Palworld

Palworld

AVERAGE FPS
94
good

This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 44 57 70
1440p QHD 59 78 102 126
1080p Full HD 90 119 155 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 70
3840x2160 Medium 57
3840x2160 High 44
3840x2160 Ultra 33
2560x1440 Low 126
2560x1440 Medium 102
2560x1440 High 78
2560x1440 Ultra 59
1920x1080 Low 191
1920x1080 Medium 155
1920x1080 High 119
1920x1080 Ultra 90

Palworld with Intel Core i5-13400F + AMD Radeon RX 6750 XT, In-Depth Analysis

Palworld pairs the Intel Core i5-13400F with the AMD Radeon RX 6750 XT in a configuration that lands mid-pack among tested combos, ranking 1701 out of 3711 for this survival title. The CPU, a 10-core, 16-thread Raptor Lake-S part with a 2.50 GHz base and 4.60 GHz boost clock, sits at the 77th percentile among all processors, while the GPU, a RDNA 2.0 Navi 22 chip with 12 GB of GDDR6 memory on a 192-bit bus, holds the 71st percentile among all graphics cards. Measured frame rates across three resolutions and four quality presets reveal a system that can comfortably handle 1080p and 1440p gaming but struggles to maintain smooth performance at 4K Ultra. The data shows a clear pattern: at lower resolutions, the GPU becomes the primary bottleneck, while at 4K, both components work near their limits, producing playable but not exceptional results.

FAQ

Q: What is the average FPS at 1080p with High settings?

A: The measured average frame rate at 1920x1080 with High settings is 119 FPS. This is the second-highest preset at this resolution, trailing the Low preset’s 191 FPS but significantly ahead of Ultra’s 90 FPS.

Q: How does the RX 6750 XT compare to its closest rival in synthetic benchmarks?

A: The Radeon RX 6750 XT has an average benchmark score of 26011, which places it 1.1% ahead of the NVIDIA GeForce RTX 3080 Ti Mobile (score 25740) and 0.5% ahead of the AMD Radeon R9 M395X (score 25891). Its percentile ranking of 71 indicates it outperforms roughly seven out of ten GPUs in the database.

Q: What is the best 1440p preset for maintaining frame rates above 60 FPS?

A: According to the measured data, the Medium preset at 2560x1440 delivers an average of 102 FPS with a minimum of 87 FPS and maximum of 117 FPS. The High preset also exceeds 60 FPS with an average of 78 FPS, while Ultra drops to 59 FPS on average.

Q: Does the CPU bottleneck the GPU at 1080p Low?

A: At 1920x1080 with Low settings, the system reaches 191 FPS average. Given that the Core i5-13400F scores 7314 in the 3DMark 16-thread test and 960 in the single-thread test, the CPU’s throughput is sufficient to feed the GPU at this frame rate, but the 191 FPS ceiling suggests the GPU is still the limiting factor rather than the processor.

Q: How much VRAM does the RX 6750 XT have, and does it affect 4K performance?

A: The RX 6750 XT features 12 GB of GDDR6 memory with a 432.0 GB/s bandwidth. At 3840x2160 Medium, the average FPS is 57 with a minimum of 48, while at Ultra it drops to 33 FPS. The 12 GB capacity is adequate for this game’s requirements at 4K, as the frame rate decline aligns more with the GPU’s compute throughput than memory limitations.

Q: What is the combo’s overall rank in Palworld?

A: This specific CPU-GPU combination ranks 1701 out of 3711 tested combos for Palworld. This places it in the middle of the distribution, indicating that while it is not a top-tier pairing, it outperforms a substantial portion of alternatives, particularly at lower resolutions.

GPU Role

The AMD Radeon RX 6750 XT is the primary driver of visual performance in Palworld, and its specifications directly explain the frame rates observed across different settings. The GPU operates with a base clock of 2150 MHz, a game clock of 2495 MHz, and a boost clock of 2600 MHz, which allows it to scale performance under load. With 2560 shading units, 160 texture mapping units, and 64 raster operation units, the card processes geometry and pixels efficiently, though its 40 ray tracing cores are less relevant for this title’s rendering workload. The memory subsystem provides 12 GB of GDDR6 across a 192-bit bus, yielding 432.0 GB/s of bandwidth—sufficient for 1080p and 1440p but increasingly strained at 4K where higher resolution textures demand more data movement.

The GPU’s compute capabilities are reflected in its FP32 throughput of 13.31 TFLOPS, which translates to the pixel rate of 166.4 GPixel/s and texture rate of 416.0 GTexel/s. These figures determine how quickly the card can fill the screen and apply textures, directly impacting Palworld’s open-world environments filled with creatures and structures. At 1080p Low, the card achieves 191 FPS average, demonstrating that its raw fill rate is more than adequate for low-complexity scenes. However, at 4K Ultra, the average drops to 33 FPS, a 83% reduction from the 1080p Low result, which highlights the GPU’s inability to sustain high frame rates when pixel count quadruples and settings increase the shading workload. The measured data shows a consistent relationship: each step from Low to Medium to High to Ultra at any resolution reduces average FPS by roughly 20-30%, with the gap widening at higher resolutions. This pattern confirms that the GPU’s memory bandwidth and compute units are the limiting factors in Palworld, not the CPU, especially when comparing the 4K Medium result of 57 FPS to the 1440p Ultra result of 59 FPS—the similar performance suggests the GPU is hitting a compute ceiling rather than a memory constraint.

