42 FPS. Ultra at 1080p costs 41 FPS relative to Medium but still remains above 260 FPS, so it is viable for users who prioritize image quality over raw frame rates.
Across all resolutions, the Medium preset consistently offers the best frame rate-to-visual quality ratio. At 4K, it nearly doubles the Ultra frame rate, and at 1440p it stays above 200 FPS minimum. The data indicates that this game's Ultra and High presets impose a heavy rendering load that the RTX 5090 D absorbs without issue, but the frame rate headroom available at Medium makes it the most sensible default.
How This Combo Ranks
This pairing of the Intel Core i3-12100F with the NVIDIA GeForce RTX 5090 D achieves a combo rank of 94 out of 3002 tested combinations in Pc Building Simulator. That places the configuration in the 96.9th percentile of all combos in the database, meaning it outperforms roughly 2908 other tested pairings. The rank reflects the game's behavior as a GPU-heavy title, because the RTX 5090 D is an exceptionally powerful graphics card that carries the combined score, even though the i3-12100F is a modest quad-core processor.
The CPU alone sits at the 68th percentile among all processors in the database, with an average benchmark score of 13494. Its nearest rivals include the Intel Core 3 N355 with an average score of 13492 and a delta of 0%, the Intel Core i5-9500 at 13452 with a delta of 0.3%, the Intel Core 5 120UL at 13594 with a delta of -0.7%, and the Intel Core i7-1250U at 13351 with a delta of 1.1%. These deltas are all within roughly one percent, which means the i3-12100F performs essentially identically to these other CPUs in synthetic benchmarks. The GPU, by contrast, sits at the 92nd percentile among all GPUs, with an average benchmark score of 77712. Its nearest rivals are the AMD Radeon RX 6650M XT at 76904 with a delta of 1.1%, the AMD Radeon RX 6850M XT at 78940 with a delta of -1.6%, the NVIDIA Tesla P100 PCIe 12 GB at 79396 with a delta of -2.1%, and the NVIDIA Tesla P100 PCIe 16 GB at 79605 with a delta of -2.4%. The GPU's percentile advantage over the CPU is substantial, which aligns with the FPS data showing that the GPU is the dominant component in this game.
The combo rank of 94 is high relative to the CPU's modest standing, which confirms that Pc Building Simulator does not heavily tax the processor. The game's simulation logic and menu-driven interface place most of the rendering burden on the GPU, allowing the RTX 5090 D to shine even when paired with a budget-oriented CPU. The rank also suggests that many of the 3002 tested combos use weaker GPUs, because the RTX 5090 D's raw performance in this title boosts the entire configuration far above the median.
GPU Role
The NVIDIA GeForce RTX 5090 D is built on the Blackwell 2.0 architecture with the GB202 chip, fabricated on a 5 nm process at TSMC. It contains 92,200 million transistors on a 750 mm² die, with a transistor density of 122.9 million per square millimeter. The GPU has 32 GB of GDDR7 memory on a 512-bit bus, providing a memory bandwidth of 1.79 TB/s. The memory clock runs at 1750 MHz, which translates to 28 Gbps effective. The base clock is 2017 MHz with a boost clock of 2407 MHz. The shading units number 21760, with 680 texture mapping units and 176 raster output units. There are 170 ray tracing cores and 680 tensor cores. The pixel rate is 423.6 GPixel/s, the texture rate is 1,636.8 GTexel/s, and the FP32 performance is 104.8 TFLOPS, with FP16 also at 104.8 TFLOPS at a 1:1 ratio.
In Pc Building Simulator, the GPU's massive memory capacity and bandwidth are not heavily stressed, as the game does not feature large open-world textures or complex geometry. The measured FPS data shows that the GPU is able to push frame rates well above 200 FPS at 1080p and 1440p, and above 130 FPS at 4K on Medium settings. The 32 GB of VRAM is far more than this game requires, but the sheer compute throughput of the RTX 5090 D is what drives the high frame rates. The boost clock of 2407 MHz, combined with the 104.8 TFLOPS of FP32 performance, allows the card to handle the game's rendering pipeline with massive headroom.
