Pc Building Simulator
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 21 | 29 | 41 |
| 1440p QHD | 38 | 39 | 56 | 79 |
| 1080p Full HD | 59 | 62 | 88 | 125 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 7 5700X + Intel Arc B390, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 7 5700X with Intel Arc B390 combination ranks 2650 out of 3002 tested combos in Pc Building Simulator, placing it in the lower portion of the overall distribution. This ranking reflects a pairing where the GPU is the dominant constraint in most scenarios, as indicated by the Arc B390's benchmark scores sitting at the 9th percentile among all GPUs tested. The combo's position is not surprising when considering the data: the CPU is a capable mid-range part, but the GPU's performance ceiling limits the entire system's outcome.
Benchmark results indicate a clear split between the two components' capabilities. The Ryzen 7 5700X's average benchmark score of 27578 places it in the 79th percentile among all CPUs, with nearest rivals including the Intel Core i5-12600K at a 0% delta, AMD Ryzen 7 5800 at 0.2% ahead, and AMD Ryzen 5 7600X at 0.2% behind. The GPU, however, tells a different story: its score of 1482 in 3DMark Steel Nomad DX12 places it just 1.3% ahead of the NVIDIA GeForce GT 520MX and 2.7% ahead of the NVIDIA GeForce GT 710. This massive disparity in component-level performance explains why the overall combo rank falls so low.
In practical terms, this system will run the game but with significant compromises at higher resolutions and settings. The measured FPS data shows playable frame rates only at 1080p with lower presets, while 4K remains largely out of reach for smooth gameplay. The combo's rank of 2650 out of 3002 means roughly 88% of tested combinations outperform it, but it also means the system is not the absolute worst — there are over 350 combos that perform worse, likely those pairing weaker CPUs with similarly limited GPUs.
FAQ
Q: Is this combo better suited for CPU-heavy or GPU-heavy tasks in Pc Building Simulator?
A: The data indicates the CPU is significantly stronger than the GPU. The Ryzen 7 5700X scores in the 79th percentile among all CPUs, while the Intel Arc B390 sits in the 9th percentile among GPUs. This means the system will handle CPU-bound aspects of the simulation well, but GPU-bound rendering will be the limiting factor.
Q: What is the playable resolution and settings for this combo?
A: Based on the measured FPS, 1080p with Low settings delivers 125 FPS average, which is smooth. 1080p Medium also works at 88 FPS average. 1440p Low reaches 79 FPS average. At 4K, even Low settings only produce 41 FPS average, which is below typical smoothness thresholds.
Q: How does the Arc B390 compare to its nearest rivals?
A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12, which is 1.3% higher than the NVIDIA GeForce GT 520MX, 1.5% higher than the NVIDIA GeForce 800M, and 2.5-2.7% higher than the GT 625 OEM and GT 710. These are very small performance gaps, indicating the GPU is in the entry-level category.
Q: Does the Ryzen 7 5700X bottleneck the Arc B390?
A: The data suggests the opposite: the GPU is the bottleneck. At 1080p Low, the system achieves 125 FPS, but at 4K Low it drops to 41 FPS. This scaling pattern is typical of a GPU-limited scenario, where the CPU has ample headroom but the GPU cannot maintain performance at higher resolutions.
Q: What CPU features matter most for this game?
A: The Ryzen 7 5700X has 8 cores and 16 threads, with a base clock of 3.40 GHz and boost clock of 4.60 GHz. Its 32 MB shared L3 cache and Zen 3 architecture contribute to strong multi-threaded performance, which is relevant for simulation games that rely on CPU logic.
Q: Is the combo's 2650 rank expected given the GPU's limitations?
A: Yes, the rank aligns with the GPU's 9th percentile placement. The CPU's 79th percentile score cannot compensate for the GPU's low performance in a graphics-intensive game like Pc Building Simulator, so the overall combo rank reflects the weaker component.
CPU Role
The AMD Ryzen 7 5700X is built on the Zen 3 architecture with a 7 nm process at TSMC, featuring 8 cores and 16 threads. Its base clock of 3.40 GHz and boost clock of 4.60 GHz provide solid single-thread and multi-thread performance. The CPU's 32 MB shared L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth supply data to the cores efficiently. With a TDP of 65 W, it is an efficient part that does not require exotic cooling.
In Pc Building Simulator, simulation games typically rely heavily on CPU logic for physics, AI, and game state calculations. The Ryzen 7 5700X's benchmark results show strong multi-threaded capability: it scores 13184 in Cinebench R23 multi-core and 1499 in single-core. Its PassMark multi-thread score of 26612 and integer math score of 92749 indicate robust computational throughput. These numbers suggest the CPU can handle the game's simulation aspects without becoming the primary bottleneck, especially when compared to the GPU's much weaker standing.
