Palworld
This combination delivers exceptional performance with an average of 188 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 66 | 87 | 114 | 140 |
| 1440p QHD | 119 | 157 | 205 | 252 |
| 1080p Full HD | 181 | 239 | 311 | 383 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5090 D represents a top-tier combination for Palworld, securing the number one position out of 2,944 tested combos in this database. This pairing leverages a 14-core, 20-thread Raptor Lake Refresh processor with a 3.50 GHz base and 5.30 GHz boost clock, alongside a Blackwell 2.0 GPU with 32 GB of GDDR7 memory and a 512-bit bus. The measured frame rates across resolutions and settings reveal a system that is overwhelmingly GPU-bound at higher presets, yet still capable of delivering exceptional performance even at 4K Ultra. The data indicates that this combo is not merely fast but is positioned at the very apex of tested configurations for this specific game, with a combo rank of 1 out of 2,944. This analysis will break down the measured FPS, the roles of the CPU and GPU, and provide actionable settings recommendations based solely on the provided fact pack.
FAQ
Q: What is the overall ranking of this Intel Core i5-14600KF + RTX 5090 D combination in Palworld?
A: This specific combo is ranked number 1 out of 2,944 tested combinations for Palworld, making it the top-performing setup in the database for this game.
Q: How much VRAM does the RTX 5090 D have, and what is its memory bandwidth?
A: The RTX 5090 D features 32 GB of GDDR7 memory on a 512-bit bus, providing a memory bandwidth of 1.79 TB/s. This large memory pool and high bandwidth are crucial for handling high-resolution textures and complex scenes in Palworld.
Q: What are the clock speeds of the Intel Core i5-14600KF?
A: The processor has a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It also features 14 cores and 20 threads, with a 24 MB shared L3 cache.
Q: What is the difference in average FPS between 1080p Low and 4K Ultra settings?
A: The measured data shows an average of 383 FPS at 1920x1080 with Low settings, while 4K Ultra (3840x2160) yields an average of 66 FPS. This represents a significant performance drop of 317 FPS when moving from the lightest to the heaviest configuration.
Q: Is the RTX 5090 D's performance closer to the AMD Radeon RX 6850M XT or the NVIDIA Tesla P100 PCIe 12 GB?
A: According to the average benchmark scores, the RTX 5090 D is 1.6% ahead of the AMD Radeon RX 6850M XT and 2.1% ahead of the NVIDIA Tesla P100 PCIe 12 GB. It is also 2.4% ahead of the NVIDIA Tesla P100 PCIe 16 GB.
Q: What is the average FPS range for Medium settings across all tested resolutions?
A: At 1920x1080 Medium, the average FPS is 311. At 2560x1440 Medium, it drops to 205, and at 3840x2160 Medium, it is 114. These figures show a consistent scaling pattern tied to resolution.
How This Combo Ranks
The Intel Core i5-14600KF and NVIDIA GeForce RTX 5090 D combination achieves a rank of 1 out of 2,944 tested combos in Palworld. This is the highest possible ranking, indicating that this specific pairing outperforms every other CPU and GPU combination in the database for this particular title. The percentile data reinforces this dominance; the CPU itself is in the 90th percentile versus all CPUs, and the GPU is in the 92nd percentile versus all GPUs. While these individual percentiles are high, the combined result in Palworld suggests a synergy that propels the duo to the absolute top.
The GPU's average benchmark score of 77,712 places it slightly above the AMD Radeon RX 6850M XT (78,940, a 1.6% deficit for the NVIDIA card) and ahead of the NVIDIA Tesla P100 PCIe 12 GB (79,396, a 2.1% deficit). The CPU's average score of 49,394 is nearly identical to that of the AMD Ryzen 9 7900 (49,228, a 0.3% delta) and the AMD Ryzen 7 PRO 5755G (49,196, a 0.4% delta). This data suggests that neither component is dramatically outclassing its immediate rivals in synthetic benchmarks, yet the combined in-game result is decisive. The ranking implies that the i5-14600KF's high single-thread performance and the RTX 5090 D's massive memory bandwidth and compute power are particularly well-suited to Palworld's engine, resulting in a frame rate advantage that other high-scoring parts cannot match. This is not a case of a single component carrying the system; it is a demonstration of a balanced, top-tier pairing.
GPU Role
The NVIDIA GeForce RTX 5090 D is the primary driver of frame rates in Palworld, especially at higher resolutions and graphical presets. Its architecture, Blackwell 2.0, is built on a 5 nm process from TSMC and features a substantial 92,200 million transistors on a 750 mm² die. The GPU operates at a base clock of 2017 MHz and a boost clock of 2407 MHz, with memory running at 1750 MHz (28 Gbps effective). The memory subsystem is a defining feature: 32 GB of GDDR7 on a 512-bit bus yields a bandwidth of 1.79 TB/s. This immense bandwidth is critical for streaming the game world and textures, preventing bottlenecks that could otherwise limit performance.
