Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
136
excellent

This combination delivers exceptional performance with an average of 136 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 52 74 105
1440p QHD 95 100 142 200
1080p Full HD 151 159 225 282

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 105
3840x2160 Medium 74
3840x2160 High 52
3840x2160 Ultra 50
2560x1440 Low 200
2560x1440 Medium 142
2560x1440 High 100
2560x1440 Ultra 95
1920x1080 Low 282
1920x1080 Medium 225
1920x1080 High 159
1920x1080 Ultra 151

Pc Building Simulator with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

FAQ

Q: What is the average FPS for this combo at 1080p Ultra settings in Pc Building Simulator?

A: The measured average FPS at 1920x1080 with Ultra settings is 151 frames per second.

Q: Does the RTX 3070 Ti have enough VRAM for Pc Building Simulator at 4K?

A: The GPU features 8 GB of GDDR6X memory on a 256-bit bus with 608.3 GB/s bandwidth. At 3840x2160 with Ultra settings, the average FPS drops to 50, while High settings yield 52 FPS, indicating that VRAM capacity is not the primary constraint at these settings.

Q: How does the Ryzen 5 5600F compare to its nearest CPU rivals in overall benchmark scores?

A: The Ryzen 5 5600F has an average benchmark score of 36945, which is effectively identical to the Intel Core Ultra 5 225 (36938, 0% delta) and within 0.5% of the AMD Ryzen 5 5500X3D (37018, -0.2% delta) and Intel Core i9-12900T (37112, -0.5% delta).

Q: What is the best settings preset for smooth gameplay at 1440p?

A: At 2560x1440, High settings produce an average of 100 FPS, Medium produces 142 FPS, and Low produces 200 FPS. Ultra settings drop to 95 FPS. For a balance of visual quality and frame rate, High is the recommended preset.

Q: How does the combo rank among all tested CPU-GPU combinations for this game?

A: The combination of the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 3070 Ti ranks 1061 out of 3002 tested combos for Pc Building Simulator.

Q: What is the FPS difference between Low and Ultra settings at 1080p?

A: At 1920x1080, Low settings average 282 FPS while Ultra settings average 151 FPS. This represents a 131 FPS difference, or approximately 46.5% lower performance at Ultra compared to Low.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture using the GA104 chip, fabricated on Samsung's 8 nm process with 17,400 million transistors. The GPU operates with a base clock of 1575 MHz and a boost clock of 1770 MHz, paired with 6144 shading units, 192 texture mapping units, and 96 raster output units. The memory subsystem consists of 8 GB of GDDR6X on a 256-bit bus, delivering 608.3 GB/s of bandwidth with an effective memory clock of 19 Gbps.

The GPU's role in Pc Building Simulator becomes clear when examining the measured FPS data. At 3840x2160 with Ultra settings, the average FPS is 50, which is only 2 FPS lower than the High preset's 52 FPS. This small delta suggests that at 4K, the GPU is already near its limit regardless of whether High or Ultra is selected. The Medium preset at 4K yields 74 FPS with a minimum of 63 FPS and maximum of 85 FPS, providing a more playable experience. The Low preset at 4K jumps to 105 FPS average, showing that reducing settings can nearly double performance at this resolution.

The RTX 3070 Ti's position relative to other GPUs is notable. Its average benchmark score of 29945 places it in the 75th percentile of all GPUs. The nearest rivals include the NVIDIA GeForce RTX 5070 Mobile (29928, 0.1% delta), AMD Radeon RX 6800 (30095, -0.5% delta), NVIDIA GeForce RTX 2080 Ti (29783, 0.5% delta), and AMD Radeon RX 6700 (30433, -1.6% delta). This clustering indicates that the 3070 Ti sits in a competitive performance band, trading blows with both newer mobile parts and previous-generation desktop flagships.

The GPU's 48 ray tracing cores and 192 tensor cores are present, but for a simulation game like Pc Building Simulator, the traditional rasterization performance measured by the PassMark G3D score of 23356 is more relevant. The DirectX 12 benchmark score of 91 and DirectX 11 score of 192 indicate that the GPU handles both API paths without issue, though the relatively modest scores reflect the game's non-demanding nature compared to AAA shooters.

