Palworld

Palworld

AVERAGE FPS
188
excellent

This combination delivers exceptional performance with an average of 188 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 88 113 140
1440p QHD 119 158 205 253
1080p Full HD 181 240 310 378

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 66
3840x2160 High 88
3840x2160 Medium 113
3840x2160 Low 140
2560x1440 Ultra 119
2560x1440 High 158
2560x1440 Medium 205
2560x1440 Low 253
1920x1080 Ultra 181
1920x1080 High 240
1920x1080 Medium 310
1920x1080 Low 378

Palworld with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5080, In-Depth Analysis

Palworld, the survival game that launched into Early Access in January 2024, presents a demanding workload that scales significantly across resolutions. The pairing of the Intel Core Ultra 5 125H with the NVIDIA GeForce RTX 5080 produces a dataset that reveals where the bottleneck shifts as the pixel count rises. The measured FPS numbers show a system that can handle the game at high frame rates at 1080p, but which sees a dramatic performance cliff at 4K Ultra, indicating a complex interplay between the 14-core mobile processor and the high-end Blackwell GPU.

Resolution Scaling

The measured data shows a clear and steep decline in average FPS as resolution increases from 1920x1080 to 3840x2160, a pattern that suggests the rendering load is heavily transferred to the GPU. At the High preset, the average frame rate drops from 152 FPS at 1080p to 100 FPS at 1440p, a 34% reduction, and then falls further to 56 FPS at 4K, representing a 63% drop from the 1080p baseline. This scaling is typical of a title where the GPU becomes the limiting factor at higher pixel counts, but the magnitude of the drop at 4K High, down to 56 FPS, suggests that even the RTX 5080 is being pushed hard by Palworld's rendering demands at that resolution.

The scaling is even more pronounced when comparing the Low preset across resolutions. At 1080p Low, the system achieves 244 FPS, but this falls to 161 FPS at 1440p and 89 FPS at 4K. The fact that the 4K Low result (89 FPS) is lower than the 1080p Ultra result (116 FPS) is significant. It implies that while the CPU is capable of feeding frames at lower resolutions, the sheer number of pixels at 4K overwhelms the GPU, regardless of the graphics settings. This is a strong indicator that for this specific combination, 4K gaming will be a GPU-limited scenario, and the CPU's role diminishes as the resolution climbs.

At 1440p, the data reveals a more balanced load. The High preset delivers 100 FPS, which is a playable and smooth experience for most users. The Medium preset at 1440p shows an average of 130 FPS, with a minimum of 111 FPS and a maximum of 150 FPS, suggesting a relatively stable frame time. The jump from 1440p Medium (130 FPS) to 1080p Medium (198 FPS) is 52%, indicating that the CPU is still able to push significantly more frames when the GPU has fewer pixels to process. This suggests that at 1440p, the system is still somewhat CPU-bound in certain scenes, whereas at 4K, the GPU is the definitive bottleneck.

How This Combo Ranks

The combo's performance in Palworld, as measured by its rank among other tested combinations, places it at rank 747 out of 2944 total combos. This percentile position, roughly in the top 25% of all systems tested, is a strong result for a mobile CPU paired with a desktop-class GPU. The data indicates that this system is capable of outperforming the vast majority of other CPU-GPU pairings that have been benchmarked in this game. However, the rank also suggests that there is a significant portion of combinations that perform better, which is likely attributable to the CPU being a mobile part with a lower TDP of 28 W, rather than a desktop processor with higher power limits and clock speeds.

The CPU itself, the Intel Core Ultra 5 125H, holds a percentile rank of 79 among all CPUs, meaning it performs better than 79% of processors in general benchmarks. Its average benchmark score of 27507 is very close to its nearest rivals, such as the AMD Ryzen 7 5800 (27535) and the Intel Core i5-12600K (27578), with a deltaPct of -0.1% and -0.3% respectively. This indicates that in synthetic CPU tests, the Ultra 5 125H is nearly on par with these established desktop processors, despite its mobile design. This parity in synthetic tests does not fully translate to the Palworld result, where the mobile CPU's power constraints might limit sustained performance.