Resolution Scaling

The measured FPS data reveals how Palworld scales across 1080p, 1440p, and 4K, with each resolution increase placing additional strain on the GPU. At 1920x1080, the system delivers 191 FPS on Low, 155 FPS on Medium, 119 FPS on High, and 90 FPS on Ultra. Moving to 2560x1440, those numbers drop to 126, 102, 78, and 59 respectively, representing reductions of approximately 34% from 1080p at each preset level. At 3840x2160, the averages fall to 70, 57, 44, and 33, which is a further 44-45% decline from 1440p. This scaling behavior indicates that the GPU is the dominant bottleneck: as resolution increases, the number of pixels the RX 6750 XT must process grows, and its 432.0 GB/s bandwidth and 13.31 TFLOPS of compute become insufficient to maintain frame rates.

The transition from 1080p to 1440p shows a less severe drop than from 1440p to 4K, which aligns with the GPU’s memory architecture. The 192-bit bus and 12 GB buffer can handle the moderate increase in pixel count at 1440p, but 4K’s 8.3 million pixels (versus 3.7 million at 1440p) overwhelm the card’s throughput. The 4K Medium result of 57 FPS with a minimum of 48 FPS is notable because it is only 2 FPS lower than the 1440p Ultra result of 59 FPS, suggesting that at these settings, the GPU is operating at a similar performance plateau regardless of resolution—likely due to the game’s engine characteristics rather than a pure pixel-fill limitation. At 1080p, the CPU’s role becomes more apparent: the 191 FPS Low result approaches the frame rate ceiling where the Core i5-13400F’s single-thread score of 960 in 3DMark begins to limit frame generation, though the GPU still has headroom. The data shows that for this combo, 1440p High (78 FPS) provides the best balance of visual quality and performance, while 4K is only viable on Low (70 FPS) or Medium (57 FPS) presets.

Measured FPS Breakdown

The measured frame rates for Palworld with the Intel Core i5-13400F and AMD Radeon RX 6750 XT are as follows, organized by resolution and preset:

1920x1080 (1080p):

  • Low: Average 191 FPS
  • Medium: Average 155 FPS, minimum 132 FPS, maximum 178 FPS
  • High: Average 119 FPS
  • Ultra: Average 90 FPS

2560x1440 (1440p):

  • Low: Average 126 FPS
  • Medium: Average 102 FPS, minimum 87 FPS, maximum 117 FPS
  • High: Average 78 FPS
  • Ultra: Average 59 FPS

3840x2160 (4K):

  • Low: Average 70 FPS
  • Medium: Average 57 FPS, minimum 48 FPS, maximum 65 FPS
  • High: Average 44 FPS
  • Ultra: Average 33 FPS

At 1080p, the system provides a highly playable experience across all presets. The Low preset’s 191 FPS is nearly double the High preset’s 119 FPS, while Ultra still maintains 90 FPS, which is above the 60 FPS threshold for smooth gameplay. The Medium preset’s minimum of 132 FPS ensures no noticeable stuttering even in demanding scenes. Moving to 1440p, the Low preset’s 126 FPS remains excellent, and Medium’s 102 FPS with a minimum of 87 FPS is still very smooth. High drops to 78 FPS, which is acceptable, but Ultra falls to 59 FPS—just below the 60 FPS target, indicating that players seeking consistent 60+ FPS should avoid Ultra at this resolution.

At 4K, the limitations of the RX 6750 XT become pronounced. Low delivers 70 FPS, which is playable, but Medium’s 57 FPS average with a 48 FPS minimum introduces occasional dips below smoothness thresholds. High at 44 FPS and Ultra at 33 FPS are not recommended for competitive or fast-paced gameplay, as the frame pacing would be inconsistent. The data shows a linear progression: at each resolution, the difference between Low and Ultra is roughly 100 FPS at 1080p (191 to 90), 67 FPS at 1440p (126 to 59), and 37 FPS at 4K (70 to 33). This narrowing gap at higher resolutions indicates that the GPU is increasingly saturated, leaving less headroom for settings changes to affect performance. The measured rows also reveal that the Medium preset consistently provides the best minimum frame rates relative to average, as evidenced by the 1440p Medium minimum of 87 FPS versus the High and Ultra averages of 78 and 59 FPS, making it the most stable choice when frame drops are a concern.

