Doom

Doom

AVERAGE FPS
126
excellent

This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 61 72 83
1440p QHD 92 113 133 153
1080p Full HD 142 174 206 236

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 83
3840x2160 Medium 72
3840x2160 High 61
3840x2160 Ultra 50
2560x1440 Low 153
2560x1440 Medium 133
2560x1440 High 113
2560x1440 Ultra 92
1920x1080 Low 236
1920x1080 Medium 206
1920x1080 High 174
1920x1080 Ultra 142

Doom with AMD Ryzen 5 8400F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

# Doom on AMD Ryzen 5 8400F + NVIDIA GeForce RTX 3060 Ti

The AMD Ryzen 5 8400F paired with the NVIDIA GeForce RTX 3060 Ti delivers a robust Doom experience across all tested resolutions, with the combination ranking 1839th out of 3712 tested combos in this title. The data set covers three resolutions (1920x1080, 2560x1440, 3840x2160) across four quality presets (Low, Medium, High, Ultra), revealing how this mid-range pairing scales under the 2016 FPS classic. The RTX 3060 Ti, built on the Ampere architecture with a GA104 chip, carries the graphical load while the 8400F's six Zen 4 cores provide the computational backbone.

Resolution Scaling

The measured FPS data shows a clear and consistent scaling pattern as resolution increases, with the RTX 3060 Ti becoming the dominant factor at higher pixel counts. At 1920x1080 with Low settings, the system achieves 236 FPS average, while the same settings at 2560x1440 drop to 153 FPS, a reduction of roughly 35%. Moving further to 3840x2160 at Low settings yields 83 FPS, which is approximately 46% lower than the 1440p result and 65% lower than the 1080p figure. This steep decline from 1080p to 4K indicates that the GPU is being pushed progressively harder as pixel count quadruples.

The Medium preset tells a similar story: 206 FPS at 1080p, 133 FPS at 1440p, and 72 FPS at 4K. The percentage drops between successive resolutions are 35% (1080p to 1440p) and 46% (1440p to 4K), mirroring the Low preset's pattern. High settings show 174 FPS at 1080p, 113 FPS at 1440p, and 61 FPS at 4K, with drops of 35% and 46% respectively. Ultra settings follow the same trajectory: 142 FPS at 1080p, 92 FPS at 1440p, and 50 FPS at 4K, representing 35% and 46% declines.

The consistency of these percentage drops across all four presets strongly suggests that the scaling bottleneck is purely resolution-driven, not settings-driven. The RTX 3060 Ti's 8 GB of GDDR6 memory on a 256-bit bus with 448.0 GB/s bandwidth appears sufficient at 1080p and 1440p, but the 4K results—particularly the 50 FPS at Ultra—indicate the card is near its practical limit at that resolution. The fact that 4K Low (83 FPS) barely exceeds 1440p Ultra (92 FPS) further confirms that pixel throughput, not memory capacity, is the limiting factor at 4K.

GPU Role

The NVIDIA GeForce RTX 3060 Ti features a base clock of 1410 MHz and a boost clock of 1665 MHz, with memory running at 1750 MHz (14 Gbps effective). Its 4864 shading units, 152 texture mapping units, and 80 ROPs deliver a pixel rate of 133.2 GPixel/s and a texture rate of 253.1 GTexel/s. The card's 16.20 TFLOPS FP32 performance and matching 16.20 TFLOPS FP16 (1:1) provide ample compute for Doom's id Tech 6 engine, which was designed to scale well across GPU generations.

The GPU's 8 GB VRAM capacity is noteworthy in the context of Doom's measured results. At 1080p Ultra, the card manages 142 FPS, and at 1440p Ultra it still holds 92 FPS, suggesting VRAM is not yet a constraint at these settings. However, the 4K Ultra result of 50 FPS, while playable, shows the card's limits. The 4K Medium figure of 72 FPS with a minimum of 61 FPS and maximum of 83 FPS indicates that even mid-range settings at 4K push the card's bandwidth capabilities.

