Palworld

Palworld

AVERAGE FPS
41
playable

This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 19 25 31
1440p QHD 26 35 45 56
1080p Full HD 40 53 68 84

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 25
3840x2160 High 19
3840x2160 Ultra 15
2560x1440 Low 56
2560x1440 Medium 45
2560x1440 High 35
2560x1440 Ultra 26
1920x1080 Low 84
1920x1080 Medium 68
1920x1080 High 53
1920x1080 Ultra 40

Palworld with Intel Core i9-14900K + Intel Arc B390, In-Depth Analysis

Palworld on the Intel Core i9-14900K and Intel Arc B390 combination delivers playable performance only at the lowest settings and resolutions, with the data indicating a severe GPU bottleneck that prevents the high-end CPU from ever reaching its potential. The measured frame rates show a system that struggles to maintain fluid gameplay, with the best result being 84 FPS at 1080p Low, but dropping to just 15 FPS at 4K Ultra. This pairing ranks in the bottom 12% of all tested combinations, underscoring a fundamental mismatch in capabilities.

Resolution Scaling

The performance drop from 1080p to 4K is dramatic and reveals a system almost entirely limited by the graphics processor. At High settings, the average frame rate falls from 53 FPS at 1920x1080 to 35 FPS at 2560x1440, a reduction of 34%, before collapsing to 19 FPS at 3840x2160, which is a 64% loss from the 1080p baseline. This scaling pattern is characteristic of a GPU that runs out of pixel-pushing capacity very quickly as resolution increases.

The Low settings preset tells a similar story, though with higher absolute numbers. The average FPS at 1080p Low is 84, dropping to 56 at 1440p (a 33% decrease) and then to 31 at 4K (a 63% decrease from 1080p). The consistency of these percentage drops across presets—roughly one-third lost at 1440p and two-thirds lost at 4K—indicates that the bottleneck remains constant regardless of graphical load. The Intel Arc B390, with its 7.680 TFLOPS of FP32 performance and 24 ROPs, simply cannot keep up with the pixel output required at higher resolutions.

For the Medium preset, where min and max FPS data is available, the trajectory is similar. At 1080p, the average is 68 FPS with a range of 58 to 79 FPS. At 1440p, the average drops to 45 FPS with a range of 38 to 52 FPS. At 4K, the average falls further to 25 FPS with a range of 21 to 29 FPS. The frame time consistency, as indicated by the narrower ranges at higher resolutions, suggests the GPU is hitting a hard performance ceiling rather than experiencing variable spikes. The 4K Ultra result of 15 FPS is effectively unplayable, reinforcing that this resolution is entirely out of reach for this combo.

Settings Recommendations

The data strongly suggests that players should prioritize the Low preset to achieve a viable experience, as it is the only configuration that consistently breaks into playable frame rate territory. At 1920x1080, Low settings yield an average of 84 FPS, which is the only measured result that comfortably exceeds standard 60 FPS targets. The jump from Low to Medium at 1080p costs 16 FPS (from 84 to 68), representing a 19% performance penalty for what is likely a modest visual improvement.

At 1440p, the situation becomes more constrained. Low settings produce an average of 56 FPS, which is borderline acceptable but will feel inconsistent. The Medium preset at 1440p drops to 45 FPS, which is below the threshold for smooth gameplay. High settings at 1440p yield 35 FPS, and Ultra drops to 26 FPS. Given these numbers, the only reasonable choice at 1440p is Low, accepting that the experience will be playable but not silky smooth.

The 4K resolution should be avoided entirely. Even at Low settings, the average FPS is 31, which is below the minimum threshold for acceptable action-game performance. The Medium preset at 4K averages 25 FPS, and High drops to 19 FPS. The data indicates that this combo is not viable for 4K gaming in Palworld under any settings. The recommendation is clear: use Low settings at 1080p for the best balance of playability and visual fidelity, or Low at 1440p if resolution is more important than frame rate stability.

CPU Role

The Intel Core i9-14900K is an extremely powerful processor that is entirely wasted in this configuration. With 24 cores and 32 threads, a boost clock of 6.00 GHz, and a substantial 36 MB of shared L3 cache, the CPU has ample resources to handle Palworld's simulation and AI workloads. The benchmark data for the CPU confirms its high-end status: it scores 39,399.5 in Cinebench R23 multi-core and 2,262.5 in single-core, placing it in the 95th percentile of all CPUs.

However, the measured FPS in Palworld shows no evidence of CPU limiting. The frame rates scale almost perfectly with resolution, which is the hallmark of a GPU-bound scenario. If the CPU were the bottleneck, we would expect to see similar frame rates across resolutions, as the processor would be unable to feed frames fast enough regardless of GPU load. Instead, we see the 4K High result (19 FPS) being less than half of the 1080p High result (53 FPS), proving that the GPU is the sole limiting factor.

The CPU's performance relative to its nearest rivals further contextualizes its capability. The data shows it is 0.3% behind the Intel Core i9-14900KF and 0.6% behind the Intel Core Ultra 9 290HX Plus in average benchmark score, while being 1.7% ahead of the AMD Ryzen AI Max+ 395. These negligible differences indicate that the i9-14900K is at the top of the performance hierarchy for processors. In Palworld specifically, the CPU's 6.00 GHz boost clock and high multi-threaded throughput (58,674 in Passmark multithread) ensure that it can handle even the most complex base-building or creature-taming scenarios without breaking a sweat, but the graphics card prevents these capabilities from translating into higher frame rates.

