Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
133
excellent

This combination delivers exceptional performance with an average of 133 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 51 72 102
1440p QHD 93 98 138 195
1080p Full HD 147 155 219 282

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 72
3840x2160 High 51
3840x2160 Ultra 49
2560x1440 Low 195
2560x1440 Medium 138
2560x1440 High 98
2560x1440 Ultra 93
1920x1080 Low 282
1920x1080 Medium 219
1920x1080 High 155
1920x1080 Ultra 147

Pc Building Simulator with AMD Ryzen 5 5600F + AMD Radeon RX 7700 XT, In-Depth Analysis

Pc Building Simulator, a simulation title from 2019, shows distinct performance scaling patterns for the AMD Ryzen 5 5600F and AMD Radeon RX 7700 XT combination. The measured data reveals a system that is heavily balanced at lower resolutions but becomes progressively more GPU-bound as resolution increases, with the 12 GB frame buffer and RDNA 3.0 architecture playing decisive roles in the final frame rates.

Resolution Scaling

The performance drop from 1080p to 4K is substantial and reveals the shifting bottleneck. At High settings, the average frame rate falls from 155 FPS at 1920x1080 to 98 FPS at 2560x1440, a 36.8% reduction. Moving to 3840x2160 further reduces the average to 51 FPS, which is only 32.9% of the 1080p figure. This steep decline indicates that the RX 7700 XT's rendering pipeline is the primary constraint at higher resolutions, while the CPU has ample headroom at 1080p.

The scaling pattern is even more pronounced at Low settings. The 1080p result of 282 FPS drops to 195 FPS at 1440p (a 30.9% decrease) and then to 102 FPS at 4K (a 63.8% decrease from 1080p). This aggressive falloff suggests that even at the lowest graphical settings, the GPU's fill rate and memory bandwidth become limiting factors well before the CPU's 6 cores and 12 threads are saturated. The 432.0 GB/s memory bandwidth on the 192-bit bus appears insufficient to maintain high frame rates when pixel count quadruples.

Ultra settings show the most dramatic scaling loss. The 147 FPS average at 1080p drops to 93 FPS at 1440p and finally to 49 FPS at 4K. Interestingly, the gap between High and Ultra at 4K is only 2 FPS (51 vs 49), suggesting that the GPU is already operating near its practical limit for this workload. The data indicates that the quality preset has diminishing returns at 4K, where the pixel throughput demands exceed what the 35.17 TFLOPS FP32 compute can deliver without a proportional frame rate penalty.

CPU Role

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 Vermeer architecture, built on a 7 nm process. Its base clock of 3.00 GHz and boost clock of 4.00 GHz provide the computational foundation for this gaming workload. In Pc Building Simulator, which is not typically a multi-threaded stressor, the CPU's single-thread performance is more relevant than its multithread capabilities. The PassMark single-thread score of 2872 places it in the 85th percentile for all CPUs, indicating strong per-core efficiency.

The multithread score of 19236 and floating-point math score of 34548 demonstrate that the processor can handle background tasks and simulation logic without becoming a bottleneck. However, the data shows that at 1080p Low settings, the 282 FPS average is likely approaching the CPU's frame generation limit. The fact that the 1080p Ultra result (147 FPS) is still far below the Low setting suggests the GPU is the primary limiter even at this resolution, but the CPU's 12 threads ensure that scene complexity and physics calculations do not introduce stutters.

The nearest rivals in the benchmark database include the Intel Core Ultra 5 225 with an average score of 36938 (0% delta) and the AMD Ryzen 5 5500X3D at 37018 (-0.2% delta). This puts the 5600F in a competitive position within its performance class, with the 32 MB shared L3 cache providing adequate data locality for game assets. The 51.2 GB/s memory bandwidth on dual-channel DDR4 is sufficient for this simulation genre, where memory access patterns are less demanding than in fast-paced shooters.

How This Combo Ranks

The combination of the Ryzen 5 5600F and RX 7700 XT ranks 1215 out of 3002 tested combos in Pc Building Simulator, placing it in the 59.5th percentile of all configurations. This mid-tier ranking reflects the balanced nature of the pairing — neither component is a flagship, but together they deliver consistent frame rates across all tested settings. The rank suggests that many higher-end combinations (likely with more powerful GPUs or newer CPUs) achieve better results, but this combo outperforms the majority of tested systems.