The GPU's benchmark results further illustrate its capability. It scores 14326 in 3DMark Steel Nomad DX12, 310674 in Geekbench OpenCL, 376915 in Geekbench Vulkan, and 44065 in Passmark G3D. The Passmark DirectX scores are lower, with 231 in DirectX 10, 371 in DirectX 11, 219 in DirectX 12, and 434 in DirectX 9, which reflects the synthetic nature of those tests rather than a weakness in real-world gaming. The GPU compute score is 28396, and the G2D score is 1487. These numbers place the RTX 5090 D in the 92nd percentile among all GPUs, confirming its position as a top-tier component.
Measured FPS Breakdown
At 3840x2160 resolution, the measured average frame rates are 89 FPS on Ultra, 94 FPS on High, 133 FPS on Medium, and 187 FPS on Low. The Medium preset is the only one at this resolution with recorded minimum and maximum values: 113 FPS minimum and 153 FPS maximum. The spread between the highest and lowest presets at 4K is 98 FPS, from 89 to 187. This wide range shows that the RTX 5090 D has enormous headroom even at 4K, and that the Ultra and High presets impose a heavy cost that reduces the frame rate by roughly half compared to Low.
At 2560x1440 resolution, the measured averages are 171 FPS on Ultra, 179 FPS on High, 254 FPS on Medium, and 297 FPS on Low. The Medium preset again provides min/max data: 216 FPS minimum and 292 FPS maximum. The spread from Ultra to Low is 126 FPS, which is larger in absolute terms than at 4K but smaller proportionally. The jump from High to Medium is 75 FPS, while the jump from Medium to Low is 43 FPS. This suggests that the Medium preset is where the GPU's efficiency peaks, with diminishing returns when moving to Low.
At 1920x1080 resolution, the measured averages are 263 FPS on Ultra, 267 FPS on High, 304 FPS on Medium, and 346 FPS on Low. The Medium preset has a minimum of 259 FPS and a maximum of 350 FPS. The spread from Ultra to Low is only 83 FPS, which is the smallest absolute range across all resolutions. The gap between Ultra and High at 1080p is just 4 FPS, indicating that these two presets are nearly identical in performance cost. The gap between High and Medium is 37 FPS, and between Medium and Low is 42 FPS. The fact that the frame rates at 1080p do not scale as dramatically as at higher resolutions points to the CPU becoming a limiting factor.
Resolution Scaling
The frame rate drop from 1080p to 4K reveals how the system scales with resolution. At Medium settings, the average frame rate goes from 304 FPS at 1080p to 254 FPS at 1440p to 133 FPS at 4K. That is a 16% drop from 1080p to 1440p, and a 48% drop from 1440p to 4K. The total drop from 1080p to 4K is 56%. At High settings, the averages are 267 FPS at 1080p, 179 FPS at 1440p, and 94 FPS at 4K. The drop from 1080p to 1440p is 33%, and from 1440p to 4K is 47%, for a total drop of 65%. At Ultra settings, the averages are 263 FPS at 1080p, 171 FPS at 1440p, and 89 FPS at 4K, representing a 35% drop from 1080p to 1440p and a 48% drop from 1440p to 4K, totaling 66%. At Low settings, the averages are 346 FPS at 1080p, 297 FPS at 1440p, and 187 FPS at 4K, with drops of 14% and 37%, totaling 46%.
The pattern shows that the drop from 1080p to 1440p is much smaller at Medium and Low settings compared to High and Ultra. This indicates that at lower presets, the GPU is not fully saturated at 1080p, and the CPU is likely limiting performance. At 1080p Low, the system achieves 346 FPS, which is an enormous frame rate that the i3-12100F cannot sustain as the resolution increases. The drop from 1440p to 4K is consistently around 37-48% across all presets, which is the expected scaling when the GPU becomes the bottleneck. The data suggests that at 1080p, the CPU imposes a ceiling around 350 FPS, while at 1440p and above, the GPU's rendering load dominates the frame rate.
FAQ
Q: Is the Intel Core i3-12100F sufficient for this game at 4K?
A: Yes, the data shows the combination achieves 89 FPS at 4K Ultra and 94 FPS at 4K High, which are playable frame rates. The CPU's 4 cores and 8 threads are not heavily stressed at 4K because the GPU is the limiting component at that resolution.
Q: What is the best preset to use at 1440p?
