Palworld
This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 26 | 38 | 48 |
| 1440p QHD | 41 | 54 | 67 | 85 |
| 1080p Full HD | 58 | 79 | 104 | 126 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core i7-14700F + NVIDIA GeForce GTX 1070, In-Depth Analysis
Palworld presents a demanding workload that clearly separates CPU and GPU responsibilities. The Intel Core i7-14700F, with its 20 cores and 28 threads, provides substantial processing headroom, while the NVIDIA GeForce GTX 1070, an older Pascal-generation part, becomes the primary constraint in this pairing. The measured frame rates across resolutions and settings illustrate a system where the graphics card's capabilities dictate the playable envelope, with the processor rarely becoming the limiting factor. This analysis breaks down the benchmark data for this specific combination, focusing on what the numbers reveal about each component's role.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-14700F is a high-end desktop processor built on the Raptor Lake architecture. It operates with a base clock of 2.10 GHz and can boost up to 5.40 GHz, which is a significant range that allows for strong single-threaded performance when needed. The processor's benchmark scores confirm its capability: it achieves a Cinebench R23 multi-core score of 35443 and a single-core score of 5003, placing it in the 94th percentile of all CPUs. Its average benchmark score of 54097 is nearly identical to the AMD Ryzen 9 9900X, which scores 54450, a negligible delta of -0.6%. This indicates that the i7-14700F is a top-tier performer in general compute tasks.
In the context of Palworld, the high core count and thread count are beneficial for handling game logic, world simulation, and background tasks. However, the measured FPS data shows a clear trend: frame rates scale dramatically with resolution and graphics settings, which points to the GPU being the bottleneck. For instance, at 1920x1080 with Low settings, the system achieves 126.2 FPS, but this drops to 58.1 FPS at Ultra settings. If the CPU were the limiting factor, we would expect to see less variation in FPS across different graphics settings, as the CPU's workload would be more constant. The data suggests that even at 1080p Ultra, the GTX 1070 is struggling to keep up, while the i7-14700F likely has ample headroom to spare. The processor's high single-core performance, as evidenced by its Geekbench single-core score of 2711, ensures that it does not hold back the GPU in less demanding scenarios.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce GTX 1070 is a much older part, based on the Pascal architecture and released in 2016. It features 8 GB of GDDR5 memory on a 256-bit bus, providing a bandwidth of 256.3 GB/s. Its core clocks are set at 1506 MHz base and 1683 MHz boost. With 1920 shading units, it is a capable card for its generation, but its performance is dwarfed by modern standards. Its average benchmark score is 12331, which places it in the 51st percentile of all GPUs. Its nearest rival is the NVIDIA GeForce GTX 1650 SUPER, which scores 12504, a delta of -1.4%, indicating the GTX 1070 is slightly below that card's performance level.
The GPU's role in Palworld is clearly the dominant factor in determining final frame rates. The benchmark results show a steep performance cliff as settings increase. At 2560x1440, the average FPS drops from 84.6 on Low to 41.0 on Ultra. This pattern is consistent with a GPU that is running out of compute and memory bandwidth. The 8 GB VRAM is also a consideration; while it is sufficient for 1080p and 1440p at most settings, the jump to 3840x2160 on High or Ultra settings likely pushes the card to its limit, resulting in the low 25.9 FPS and 18.5 FPS averages, respectively. The GPU's DirectX 12 score in Passmark is 48, which is low, and its DirectX 11 score is 100, suggesting that the card is more comfortable with older APIs, which may affect its efficiency in a modern title like Palworld.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data provides a clear picture of the system's bottleneck. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 79.3 to 54.1, a reduction of approximately 32%. Moving further to 3840x2160 at High settings, the FPS drops to 25.9, which is another 52% reduction from the 1440p figure. This aggressive scaling with resolution is a hallmark of a GPU-limited scenario. The GPU is responsible for rendering more pixels, and its performance degrades accordingly.
This pattern is consistent across all settings. For example, at Low settings, the FPS drops from 126.2 at 1080p to 84.6 at 1440p, and then to 47.9 at 4K. The percentage drop from 1080p to 4K is roughly 62% at Low settings and 67% at High settings. This suggests that the GPU is the primary constraint at all resolution points. If the CPU were the bottleneck, we would expect the FPS to be more consistent at lower resolutions, with the GPU becoming the limit only at higher resolutions. The data shows the opposite: the FPS is never constant, and it scales almost linearly with the number of pixels, confirming that the GTX 1070 is the limiting component in this system. The i7-14700F is likely able to feed frames much faster than the GPU can render them, even at 1080p.