The GPU's PassMark G3D score of 22547 and 67th percentile among all GPUs indicate that the RX 7700 XT is a solid mid-range performer. Its nearest rivals include the NVIDIA GeForce RTX 5060 Mobile (22435, +0.5% delta) and RTX 4060 Mobile (22729, -0.8% delta), showing that the desktop GPU sits in a tight cluster with mobile parts. The CPU's 85th percentile ranking is notably higher than the GPU's 67th percentile, suggesting that the processor has more headroom relative to its peers than the graphics card does.

This rank disparity matters for upgrade decisions. The data implies that if a user were to pair the Ryzen 5 5600F with a stronger GPU, the CPU could still deliver adequate performance without becoming the primary bottleneck. Conversely, the current GPU is the more likely limiting factor in this combo, particularly at 4K where the 49-51 FPS averages at High and Ultra settings are below the 60 FPS threshold.

Measured FPS Breakdown

At 1920x1080, the combo delivers excellent performance across all settings. Low settings produce an average of 282 FPS, Medium reaches 219 FPS with a minimum of 186 FPS and maximum of 252 FPS, High hits 155 FPS, and Ultra manages 147 FPS. The spread between settings is significant — Ultra is 47.9% slower than Low — but even the lowest figure is well above standard display refresh rates. The Medium preset's narrow min-max range (186-252 FPS) indicates consistent frame pacing without major drops.

Moving to 2560x1440, the averages are 195 FPS at Low, 138 FPS at Medium (min 118, max 159), 98 FPS at High, and 93 FPS at Ultra. The relative drop from 1080p is consistent across settings, ranging from 30.9% (Low) to 36.7% (Ultra). The Medium preset at 1440p still maintains a respectable 118 FPS minimum, suggesting that this resolution is well within the GPU's comfortable operating range for this game.

At 3840x2160, performance becomes more constrained. Low settings yield 102 FPS, Medium drops to 72 FPS (min 61, max 83), High averages 51 FPS, and Ultra falls to 49 FPS. The Medium preset's 61 FPS minimum is barely above the 60 FPS target, while High and Ultra fall below it. The gap between Medium and High at 4K is 21 FPS (72 vs 51), which is a larger percentage drop (29.2%) than the 1080p gap between those settings (155 vs 219, a 29.2% drop as well). This indicates that the GPU's rendering resources are being consumed proportionally as settings increase, with no sudden cliff until Ultra.

GPU Role

The AMD Radeon RX 7700 XT is built on the RDNA 3.0 architecture with the Navi 32 chip, fabricated on a 5 nm process at TSMC. It features 12 GB of GDDR6 memory on a 192-bit bus, providing 432.0 GB/s of bandwidth. The GPU's boost clock of 2544 MHz and game clock of 2171 MHz (with a base of 1435 MHz) drive 3456 shading units, 216 TMUs, and 96 ROPs. These specifications translate to a pixel rate of 244.2 GPixel/s and a texture rate of 549.5 GTexel/s, which are directly relevant to Pc Building Simulator's rendering demands.

The 12 GB VRAM capacity is sufficient for this simulation title, as the data shows no catastrophic frame rate collapses at 4K that would indicate memory swapping. The memory bandwidth of 432.0 GB/s appears to be a limiting factor at 4K High and Ultra, where the average FPS hovers around 50. The FP32 compute of 35.17 TFLOPS provides adequate raw processing power, but the game's lighting and shadow calculations at higher presets consume this resource quickly.

The GPU's PassMark G3D score of 22547 and 67th percentile ranking indicate it is a competent mid-range part, but its nearest rivals include mobile GPUs (RTX 5060 Mobile at 22435 and RTX 4060 Mobile at 22729), which suggests the desktop advantage is not overwhelming. The DirectX 12 score of 79 and DirectX 11 score of 232 in PassMark tests show that the GPU handles modern APIs well, though the absolute numbers are lower than what the G3D aggregate might suggest. For Pc Building Simulator, which launched in 2019, the DirectX 12 Ultimate support (12_2) ensures compatibility with any modern rendering features.

