Palworld
This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 34 | 45 | 57 |
| 1440p QHD | 47 | 61 | 84 | 102 |
| 1080p Full HD | 73 | 95 | 123 | 151 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 5 8400F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
Palworld, a survival title released in early 2024, presents a demanding open-world workload that scales significantly with both resolution and graphical presets. The measured data for the AMD Ryzen 5 8400F paired with the NVIDIA GeForce RTX 3060 Ti reveals a configuration that is capable of smooth gameplay at mainstream resolutions but is clearly constrained at higher fidelity targets. The benchmark results indicate a system that excels at 1080p, remains playable at 1440p with settings adjustments, and struggles to maintain fluid frame rates at 4K Ultra.
Settings Recommendations
The optimal preset for this combination depends heavily on the target resolution. At 1920x1080, the data shows that even the Ultra preset achieves an average of 72.8 FPS, which is above the standard 60 FPS threshold. However, the Medium preset delivers a substantial performance uplift, averaging 122.7 FPS, which represents a 68% improvement over Ultra. For competitive or high-refresh-rate play at 1080p, the Low preset pushes the average to 150.7 FPS, but the Medium preset offers the best balance between visual quality and performance headroom, making it the recommended choice for most users.
Moving to 2560x1440, the performance curve becomes more critical. The High preset averages 61 FPS, placing it right at the edge of smooth gameplay. The Medium preset provides a more comfortable margin, averaging 83.9 FPS, which is 38% higher than High. Given that the Low preset at this resolution reaches 101.8 FPS, the Medium setting is again the sweet spot, offering a significant visual upgrade over Low while maintaining a frame rate that is well above the playability threshold. The Ultra preset at 1440p drops to 47.1 FPS, which is below the ideal range for fast-paced action.
At 3840x2160, the situation changes dramatically. All presets fail to reach the 60 FPS target. The Low preset achieves the highest average at 56.5 FPS, which is borderline playable but not ideal. The High preset drops to 34.3 FPS, and Ultra falls to 25.2 FPS. For 4K gaming, the data suggests that the Low preset is the only viable option, and even then, users may need to accept a compromise on smoothness. The benchmark results indicate that this hardware combination is not well-suited for 4K Ultra settings, and users should prioritize resolution scaling or settings reduction to achieve a better experience.
How This Combo Ranks
Within the comprehensive database of tested hardware combinations, this pairing of the Ryzen 5 8400F and RTX 3060 Ti holds a specific position. The data places this combo at rank 1215 out of 1718 tested combinations in Palworld. This ranking, which falls in the 71st percentile, indicates that while the configuration is functional, it sits below the median performance tier for this particular game. The rank reflects that a majority of tested combos deliver higher average frame rates, suggesting that this pairing is more of a mid-range solution.
The CPU’s overall performance percentile is 82, meaning it outperforms 82% of all tested processors in general benchmarks. Its nearest rival, the AMD Ryzen 7 2700X, has a nearly identical average benchmark score, with a deltaPct of 0. This indicates that the Ryzen 5 8400F provides computational performance on par with that older, higher-core-count processor. The GPU, on the other hand, has a percentile of 69, which is lower than the CPU, suggesting that the graphics card is the more limiting factor in this equation. The RTX 3060 Ti’s nearest rival, the AMD Radeon RX 6700M, shows a deltaPct of -0.2, indicating a negligible performance difference.
The discrepancy between the CPU’s high percentile and the combo’s lower rank in Palworld suggests that the game’s workload is heavily dependent on the graphics card. The data points to a scenario where the CPU has ample headroom, but the GPU cannot fully utilize it at higher settings and resolutions. This is a classic sign of a GPU-bound scenario, where the frame rate is dictated by the graphics card’s rendering capabilities.
GPU Role
The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture and features 8 GB of GDDR6 memory on a 256-bit bus, providing a memory bandwidth of 448.0 GB/s. The card operates at a base clock of 1410 MHz and a boost clock of 1665 MHz. These specifications are crucial for understanding its performance in Palworld, which appears to be sensitive to both memory throughput and raw compute power.
