Palworld
This combination delivers exceptional performance with an average of 180 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 84 | 108 | 135 |
| 1440p QHD | 114 | 151 | 196 | 243 |
| 1080p Full HD | 174 | 230 | 297 | 363 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Intel Core Ultra 5 135H paired with the NVIDIA GeForce RTX 5050 presents a specific performance profile for Palworld, a survival game released in January 2024. The data shows this mobile combination ranks in the 2350th position out of 2944 tested combos, placing it in the lower half of the performance spectrum for this title. This analysis breaks down the measured FPS data, the roles of the CPU and GPU, and what settings offer the most playable experience.
FAQ
Q: What is the best average FPS this combo achieves at 1080p?
A: The highest measured average FPS is 132, achieved at 1920x1080 with Low settings. At the same resolution, Medium settings deliver 107 FPS, High delivers 82 FPS, and Ultra delivers 63 FPS.
Q: How does the combo perform at 4K resolution?
A: At 3840x2160, performance drops significantly. The average FPS ranges from 23 FPS on Ultra settings to 48 FPS on Low settings. High settings yield an average of 30 FPS, while Medium settings produce 39 FPS.
Q: What is the combo's rank compared to other tested systems?
A: The combo ranks 2350 out of 2944 tested combinations in Palworld. This places it in the 80th percentile of performance, meaning roughly 20% of tested combos perform worse, but a majority perform better.
Q: Does the CPU or GPU have a higher benchmark percentile?
A: The CPU, the Intel Core Ultra 5 135H, has a percentile rank of 81 compared to all CPUs. The GPU, the NVIDIA GeForce RTX 5050, has a percentile rank of 66 compared to all GPUs. This suggests the CPU is a relatively stronger component than the GPU in this pairing.
Q: What is the lowest FPS recorded in the data?
A: The lowest average FPS is 23, recorded at 3840x2160 with Ultra settings. The only specific minimum FPS (minFps) values provided are for Medium settings: 33 FPS at 4K, 60 FPS at 1440p, and 91 FPS at 1080p.
Q: What is the difference in average FPS between 1080p and 4K at High settings?
A: At High settings, the average FPS at 1920x1080 is 82 FPS. At 3840x2160, the average FPS drops to 30. This represents a decrease of 52 FPS when moving from 1080p to 4K.
GPU Role
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture and features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 320.0 GB/s. Its performance in the data is central to understanding the frame rates in Palworld. The GPU's average benchmark score is 21035, placing it in the 66th percentile of all GPUs. Its closest rival in terms of average score is the AMD Radeon RX Vega M GL, which scores 21153, a marginal 0.6% difference.
The GPU's clock speeds are a base of 2317 MHz and a boost of 2572 MHz. These clocks, combined with its 2560 shading units, contribute to its measured performance. The data shows that the RTX 5050 is the primary bottleneck at higher resolutions. For instance, at 3840x2160 with High settings, the average FPS is just 30. This suggests the GPU's 8 GB memory and 128-bit bus are insufficient for the demands of Palworld at 4K, where the rendering load is immense.
The relationship between the GPU's capabilities and the game's results is clear when examining the FPS drop from 1080p to 1440p. At High settings, the average FPS falls from 82 at 1920x1080 to 54 at 2560x1440, a 34% reduction. This indicates that even at 1440p, the GPU is being heavily taxed. The RTX 5050's performance is comparable to the AMD Radeon RX 5600 XT, which has an average score of 20713, a 1.6% difference. This contextualizes the GPU as a mid-range part that can handle 1080p well but struggles with higher resolutions in this game.
How This Combo Ranks
The combo of the Intel Core Ultra 5 135H and the NVIDIA GeForce RTX 5050 ranks 2350 out of 2944 tested combos in Palworld. This position, in the lower 20% of tested systems, is a direct reflection of the measured FPS data. While the CPU can hold its own against desktop parts, the GPU's performance drags the overall combo down. The data indicates that this is not a high-performance pairing for this particular game.
Looking at the CPU's rivals, the Intel Core Ultra 5 135H has an average benchmark score of 29093. Its closest rival, the AMD Ryzen 7 5800X, scores 29123, a mere 0.1% difference. This shows the mobile CPU is performing at a level comparable to a previous-generation desktop processor. However, the GPU's position is less impressive. The RTX 5050's average score of 21035 is 1.6% higher than the AMD Radeon RX 5600 XT, but 1.6% lower than the NVIDIA RTX A4000 Mobile.
The combo's rank suggests that while the CPU is a solid component, the GPU is not powerful enough to deliver high frame rates in Palworld at higher settings. The measured data supports this, as even at 1080p, the jump from Medium to Ultra settings results in a 41% drop in average FPS (from 107 to 63). This indicates that the GPU is the limiting factor when pushing graphical fidelity. The rank of 2350 is a clear signal that users should not expect top-tier performance from this combination in Palworld.
Settings Recommendations
The measured FPS data provides a clear picture of how different settings affect performance. For a smooth experience, the data suggests prioritizing Medium settings. At 1920x1080, Medium settings deliver an average of 107 FPS, with a minimum FPS of 91 and a maximum of 123. This is a highly playable range that balances visual quality with performance. High settings at the same resolution yield 82 FPS, which is also acceptable but shows a 23% performance cost over Medium.
At 2560x1440, Medium settings are the only option that provides a consistently playable experience, with an average of 71 FPS and a minimum of 60 FPS. High settings at this resolution drop to an average of 54 FPS, which may be too low for some players. At 3840x2160, no setting provides a consistently smooth experience. Even Low settings only achieve an average of 48 FPS, and Medium settings have a minimum FPS of 33.