The CPU's 4,150 million transistors on a 74 mm² die, combined with a 16-thread capability, allow it to process numerous simultaneous tasks. In the context of this game, where building and managing PC components involves complex interactions, the CPU's 8 cores and 16 threads provide sufficient parallel processing power. The 3DMark scores further illustrate this: 6858 for 16 threads, 5768 for 8 threads, and 921 for single-thread. The scaling from 2 threads (1821) to 16 threads (6858) shows good multi-threading efficiency, which benefits simulation workloads that can utilize multiple cores.
However, the data shows that even with this capable CPU, the system's overall performance is constrained. The combo's rank of 2650 out of 3002 reflects that while the CPU does its part, the GPU cannot keep up. In CPU-bound scenarios at lower resolutions, the system performs well — 125 FPS at 1080p Low — but as resolution increases, the GPU becomes the limiting factor, not the CPU.
Measured FPS Breakdown
The measured FPS data for this combo in Pc Building Simulator spans three resolutions and four settings presets. At 1080p, the system delivers its best results: Low settings produce an average of 125 FPS, Medium achieves 88 FPS (with a range of 75-102 FPS), High reaches 62 FPS, and Ultra drops to 59 FPS. These numbers indicate that at 1080p, the system is capable of smooth gameplay at Low and Medium settings, with High and Ultra still playable but approaching the lower end of acceptable frame rates.
Moving to 1440p, the performance drops noticeably. Low settings average 79 FPS, Medium averages 56 FPS (range 47-64 FPS), High averages 39 FPS, and Ultra averages 38 FPS. The scaling from 1080p to 1440p shows a significant reduction in frame rates, with the gap between Low and Medium at 1440p being 23 FPS. At 1440p High and Ultra, the system falls below the 40 FPS threshold, which would likely result in noticeable stuttering in a simulation game.
At 4K, the system struggles across all settings. Low averages 41 FPS, Medium averages 29 FPS (range 25-34 FPS), High averages 21 FPS, and Ultra averages 20 FPS. None of these settings provide a smooth experience at 4K, with even Low failing to reach 60 FPS. The data shows that 4K is effectively out of reach for this combo in this game, as the GPU cannot handle the pixel throughput required.
The progression across settings is consistent: Low to Medium typically yields a 25-30% FPS reduction, Medium to High another 25-30% reduction, and High to Ultra a smaller 5-10% drop. This pattern suggests that the game's Ultra preset does not add as much GPU load as the step from Medium to High, which may be related to specific effects or shadows that saturate at High settings.
Resolution Scaling
The resolution scaling data reveals how the system's performance degrades as pixel count increases. At 1080p Low, the system averages 125 FPS. Moving to 1440p Low, the average drops to 79 FPS, a 37% reduction. At 4K Low, the average falls to 41 FPS, a further 48% reduction from 1440p. This scaling pattern is characteristic of a GPU-limited system, where the CPU can maintain its frame output but the GPU cannot render more pixels at the same rate.
For Medium settings, the scaling is similar: 1080p Medium averages 88 FPS, 1440p Medium averages 56 FPS (36% lower), and 4K Medium averages 29 FPS (48% lower from 1440p). High settings show 62 FPS at 1080p, 39 FPS at 1440p (37% lower), and 21 FPS at 4K (46% lower). Ultra settings follow the same trend: 59 FPS at 1080p, 38 FPS at 1440p (36% lower), and 20 FPS at 4K (47% lower).
The consistent ~37% drop from 1080p to 1440p and ~47% drop from 1440p to 4K across all settings indicates that the GPU is the limiting component. The pixel count increase from 1080p (2.07 million pixels) to 1440p (3.69 million pixels) is about 78%, but the FPS drops by only ~37%, which suggests the GPU is not purely pixel-bound — other factors like memory bandwidth or fill rate also contribute. The Intel Arc B390 has a pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s, which at 4K (8.3 million pixels) means theoretical maximum of ~7.2 FPS if purely pixel-bound, but the measured 41 FPS at Low indicates the game is not entirely fill-rate limited.