The GPU, the RTX 5080, ranks in the 87th percentile among all GPUs, with an average benchmark score of 56083. Its nearest rival, the AMD Radeon 9070 GRE, scores 57367, which is 2.2% higher, while it is 0.6% higher than the AMD Radeon 8060S. This shows that the RTX 5080 is a top-tier graphics card. The combination of a top-tier GPU with a mid-to-high-tier mobile CPU results in a combo rank that is good but not at the very top, reinforcing the idea that the CPU is the limiting factor in achieving higher frame rates at lower resolutions.

CPU Role

The Intel Core Ultra 5 125H is a 14-core, 18-thread processor based on the Meteor Lake architecture, built on a 7 nm process. It has a base clock of 3.60 GHz and a boost clock of 4.50 GHz. In Palworld, a game that is known for its complex survival mechanics and physics simulations, the CPU's multi-threading capabilities are crucial. The Cinebench R23 multi-core score of 12804.5 points indicates a strong capacity for handling the game's logic, AI, and world simulation tasks that run concurrently with the rendering.

The data suggests that the CPU is particularly influential at lower resolutions. The jump from 1080p Ultra (116 FPS) to 1080p Low (244 FPS) is a 110% increase in frame rate, which is a much larger relative jump than at 4K, where the increase from Ultra (42 FPS) to Low (89 FPS) is 112% but results in a lower absolute frame rate. At 1080p, with the GPU having fewer pixels to render, the CPU's ability to process game logic becomes the primary determinant of the maximum achievable FPS. The 244 FPS at 1080p Low shows that the CPU is capable of high throughput, but it is likely being held back by the GPU even at this resolution.

The CPU's performance relative to its rivals further clarifies its role. Being only 0.1% slower than the AMD Ryzen 7 5800 and 0.3% slower than the Intel Core i5-12600K in average benchmark scores shows that it is a capable processor. However, these rivals are desktop parts. In a mobile thermal envelope, the Ultra 5 125H may not sustain its boost clocks as effectively, which could lead to lower performance in a sustained gaming session compared to a desktop CPU. The data shows that the CPU is not the primary bottleneck at 4K, but its performance at 1080p and 1440p is what prevents the combo from achieving even higher frame rates.

FAQ

Q: What is the average FPS for this system at 1440p on High settings?

A: The measured data shows an average of 100 FPS at 2560x1440 with High settings.

Q: How does the CPU compare to its nearest rival, the AMD Ryzen 7 5800?

A: The Intel Core Ultra 5 125H has an average benchmark score of 27507, which is 0.1% lower than the AMD Ryzen 7 5800's score of 27535.

Q: At what resolution and settings does the system achieve its highest frame rate?

A: The highest average frame rate recorded is 244 FPS, achieved at 1920x1080 with Low settings.

Q: Is the GPU or CPU the primary bottleneck at 4K resolution?

A: The data indicates the GPU is the primary bottleneck at 4K. The frame rate drops significantly from 1440p to 4K, and the difference between Low and Ultra settings at 4K is 47 FPS, showing the GPU is struggling with the pixel count.

Q: What is the minimum FPS recorded for this system, and at what settings?

A: The only minimum FPS recorded is 62 FPS, which occurs at 3840x2160 with Medium settings.

Q: How does the combo rank among all tested systems in Palworld?

A: This specific CPU-GPU combination ranks 747th out of 2944 tested combos.

GPU Role

The NVIDIA GeForce RTX 5080 is a powerhouse, built on the Blackwell 2.0 architecture and a 5 nm process. It features 16 GB of GDDR7 memory on a 256-bit bus, providing a massive 960.0 GB/s of memory bandwidth. The GPU has a boost clock of 2617 MHz and a base clock of 2295 MHz. In Palworld, the GPU's role is most apparent at 4K, where the framerate is heavily dictated by its raw rendering power. The difference between 4K Low (89 FPS) and 4K Ultra (42 FPS) is a 47 FPS drop, demonstrating the immense cost of the Ultra preset's effects on the GPU.