A: The Medium preset at 1440p delivers 254 FPS average with a minimum of 216 FPS, which is well above the refresh rate of most 1440p monitors. The High preset drops to 179 FPS, so Medium offers a substantial performance advantage.
Q: Why does the frame rate not increase much from High to Ultra at 1080p?
A: At 1080p, the Ultra preset averages 263 FPS while High averages 267 FPS, a difference of only 4 FPS. This indicates that the CPU is limiting performance at these settings, as the GPU has enough headroom to render both presets at similar speeds.
Q: How does this combo rank compared to other tested configurations?
A: This pairing ranks 94th out of 3002 tested combos in Pc Building Simulator, placing it in the top 3.1% of all configurations. The rank is driven by the RTX 5090 D, which sits in the 92nd GPU percentile.
Q: What is the minimum frame rate recorded for this combination?
A: The only recorded minimum frame rate is 113 FPS at 4K Medium, 216 FPS at 1440p Medium, and 259 FPS at 1080p Medium. Other presets did not record minimum values in the dataset.
Q: Does the game benefit from the GPU's 32 GB of VRAM?
A: The data does not indicate any VRAM-related bottleneck, as the game is not memory-intensive. The 32 GB capacity exceeds what Pc Building Simulator requires, but the GPU's compute performance is what drives the high frame rates.
CPU Role
The Intel Core i3-12100F is a quad-core processor from the Core 12th Gen series, based on the Alder Lake architecture with the Alder Lake-S codename. It has 4 cores and 8 threads, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. The TDP is 58 W, and it uses the Intel Socket 1700. The cache configuration includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 12 MB of shared L3 cache. The process node is 10 nm, and the die size is 163 mm². It supports DDR4 and DDR5 memory in dual-channel mode, and provides PCIe Gen 5 with 16 lanes for the CPU. The multiplier is locked, so it cannot be overclocked.
The CPU's synthetic benchmark scores show a balanced profile for a budget quad-core. It scores 4051 in 3DMark 16-thread, 1659 in 2-thread, 2859 in 4-thread, 4026 in 8-thread, 4023 in max-thread, and 893 in single-thread. The Cinebench scores are 1195 in R15 multi-core, 168 in R15 single-core, 4981 in R20 multi-core, 703 in R20 single-core, 11860 in R23 multi-core, and 1674 in R23 single-core. Geekbench results are 7252 multi-core and 1932 single-core. The Passmark scores include 160452 for data compression, 8071 for data encryption, 10842 for extended instructions, 60 for find prime numbers, 31977 for floating point math, 40978 for integer math, 14015 for multithread, 985 for physics, 15809 for random string sorting, and 3444 for single-thread. The average benchmark score is 13494, placing the CPU in the 68th percentile.
In Pc Building Simulator, the CPU's role is secondary to the GPU. The measured frame rates at 1080p show that the CPU can sustain around 346 FPS at Low settings, but the performance gains from lower resolutions diminish as the CPU approaches its limit. The 4-core/8-thread configuration is sufficient for this simulation game, which does not appear to scale with high core counts. The CPU's single-thread performance, as indicated by the 3DMark single-thread score of 893 and the Passmark single-thread score of 3444, is adequate for the game's logic and menu operations. The data shows that at 1440p and 4K, the CPU is not the bottleneck, as the GPU's rendering load determines the frame rate. The 12 MB of L3 cache and the 4.30 GHz boost clock provide enough responsiveness for a game that is primarily GPU-driven, and the combination's high rank of 94 confirms that the CPU does not hold back the RTX 5090 D in this title.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5090 D in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 187.0 |
| 3840x2160 | Medium | 133.0 |
| 3840x2160 | High | 94.0 |
| 3840x2160 | Ultra | 89.0 |
| 2560x1440 | Low | 297.0 |
| 2560x1440 | Medium | 254.0 |
| 2560x1440 | High | 179.0 |
| 2560x1440 | Ultra | 171.0 |
| 1920x1080 | Low | 346.0 |
| 1920x1080 | Medium | 304.0 |
| 1920x1080 | High | 267.0 |
| 1920x1080 | Ultra | 263.0 |
Pc Building Simulator with ii3-12100F + Other GPUs
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Pc Building Simulator with RTX 5090 D + Other CPUs
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