FAQ

Q: What is the best resolution for this combo in Pc Building Simulator?

A: The data shows that 2560x1440 provides the best balance of quality and performance, with 98 FPS at High settings and 93 FPS at Ultra. At 4K, High settings drop to 51 FPS, which is below the 60 FPS threshold, while 1080p offers high frame rates but does not fully utilize the GPU's potential.

Q: Does the CPU bottleneck the GPU in this game?

A: Benchmark results indicate the CPU is not the primary bottleneck at standard settings. The Ryzen 5 5600F's single-thread score of 2872 and 85th percentile ranking suggest it can feed the GPU adequately. At 1080p Low (282 FPS), the CPU may be near its limit, but at 1440p and above, the GPU's rendering workload dominates.

Q: How does the RX 7700 XT compare to its nearest rivals?

A: The GPU's PassMark G3D score of 22547 is 0.5% higher than the RTX 5060 Mobile (22435) and 0.8% lower than the RTX 4060 Mobile (22729). It is also 1.7% higher than the RX 5700 (22170). These deltas are small, indicating the GPU performs within a tight band of comparable parts.

Q: Is 12 GB VRAM enough for 4K in this game?

A: The measured data shows 4K High averaging 51 FPS and 4K Ultra averaging 49 FPS, indicating that VRAM capacity is not causing a crash or severe drop. The 12 GB frame buffer appears sufficient for this simulation's texture and geometry demands, with the performance limit being compute and bandwidth rather than memory capacity.

Q: What settings preset is most stable at 1440p?

A: The Medium preset at 2560x1440 shows a minimum of 118 FPS and maximum of 159 FPS, averaging 138 FPS. This narrow range suggests stable frame pacing. High settings average 98 FPS with no min/max data, while Ultra averages 93 FPS, so Medium offers the most consistent experience.

Q: How does the CPU's multithread performance affect this game?

A: The Ryzen 5 5600F's multithread score of 19236 and integer math score of 59339 indicate strong parallel processing. Pc Building Simulator's simulation logic and component rendering benefit from the 12 threads, but the game does not appear to be CPU-limited based on the resolution scaling data, which shows GPU-bound behavior at higher resolutions.

Settings Recommendations

The optimal settings depend on the target resolution and desired frame rate. At 1920x1080, the Ultra preset (147 FPS) provides a fully smooth experience that exceeds 144 Hz refresh rates, making it the clear choice for high-refresh monitors. The Medium preset (219 FPS) is unnecessary unless chasing extremely high frame rates, as the visual difference between Medium and Ultra may not justify the 32.9% performance drop.

For 2560x1440, the High preset (98 FPS) offers the best balance of visual fidelity and performance, staying above 60 FPS with room to spare for 100 Hz displays. The Ultra preset (93 FPS) is also viable, with only a 5 FPS penalty over High. The Medium preset (138 FPS) is recommended for users prioritizing frame rate over visual quality, as its 118 FPS minimum ensures smooth gameplay even in complex scenes.

At 3840x2160, the Medium preset (72 FPS) is the only option that consistently stays above 60 FPS, with a minimum of 61 FPS. High settings (51 FPS) and Ultra (49 FPS) fall below the 60 FPS target, which may result in noticeable stuttering on standard 60 Hz displays. For 4K users, the Medium preset is the recommended setting, as it maintains playable frame rates while still providing acceptable visual quality. The Low preset (102 FPS) offers higher frame rates but sacrifices too much visual detail for a simulation game where component visibility matters.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2544 MHz MHz
TDP 245 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 7700 XT in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 102.0
3840x2160 Medium 72.0
3840x2160 High 51.0
3840x2160 Ultra 49.0
2560x1440 Low 195.0
2560x1440 Medium 138.0
2560x1440 High 98.0
2560x1440 Ultra 93.0
1920x1080 Low 282.0
1920x1080 Medium 219.0
1920x1080 High 155.0
1920x1080 Ultra 147.0

Pc Building Simulator with Ryzen 5 5600F + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RX 7700 XT + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 5600F + RX 7700 XT

Explore FPS benchmarks for other games using this same hardware combination.