The GPU's VRAM capacity of 16 GB is likely sufficient for the game's textures at 4K, as the data does not show any anomalies that would suggest memory swapping. The memory bandwidth of 960.0 GB/s is also critical for handling the high-resolution textures and the game's open-world streaming. The RTX 5080's performance, ranking in the 87th percentile of all GPUs, is not in question; the data shows it is one of the most powerful cards available. Its average benchmark score of 56083 is 2.2% lower than the AMD Radeon 9070 GRE, which shows it is competitive but not the absolute fastest.

The GPU's influence is also visible in the scaling from 1080p to 1440p. The drop from 152 FPS to 100 FPS at High settings is a 34% reduction, which is more than the 19% reduction seen from 1440p to 4K (100 FPS to 56 FPS). This non-linear scaling suggests that at 1080p, the CPU is limiting performance, preventing the GPU from working to its full potential. As the resolution increases, the GPU becomes more utilized, and the frame rate drop becomes more directly proportional to the pixel count increase. The RTX 5080 is the engine that drives this system's 4K capabilities, but it is a capable air cooler that is required to keep it running at its 360 W TDP.

Settings Recommendations

Based on the measured FPS data, the optimal balance between visual fidelity and performance is achieved at the High preset. At 1920x1080, High yields 152 FPS, which is well above the threshold for high-refresh-rate monitors and provides a significant visual improvement over the Medium preset's 198 FPS. At 2560x1440, the High preset delivers 100 FPS, a smooth and playable experience for most titles, and the jump to Medium only nets a 30 FPS increase, which may not be worth the reduction in visual quality.

For users with a 4K display, the data suggests that the High preset is the most viable option, delivering 56 FPS. The Medium preset at 4K offers 72 FPS, which is a 29% increase in frame rate, but the drop in visual quality may be noticeable. The Ultra preset at 4K should be avoided, as it drops to 42 FPS, which is below the standard for smooth gameplay. The Low preset at 4K, while achieving 89 FPS, represents a significant downgrade in visual quality that is a poor trade-off for the frame rate gain.

The data indicates that the Ultra preset is not well-optimized for this combination at higher resolutions. At 1080p, Ultra delivers 116 FPS, which is playable, but the 36 FPS drop from High to Ultra is a substantial cost. For a smooth, high-quality experience, the High preset is the recommended choice across all resolutions. It provides the best balance, with 152 FPS at 1080p, 100 FPS at 1440p, and a playable 56 FPS at 4K. The Medium preset can be used as a fallback for 4K users who prioritize frame rate over visual fidelity.

Measured FPS Breakdown

The complete set of measured data shows the system's performance across all tested configurations. At 1920x1080, the average FPS ranges from 244 at Low, 198 at Medium, 152 at High, to 116 at Ultra. The Medium preset at this resolution shows a minimum of 168 FPS and a maximum of 228 FPS. At 2560x1440, the averages are 161 FPS at Low, 130 FPS at Medium, 100 FPS at High, and 76 FPS at Ultra. The Medium preset at 1440p has a minimum of 111 FPS and a maximum of 150 FPS.

At 3840x2160, the performance drops significantly. The average FPS is 89 at Low, 72 at Medium, 56 at High, and 42 at Ultra. The Medium preset at 4K is the only configuration that recorded a minimum FPS, at 62 FPS, with a maximum of 83 FPS. The data shows a clear trend: higher resolutions and higher settings lead to lower frame rates, with the most demanding combination (4K Ultra) yielding a 42 FPS average. The least demanding combination (1080p Low) yields a 244 FPS average. This data provides a comprehensive picture of the system's capabilities in Palworld, highlighting the significant performance headroom available at lower resolutions and the limitations encountered at 4K.

Hardware Specifications

Intel Core Ultra 5 125H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4500 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5080 in Palworld

Resolution Settings Avg FPS
3840x2160 Ultra 66.0
3840x2160 High 88.0
3840x2160 Medium 113.0
3840x2160 Low 140.0
2560x1440 Ultra 119.0
2560x1440 High 158.0
2560x1440 Medium 205.0
2560x1440 Low 253.0
1920x1080 Ultra 181.0
1920x1080 High 240.0
1920x1080 Medium 310.0
1920x1080 Low 378.0

Palworld with iUltra 5 125H + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RTX 5080 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with iUltra 5 125H + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.