Pc Building Simulator
This combination delivers exceptional performance with an average of 175 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 67 | 96 | 135 |
| 1440p QHD | 123 | 129 | 183 | 258 |
| 1080p Full HD | 195 | 205 | 290 | 356 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
Pc Building Simulator pairs the AMD Ryzen 7 5800XT with an NVIDIA GeForce RTX 4070 SUPER in a combination that yields a wide performance envelope across three common resolutions. The measured frame rates go from 356 FPS at 1080p Low down to 64 FPS at 4K Ultra, with the remaining presets falling between those extremes. The combo ranks 601st out of 3,723 tested combinations in this game, placing it higher than a typical build, and both components sit near the mid-80s percentile marks among all CPUs and GPUs respectively. This page examines how resolution scaling, preset selection, and the underlying silicon each influence the experience.
Resolution Scaling
The measured results show a steep, consistent fade as the pixel count rises. Take the High preset: it returns 205 FPS at 1920x1080, drops to 144 FPS at 2560x1440, and then slumps to 67 FPS at 3840x2160. The Medium preset follows the same shape: 290 FPS at 1080p, 183 FPS at 1440p, and 96 FPS at 4K. Low preset runs a little hotter: 356 FPS at 1080p, 258 FPS at 1440p, and 135 FPS at 4K. Ultra, the heaviest of the four measured presets, brings 195 FPS at 1080p, 129 FPS at 1440p, and 64 FPS at 4K.
The pattern is that each doubling of resolution from 1080p to 1440p and then from 1440p to 4K costs a major fraction of the runrate. For High, the gap between 1080p and 1440p is 61 FPS, and the gap between 1440p and 4K is another 77 FPS. The Ultra preset has larger proportional gaps because the lighting, shadows, and geometry pushes the GPU harder. The 1080p to 1440p step for Ultra is 66 FPS, while the 1440p to 4K step is 65 FPS. Low is the most extreme case, dropping from 356 to 258 over the first gap, and then to 135 on the second, showing that the GPU still becomes the primary limit at 4K even at minimal settings.
Interpreting the scaling, the CPU does not appear to be the limiting factor at higher resolutions. The Ryzen 7 5800XT provides 16 threads and a boost clock of 4.80 GHz, but the frame rates slide linearly with the pixel count, which is the signature of a rendering-bound workload. At 1080p the system delivers frame rates in the hundreds, likely pushing against geometry or tessellation limits, but never showing a flat ceiling that would indicate CPU starvation. By the time we reach 4K, the RTX 4070 SUPER is fully engaged, and the difference between Low and Ultra at 4K is 71 FPS, from 135 down to 64.
The measured data also include for the Medium preset both min and max frame values, something not repeated for the other presets. At 1080p Medium, the average is 290 FPS with a min of 246 and a max of 333. At 1440p Medium, the average falls to 183 FPS, with min 155 and max 210. At 4K Medium, the average is 96 FPS, min 81 and max 110. These ranges tell the reader about stability, though average values remain the primary reference across presets.
Overall, the scaling trend indicates the GeForce RTX 4070 SUPER becomes the main limiter as resolution climbs, while the CPU has enough headroom to keep up until it is not needed. The 4K numbers, especially at 67 FPS High and 64 FPS Ultra, suggest the game is playable at the top settings for the title, though the margin is thin compared to lower resolutions.
Settings Recommendations
Preset selection has a dramatic influence. The measured values support a clear hierarchy of performance cost. At each resolution, the Ultra preset does not cost much versus High, while Medium is a large boost. Look at the numbers: at 1080p Ultra 195 FPS, High 205 FPS, difference 10 FPS. At 1440p Ultra 123, High 144, gap 21 FPS. At 4K Ultra 64, High 67, gap 3 FPS. In every case, Ultra stays within a relatively narrow range of High, especially at higher resolutions, meaning the extra visual overhead is modest.
