Pc Building Simulator
This combination delivers exceptional performance with an average of 191 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 74 | 78 | 110 | 155 |
| 1440p QHD | 141 | 148 | 210 | 289 |
| 1080p Full HD | 224 | 235 | 296 | 337 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4080, In-Depth Analysis
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 4080 pairing delivers exceptional performance in Pc Building Simulator, ranking in the top 9% of all tested combinations. The data shows a system that is massively overqualified for this simulation title, with frame rates that exceed the refresh rates of virtually any mainstream display at every resolution and settings level tested.
FAQ
Q: Can this combo handle 4K Ultra settings in Pc Building Simulator?
A: Yes, but just barely at a playable threshold. The measured average at 3840x2160 Ultra is 74 FPS, which is adequate for a simulation title, though it is the lowest result in the entire dataset for this pairing.
Q: What is the best resolution to use this combo at for maximum smoothness?
A: At 2560x1440, the data shows a sweet spot between visual fidelity and performance. High settings deliver 148 FPS, while Ultra settings still hit 141 FPS, providing a comfortable margin above 120 Hz displays without the extreme frame rates seen at 1080p.
Q: How much faster is Low settings compared to Ultra at 4K?
A: The difference is substantial. At 3840x2160, Low settings produce 155 FPS average, which is 81 FPS higher than the 74 FPS achieved at Ultra settings. This represents more than double the performance headroom.
Q: Is the RTX 4080 the bottleneck in this configuration?
A: Based on the percentile data, the GPU ranks at the 86th percentile among all GPUs, while the CPU ranks at the 74th percentile among all CPUs. The GPU is relatively stronger, suggesting it carries more of the workload in this simulation title.
Q: Does this system support high refresh rate gaming at 1080p?
A: Absolutely. The lowest measured average at 1920x1080 is 224 FPS on Ultra settings, with Low settings reaching 337 FPS. Even the most demanding settings far exceed the capabilities of 240 Hz displays.
Q: How does the RTX 4080 compare to its direct successor in average performance?
A: The RTX 4080 scores 54,247 on average, which is only 0.1% behind the RTX 4080 SUPER at 54,209. The benchmark results indicate near-identical performance between these two cards.
GPU Role
The NVIDIA GeForce RTX 4080 is the dominant component in this pairing, and its specifications explain why Pc Building Simulator runs so effortlessly. The GPU features 16 GB of GDDR6X memory on a 256-bit bus, delivering 716.8 GB/s of bandwidth. This memory configuration is far beyond what a simulation title like this requires, meaning the card never approaches memory capacity limits. The Ada Lovelace architecture, built on a 5 nm process at TSMC, includes 9,728 shading units and 76 RT cores, though ray tracing is not a factor in this game's measured results.
Clock speeds play a meaningful role in the performance spread. The base clock of 2205 MHz and boost clock of 2505 MHz, combined with a 320 W TDP, allow the card to sustain high frequency operation under load. The 48.74 TFLOPS of FP32 compute power is effectively wasted on Pc Building Simulator, as the game's demands are modest compared to the card's raw capabilities. The data confirms this: the card achieves 34457 in Passmark G3D, placing it at the 86th percentile, yet the game still only manages 74 FPS at 4K Ultra.
The performance scaling across settings reveals how the GPU responds to workload changes. At 4K, dropping from Ultra to High yields a modest 4 FPS gain (74 to 78 FPS), but dropping from High to Medium produces a massive 32 FPS jump (78 to 110 FPS). This non-linear scaling suggests that certain Ultra and High settings impose a disproportionate cost. The 22.4 Gbps effective memory speed matters less here than the raw fill rate, as the game appears to be limited by pixel throughput at high resolutions rather than memory bandwidth.
Settings Recommendations
The measured data provides a clear hierarchy of settings performance, and the optimal choice depends heavily on your display's refresh rate and resolution. For 4K displays, Medium settings deliver the best balance, with an average of 110 FPS and a minimum of 93 FPS. This ensures smooth playback on 100 Hz displays while maintaining visual quality above Low. Ultra at 4K drops to 74 FPS average, which is borderline for simulation gameplay, while Low jumps to 155 FPS but sacrifices too much visual fidelity for the marginal gain.
At 2560x1440, the recommendation shifts to High settings at 148 FPS average. This provides excellent visual quality while easily saturating 144 Hz displays. Ultra at this resolution still achieves 141 FPS, so if you own a 144 Hz monitor and prioritize maximum visuals, the 7 FPS difference between High and Ultra is acceptable. Medium at 210 FPS and Low at 289 FPS are only relevant for 240 Hz displays, where High's 148 FPS would fall short.
For 1920x1080, the data shows diminishing returns from settings reductions. Ultra achieves 224 FPS, which exceeds all but the fastest gaming monitors. High at 235 FPS and Medium at 296 FPS offer marginal improvements, while Low at 337 FPS is essentially wasted potential. The recommendation is to run Ultra at 1080p and enjoy the highest visual quality without any performance concern. The minimum FPS values, where available, support these choices: Medium at 1080p has a minimum of 252 FPS, and at 1440p a minimum of 179 FPS, showing consistent frame delivery.
Measured FPS Breakdown
At 3840x2160, the performance curve is steep and revealing. Low settings produce an average of 155 FPS, which is impressive for 4K but still the second-lowest result at this resolution class. Medium settings drop to 110 FPS average with a minimum of 93 FPS and maximum of 126 FPS, showing a wider variance than the higher settings. High settings average 78 FPS, and Ultra falls to 74 FPS. The spread from Low to Ultra is 81 FPS, indicating that the game's settings have a dramatic impact on GPU load at 4K.