The GPU's role is clearly demonstrated in the measured FPS data. At 3840x2160, the difference between Low and Ultra settings is stark: 140 FPS versus 66 FPS, a 74 FPS drop. This indicates that at 4K, the GPU's compute and shading capabilities are the limiting factor, as increasing the workload through higher settings directly reduces frame rate. The 32 GB VRAM pool also ensures that even at Ultra settings and 4K resolution, there is no risk of running out of video memory, allowing for the full utilisation of the GPU's 21,760 shading units and 176 ROPs. The GPU's pixel rate of 423.6 GPixel/s and texture rate of 1,636.8 GTexel/s further support its ability to handle the demands of high-resolution rendering. In synthetic tests, the GPU scores 44,065 in Passmark G3D and 104.8 TFLOPS of FP32 compute, positioning it as a top-tier performer. Its nearest rivals in average score, such as the AMD Radeon RX 6850M XT and NVIDIA Tesla P100 variants, are all within a 2.4% delta, but in Palworld, the RTX 5090 D's specific feature set appears to give it a decisive edge.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of performance across three resolutions and four settings levels. At 1920x1080, the combo delivers exceptional results. With Low settings, the average FPS is 383, which is extraordinarily high and indicates that the CPU is the primary bottleneck at this resolution. Moving to Medium settings, the average drops to 311 FPS, with a minimum of 264 and a maximum of 357. High settings yield 239 FPS, and Ultra settings still produce an impressive 181 FPS. The scaling from Low to Ultra at 1080p shows a 202 FPS drop, but even the minimum figures at Medium are above 264 FPS, suggesting a very playable experience at any setting.
At 2560x1440, the performance remains robust. Low settings average 252 FPS, Medium settings average 205 FPS (with a min of 174 and max of 235), High settings average 157 FPS, and Ultra settings drop to 119 FPS. The transition from 1080p to 1440p results in a performance cost of roughly 34% at Low settings (383 to 252 FPS) and 34% at Ultra settings (181 to 119 FPS). This consistent percentage drop indicates that the GPU is becoming more of a limiting factor, but the CPU still has enough headroom to keep frame rates high. The minimum FPS at 1440p Medium is 174, which is well above the threshold for a smooth experience on most displays.
At 3840x2160, the GPU's workload becomes the dominant constraint. Low settings average 140 FPS, Medium settings average 114 FPS (with a min of 96 and max of 131), High settings average 87 FPS, and Ultra settings drop to 66 FPS. The gap between Low and Ultra at 4K is 74 FPS, which is a smaller absolute difference than at 1080p but represents a 53% reduction in performance. The minimum FPS at 4K Medium is 96, which is still playable, but the 66 FPS average at Ultra is the only configuration that approaches the lower boundary of high-refresh-rate gaming. The data shows a clear trend: the higher the resolution, the more the GPU becomes the bottleneck, and the more significant the impact of graphical settings.
Settings Recommendations
Based on the measured FPS, the optimal settings depend on the user's resolution and refresh rate target. For 1920x1080, Ultra settings provide an average of 181 FPS, which is more than sufficient for even the fastest 144Hz or 240Hz monitors. The data shows that at this resolution, the CPU and GPU have enough headroom to run the game at maximum quality without compromising frame rate. Therefore, for 1080p users, the recommendation is to select Ultra settings for the best visual fidelity, as the performance cost is minimal relative to the frame rate on offer. The 311 FPS average at Medium is excessive for most displays, making Ultra a sensible choice.
For 2560x1440, Ultra settings average 119 FPS, which is still excellent for a high-refresh-rate 1440p monitor. However, if a user has a 165Hz or 240Hz display, they might consider High settings, which average 157 FPS, to better utilise the monitor's capabilities. The difference between High and Ultra at 1440p is 38 FPS, and the visual difference is often less noticeable at this resolution. The data suggests that High settings offer the best balance of visual quality and performance for 1440p, providing an average of 157 FPS with a minimum that is likely above 120 FPS, though the exact minimum is not listed. Medium settings are not necessary unless the user prioritises hitting extremely high frame rates above all else.
For 3840x2160, the situation is more nuanced. Ultra settings average 66 FPS, which is playable but may feel less smooth on a 120Hz or 144Hz 4K display. High settings average 87 FPS, offering a significant improvement over Ultra. Medium settings average 114 FPS, which is a substantial jump and provides a very smooth experience on most 4K displays. The data shows that at 4K, the GPU is the limiting factor, and dropping from Ultra to High yields a 24% performance increase (66 to 87 FPS), while dropping to Medium yields a 73% increase (66 to 114 FPS). For a 60Hz 4K display, Ultra is a viable option, but for higher refresh rates, High or Medium is recommended. The recommendation for 4K is to start with High settings, as it provides a 87 FPS average, which is a good balance for a 4K high-refresh experience. If more performance is needed, Medium is an excellent fallback.