The data indicates that the best experience is achieved by using Medium settings at 1080p. This preset offers the highest average FPS above 100 with a minimum FPS that stays well above 60. For users with a 1440p monitor, Medium settings are the recommended choice to maintain a playable frame rate. The Ultra preset is not recommended for this combo, as it results in an average of 63 FPS at 1080p and drops to 41 FPS at 1440p, making it a less stable experience compared to Medium.
Measured FPS Breakdown
The measured FPS data for Palworld is organized by resolution and settings. At 1920x1080, the performance is as follows:
- Low: Average 132 FPS
- Medium: Average 107 FPS, with a minimum of 91 and maximum of 123
- High: Average 82 FPS
- Ultra: Average 63 FPS
At 2560x1440, the performance decreases:
- Low: Average 87 FPS
- Medium: Average 71 FPS, with a minimum of 60 and maximum of 81
- High: Average 54 FPS
- Ultra: Average 41 FPS
At 3840x2160, the performance is significantly lower:
- Low: Average 48 FPS
- Medium: Average 39 FPS, with a minimum of 33 and maximum of 45
- High: Average 30 FPS
- Ultra: Average 23 FPS
These numbers reveal a consistent pattern. The difference between Low and Medium settings is roughly 25 FPS at 1080p (132 to 107) and 16 FPS at 1440p (87 to 71). The jump from Medium to High costs another 25 FPS at 1080p (107 to 82) and 17 FPS at 1440p (71 to 54). The most expensive setting is Ultra, which costs an additional 19 FPS over High at 1080p (82 to 63) and 13 FPS at 1440p (54 to 41). At 4K, the differences are smaller in absolute terms but more impactful in percentage, with Ultra being only 48% of the performance of Low (23 FPS vs 48 FPS).
CPU Role
The Intel Core Ultra 5 135H is a mobile processor with 14 cores and 18 threads, based on the Meteor Lake architecture. It has a base clock of 3.60 GHz and a boost clock of 4.60 GHz. Its L3 cache is 18 MB shared. The CPU's benchmark scores are strong for a mobile part. Its Cinebench R23 multi-core score is 11875.5, and its single-core score is 1700. In PassMark testing, it achieves a multi-thread score of 22422 and a single-thread score of 3521.
The CPU's average benchmark score is 29093, placing it in the 81st percentile of all CPUs. Its nearest rival, the AMD Ryzen 7 5800X, has an average score of 29123, which is a negligible 0.1% difference. This indicates that the Ultra 5 135H's processing power is not the primary bottleneck in Palworld. The game is unlikely to be CPU-limited at lower resolutions, as the FPS at 1080p with Low settings reaches 132.
However, the CPU's role becomes more apparent when considering the FPS scaling. At 1080p, the difference between Low and Ultra settings is 69 FPS (132 to 63). This large drop is primarily due to the GPU's workload. The CPU's performance is sufficient to feed the GPU at these frame rates. In contrast, at 4K, the difference between Low and Ultra is only 25 FPS (48 to 23), indicating that the GPU is so heavily loaded that the CPU's speed has less influence on the final frame rate. The CPU's high percentile rank and comparable performance to the Ryzen 7 5800X suggest it is a capable partner, but it is the GPU that dictates the playable settings.
Resolution Scaling
The FPS data shows a clear and steep decline as resolution increases from 1080p to 4K. At High settings, the average FPS drops from 82 at 1920x1080 to 54 at 2560x1440, and then to 30 at 3840x2160. This represents a 34% drop from 1080p to 1440p and a 63% drop from 1080p to 4K. Similarly, at Medium settings, the average FPS falls from 107 at 1080p to 71 at 1440p (a 34% drop) and then to 39 at 4K (a 64% drop from 1080p).
This pattern strongly indicates that the system is GPU-limited. As resolution increases, the number of pixels the GPU must render grows exponentially, and the RTX 5050's 8 GB memory and 320.0 GB/s bandwidth are insufficient to maintain performance. The FPS drop from 1080p to 1440p is significant, but the drop from 1440p to 4K is even more severe. For instance, at Low settings, the drop from 1080p to 1440p is 45 FPS (132 to 87), while the drop from 1440p to 4K is 39 FPS (87 to 48).
The data implies that the GPU is the limiting component at all resolutions. If the CPU were the bottleneck, we would expect to see similar FPS numbers across different resolutions, as the CPU's workload does not change as drastically with resolution. Instead, the FPS scales inversely with resolution, which is a classic sign of GPU limitation. The combo's rank of 2350 out of 2944 confirms this. While the CPU is a strong performer, the RTX 5050's limitations are exposed by the demands of Palworld at higher resolutions, making 1080p the only resolution where this combination can deliver consistently high frame rates.
Hardware Specifications
Intel Core Ultra 5 135H
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 135H + NVIDIA GeForce RTX 5050 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 64.0 |
| 3840x2160 | High | 84.0 |
| 3840x2160 | Medium | 108.0 |
| 3840x2160 | Low | 135.0 |
| 2560x1440 | Ultra | 114.0 |
| 2560x1440 | High | 151.0 |
| 2560x1440 | Medium | 196.0 |
| 2560x1440 | Low | 243.0 |
| 1920x1080 | Ultra | 174.0 |
| 1920x1080 | High | 230.0 |
| 1920x1080 | Medium | 297.0 |
| 1920x1080 | Low | 363.0 |
Palworld with iUltra 5 135H + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 5050 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with iUltra 5 135H + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.