Palworld
This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 37 | 48 | 54 |
| 1440p QHD | 48 | 62 | 81 | 99 |
| 1080p Full HD | 72 | 93 | 121 | 151 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis
Palworld on the AMD Ryzen 9 5950X and NVIDIA GeForce RTX 2060 SUPER combo produces a wide performance spread across resolutions and settings, with the data showing a system that is clearly capable of high refresh rates at 1080p but becomes heavily constrained as the resolution climbs. The measured frames per second (FPS) reveal a predictable scaling pattern, but the magnitude of the drops between settings at 4K highlights where the hardware limits truly lie.
Resolution Scaling
The transition from 1920x1080 to 2560x1440 and then to 3840x2160 yields a steep performance penalty across all quality presets. At High settings, the average FPS drops from 93.3 at 1080p to 61.6 at 1440p, a reduction of 31.7 FPS, and then further down to 36.5 at 4K. This represents a cumulative loss of 56.8 FPS from the baseline, indicating that the scaling is not linear but accelerates as pixel count increases. The jump from 1440p to 4K alone costs 25.1 FPS, which is nearly as much as the entire 1080p to 1440p transition.
This pattern strongly suggests that the RTX 2060 SUPER is the limiting component at higher resolutions. The GPU's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth, while adequate for 1080p, are taxed heavily by the 4K pixel workload. The data for Low settings reinforces this: 151 FPS at 1080p drops to 98.7 at 1440p and then to 54.3 at 4K. The percentage drop from 1080p to 4K at Low is 64%, which is slightly less severe than the 61% drop at High, but the absolute numbers show that even the lowest quality settings cannot escape the GPU's resolution ceiling.
The most telling indicator is the Ultra preset. At 1080p, the system manages 71.5 FPS, which is playable. However, at 1440p, it falls to 47.6 FPS, and at 4K, it collapses to 27.8 FPS. This Ultra preset likely engages additional effects that stress the GPU's shading units (2176) and texture units (136), making the resolution scaling even more punishing. The data shows that 4K Ultra is effectively unplayable, while 1440p Ultra sits right at the edge of acceptable smoothness. The bottleneck is unambiguously the GPU, as the CPU's 16 cores and 32 threads are far more than Palworld requires at these frame rates.
CPU Role
The AMD Ryzen 9 5950X is a 16-core, 32-thread processor based on the Zen 3 architecture, with a base clock of 3.40 GHz and a boost clock of 4.90 GHz. Its benchmark results are exceptionally strong, notably a Cinebench R23 multicore score of 38607 and a single-core score of 5450. The processor also achieves a Passmark multithread score of 45424 and a single-thread score of 3470. These figures place the 5950X in the 93rd percentile of all CPUs, with an average benchmark score of 49062.
In the context of Palworld, the CPU's role is primarily to feed the GPU with draw calls and physics calculations. The data shows that even at 1080p Low, where the GPU is least stressed, the system reaches 151 FPS. This is a clear indication that the CPU is not a bottleneck at lower resolutions. The 3DMark scores support this: the 16-thread score of 10810 and the max-thread score of 11597 show that the processor has ample headroom for multithreaded workloads. The single-thread score of 944 in 3DMark is also respectable, ensuring that the game's primary simulation thread is well served.
Compared to its nearest rivals, the 5950X sits within a tight range. It trails the Intel Core i5-14600K by just 0.2% in average score (49166 vs 49062) and the Intel Core i5-14600KF by 0.6% (49367). It actually outperforms the Intel Xeon Gold 5318H by 0.7% (48698) and the AMD EPYC 4345P by 1.1% (49595). This indicates that for Palworld, the CPU's 64 MB of L3 cache and 7 nm process node are more than sufficient to avoid constraining the RTX 2060 SUPER. The data suggests that any performance differences between resolutions are driven by the GPU, not the processor.
GPU Role
The NVIDIA GeForce RTX 2060 SUPER is a Turing-architecture GPU with a base clock of 1470 MHz and a boost clock of 1650 MHz. It features 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The GPU's compute capabilities include 2176 shading units, 136 texture mapping units, and 64 raster output units, along with 34 ray tracing cores and 272 tensor cores. Its FP32 performance is rated at 7.181 TFLOPS.
The GPU's benchmark scores are more modest than the CPU's, with a Passmark G3D score of 16462 and a 3DMark Steel Nomad DX12 score of 2011. It ranks in the 63rd percentile of all GPUs, with an average benchmark score of 19774. The nearest rivals show that the RTX 2060 SUPER is only slightly ahead of much older hardware: it outperforms the NVIDIA GeForce GTX TITAN by 0.3% (19706) and the NVIDIA GeForce RTX 2070 by 0.5% (19680). This tight grouping suggests that the 2060 SUPER is positioned at the lower end of the RTX 20-series performance spectrum.
In Palworld, the GPU's role is decisive. The measured FPS at 4K Ultra (27.8 FPS) and 4K High (36.5 FPS) are well below 60 FPS, indicating that the 8 GB VRAM buffer and the 448.0 GB/s bandwidth are insufficient for the demands of 4K with high-quality textures. The GPU's 1650 MHz boost clock is not enough to compensate for the sheer pixel count. At 1080p, however, the GPU performs admirably, with 120.7 FPS at Medium and 93.3 FPS at High, showing that the 2060 SUPER is a capable 1080p card. The 4K results are simply beyond its design envelope, as evidenced by the steep drop from 54.3 FPS at Low to 27.8 FPS at Ultra.