CPU Role

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor from the 5000 series, based on the Zen 3 architecture with the Vermeer codename. It operates at a 3.00 GHz base clock and can boost up to 4.00 GHz, all within a 65 W TDP. The CPU is fabricated on TSMC's 7 nm process with 4,150 million transistors on a 74 mm² die. Cache configuration includes 64 KB L1 per core, 512 KB L2 per core, and a 32 MB shared L3 cache. Memory support is DDR4 with dual-channel configuration and 51.2 GB/s bandwidth.

In Pc Building Simulator, the CPU's role is substantial given the simulation genre's reliance on physics and logic calculations. The PassMark physics score of 1043 and multithread score of 19236 demonstrate the processor's capability in handling multiple simultaneous computations. The single-thread score of 2872 is particularly relevant for simulation games that often have a primary game logic thread. The integer math score of 59339 and floating point math score of 34548 provide additional context for the CPU's arithmetic throughput.

The Ryzen 5 5600F's average benchmark score of 36945 places it in the 85th percentile of all CPUs. Its nearest rivals show remarkably close performance: the Intel Core Ultra 5 225 scores 36938 (0% delta), the AMD Ryzen 5 5500X3D scores 37018 (-0.2% delta), the AMD Ryzen AI 7 PRO 450 scores 37093 (-0.4% delta), and the Intel Core i9-12900T scores 37112 (-0.5% delta). All four rivals are within 0.5% of the 5600F, indicating that this CPU is in a tightly contested performance tier.

The CPU's impact on game performance can be inferred from the FPS scaling across resolutions. At 1080p Low settings, the average FPS is 282, which suggests that the CPU can feed the GPU with enough frames to reach very high refresh rates. Moving to 1440p Low, the average drops to 200 FPS, and at 4K Low, it drops to 105 FPS. This scaling pattern indicates that at low settings, the GPU becomes more of a limiting factor as resolution increases, but the CPU maintains sufficient headroom to support high frame rates.

How This Combo Ranks

The combination of the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 3070 Ti ranks 1061 out of 3002 tested combos for Pc Building Simulator. This places the combo in the 64.6th percentile of all tested combinations, meaning it outperforms approximately 65% of tested systems while being outperformed by about 35%.

This ranking reflects a balanced pairing. The CPU sits in the 85th percentile of all CPUs, while the GPU sits in the 75th percentile of all GPUs. The combo ranking of 1061 out of 3002 suggests that the pairing performs slightly below what the individual component percentiles might imply, likely because many higher-ranked combos feature more powerful GPUs that benefit from the game's relatively modest CPU requirements.

The ranking context becomes clearer when considering the measured FPS at various settings. At 1080p Ultra, the combo achieves 151 FPS, which is well above the 60 FPS threshold for smooth gameplay. At 1440p Ultra, the average drops to 95 FPS, still comfortably playable. At 4K Ultra, the average falls to 50 FPS, which is below the 60 FPS ideal but still playable for a simulation game where precise timing is less critical than in competitive shooters.

The ranking also reflects the diminishing returns of higher resolutions. The combo's strong 1080p and 1440p performance suggests that for most users with standard monitors, this system provides ample headroom. The 4K Ultra result of 50 FPS is the only configuration where the combo falls below the 60 FPS threshold, indicating that users targeting 4K may need to adjust settings to the High preset (52 FPS) or Medium preset (74 FPS) for a smoother experience.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends on the target resolution and desired frame rate. The data shows clear performance tiers across the four tested presets: Low, Medium, High, and Ultra.

At 1920x1080, all presets deliver playable frame rates. Low averages 282 FPS, Medium averages 225 FPS with a minimum of 191 FPS, High averages 159 FPS, and Ultra averages 151 FPS. For users with 144 Hz monitors, the High preset at 159 FPS provides a good balance of visual quality and refresh rate satisfaction. The Ultra preset at 151 FPS is also viable for 144 Hz displays, though the margin is smaller.

At 2560x1440, the recommendation shifts. The Low preset averages 200 FPS, Medium averages 142 FPS with a minimum of 121 FPS, High averages 100 FPS, and Ultra averages 95 FPS. For 1440p gaming, the Medium preset at 142 FPS is the sweet spot, offering a significant visual improvement over Low while maintaining frame rates above the 120 FPS threshold that many high-refresh monitors support. The High preset at 100 FPS is acceptable for 100 Hz displays, and even Ultra at 95 FPS remains playable.