The data also shows that the CPU is not the bottleneck at higher resolutions. If the CPU were limiting, the FPS would not drop as dramatically with resolution increases. Instead, the consistent scaling pattern points to the GPU as the primary constraint, with the Ryzen 7 5700X providing enough headroom to push higher frame rates at lower resolutions.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution. At 1080p, the Medium preset offers the best balance: 88 FPS average with a range of 75-102 FPS, which provides smooth gameplay while maintaining visual quality. The jump from Low (125 FPS) to Medium (88 FPS) is a 30% reduction, but the visual improvement likely justifies it. High settings at 62 FPS are still playable, but the further drop to Ultra at 59 FPS offers minimal visual gains for the additional 5% performance cost.
At 1440p, the Low preset is the only reliably smooth option at 79 FPS average. Medium at 56 FPS is borderline playable but may exhibit stutters in busy scenes, as the minimum FPS of 47 suggests. High and Ultra at 39 FPS and 38 FPS respectively are too low for a smooth experience in a simulation game where precise mouse movements are common. Users at 1440p should stick to Low for consistent performance, or accept Medium with potential frame dips.
At 4K, no settings provide a smooth experience. Low at 41 FPS is the highest achievable, but it falls below the 60 FPS target and may feel sluggish. Medium at 29 FPS and High/Ultra at 21-20 FPS are essentially unplayable for a game requiring frequent interaction. Users with 4K displays should either lower the resolution to 1440p or accept that this combo is not suitable for 4K gaming in Pc Building Simulator.
The data suggests that the best overall experience is at 1080p with Medium settings, which delivers 88 FPS average with a minimum of 75 FPS. This provides a comfortable margin above 60 FPS and maintains visual fidelity. For users prioritizing frame rate over visuals, 1080p Low at 125 FPS is an excellent choice. The Ultra preset at any resolution is not recommended, as the performance cost (5-10% reduction from High) does not justify the marginal visual improvement.
GPU Role
The Intel Arc B390 is an integrated graphics solution on the Panther Lake chip, using the Xe3-LPG architecture on a 3 nm process at Intel. It features 1536 shading units, 48 texture mapping units, and 24 raster operations units, along with 12 ray tracing cores. The GPU operates at a base clock of 300 MHz and a boost clock of 2500 MHz, with memory being system shared, meaning its bandwidth is system dependent rather than dedicated.
The GPU's benchmark results are modest: it scores 1482 in 3DMark Steel Nomad DX12, placing it in the 9th percentile among all GPUs. Its nearest rivals include the NVIDIA GeForce GT 520MX (1.3% lower), GeForce 800M (1.5% lower), GT 625 OEM (2.5% lower), and GT 710 (2.7% lower). These comparisons place the Arc B390 in the entry-level segment, far below dedicated gaming GPUs. Its FP32 performance is 7.680 TFLOPS, with a pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s.
In Pc Building Simulator, the GPU's role is to render the 3D environment, including the simulation of PC components, cases, and the workshop area. The measured FPS data shows that the GPU's performance limits the system significantly. At 1080p Low, the system achieves 125 FPS, suggesting the GPU can handle light loads. However, as settings and resolution increase, the GPU's lack of dedicated VRAM (system shared memory) and limited compute power become apparent.
The GPU's 80 W TDP and IGP slot width indicate it is designed for power efficiency rather than raw performance. Its DirectX 12 Ultimate support (12_2) and Vulkan 1.4 compatibility mean it can run modern graphics APIs, but its low FPS at higher settings show that architectural support does not translate to performance. The system shared memory architecture means the CPU and GPU compete for the same DDR4 bandwidth (51.2 GB/s), which can further limit performance in memory-intensive scenes.
The GPU's 9th percentile ranking and its proximity to decade-old NVIDIA parts like the GT 710 highlight its entry-level positioning. In this game, the GPU becomes the bottleneck at 1440p and above, as evidenced by the resolution scaling analysis. The CPU has ample headroom, but the GPU cannot deliver the pixel throughput needed for higher resolutions and settings. This makes the Arc B390 the clear limiting factor in this combo, and users should target 1080p with Low to Medium settings for the best experience.
Hardware Specifications
AMD Ryzen 7 5700X
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + Intel Arc B390 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 41.0 |
| 3840x2160 | Medium | 29.0 |
| 3840x2160 | High | 21.0 |
| 3840x2160 | Ultra | 20.0 |
| 2560x1440 | Low | 79.0 |
| 2560x1440 | Medium | 56.0 |
| 2560x1440 | High | 39.0 |
| 2560x1440 | Ultra | 38.0 |
| 1920x1080 | Low | 125.0 |
| 1920x1080 | Medium | 88.0 |
| 1920x1080 | High | 62.0 |
| 1920x1080 | Ultra | 59.0 |
Pc Building Simulator with Ryzen 7 5700X + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with Arc B390 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.