Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 32 46 65
1440p QHD 59 62 88 124
1080p Full HD 93 98 139 196

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 46
3840x2160 High 32
3840x2160 Ultra 31
2560x1440 Low 124
2560x1440 Medium 88
2560x1440 High 62
2560x1440 Ultra 59
1920x1080 Low 196
1920x1080 Medium 139
1920x1080 High 98
1920x1080 Ultra 93

Pc Building Simulator with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5050 Mobile, In-Depth Analysis

Pc Building Simulator is far more demanding on the GPU than on the CPU, and the measured frame rates confirm that the NVIDIA GeForce RTX 5050 Mobile is the primary bottleneck at higher resolutions. Across the tested settings, the AMD Ryzen AI Max+ 395 provides ample headroom, with the data showing that frame rates scale dramatically with resolution and preset, a classic sign of a GPU-limited workload. The performance envelope is tight, with the RTX 5050 Mobile producing playable results at 1080p and 1440p, but struggling to maintain a smooth experience at 4K unless settings are dropped significantly.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases, which points directly at the GPU as the limiting component. At 1080p with High settings, the system delivers 98 FPS, but this drops to 62 FPS at 1440p and further to 32 FPS at 4K. This represents a 67% reduction in frame rate from 1080p to 4K, a pattern that is characteristic of a graphics card being pushed to its limits by the increasing pixel count. The scaling is not linear, indicating that the GPU's raw throughput, particularly its pixel fill rate of 48.00 GPixel/s, is saturated at higher resolutions.

The trend is even more pronounced at the Low preset, where the CPU has less graphical work to hide behind. At 1080p Low, the system achieves 196 FPS, which is an exceptionally high number that suggests the CPU and memory subsystem can feed frames quickly. However, at 4K Low, the average FPS plummets to 65, a 67% drop. This shows that even when graphical effects are minimized, the sheer number of pixels at 3840x2160 overwhelms the RTX 5050 Mobile. The 8 GB VRAM capacity and 384.0 GB/s memory bandwidth are likely contributing factors, as the higher resolution demands more data to be processed and transferred.

The data suggests that the AMD Ryzen AI Max+ 395, with its 16 cores and 32 threads boosting up to 5.10 GHz, is not the constraint here. If the CPU were the bottleneck, we would expect to see smaller frame rate differences between resolutions, as the CPU's workload would remain relatively constant. Instead, the halving of performance from 1440p to 4K at every preset clearly implicates the GPU. The RTX 5050 Mobile, with its 2560 shading units and 7.680 TFLOPS FP32 performance, simply does not have the raw power to drive a 4K panel in this simulation title.

FAQ

Q: What is the performance difference between 1080p and 4K at the Ultra preset?

A: The data shows a significant drop. At 1920x1080 Ultra, the average FPS is 93, which falls to 59 FPS at 2560x1440 and then to 31 FPS at 3840x2160. This represents a 67% reduction in performance from 1080p to 4K, making 4K Ultra unplayable with this hardware configuration.

Q: Is the AMD Ryzen AI Max+ 395 a bottleneck for the RTX 5050 Mobile in this game?

A: No, the benchmark results indicate the CPU is not the limiting factor. The steep frame rate drops with increasing resolution are a hallmark of GPU limitation. The CPU's high multi-threaded performance, evidenced by a Cinebench R23 multi-core score of 35314, provides enough headroom to keep up with the GPU's output at lower resolutions.

Q: How does the Medium preset compare to High in terms of average FPS at 1440p?

A: At 2560x1440, the Medium preset delivers an average of 88 FPS, which is 26 FPS higher than the High preset's 62 FPS. The Medium preset also shows a minimum FPS of 74, indicating a more stable experience compared to the higher settings.

Q: What is the best resolution for a smooth 60 FPS experience?

A: The data indicates that 2560x1440 is the highest resolution where a smooth experience is possible. At 1440p High, the average is 62 FPS, which is above the 60 FPS threshold. However, at 4K, even the Low preset only averages 65 FPS, and the High preset drops to 32 FPS, making 1440p the practical ceiling for this game.