Measured FPS Breakdown
The data provides a complete matrix of average FPS across three resolutions and four quality settings.
At 1920x1080, the system delivers 151 FPS on Low, 120.7 FPS on Medium, 93.3 FPS on High, and 71.5 FPS on Ultra. The spread from Low to Ultra is 79.5 FPS, showing that Palworld responds strongly to settings changes at this resolution. All presets exceed 60 FPS, with even Ultra remaining fluid.
At 2560x1440, the numbers drop significantly: 98.7 FPS on Low, 81.2 FPS on Medium, 61.6 FPS on High, and 47.6 FPS on Ultra. The Low preset stays above 90 FPS, but High is barely above 60 FPS, and Ultra falls below the smoothness threshold. The spread from Low to Ultra is 51.1 FPS, a narrower gap than at 1080p, indicating that the GPU is beginning to saturate.
At 3840x2160, the performance is severely limited: 54.3 FPS on Low, 47.5 FPS on Medium, 36.5 FPS on High, and 27.8 FPS on Ultra. Only the Low preset approaches playable frame rates, and even that is below 60 FPS. The spread from Low to Ultra is 26.5 FPS, which is the smallest of the three resolutions, confirming that the GPU is the binding constraint. The data shows that 4K gaming with this combo requires significant settings compromises, and even then, the experience will not be smooth.
FAQ
Q: Can the RTX 2060 SUPER handle Palworld at 4K?
A: No, not with playable frame rates. The data shows 36.5 FPS at 4K High and 27.8 FPS at 4K Ultra, both well below the 60 FPS target. Even 4K Low only achieves 54.3 FPS.
Q: What is the best resolution for this hardware combo?
A: 1920x1080 is the clear sweet spot. All settings at 1080p exceed 60 FPS, with Low reaching 151 FPS and Ultra hitting 71.5 FPS. 1440p is playable on Low (98.7 FPS) and Medium (81.2 FPS), but High (61.6 FPS) is borderline.
Q: Is the Ryzen 9 5950X a bottleneck for the RTX 2060 SUPER?
A: The data indicates no. At 1080p Low, the system reaches 151 FPS, which suggests the CPU has ample headroom. The 5950X's 3DMark 16-thread score of 10810 and single-thread score of 944 indicate strong performance that does not limit the GPU.
Q: How does the 5950X compare to its nearest rivals in CPU benchmarks?
A: The 5950X scores 49062 on average, which is 0.2% lower than the Intel Core i5-14600K (49166) and 0.6% lower than the i5-14600KF (49367). It is 0.7% higher than the Intel Xeon Gold 5318H (48698) and 1.1% higher than the AMD EPYC 4345P (49595).
Q: What is the difference between High and Ultra settings at 1080p?
A: High yields 93.3 FPS, while Ultra yields 71.5 FPS. That is a 21.8 FPS difference, or roughly 23% lower performance for the Ultra preset. The visual gain may not justify the frame rate loss.
Q: Does the GPU's 8 GB VRAM limit performance in Palworld?
A: The evidence suggests yes at higher resolutions. The steep drop from 1440p (61.6 FPS on High) to 4K (36.5 FPS on High) indicates that the 8 GB GDDR6 buffer and 448.0 GB/s bandwidth are insufficient for 4K textures, causing a significant performance penalty.
Settings Recommendations
Based on the measured FPS data, the best experience for this hardware combo is at 1920x1080 with the High preset, delivering 93.3 FPS. This provides a smooth frame rate while retaining visual quality. The Ultra preset at 1080p is also viable at 71.5 FPS, but the 21.8 FPS penalty over High suggests that High is the more balanced choice for maintaining a high refresh rate.
For users with 1440p monitors, the Medium preset at 81.2 FPS is the recommended setting, as it stays comfortably above 60 FPS. The High preset at 61.6 FPS is playable but leaves little headroom for demanding scenes. The Low preset at 98.7 FPS is an option for competitive play, but Medium offers a better visual-to-performance ratio.
At 3840x2160, the data shows that no preset delivers a satisfactory experience. The Low preset at 54.3 FPS is the only option that approaches playability, but it falls short of 60 FPS. The Medium preset at 47.5 FPS and High at 36.5 FPS are not recommended. Users with 4K displays should consider lowering the resolution to 1440p or accepting the Low preset with reduced visual fidelity. The overall recommendation is to prioritize 1080p High for the best balance, as it delivers nearly double the frame rate of 4K High while maintaining a clear visual upgrade over Low settings.
Hardware Specifications
AMD Ryzen 9 5950X
NVIDIA GeForce RTX 2060 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 2060 SUPER in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 54.3 |
| 3840x2160 | Medium | 47.5 |
| 3840x2160 | High | 36.5 |
| 3840x2160 | Ultra | 27.8 |
| 2560x1440 | Low | 98.7 |
| 2560x1440 | Medium | 81.2 |
| 2560x1440 | High | 61.6 |
| 2560x1440 | Ultra | 47.6 |
| 1920x1080 | Low | 151.0 |
| 1920x1080 | Medium | 120.7 |
| 1920x1080 | High | 93.3 |
| 1920x1080 | Ultra | 71.5 |
Palworld with Ryzen 9 5950X + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 2060 SUPER + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + RTX 2060 SUPER
Explore FPS benchmarks for other games using this same hardware combination.