Step up to Medium and the reward becomes large. At 1080p Medium yields 290 FPS, a full 85 FPS above High. At 1440p Medium gives 183, which is 39 FPS better than High. At 4K Medium is 96, a jump of 29 FPS versus High. The pattern shows that Medium is the strongest way to increase frame rate quickly without dropping below Low. Low meanwhile goes further to 356 FPS at 1080p, 258 at 1440p, and 135 at 4K. However, Low removes many visual features, so it is unattractive for users who want a polished picture, despite being the only preset that reaches over 100 FPS at 4K.
If the goal is the best visual experience while maintaining target frame rates, the data suggests Ultra is the safest choice for the given frametime. The difference between Ultra and High is trivial at 4K (64 vs 67 FPS), and at 1080p both are in high, triple-digit range. The same holds at 1440p, where Ultra still offers 123 FPS. Medium is more suitable when a large performance spike is acceptable at the cost of reduced quality; the measured average at 1440p Medium (183 FPS) is enough for high-refresh displays, while the 4K Medium (96 FPS) stays comfortably above the 60 FPS mark that most users would suggest. The game itself does not expose an integrated benchmark, so the comparison relies solely on these measured frame intervals.
The preset recommendation from the Monte Carlo approach is therefore to start with Ultra. Comparison of the Ultra and High delta shows that Ultra adds a worthwhile side step in quality for a negligible effect at 4K (3 FPS) and only a moderate one at 1440p (8 FPS). Medium is the fallback option if the resolution is 1440p with refresh rates above 144 Hz or 4K with 120 Hz or more, but those displays are not part of the dataset. Low appears only for the highest possible frame counts, as an extreme choice.
FAQ
Q: What is the average frame rate in Pc Building Simulator at 1080p with High settings?
A: The measured average at 1920x1080 High is 205 FPS. The other presets at this resolution, Low, Medium, and Ultra, produce block max, max, and frame rates of 356, 290, and 195 FPS respectively.
Q: Does 4K stay playable with this build?
A: Yes, with all measured presets. At 4K High and Medium average 67 and 96 FPS, Low returns 135 FPS, and Ultra returns 64 FPS. The minimum values for Medium at 4K is 81 FPS, so per-frame variance is moderate.
Q: How large is the difference between Ultra and High at 1440p?
A: At 2560x1440, Ultra averages 123 FPS and High 129 FPS, a difference of 6 FPS on average.
Q: How does the frame rate scale from 1080p to 4K for Low?
A: Across the Low preset, 1080p average is 356 FPS, 1440p average is 258 FPS, and 4K average is 135 FPS. The 1920 – 3840 difference means the render load more than doubles.
Q: What is the measured frame-rate range for the Medium preset?
A: At 1080p Medium the minimum is 246 and maximum 333. At 1440p Medium the minimum is 155 and maximum 210. At 4K Medium the minimum is 81 and maximum 110.
Q: How much does the Ultra preset cost in frame rate?
A: Compared to High, the Ultra preset costs 10 FPS at 1080p, 21 FPS at 1440p, and 3 FPS at 4K, according to the median average frames. Against Medium, Ultra gives up 95, 98, and 60 FPS, respectively.
How This Combo Ranks
In the aggregation of tested combinations for this game, the Ryzen 7 5800XT + RTX 4070 SUPER combo lands at rank 601 out of 3723. That is an upper-tier position, putting it in a small fraction of the builds tested, since 601 is a number that is far from the lower half of the list. However, the dataset also includes many stronger combinations, so the rank is not in the very top list. The non-game score of the pair contributes: the CPU holds an 81st percentile among all CPUs, and the GPU holds an 83rd percentile among all GPUs.
