Palworld

Palworld

AVERAGE FPS
65
good

This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 30 39 48
1440p QHD 41 54 71 87
1080p Full HD 63 82 107 132

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 48
3840x2160 Medium 39
3840x2160 High 30
3840x2160 Ultra 23
2560x1440 Low 87
2560x1440 Medium 71
2560x1440 High 54
2560x1440 Ultra 41
1920x1080 Low 132
1920x1080 Medium 107
1920x1080 High 82
1920x1080 Ultra 63

Palworld with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5050 Mobile, In-Depth Analysis

Palworld presents a demanding workload for mobile hardware, and the measured results for the Intel Core Ultra 9 185H paired with the NVIDIA GeForce RTX 5050 Mobile provide a clear picture of its capabilities. The data indicates a system that is well-balanced for 1080p and 1440p gaming, but which encounters significant limitations when pushed to 4K resolution. The performance scaling across the board suggests that the GPU is the primary constraint at higher resolutions, while the CPU's strong multi-threaded performance ensures it is not a bottleneck in most scenarios.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 produces a dramatic and predictable decline in frame rates, clearly illustrating the strain placed on the graphics processor. At the High preset, the average frame rate drops from 82 FPS at 1080p to 54 FPS at 1440p, a reduction of 28 FPS, and then further plummets to 30 FPS at 4K. This represents a 63% decrease in performance from 1080p to 4K, which is a typical outcome for a mobile GPU when pixel count quadruples. The scaling pattern strongly indicates that the NVIDIA GeForce RTX 5050 Mobile is the limiting component in this configuration, as the workload becomes increasingly pixel-bound at higher resolutions.

The Low preset shows a similar trend, albeit with higher absolute numbers. Here, the average frame rate falls from 132 FPS at 1080p to 87 FPS at 1440p, and then to 48 FPS at 4K. While the Low preset provides a more playable experience at 4K, the 64% performance drop from 1080p to 4K mirrors the High preset's behavior. This consistency across settings suggests that the resolution scaling is primarily a function of the GPU's raw pixel throughput and memory bandwidth, rather than a consequence of specific graphical features. The 384.0 GB/s memory bandwidth and 128-bit bus width of the RTX 5050 Mobile are likely the key factors that become saturated as resolution increases.

The Medium preset offers the only complete dataset with minimum and maximum frame rates, providing additional insight into the scaling. At 1080p, the Medium preset averages 107 FPS with a minimum of 91 FPS and a maximum of 123 FPS. At 1440p, the average drops to 71 FPS, with a minimum of 60 FPS and a maximum of 81 FPS. At 4K, the average falls to 39 FPS, with a minimum of 33 FPS and a maximum of 45 FPS. The frame time consistency appears to hold up well even as resolution increases, with the gap between minimum and maximum FPS remaining proportionally similar, which points to a stable, though not powerful, rendering pipeline.

The 4K results for the Ultra preset are the most demanding, with an average of just 23 FPS. This is below the threshold for smooth, playable performance in most action-oriented games. The data clearly shows that 4K is not a viable resolution for this configuration in Palworld, regardless of the settings level, as even the Low preset, which achieves 48 FPS, fails to deliver a consistently smooth experience. The performance hierarchy is consistent across all resolutions: Low > Medium > High > Ultra, which confirms that the game's settings scale predictably with the GPU's capabilities.

GPU Role

The NVIDIA GeForce RTX 5050 Mobile is the central figure in these results, and its specifications directly explain the observed frame rates. The GPU's 8 GB of GDDR7 memory on a 128-bit bus provides a memory bandwidth of 384.0 GB/s. This is a modest configuration for a modern game at higher resolutions, which explains the significant performance drop at 4K. The GPU also features a relatively low boost clock of 1500 MHz, and its performance in synthetic benchmarks, such as a 3DMark Steel Nomad DX12 score of 2365, positions it as an entry-level to mid-range mobile part.

The GPU's 2560 shading units and 80 texture mapping units are responsible for the pixel and texture processing. Its pixel rate of 48.00 GPixel/s and texture rate of 120.0 GTexel/s are the theoretical limits for these operations. The measured frame rates suggest that the GPU is working near its capacity at 1440p High, where it achieves 54 FPS, and is fully saturated at 4K. The lack of a significant difference in performance scaling between the Low and High presets suggests that the GPU's compute resources are the primary constraint, rather than specific features like ray tracing, which Palworld does not heavily rely on.

