Palworld

Palworld

AVERAGE FPS
40
playable

This combination offers playable performance with an average of 40 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 24 30
1440p QHD 25 33 43 53
1080p Full HD 38 51 66 81

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 24
3840x2160 High 18
3840x2160 Ultra 14
2560x1440 Low 53
2560x1440 Medium 43
2560x1440 High 33
2560x1440 Ultra 25
1920x1080 Low 81
1920x1080 Medium 66
1920x1080 High 51
1920x1080 Ultra 38

Palworld with Intel Core i3-12100F + AMD Radeon RX 580, In-Depth Analysis

The Intel Core i3-12100F paired with the AMD Radeon RX 580 delivers a playable but constrained experience in Palworld, firmly positioning this combo in the lower percentile of tested configurations. At 1080p, the combination manages a respectable 81 FPS on Low settings, but the frame rate collapses to 38 FPS on Ultra, revealing a GPU that is heavily taxed by the game’s higher fidelity options. The data indicates this is a 1080p-oriented setup; moving to 1440p or 4K results in sub-60 FPS averages across all settings, making higher resolutions impractical for smooth gameplay.

FAQ

Q: What is the best resolution to play Palworld with this hardware?

A: Based on the measured FPS data, 1920x1080 is the only viable resolution for a consistently smooth experience. At 1080p, the average frame rates range from 81 FPS on Low to 38 FPS on Ultra, while 1440p dips to a 53 FPS average on Low and 4K drops to just 30 FPS on Low.

Q: How does the RX 580 perform at 4K resolution in this game?

A: The data shows the GPU is not suited for 4K gaming in Palworld. The highest average FPS at 3840x2160 is 30 FPS on Low settings, which drops to 18 FPS on High and a mere 14 FPS on Ultra, indicating a severe performance bottleneck at this resolution.

Q: Is the Core i3-12100F a bottleneck for the RX 580 in Palworld?

A: Benchmark results suggest the CPU is not the primary limiting factor at higher resolutions. The frame rate drops significantly from 1080p to 4K (e.g., 51 to 18 FPS on High), which is characteristic of a GPU-bound scenario. The CPU’s 4 cores and 8 threads provide sufficient processing power to keep up with the GPU's output.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: The difference is substantial. At 1920x1080, the average frame rate on Low settings is 81 FPS, which is more than double the 38 FPS average achieved on Ultra settings. This indicates that graphical settings have a massive impact on performance with this combo.

Q: How does this combo rank among all tested hardware combinations for Palworld?

A: The combo sits at rank 3382 out of 3711 tested combinations. This places it in the bottom percentile of systems, indicating that it is a lower-tier configuration for this specific game.

Q: Does the RX 580 have enough VRAM for Palworld?

A: The GPU features 8 GB of GDDR5 memory. While this is a reasonable amount, the performance data, particularly the low frame rates at 4K, suggests that memory bandwidth and the GPU's overall compute power are more significant constraints than raw VRAM capacity in this title.

GPU Role

The AMD Radeon RX 580 is the central component driving Palworld’s visuals, and its architecture and memory configuration are directly reflected in the measured performance. The GPU operates with a base clock of 1257 MHz and a boost clock of 1340 MHz, utilizing a 256-bit memory bus with 8 GB of GDDR5 memory running at 2000 MHz, providing a bandwidth of 256.0 GB/s. This configuration yields a peak FP32 performance of 6.175 TFLOPS, which is modest by modern standards and explains the frame rates observed.

The benchmark results indicate that the RX 580’s compute capabilities are the primary determinant of performance. For instance, the GPU scores 8813 in Passmark's G3D benchmark and 12928 in its average benchmark score, placing it in the 53rd percentile of all GPUs. Its nearest rivals, such as the NVIDIA GeForce GTX 1660 SUPER with a score of 12986, show a negligible delta of -0.4%, meaning the RX 580 is essentially on par with that card in synthetic tests. However, in Palworld, the GPU’s 32 ROPs and 2304 shading units struggle to maintain high frame rates when the game’s settings demand more pixel throughput.

The VRAM capacity of 8 GB is sufficient for the game’s textures at most settings, but the performance cliff between 1080p and 4K suggests that the GPU's fillrate and memory bandwidth are exhausted as resolution increases. The data shows a clear correlation: at 1080p High, the combo achieves 51 FPS, but at 4K High, it falls to 18 FPS. This is a 65% reduction in performance, which is far more pronounced than what a CPU bottleneck would produce, confirming that the RX 580 is the limiting factor.

Resolution Scaling

The measured FPS data reveals a stark and predictable scaling pattern as resolution increases, highlighting the GPU as the primary bottleneck. At 1920x1080, the combo is capable of delivering playable frame rates, with averages ranging from 38 FPS on Ultra to 81 FPS on Low. However, moving to 2560x1440 causes a significant drop, with the High setting average falling from 51 to 33 FPS, a 35% reduction. At 4K (3840x2160), the performance becomes largely unplayable, with the High setting average plummeting to 18 FPS.

This scaling behavior is a classic indicator of a GPU-bound workload. The CPU’s performance, as measured by its benchmarks, does not change with resolution, yet the frame rates do. For example, the Core i3-12100F’s Cinebench R23 multi-core score of 11860 demonstrates sufficient processing power to feed the GPU at lower resolutions. If the CPU were the limiting factor, the frame rates would remain relatively flat across resolutions. Instead, the drastic drop from 81 FPS at 1080p Low to 30 FPS at 4K Low shows that the RX 580’s rendering pipeline is saturated.