The 2560x1440 results show a more comfortable margin. Low settings hit 289 FPS average, making it the first resolution where the system exceeds 300 FPS only at 1080p. Medium averages 210 FPS with a range of 179 to 242 FPS. High settings deliver 148 FPS, and Ultra achieves 141 FPS. The gap between High and Ultra narrows to just 7 FPS at this resolution, compared to 4 FPS at 4K, suggesting the GPU has more headroom to absorb the extra settings cost.
At 1920x1080, the system is clearly CPU and GPU limited only by the game's engine. Low settings produce 337 FPS average, Medium reaches 296 FPS with a minimum of 252 and maximum of 341, High averages 235 FPS, and Ultra sits at 224 FPS. The difference between Ultra and Low is 113 FPS, but even the lowest result at this resolution is well above any practical display requirement. The minimum FPS data at Medium settings shows consistency across resolutions: 252 at 1080p, 179 at 1440p, and 93 at 4K, demonstrating predictable scaling with pixel count.
How This Combo Ranks
The combo ranks 338th out of 3,723 tested combinations in Pc Building Simulator, placing it in the top 9.1% of all systems evaluated. This is a strong result, though not a top-tier ranking, which reflects the CPU's relatively modest position in the overall hierarchy. The GPU, at the 86th percentile, is clearly the stronger component, while the CPU sits at the 74th percentile. The gap between these two percentiles indicates that the processor may be holding back the graphics card in certain scenarios, though the measured frame rates suggest this is rarely a practical issue.
The GPU's nearest rivals provide context for its performance. The RTX 4080 scores 54,247 on average, which is 0.1% ahead of the RTX 4080 SUPER at 54,209. This essentially means the two cards are interchangeable in performance, with the standard 4080 slightly ahead in this dataset. The AMD Radeon Pro W5700X trails by 1.1% at 54,828, and the AMD Radeon RX 6750 GRE 12 GB is 2.6% behind at 55,698. The AMD Radeon 8060S is 2.7% behind at 55,757. This clustering shows that the RTX 4080 is in a competitive performance band, with no single rival significantly outperforming it.
The CPU's nearest rivals show a similar pattern. The Ryzen 5 5600GT averages 20,733, which is 0.3% behind the Intel Core i5-12490F at 20,802. The Intel Xeon 6325P at 20,821 and Intel Core Ultra 5 125U at 20,826 are both 0.4% behind the 5600GT, while the AMD EPYC 7J13 at 20,845 is 0.5% behind. These tiny deltas suggest that CPU choice has minimal impact on this game's performance, as all these processors cluster within half a percent of each other.
CPU Role
The AMD Ryzen 5 5600GT provides six cores and twelve threads based on the Zen 3 architecture, codenamed Cezanne, built on TSMC's 7 nm process. The base clock of 3.60 GHz and boost clock of 4.60 GHz give the processor solid single-threaded capability, which is reflected in its benchmarks: 913 in 3DMark single-thread and 2438 in Cinebench R23 single-core. These scores are competitive for the 5000 series, and the 74th percentile ranking confirms it is a capable mid-range processor.
The CPU's cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3 cache. This configuration, combined with dual-channel DDR4 memory support and 51.2 GB/s memory bandwidth, provides sufficient data throughput for Pc Building Simulator. The game is not heavily multithreaded, as evidenced by the performance scaling: the 3DMark 16-thread score of 5523 is only slightly higher than the 8-thread score of 4968, suggesting diminishing returns beyond eight threads. The max thread score of 5554 confirms this plateau.
The CPU's integrated Radeon Vega 7 graphics are irrelevant when paired with the RTX 4080, but they do indicate the processor's design intent as an APU. The 65 W TDP and PCIe Gen 3 interface (16 lanes) could theoretically limit GPU communication, but the measured results show no bottleneck at this game's frame rates. The Cinebench R20 multicore score of 7254 and Geekbench multicore score of 7986 place the CPU in a solid position, but the game's performance is clearly GPU-bound at all but the lowest settings. The Passmark multithread score of 20,325 aligns with the average benchmark score of 20,733, confirming consistent performance across different testing methodologies.
At 1080p Low settings, the 337 FPS average suggests the CPU can feed the GPU at extremely high frame rates, but the 74 FPS at 4K Ultra is where the GPU's limits become apparent. The CPU's single-thread performance, measured at 3348 in Passmark single-thread and 1023 in Cinebench R20 single-core, is sufficient to avoid becoming the primary constraint in this title. The data indicates that upgrading the CPU would yield minimal gains in Pc Building Simulator, as the game's workload is not demanding enough to stress the 5600GT's capabilities.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4080 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 155.0 |
| 3840x2160 | Medium | 110.0 |
| 3840x2160 | High | 78.0 |
| 3840x2160 | Ultra | 74.0 |
| 2560x1440 | Low | 289.0 |
| 2560x1440 | Medium | 210.0 |
| 2560x1440 | High | 148.0 |
| 2560x1440 | Ultra | 141.0 |
| 1920x1080 | Low | 337.0 |
| 1920x1080 | Medium | 296.0 |
| 1920x1080 | High | 235.0 |
| 1920x1080 | Ultra | 224.0 |
Pc Building Simulator with Ryzen 5 5600GT + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 4080 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.