At 3840x2160, the options become more constrained. The Low preset averages 105 FPS, Medium averages 74 FPS with a minimum of 63 FPS, High averages 52 FPS, and Ultra averages 50 FPS. For 4K, the Medium preset is the clear recommendation, as it is the only preset that maintains an average above 60 FPS with a minimum of 63 FPS. The Low preset at 105 FPS is viable for users prioritizing frame rate over visual fidelity, while High and Ultra both dip below the 60 FPS threshold.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the Low preset delivers an average of 282 FPS, the highest measured value in the entire dataset. The Medium preset averages 225 FPS with a minimum of 191 FPS and maximum of 259 FPS, showing a narrow band of performance. The High preset averages 159 FPS, and the Ultra preset averages 151 FPS.

At 2560x1440, the Low preset averages 200 FPS, representing a 29.1% decrease from the 1080p Low result. The Medium preset averages 142 FPS with a minimum of 121 FPS and maximum of 163 FPS, a 36.9% decrease from the 1080p Medium result. The High preset averages 100 FPS, a 37.1% decrease from 1080p High. The Ultra preset averages 95 FPS, a 37.1% decrease from 1080p Ultra.

At 3840x2160, the Low preset averages 105 FPS, a 47.5% decrease from 1080p Low. The Medium preset averages 74 FPS with a minimum of 63 FPS and maximum of 85 FPS, a 67.1% decrease from 1080p Medium. The High preset averages 52 FPS, a 67.3% decrease from 1080p High. The Ultra preset averages 50 FPS, a 66.9% decrease from 1080p Ultra.

The data reveals consistent scaling patterns. The percentage decrease from 1080p to 1440p is relatively uniform across all settings, ranging from 29.1% to 37.1%. The decrease from 1440p to 4K is more pronounced, ranging from 47.5% to 67.1%. This suggests that the transition from 1440p to 4K places significantly more stress on the GPU, as the pixel count increases by 2.25x while the FPS decreases by roughly half to two-thirds.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals important characteristics about the limiting component in this system. At Low settings, the progression from 282 FPS at 1080p to 200 FPS at 1440p to 105 FPS at 4K shows a steady decline that closely tracks the pixel count increase. The 1440p result is 70.9% of the 1080p result, while the 4K result is 37.2% of the 1080p result. These ratios are consistent with GPU-bound scaling, where performance decreases proportionally with the number of pixels rendered.

At Ultra settings, the scaling is similar but with lower absolute values. The progression from 151 FPS at 1080p to 95 FPS at 1440p to 50 FPS at 4K shows the same pattern. The 1440p result is 62.9% of the 1080p result, and the 4K result is 33.1% of the 1080p result. The slightly steeper decline at Ultra settings compared to Low settings suggests that the additional graphical features at Ultra increase the GPU workload per pixel, making the resolution scaling even more pronounced.

The data indicates that this system is GPU-limited at higher resolutions. The CPU, with its 6 cores and 12 threads, has sufficient headroom to support the frame rates observed at 1080p, where the GPU is pushed to 282 FPS at Low settings. As resolution increases, the GPU becomes the limiting factor, as evidenced by the consistent FPS decreases that align with pixel count scaling. The CPU's role is more prominent at lower resolutions where the GPU can render frames quickly enough to potentially expose CPU bottlenecks, but even at 1080p Low with 282 FPS, the CPU appears to keep pace.

For users considering this build, the resolution scaling data suggests that the system is best suited for 1080p and 1440p gaming, where it can maintain high frame rates across all settings. At 4K, the system requires settings adjustments to maintain playable frame rates, with the Medium preset providing the best balance of visual quality and performance.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3070 Ti in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 105.0
3840x2160 Medium 74.0
3840x2160 High 52.0
3840x2160 Ultra 50.0
2560x1440 Low 200.0
2560x1440 Medium 142.0
2560x1440 High 100.0
2560x1440 Ultra 95.0
1920x1080 Low 282.0
1920x1080 Medium 225.0
1920x1080 High 159.0
1920x1080 Ultra 151.0

Pc Building Simulator with Ryzen 5 5600F + Other GPUs

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Pc Building Simulator with RTX 3070 Ti + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

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