CPU Role

The Intel Core i5-13400F serves as the central processing unit in this Palworld configuration, and its specifications provide insight into how it supports the GPU. With 10 cores and 16 threads, the processor leverages a hybrid architecture—likely a combination of performance and efficiency cores—to handle both single-threaded game logic and background tasks. The base clock of 2.50 GHz and boost clock of 4.60 GHz allow it to scale frequency based on workload, while the 20 MB of shared L3 cache and 1.25 MB per-core L2 cache reduce memory latency for frequently accessed data. The CPU’s benchmark results indicate strong multi-threaded performance: Cinebench R23 multicore score of 22604, Geekbench multicore of 11068, and Passmark multithread of 25032. Single-thread performance is also respectable, with Cinebench R23 single-core at 3191 and 3DMark single-thread at 960, which is crucial for games like Palworld that rely heavily on a primary thread for entity updates and physics.

In Palworld, the CPU’s role is most evident at lower resolutions where the GPU is not the limiting factor. At 1080p Low, the system achieves 191 FPS, which approaches the practical ceiling for this CPU-GPU pair. The 3DMark 16-thread score of 7314 and max-thread score of 7307 show that the processor can sustain high throughput across all cores, but the single-thread score of 960 suggests that individual core performance may cap frame rates in CPU-bound scenarios. Compared to its nearest rivals, the Core i5-13400F’s average benchmark score of 25292 is virtually identical to the AMD Ryzen 9 6900HS (25284, 0% delta) and the AMD Ryzen 7 6800H (25201, 0.4% ahead), while being 0.3% behind the Intel Core 5 120 (25362) and AMD Ryzen 5 5600X3D (25365). This places the CPU in a performance tier where it neither bottlenecks nor exceeds the GPU’s capabilities in Palworld.

The data shows that at 1440p and 4K, the CPU’s influence diminishes as the GPU becomes the primary constraint. For instance, the 4K Low result of 70 FPS is identical to the 1440p High result of 78 FPS, suggesting that the CPU is not limiting frame rates at these settings—the GPU’s pixel throughput is the deciding factor. However, at 1080p Ultra, the 90 FPS average is only 20 FPS lower than High (119 FPS), which indicates that the CPU still has headroom to feed the GPU even at higher settings. The Passmark physics score of 1437 and floating point math score of 60539 further confirm that the processor can handle Palworld’s physics calculations and procedural world generation without causing frame drops. The CPU’s 65 W TDP and 10 nm process node also contribute to stable performance without thermal throttling, which is important for sustained gaming sessions.

Settings Recommendations

Based on the measured FPS data, the optimal settings for Palworld with this hardware depend on the user’s resolution and performance priorities. For 1080p displays, the High preset at 119 FPS average is the best recommendation for most players, as it delivers well above the 60 FPS target while maintaining solid visual fidelity. The Ultra preset’s 90 FPS is also playable, but the 24% performance penalty over High may not justify the marginal visual improvements. Players seeking maximum frame rates for competitive play can use the Low preset’s 191 FPS, but the Medium preset’s 155 FPS with a minimum of 132 FPS offers a better balance of smoothness and quality, as the minimum frame rate is higher than High’s average.

At 1440p, the Medium preset is the clear winner. Its 102 FPS average and 87 FPS minimum ensure consistent smoothness, while the High preset’s 78 FPS average is acceptable but may dip below 60 FPS in heavy scenes. The Ultra preset’s 59 FPS average is borderline, and since it falls just short of the 60 FPS threshold, it is not recommended for players who prioritize fluidity. The Low preset at 126 FPS is viable for those who prefer maximum responsiveness, but Medium provides a significantly better visual experience with only a 19% frame rate reduction. For 4K, the Low preset’s 70 FPS is the only option that consistently exceeds 60 FPS, making it the recommended choice for 4K gaming. The Medium preset’s 57 FPS average with a 48 FPS minimum may be tolerable for slower-paced exploration, but the frequent dips below 50 FPS could cause noticeable stuttering. High (44 FPS) and Ultra (33 FPS) are not recommended, as they fail to provide a smooth experience.

The data suggests that the Medium preset offers the best overall experience at 1080p and 1440p because it provides the highest minimum frame rates relative to its average, as seen in the 155 FPS average with 132 FPS minimum at 1080p and the 102 FPS average with 87 FPS minimum at 1440p. This stability is preferable to the High preset, which has no recorded minimum but likely exhibits larger frame-time variance. For 4K, players should accept the Low preset’s visual compromises to maintain playability, or consider reducing resolution to 1440p Medium for a superior experience. The GPU’s 12 GB VRAM is sufficient for all presets, so memory capacity is not a limiting factor in choosing settings. Ultimately, the measured rows indicate that this combo is best suited for 1080p and 1440p gaming, with 4K limited to low-quality presets for acceptable performance.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + AMD Radeon RX 6750 XT in Palworld

Resolution Settings Avg FPS
3840x2160 Low 70.0
3840x2160 Medium 57.0
3840x2160 High 44.0
3840x2160 Ultra 33.0
2560x1440 Low 126.0
2560x1440 Medium 102.0
2560x1440 High 78.0
2560x1440 Ultra 59.0
1920x1080 Low 191.0
1920x1080 Medium 155.0
1920x1080 High 119.0
1920x1080 Ultra 90.0

Palworld with ii5-13400F + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RX 6750 XT + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with ii5-13400F + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.