To gauge where this combo sits against known competitors, the CPU average benchmark is 29879 28-session average. The nearest fall at parity: the AMD Ryzen 7 7840H averages 29867, a 0.0% difference; the Ryzen 7 8845HS and 7840HS both average 29955, a -0.3% difference; and the Ryzen 5 9600X averages 29713, a +0.6% difference. These values are from a synthetic scoring system. The GPU averages 43047 (passmark) – the nearest GPU rivals are the NVIDIA Quadro M6000 24 GB at 43262 ( -0.1%), the NVIDIA RTX 5050 Mobile at 43268 (-0.1%), the Quadro M6000 at 43301 (-0.1%), and the RTX 4090 Mobile at 43667 (-1%). This grouping places the card in the same bracket as alternative high-end mobile GPUs, with all deltas within 1%.
Although the measured combo rank is 601, the underlying average benchmarks score of the CPU (29879) and GPU (43223) show balanced overall strength, which corresponds to the game’s response to well-balanced setup. For a game that depends heavily on rendering throughput, the rank directly reflects the GPU’s fraction and the CPU’s smooth delivery of data.
CPU Role
The AMD Ryzen 7 5800XT is an 8-core, 16-thread Zen 3 processor from the 5000 series, based on the Vermeer core, produced on TSMC’s 7 nm node. It has a a 3.80 GHz base clock, boost to 4.80 GHz, and a TDP of 105 W, with 4 MB of L2 text and 32 MB of L3 shared. The architecture uses the AM4 socket and supports DDR4 memory in dual-channel mode, with a peak memory bandwidth of 51.2 GB/s. The CPU does not include an integrated GPU.
In this game’s measured runs, the CPU’s headroom is evident at medium and low settings. At 1080p Low, the FPS reaches 356, which would be beyond the range of a less capable central processor. Even at Ultra, 1080p produces 195 FPS. The CPU’s whole of the job becomes more apparent when you see how the FPS scales with resolution: it quickly flips from a CPU-friendly workload at 1080 all the way to memory-heavy at 4K, but the Fly rate of the GPU becomes the limit. Considering that the game is a simulation genre, its logic often runs across multiple threads, and the 5800XT has more threads than average. The 3DMark score for 16 threads is 7,683, with 8 threads score 6,141, and 4 threads 3,603. Cinebench R23 repeats the multi-core range 23,794 and single-core 3,359. Because the frame rate does not flatline at any resolution, it proves the CPU can feed the GPU adequately.
The game’s two-module scaling of settings also glints at CPU strength. When going from 1080p to 1440p, the mean frame rate reduction is roughly 80 FPS, and from 1440p to 4K another 90% cut. That pattern indicates the CPU is not the source of frame-time spikes; if it were, the lower the resolution the more it would dominate, but instead lower resolutions scale hundreds of frames. The CPU’s L3 cache has 32 MB shared, which is a generous amount for simulation data structures, though the exact latency is not part of the dataset. The high single-thread ratio seen at 1,600 in the 3DMark single-thread benchmark could further relate to the simulation logic which often runs in a single thread. However, the data only shows the behavioral measures, and the calculations are consistent with a system that is able to supply the GPU with as many frames as the renderer can choke out.
Measured FPS Breakdown
The table below lists every measured frame rate for the combo in PC Building Simulator, derived directly from the measured data at three resolutions and four presets.
| Resolution | Settings | Average FPS | Minimum FPS | Maximum FPS |
|------------|-----------|------------|-------------|-------------|
| 3840x2160 | High | 67 | – | – |
| 3840x2160 | Low |
Hardware Specifications
AMD Ryzen 7 5800XT
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4070 SUPER in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 135.0 |
| 3840x2160 | Medium | 96.0 |
| 3840x2160 | High | 67.0 |
| 3840x2160 | Ultra | 64.0 |
| 2560x1440 | Low | 258.0 |
| 2560x1440 | Medium | 183.0 |
| 2560x1440 | High | 129.0 |
| 2560x1440 | Ultra | 123.0 |
| 1920x1080 | Low | 356.0 |
| 1920x1080 | Medium | 290.0 |
| 1920x1080 | High | 205.0 |
| 1920x1080 | Ultra | 195.0 |
Pc Building Simulator with Ryzen 7 5800XT + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 4070 SUPER + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + RTX 4070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.