Q: How does the RTX 5050 Mobile's performance compare to its closest rivals based on average benchmark scores?

A: The GPU's average benchmark score is 43268, which puts it nearly identical to the NVIDIA Quadro M6000 24 GB (score 43262) and NVIDIA GeForce RTX 4070 SUPER (score 43223). It is 0.9% behind the NVIDIA GeForce RTX 4090 Mobile (score 43667), showing it trades blows with these higher-tier cards in synthetic tests.

Q: Does the game benefit more from the CPU's cache or the GPU's memory bandwidth?

A: Given that the frame rates scale so heavily with resolution, the GPU's 384.0 GB/s memory bandwidth and 8 GB VRAM are more critical than the CPU's 64 MB of shared L3 cache. The workload is clearly graphics-bound, and the CPU's cache is sufficient to avoid becoming a bottleneck.

GPU Role

The NVIDIA GeForce RTX 5050 Mobile is the defining component in this game's performance profile. The benchmark data shows that its capabilities, or lack thereof, dictate the playable settings and resolutions. The GPU's 8 GB of GDDR7 memory on a 128-bit bus provides a bandwidth of 384.0 GB/s. In a simulation game like Pc Building Simulator, which involves rendering detailed system components and interfaces, this memory configuration is sufficient for 1080p and 1440p, but the data suggests it struggles to maintain frame rates at 4K.

The clock speeds of the RTX 5050 Mobile, with a base of 1020 MHz and a boost of 1500 MHz, are relatively modest. This results in a fill rate of 48.00 GPixel/s and a texture rate of 120.0 GTexel/s. These numbers are reflected in the measured FPS. For instance, at 4K High, the average FPS is a meager 32, which indicates the GPU is unable to process the pixel data fast enough. The card's FP32 performance of 7.680 TFLOPS is a key indicator of its compute capability, and the scaling from 196 FPS at 1080p Low to 65 FPS at 4K Low shows that compute and memory bandwidth are both saturated when the pixel count increases.

The GPU's position in the market is clear from its benchmark percentile of 83. This places it above the average, but its nearest rivals show a tight cluster of performance. It is nearly identical in average score to the NVIDIA Quadro M6000 24 GB and RTX 4070 SUPER, with deltaPct values of 0 and 0.1, respectively. This means that while it is a capable mobile GPU, it is not in the top tier. The data from Pc Building Simulator reinforces this, as the GPU is the reason why 4K Ultra is limited to 31 FPS, a result that is not competitive with higher-end parts.

Settings Recommendations

Based on the measured FPS data, the optimal balance between visual quality and performance is the Medium preset at 2560x1440. This configuration yields an average of 88 FPS, with a minimum of 74 FPS and a maximum of 101 FPS. This is a smooth and stable experience that avoids the 59 FPS average of the Ultra preset, which risks dipping below 60 FPS. The Medium preset at 1440p provides a significant performance uplift over High (62 FPS) while still delivering a visually detailed simulation experience.

For users who prioritize a high refresh rate experience, the Low preset at 1920x1080 is the only option that comes close to maximizing the display's potential, achieving an average of 196 FPS. However, this comes at the cost of visual fidelity. The High preset at 1080p offers a more balanced experience at 98 FPS, which is still well above the 60 FPS threshold and provides better graphical detail. The data shows that the Ultra preset at any resolution is not recommended, as it consistently delivers the lowest frame rates, including a 31 FPS average at 4K, which is not a playable experience for a simulation game.

The 4K resolution is not practical for this GPU. Even the Low preset at 3840x2160 only manages an average of 65 FPS, which is marginally above 60 but will likely suffer from frame time inconsistencies in a busy scene. The Medium preset at 4K drops to 46 FPS, with a minimum of 39 FPS, which is a noticeable stutter. Therefore, the best experience is clearly at 1440p with Medium settings, as it provides the highest frame rate while maintaining a playable minimum FPS.