FAQ
Q: What is the average frame rate at 1920x1080 with Ultra settings?
A: The measured average FPS at 1920x1080 with Ultra settings is 58.1, which is playable but not high-refresh-rate territory.
Q: Is the CPU or GPU the main bottleneck in this system for Palworld?
A: The data indicates the GPU is the bottleneck. Frame rates drop significantly as resolution and settings increase, which is a classic sign of GPU limitation, while the CPU's benchmark scores are in the 94th percentile.
Q: How does the GTX 1070 compare to its nearest rival in benchmark scores?
A: The GTX 1070 has an average benchmark score of 12331. Its nearest rival, the NVIDIA GeForce GTX 1650 SUPER, has a score of 12504, making the GTX 1070 1.4% slower.
Q: What is the best resolution to use for a consistent 60 FPS experience?
A: At 2560x1440 with Medium settings, the average FPS is 66.8, which is above 60. At High settings, the average is 54.1, so Medium is the highest setting that consistently stays above 60 FPS at that resolution.
Q: What is the performance difference between Low and Ultra settings at 4K?
A: At 3840x2160, Low settings produce an average of 47.9 FPS, while Ultra settings produce an average of 18.5 FPS. This is a significant performance drop of over 60%.
Q: Does the i7-14700F's performance gap to its rivals affect the game's FPS?
A: No. The i7-14700F's average benchmark score of 54097 is only 0.6% lower than the AMD Ryzen 9 9900X. This small difference is unlikely to be a factor, as the GPU is the limiting component.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this hardware combination depend on the user's target resolution and frame rate preference. For a smooth 60 FPS experience at 1920x1080, the High preset is the best choice, as it delivers an average of 79.3 FPS, with Medium on 104.0 FPS. The Ultra preset at 58.1 FPS is still playable, but it is very close to the 60 FPS threshold and may dip below in demanding scenes.
At 2560x1440, the Medium preset is the recommended choice for a 60 FPS target, averaging 66.8 FPS. The High preset drops to 54.1 FPS, which is below the 60 FPS target but still acceptable for many players. The Low preset at 84.6 FPS is also an option for those who prioritize frame rate over visual fidelity. For 3840x2160, the data shows that only the Low preset (47.9 FPS) is close to a playable frame rate. The Medium preset (37.6 FPS) and High preset (25.9 FPS) are not ideal for a smooth experience, and Ultra (18.5 FPS) is not playable. Therefore, the best experience is to either play at 1080p with High or Medium settings, or at 1440p with Medium settings.
Measured FPS Breakdown
The following is the complete set of measured average FPS values for the Intel Core i7-14700F and NVIDIA GeForce GTX 1070 combination in Palworld.
1920x1080:
- Low: 126.2 FPS
- Medium: 104.0 FPS
- High: 79.3 FPS
- Ultra: 58.1 FPS
2560x1440:
- Low: 84.6 FPS
- Medium: 66.8 FPS
- High: 54.1 FPS
- Ultra: 41.0 FPS
3840x2160:
- Low: 47.9 FPS
- Medium: 37.6 FPS
- High: 25.9 FPS
- Ultra: 18.5 FPS
This data shows a consistent pattern of performance degradation as both resolution and settings increase. The system is clearly more capable at 1080p, where it can achieve high frame rates on all settings. At 1440p, it remains playable on Medium and Low settings. At 4K, the GTX 1070 is overwhelmed, and only the Low preset offers a marginally playable frame rate. The data confirms that this is a GPU-bound configuration, with the CPU providing ample performance for the tasks at hand. The benchmark results for this combo place it at rank 1444 out of 1718 combinations in this game, highlighting that while the CPU is a top performer, the older GPU holds back the overall experience.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce GTX 1070 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 47.9 |
| 3840x2160 | Medium | 37.6 |
| 3840x2160 | High | 25.9 |
| 3840x2160 | Ultra | 18.5 |
| 2560x1440 | Low | 84.6 |
| 2560x1440 | Medium | 66.8 |
| 2560x1440 | High | 54.1 |
| 2560x1440 | Ultra | 41.0 |
| 1920x1080 | Low | 126.2 |
| 1920x1080 | Medium | 104.0 |
| 1920x1080 | High | 79.3 |
| 1920x1080 | Ultra | 58.1 |
Palworld with GTX 1070 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with ii7-14700F + GTX 1070
Explore FPS benchmarks for other games using this same hardware combination.