The GPU's 20 ray tracing cores and 80 tensor cores are present but do not appear to be a major factor in the standard rasterization-based performance measured here. The GPU's average benchmark score of 43268 places it close to rivals like the NVIDIA Quadro M6000 24 GB, which has a score of 43262, a delta of 0%. This indicates that while the RTX 5050 Mobile is a modern architecture, its absolute performance level is comparable to much older, high-end workstation parts. This helps contextualize why it struggles at 4K, as it does not have the raw throughput of a high-end desktop GPU.

The 8 GB VRAM capacity is another potential limitation, especially at 4K with higher texture quality settings. While the data does not explicitly show a VRAM capacity issue, the significant drop from 39 FPS at 4K Medium to 30 FPS at 4K High suggests that increased memory pressure and texture bandwidth requirements are taking a toll. The GPU's 50W TDP is a key constraint for mobile designs, limiting the power and thus the clock speeds it can sustain, which in turn limits its performance ceiling.

FAQ

Q: What is the best resolution for this CPU and GPU combo in Palworld?

A: Based on the measured FPS, 1920x1080 is the most suitable resolution. The system achieves an average of 82 FPS at High settings and 132 FPS at Low settings, providing smooth and responsive gameplay. At 2560x1440, the experience is still playable, but frame rates drop to a range of 41-87 FPS depending on the preset.

Q: Can this system handle 4K gaming in Palworld?

A: The data suggests that 4K is not a viable option. At the High preset, the average frame rate is only 30 FPS, and at Ultra, it falls to 23 FPS. Even the Low preset, which achieves 48 FPS, would not provide a consistently smooth experience due to its proximity to the 60 FPS target and the likelihood of dips.

Q: How does the RTX 5050 Mobile compare to other GPUs in its benchmark class?

A: The GPU's average benchmark score is 43268. Its nearest rival is the NVIDIA Quadro M6000 24 GB, with a score of 43262, showing a 0% difference. It is also 0.1% ahead of the NVIDIA GeForce RTX 4070 SUPER and 0.9% behind the NVIDIA GeForce RTX 4090 Mobile, indicating its performance tier.

Q: Which settings preset provides the most balanced experience at 1440p?

A: The Medium preset at 2560x1440 appears to be the best compromise. It delivers an average of 71 FPS with a minimum of 60 FPS, ensuring that the frame rate rarely drops below the commonly accepted threshold for smooth play, while offering a visual upgrade over the Low preset.

Q: Is the CPU a bottleneck for this GPU in Palworld?

A: The data does not suggest a CPU bottleneck. The Intel Core Ultra 9 185H has a Cinebench R23 multi-core score of 17984.5 and an 85th percentile ranking, indicating strong performance. The consistent frame rate drops from 1080p to 4K point to the GPU being the limiting factor, not the processor.

Q: What is the performance difference between the Low and Ultra presets at 1080p?

A: At 1920x1080, the Low preset achieves an average of 132 FPS, while the Ultra preset achieves an average of 63 FPS. This represents a 52% reduction in performance when moving from the lowest to the highest visual quality settings.

Measured FPS Breakdown

The following data represents the measured average frame rates for the Intel Core Ultra 9 185H and NVIDIA GeForce RTX 5050 Mobile combination in Palworld.

At 1920x1080, the Low preset yields the highest average frame rate of 132 FPS. The Medium preset follows with an average of 107 FPS, a minimum of 91 FPS, and a maximum of 123 FPS. The High preset produces an average of 82 FPS, and the Ultra preset drops further to an average of 63 FPS. This resolution offers the most headroom, with all presets providing a playable experience.

Moving to 2560x1440, the frame rates decline across all settings. The Low preset averages 87 FPS. The Medium preset averages 71 FPS, with a minimum of 60 FPS and a maximum of 81 FPS. The High preset averages 54 FPS, and the Ultra preset averages 41 FPS. This resolution represents a middle ground where Medium and Low settings are the most practical for maintaining smooth gameplay.

At 3840x2160, the system's limitations become apparent. The Low preset averages 48 FPS. The Medium preset averages 39 FPS, with a minimum of 33 FPS and a maximum of 45 FPS. The High preset averages just 30 FPS, and the Ultra preset averages 23 FPS. The 4K resolution is only marginally playable on the Low preset and is not recommended for a consistently good experience.

CPU Role

The Intel Core Ultra 9 185H is a high-performance mobile processor with 16 cores and 22 threads, based on the Meteor Lake architecture. Its maximum boost clock of 5.10 GHz and strong multi-threaded benchmark scores, such as 17984.5 in Cinebench R23, suggest that it is more than capable of feeding the RTX 5050 Mobile in most gaming scenarios. The CPU's 85th percentile ranking among all CPUs indicates that it offers top-tier processing power for its class.