The data also shows that the performance gap between settings widens at higher resolutions. At 1080p, the difference between Low and Ultra is 43 FPS (81 vs 38). At 1440p, this gap narrows to 28 FPS (53 vs 25), and at 4K, it narrows further to 16 FPS (30 vs 14). This compression suggests that at higher resolutions, the GPU is so overwhelmed that even lowering settings cannot fully compensate for the increased pixel count, as the raw fillrate becomes the limiting factor.

Measured FPS Breakdown

The measured FPS data provides a comprehensive look at how this combo performs across different resolutions and settings. At 1920x1080, the system shows its best performance. On Low settings, it achieves an average of 81 FPS, which is smooth for most gameplay. Medium settings yield a 66 FPS average, with a minimum of 56 FPS and a maximum of 76 FPS, indicating a stable experience. High settings drop to a 51 FPS average, which is still playable but begins to show strain. Ultra settings result in a 38 FPS average, which is noticeably less fluid.

At 2560x1440, the performance takes a significant hit. The Low setting average is 53 FPS, which is playable, but the Medium setting average drops to 43 FPS, with a minimum of 37 FPS and a maximum of 50 FPS. High settings only manage a 33 FPS average, and Ultra falls to 25 FPS. These numbers indicate that 1440p is only suitable for lower graphical presets if a 60 FPS target is desired.

At 3840x2160, the combo is clearly out of its depth. The Low setting average is just 30 FPS, which is below the threshold for smooth gameplay. Medium settings yield a 24 FPS average, with a minimum of 20 FPS and a maximum of 28 FPS. High settings drop to 18 FPS, and Ultra settings are nearly unplayable at 14 FPS. The data shows that 4K resolution is not a viable option for this hardware in Palworld, as even the lowest settings cannot maintain a stable 30 FPS.

How This Combo Ranks

In the database for Palworld, this specific combination of the Intel Core i3-12100F and AMD Radeon RX 580 ranks at 3382 out of 3711 tested combos. This ranking places it in the bottom 9% of all systems tested, indicating that it is a low-performance configuration for this game. The ranking is a direct reflection of the measured FPS data, which shows the combo struggles to maintain high frame rates at mainstream resolutions.

The combo’s rank is consistent with the individual performance of its components. The CPU has a percentile rank of 68 against all CPUs, meaning it outperforms most processors in synthetic benchmarks. However, the GPU has a percentile rank of only 53, and its average benchmark score of 12928 is close to the 12940 score of the NVIDIA GeForce RTX 3050 Ti Mobile, a mobile part. This suggests that while the CPU is a capable mid-range part, the GPU is a lower-tier component that drags down the overall gaming performance.

The rank also contextualizes the experience. Being ranked at 3382 out of 3711 means that a vast majority of other hardware combinations will deliver higher frame rates in Palworld. For players using this combo, the data suggests that they will need to compromise on resolution or settings to achieve a playable experience, as the hardware is not designed for high-fidelity or high-resolution gaming in this title.

CPU Role

The Intel Core i3-12100F plays a supporting yet crucial role in this combo, providing enough processing power to avoid becoming a major bottleneck at lower resolutions. This CPU features 4 cores and 8 threads, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. Its architecture, Alder Lake, is built on a 10 nm process and includes 12 MB of shared L3 cache. In synthetic benchmarks, it scores 11860 in Cinebench R23 multi-core and 1674 in single-core, placing it in the 68th percentile of all CPUs.

In Palworld, the CPU’s role is to handle game logic, physics, and draw calls. The data suggests that at 1080p, the CPU is capable of keeping up with the GPU. For example, at 1080p Low, the combo achieves 81 FPS, which is a high frame rate that requires the CPU to process a significant number of frames per second. However, as the resolution increases, the frame rate drops, indicating that the GPU, not the CPU, is the limiting factor. The CPU’s 8 threads are sufficient for the game’s workload, as evidenced by the fact that the frame rate scales down with resolution rather than remaining flat.

The comparison with its nearest rivals further contextualizes its performance. The Core i3-12100F has an average benchmark score of 13494, which is nearly identical to the Intel Core 3 N355’s score of 13492. It is also 0.3% faster than the Intel Core i5-9500. This indicates that in pure CPU performance, the i3-12100F is a solid mid-range option. However, in gaming, its 4 cores may limit performance in CPU-intensive titles, though not in Palworld based on the resolution scaling data. The CPU provides a stable foundation, but the overall gaming experience is dictated by the RX 580’s graphical capabilities.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + AMD Radeon RX 580 in Palworld

Resolution Settings Avg FPS
3840x2160 Low 30.0
3840x2160 Medium 24.0
3840x2160 High 18.0
3840x2160 Ultra 14.0
2560x1440 Low 53.0
2560x1440 Medium 43.0
2560x1440 High 33.0
2560x1440 Ultra 25.0
1920x1080 Low 81.0
1920x1080 Medium 66.0
1920x1080 High 51.0
1920x1080 Ultra 38.0

Palworld with ii3-12100F + Other GPUs

See how Palworld performs with the same CPU but different graphics cards.

Palworld with RX 580 + Other CPUs

See how Palworld performs with the same GPU but different processors.

Other Games with ii3-12100F + RX 580

Explore FPS benchmarks for other games using this same hardware combination.