The benchmark results show a clear pattern of performance degradation as settings increase, which aligns with the GPU’s role as the primary bottleneck. At 1080p Low, the GPU averages 150.7 FPS, but this drops to 95.4 FPS at High, a 37% reduction. This scaling is typical of a GPU that is being pushed harder by increased shading, texture detail, and draw distances. The 8 GB VRAM capacity is a potential concern for the Ultra preset at 4K, but the measured data shows that even at 1440p Ultra, the frame rate falls to 47.1 FPS, suggesting that compute limitations, rather than memory capacity alone, are the primary constraint.
The GPU’s average benchmark score is 25120, placing it in the 69th percentile of all GPUs. Its performance is nearly identical to the AMD Radeon RX 6700M, with a deltaPct of -0.2. This indicates that the RTX 3060 Ti is a solid mid-range performer, but it lacks the raw power to drive a demanding title like Palworld at maximum settings on high-resolution displays. The data consistently shows that the GPU is the limiting component, as reducing settings yields disproportionately large frame rate gains.
Measured FPS Breakdown
The measured FPS data provides a detailed view of the system’s performance across all resolution and preset combinations. At 1920x1080, the average frame rates are as follows: Low at 150.7 FPS, Medium at 122.7 FPS, High at 95.4 FPS, and Ultra at 72.8 FPS. This shows a smooth, predictable curve where each preset step down from Ultra yields approximately a 25-30% increase in performance. The jump from High to Medium is 29%, and from Medium to Low is 23%, indicating that the GPU is being progressively relieved of workload.
At 2560x1440, the averages are: Low at 101.8 FPS, Medium at 83.9 FPS, High at 61 FPS, and Ultra at 47.1 FPS. The relative performance deltas are similar, but the absolute numbers are lower. The High preset at 1440p, at 61 FPS, is equivalent to the Ultra preset at 1080p, at 72.8 FPS, in terms of frame rate. This demonstrates the significant cost of increasing resolution.
At 3840x2160, the averages are: Low at 56.5 FPS, Medium at 44.7 FPS, High at 34.3 FPS, and Ultra at 25.2 FPS. None of these are ideal for smooth gameplay. The Low preset is the only one that approaches playability, but it still falls short of the 60 FPS target. The gap between Low and Medium at 4K is 21%, which is smaller than the gap at 1440p, suggesting that the GPU is becoming increasingly saturated at this resolution.
Resolution Scaling
The transition from 1080p to 4K reveals a stark performance drop that underscores the GPU-bound nature of this configuration. At the High preset, the average FPS drops from 95.4 at 1080p to 61 at 1440p, a 36% reduction. Moving from 1440p to 4K High, the frame rate falls from 61 to 34.3 FPS, a 44% reduction. This indicates that the performance cost of each resolution step is not linear; the jump to 4K is particularly punishing.
For the Low preset, the scaling is similar but with higher absolute values. The frame rate goes from 150.7 at 1080p to 101.8 at 1440p (a 32% drop), and then to 56.5 at 4K (a 45% drop). The data suggests that the GPU is the limiting component across all settings, as the frame rate scales almost inversely with the number of pixels being rendered. If the CPU were the bottleneck, we would expect to see less variation across resolutions, particularly at lower settings where the GPU has less work to do.
The fact that the performance drop from 1440p to 4K is consistently around 44-45% for both High and Low presets confirms that the RTX 3060 Ti is the primary constraint. The Ryzen 5 8400F, with its 6 cores and 12 threads, provides sufficient processing power, as evidenced by its high benchmark percentile. However, the GPU’s 16.20 TFLOPS of FP32 compute and 8 GB of VRAM are simply not enough to maintain high frame rates at 4K in Palworld. The benchmark results clearly identify the graphics card as the limiting factor, with the CPU having significant headroom to spare.
Hardware Specifications
AMD Ryzen 5 8400F
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 8400F + NVIDIA GeForce RTX 3060 Ti in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 56.5 |
| 3840x2160 | Medium | 44.7 |
| 3840x2160 | High | 34.3 |
| 3840x2160 | Ultra | 25.2 |
| 2560x1440 | Low | 101.8 |
| 2560x1440 | Medium | 83.9 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 47.1 |
| 1920x1080 | Low | 150.7 |
| 1920x1080 | Medium | 122.7 |
| 1920x1080 | High | 95.4 |
| 1920x1080 | Ultra | 72.8 |
Palworld with Ryzen 5 8400F + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 3060 Ti + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with Ryzen 5 8400F + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.