CPU Role
The Intel Core i5-14600KF plays a crucial role in ensuring high frame rates, particularly at lower resolutions where the GPU is not the bottleneck. This processor, based on the Raptor Lake architecture, has 14 cores and 20 threads, a specification that provides ample multi-threading capability for modern games. Its base clock of 3.50 GHz and boost clock of 5.30 GHz contribute to strong single-thread performance, which is often the most important factor in gaming. The CPU's cache hierarchy, with 80 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3, helps reduce memory latency and improve data throughput.
The CPU's influence is most evident at 1920x1080. At this resolution, the average FPS with Low settings is 383, a figure that is far higher than what the GPU can achieve at 4K. This indicates that the CPU is capable of feeding the GPU at a very rapid rate, and the GPU is not the primary constraint at 1080p. The CPU's performance in synthetic benchmarks supports this; it scores 4,594 in Cinebench R23 single-core and 32,544 in multi-core, demonstrating strong processing power. Its Passmark single-thread score of 4,273 and multithread score of 38,697 further confirm its capability. The CPU's nearest rivals, such as the AMD Ryzen 9 7900, have nearly identical average benchmark scores (49,228 vs. 49,394), but in Palworld, the i5-14600KF's specific combination of high clock speeds and cache likely provides an advantage in game logic and physics calculations.
As resolution increases, the CPU's role diminishes relative to the GPU, but it still ensures that frame rates do not drop due to processing bottlenecks. At 4K Ultra, the average FPS is 66, which is primarily limited by the GPU's rendering workload. However, the CPU's ability to maintain high minimum frame rates, as seen in the 4K Medium data (min 96 FPS), suggests it is preventing stutters and frame drops. The CPU's 125W TDP and support for DDR4 and DDR5 memory, with a dual-channel memory bus, allow for flexible system configuration. The data indicates that the i5-14600KF is a powerful partner for the RTX 5090 D, ensuring that the combo's top ranking is not solely due to the GPU.
Resolution Scaling
The measured FPS data reveals a clear pattern of resolution scaling. Moving from 1920x1080 to 2560x1440, the average FPS drops by approximately 34% across all settings. For example, at High settings, the FPS goes from 239 to 157, a 34.3% reduction. At Ultra settings, it goes from 181 to 119, a 34.3% reduction. This consistent scaling suggests that at 1080p, the system is partially limited by the CPU, and as the resolution increases, the GPU begins to take on more of the workload, but the scaling is not yet fully GPU-bound.
Moving from 2560x1440 to 3840x2160, the drop is more pronounced. At High settings, FPS goes from 157 to 87, a 44.6% reduction. At Ultra settings, it goes from 119 to 66, a 44.5% reduction. This steeper drop indicates that at 4K, the GPU has become the dominant limiting factor. The pixel count increases by 2.25 times from 1440p to 4K, and the frame rate scaling reflects the GPU's finite processing capacity. The data shows that the system is not purely GPU-bound at 1080p, as the 34% drop from 1080p to 1440p is less than the 44% drop from 1440p to 4K.
This scaling behaviour has important implications. At 1080p, the CPU is likely the primary bottleneck, as the GPU has significant headroom to render more pixels. At 1440p, the system is balanced, with both components contributing to performance. At 4K, the GPU is clearly the limiting factor, and the CPU's role is reduced to keeping up with the GPU's demands. The fact that the drop from 1080p to 1440p is a smaller percentage than the drop from 1440p to 4K suggests that the CPU's performance is sufficient to support the GPU up to a point, after which the GPU's raw rendering power takes over. The minimum FPS data, where available, also shows this trend; at 1440p Medium, the minimum is 174 FPS, while at 4K Medium, it is 96 FPS. This indicates that the system maintains good frame pacing even under heavy load, but the absolute performance is ultimately capped by the GPU at higher resolutions. The conclusion is that this combo is extremely powerful at all resolutions, but users targeting 4K should be prepared to adjust settings to achieve their desired frame rate, as the GPU is the final arbiter of performance at that resolution.
Hardware Specifications
Intel Core i5-14600KF
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 D in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 140.0 |
| 3840x2160 | Medium | 114.0 |
| 3840x2160 | High | 87.0 |
| 3840x2160 | Ultra | 66.0 |
| 2560x1440 | Low | 252.0 |
| 2560x1440 | Medium | 205.0 |
| 2560x1440 | High | 157.0 |
| 2560x1440 | Ultra | 119.0 |
| 1920x1080 | Low | 383.0 |
| 1920x1080 | Medium | 311.0 |
| 1920x1080 | High | 239.0 |
| 1920x1080 | Ultra | 181.0 |
Palworld with ii5-14600KF + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 5090 D + Other CPUs
See how Palworld performs with the same GPU but different processors.
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