Measured FPS Breakdown

The complete set of measured FPS data provides a clear picture of the system's capabilities. At 1920x1080, the frame rates are high across the board. The Low preset achieves an average of 196 FPS, Medium achieves 139 FPS (with a min of 118 and max of 160), High achieves 98 FPS, and Ultra achieves 93 FPS. This shows that at 1080p, all settings are playable, with even the Ultra preset staying above 90 FPS.

Moving to 2560x1440, the performance drops noticeably. The Low preset still delivers a high average of 124 FPS. The Medium preset averages 88 FPS (min 74, max 101), which is the best balance of quality and speed. The High preset falls to 62 FPS, and the Ultra preset dips to 59 FPS. This indicates that 1440p is the boundary where users must start making compromises between visual fidelity and frame rate.

At 3840x2160, the GPU is clearly overwhelmed. The Low preset averages 65 FPS, which is the only playable option. The Medium preset averages 46 FPS (min 39, max 53), which is below the 60 FPS target. The High preset averages 32 FPS, and the Ultra preset averages 31 FPS. These numbers confirm that 4K gaming is not viable with the RTX 5050 Mobile in this title, as even the lowest settings struggle to maintain a smooth frame rate.

The combo rank of 2985 out of 3723 combos further contextualizes this performance. While the system is capable, it is in the lower half of all tested combinations, indicating that many other CPU-GPU pairings can achieve higher frame rates in this game. This is primarily due to the GPU's limitations, as the CPU's benchmark scores are in the 95th percentile.

CPU Role

The AMD Ryzen AI Max+ 395 plays a supportive role in Pc Building Simulator, providing more than enough computational power to avoid becoming a bottleneck. The processor features 16 cores and 32 threads based on the Zen 5 architecture, with a base clock of 3.00 GHz and a boost clock of 5.10 GHz. This configuration delivers strong multi-threaded performance, as shown by its Cinebench R23 multi-core score of 35314 and Geekbench multi-core score of 20992. These scores place it in the 95th percentile of all CPUs, and it performs within 1.7% of the Intel Core i9-14900K and 2% ahead of the AMD Ryzen 9 8945HX.

In this game, the CPU's high core count and clock speeds ensure that it can handle the game's logic and physics calculations without slowing down the GPU. The data supports this, as the frame rates scale almost entirely with resolution and graphics settings, which are GPU-dependent variables. If the CPU were a limiting factor, we would expect to see lower frame rates at 1080p where the GPU has an easier time, but the 98 FPS at 1080p High shows the CPU is keeping up.

The CPU's large 64 MB of shared L3 cache and 256.0 GB/s of memory bandwidth also contribute to its ability to feed the GPU with data. The cache hierarchy, with 80 KB of L1 and 1 MB of L2 per core, is efficient for this workload. The benchmark results indicate that the CPU is not just adequate but overqualified for this pairing. The Passmark multi-thread score of 54934 and the data compression score of 690650 highlight its robust processing capabilities, which are far beyond what Pc Building Simulator requires. The CPU is a high-end mobile part, and the GPU is a mid-range mobile part, so the system's overall performance is gated by the graphics card.

Hardware Specifications

AMD Ryzen AI Max+ 395

Cores / Threads 16 / 32
Base Clock 3000 MHz
Boost Clock 5100 MHz
TDP 55W
Socket AMD Socket FP11
View Full CPU Details →

NVIDIA GeForce RTX 5050 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1500 MHz MHz
TDP 50 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5050 Mobile in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 65.0
3840x2160 Medium 46.0
3840x2160 High 32.0
3840x2160 Ultra 31.0
2560x1440 Low 124.0
2560x1440 Medium 88.0
2560x1440 High 62.0
2560x1440 Ultra 59.0
1920x1080 Low 196.0
1920x1080 Medium 139.0
1920x1080 High 98.0
1920x1080 Ultra 93.0

Pc Building Simulator with Ryzen AI Max+ 395 + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5050 Mobile + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen AI Max+ 395 + RTX 5050 Mobile

Explore FPS benchmarks for other games using this same hardware combination.