How This Combo Ranks

The combination of the Intel Core i9-14900K and Intel Arc B390 ranks 2607 out of 2944 tested combos in Palworld, placing it in the bottom 11.5% of all configurations. This ranking is a direct consequence of the GPU's severe performance deficit relative to the CPU. The i9-14900K is a top-tier processor, but the Arc B390 is an integrated-class graphics solution that ranks in the 9th percentile of all GPUs with an average benchmark score of just 1,482 in 3DMark Steel Nomad DX12.

The GPU's nearest rivals in the benchmark database are all extremely old or low-end parts: the NVIDIA GeForce GT 520MX (1.3% slower), the NVIDIA GeForce 800M (1.5% slower), the NVIDIA GeForce GT 625 OEM (2.5% slower), and the NVIDIA GeForce GT 710 (2.7% slower). This places the Arc B390 in the same performance class as decade-old entry-level discrete GPUs, which explains why the combo rank is so poor. The CPU's capabilities are effectively irrelevant to the final outcome because the GPU cannot render frames faster than roughly 84 FPS even at 1080p Low.

This rank of 2607 out of 2944 means that 337 tested combinations perform worse, but the vast majority of systems—over 88%—will deliver better Palworld performance. For context, the i9-14900K alone is a top-5% CPU, but pairing it with a bottom-10% GPU creates a system that is fundamentally unbalanced. The data suggests that any modern mid-range discrete GPU would provide a dramatically better experience, but the Arc B390's 80 W TDP and integrated form factor (IGP) limit it to the performance envelope of a laptop or entry-level desktop solution.

GPU Role

The Intel Arc B390 is the primary bottleneck in this system, and its specifications paint a clear picture of why performance is so limited. Based on the Xe3-LPG architecture with a 3 nm process, the GPU has 1,536 shading units, 48 TMUs, and only 24 ROPs. Its boost clock is 2,500 MHz, but the memory configuration is "System Shared," meaning it relies on shared system memory with bandwidth that is "System Dependent." This is a critical limitation for a game like Palworld, which requires constant texture streaming and asset loading.

The GPU's raw compute numbers are modest: 7.680 TFLOPS of FP32 performance and a pixel rate of 60.00 GPixel/s. The texture rate of 120.0 GTexel/s is also low for modern gaming. These figures explain why the card struggles so much at higher resolutions. At 4K, the GPU must fill over 8 million pixels per frame, and with only 24 ROPs, it simply cannot process the geometry and shading required for Palworld's world at acceptable speed. The 3DMark Steel Nomad DX12 score of 1,482 places it in the 9th percentile of all GPUs, confirming its position at the very bottom of the performance stack.

The GPU's nearest rivals—the GT 520MX, GeForce 800M, GT 625 OEM, and GT 710—are all products from a bygone era, and the Arc B390 only beats them by margins of 1.3% to 2.7%. This is not a competitive gaming GPU; it is an integrated graphics solution with a 3 nm process and a 2,500 MHz boost clock that cannot overcome its fundamental lack of memory bandwidth and ROP count. In Palworld, the data shows that even the Ultra preset at 1080p (40 FPS) is significantly slower than the Low preset (84 FPS), indicating that the GPU's shading units are overwhelmed by the higher graphical demands.

FAQ

Q: What is the best performance I can expect from this combo in Palworld?

A: The highest average frame rate measured is 84 FPS at 1920x1080 with Low settings. This is the only configuration that exceeds 60 FPS, making it the sole viable option for smooth gameplay.

Q: Can this system run Palworld at 4K resolution?

A: No. Even at Low settings, the 4K average is only 31 FPS, and it drops to 15 FPS at Ultra settings. The GPU's 24 ROPs and system-shared memory cannot handle the pixel workload at 3840x2160.

Q: How does the Intel Arc B390 compare to its closest GPU rivals?

A: The Arc B390 scores 1,482 in 3DMark Steel Nomad DX12, which is 1.3% higher than the NVIDIA GeForce GT 520MX, 1.5% higher than the GeForce 800M, 2.5% higher than the GT 625 OEM, and 2.7% higher than the GT 710.

Q: Is the Intel Core i9-14900K the reason for the low frame rates?

A: No. The CPU is in the 95th percentile of all processors with a Cinebench R23 multi-core score of 39,399.5. The frame rates scale with resolution, proving the GPU is the bottleneck, not the CPU.

Q: What settings should I use for the best experience?

A: The data indicates that Low settings at 1080p (84 FPS) or Low at 1440p (56 FPS) are the only playable options. Medium settings at 1080p drop to 68 FPS, while any preset at 4K is below 31 FPS.

Q: How does this combo rank among all tested systems?

A: It ranks 2607 out of 2944 tested combos in Palworld, placing it in the bottom 11.5% of all configurations. This is due to the GPU's low performance, as the CPU is a top-tier component.

Hardware Specifications

Intel Core i9-14900K

Cores / Threads 24 / 32
Base Clock 3200 MHz
Boost Clock 6000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i9-14900K + Intel Arc B390 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 31.0
3840x2160 Medium 25.0
3840x2160 High 19.0
3840x2160 Ultra 15.0
2560x1440 Low 56.0
2560x1440 Medium 45.0
2560x1440 High 35.0
2560x1440 Ultra 26.0
1920x1080 Low 84.0
1920x1080 Medium 68.0
1920x1080 High 53.0
1920x1080 Ultra 40.0

Palworld with ii9-14900K + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with Arc B390 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with ii9-14900K + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.