In Palworld, which involves dynamic world simulation and many concurrent entities, the CPU's multi-core performance is critical. The measured data shows that the frame rate drops are consistent with GPU limitations, not CPU bottlenecks. For instance, the significant frame rate decrease from 1080p to 4K at the same settings cannot be attributed to the CPU, as its workload does not change with resolution. The CPU's performance is sufficient to maintain high frame rates, as evidenced by the 132 FPS average at 1080p Low.

The CPU's 24 MB of shared L3 cache and dual-channel memory support with 89.6 GB/s bandwidth provide adequate data throughput for the game's logic and asset streaming. While the CPU's performance is not the limiting factor at 4K, its strength ensures that the system can maintain high frame rates at lower resolutions, where the GPU has more headroom. The processor's average benchmark score of 35670 places it on par with rivals such as the AMD Ryzen AI 7 PRO 350 and the Intel Core 7 250H, with delta percentages of -0.1% and -0.2%, respectively. This confirms that the 185H is a capable partner for the RTX 5050 Mobile.

Settings Recommendations

For the optimal balance of visual quality and performance, the Medium preset at 1920x1080 is the recommended starting point. This configuration delivers an average of 107 FPS with a minimum of 91 FPS, ensuring a smooth and responsive experience in most situations. It provides a significant visual upgrade over the Low preset while still maintaining a frame rate well above the 60 FPS target.

For users who prioritize maximum frame rates, the Low preset at 1920x1080, with an average of 132 FPS, is the best choice. This is particularly useful for competitive play or for users who want to ensure the highest possible frame pacing. At 2560x1440, the Medium preset is the best option, as it achieves an average of 71 FPS and a minimum of 60 FPS, which is just at the edge of playable. The High preset at 1440p is also viable for those who prefer higher visual fidelity, but the frame rate will be more variable.

The 4K resolution should be avoided for a consistently good experience. While the Low preset at 3840x2160 can reach an average of 48 FPS, the minimum frame rate is likely to dip below the level of smoothness most players expect. The Ultra preset at any resolution is not recommended, as it results in an average of 63 FPS at 1080p and only 23 FPS at 4K, indicating that the GPU is overburdened. The data suggests that Medium is the sweet spot for this combination of hardware.

How This Combo Ranks

In the database of tested combinations for Palworld, this specific pairing of the Intel Core Ultra 9 185H and the NVIDIA GeForce RTX 5050 Mobile is ranked 2973 out of 3711 total combinations. This places it in the lower half of all tested systems, indicating that while it is a competent machine for 1080p gaming, it is not a high-end performer in the context of the entire benchmark database. The performance is in line with what is expected from a mid-range mobile GPU, as the GPU's percentile ranking is 83rd among all GPUs.

The combo's rank is reflective of the GPU's performance class. The RTX 5050 Mobile's average benchmark score of 43268 is very close to that of the NVIDIA Quadro M6000, a much older high-end card, which highlights that while the 5050 is a modern part, its raw performance is not exceptional. The CPU, on the other hand, is a strong performer, ranking in the 85th percentile. However, in Palworld, the GPU is the dominant factor in determining the frame rate, so the combo's overall rank is heavily influenced by the GPU's more modest standing.

This ranking means that users of this system should not expect to run Palworld at the highest settings and resolutions. The performance is better suited for 1080p and 1440p gaming, where it can provide a good experience on Medium or High settings. It is a system that will handle most games well at standard resolutions, but it is not built for extreme graphical workloads. The data suggests that this combo is a solid mainstream option, but it is far from the top of the performance hierarchy.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5050 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1500 MHz MHz
TDP 50 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5050 Mobile in Palworld

Resolution Settings Avg FPS
3840x2160 Low 48.0
3840x2160 Medium 39.0
3840x2160 High 30.0
3840x2160 Ultra 23.0
2560x1440 Low 87.0
2560x1440 Medium 71.0
2560x1440 High 54.0
2560x1440 Ultra 41.0
1920x1080 Low 132.0
1920x1080 Medium 107.0
1920x1080 High 82.0
1920x1080 Ultra 63.0

Palworld with iUltra 9 185H + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RTX 5050 Mobile + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with iUltra 9 185H + RTX 5050 Mobile

Explore FPS benchmarks for other games using this same hardware combination.