The RTX 3060 Ti's position among its peers is defined by its average benchmark score of 16129 and its 59th percentile ranking among all GPUs. Its nearest rivals include the AMD Radeon RX 9060 (score 16014, 0.7% higher), the AMD Radeon Pro 5600M (score 16351, 1.4% lower), the AMD Radeon RX 5700 XT (score 16361, 1.4% lower), and the AMD Radeon R9 370X (score 15862, 1.7% higher). These close margins show the 3060 Ti sits in a tightly contested performance band, though in Doom specifically, its 8 GB frame buffer and Ampere architecture prove well-suited to the game's optimization.

How This Combo Ranks

This specific combination of the AMD Ryzen 5 8400F and NVIDIA GeForce RTX 3060 Ti ranks 1839th out of 3712 tested combos in Doom, placing it in the 50th percentile of all pairings tested. This mid-pack position reflects the balance between the CPU's 77th percentile score among all processors and the GPU's 59th percentile standing. The CPU's average benchmark score of 25005, with a 3DMark max-threads score of 6165 and single-thread score of 951, provides sufficient headroom for the GPU in most scenarios.

The ranking suggests that while neither component is a top-tier performer, their combination produces a competent Doom experience. The CPU's nearest rivals—the AMD Ryzen 5 7500F (score 24964, 0.2% higher), Intel Core i7-11850H (score 24935, 0.3% higher), Intel Core i7-13620H (score 24911, 0.4% higher), and AMD EPYC 9474F (score 25103, 0.4% lower)—all sit within 0.4% of each other, indicating that the 8400F's computational output is highly competitive within its class. This near-parity among rivals means the GPU becomes the differentiator in gaming scenarios.

The combo's mid-pack ranking in Doom specifically, rather than higher, likely reflects the game's ability to run well on a wide range of hardware. With 3712 combos tested, the 1839th position places this pairing squarely in the middle, which aligns with the measured FPS showing strong 1080p performance but diminishing returns at 4K. The data suggests that for users targeting 1080p or 1440p gaming, this combo outperforms its overall ranking might suggest, while 4K enthusiasts would find better options higher in the list.

Measured FPS Breakdown

At 1920x1080, the full preset range was captured. Low settings produce 236 FPS average, Medium settings yield 206 FPS (with a minimum of 175 FPS and maximum of 237 FPS), High settings deliver 174 FPS, and Ultra settings achieve 142 FPS. The spread from Low to Ultra is 94 FPS, representing a 40% performance penalty for maxing out quality settings.

At 2560x1440, the numbers scale down proportionally. Low settings hit 153 FPS, Medium averages 133 FPS (minimum 113 FPS, maximum 153 FPS), High reaches 113 FPS, and Ultra drops to 92 FPS. The Low-to-Ultra spread narrows to 61 FPS, a 40% penalty identical to the 1080p ratio, reinforcing the resolution-scaling analysis.

At 3840x2160, the card's limits become apparent. Low settings manage 83 FPS, Medium averages 72 FPS (minimum 61 FPS, maximum 83 FPS), High produces 61 FPS, and Ultra falls to 50 FPS. The 33 FPS difference between Low and Ultra at 4K represents the same 40% penalty observed at both lower resolutions, demonstrating that Doom's preset scaling is consistent regardless of resolution.

The minimum and maximum figures, available only for Medium settings across all three resolutions, show tight variance: at 1080p the range is 175-237 FPS, at 1440p it is 113-153 FPS, and at 4K it is 61-83 FPS. This consistency in frame pacing, with ranges of approximately 30% around the average, indicates stable performance without significant stuttering or frame-time spikes.

Settings Recommendations

For 1920x1080 displays, the Ultra preset at 142 FPS is the clear choice. The 40% performance drop from Low to Ultra is imperceptible when starting from 236 FPS, and the visual fidelity gains from maxed settings are substantial. Even the minimum frame rate on Medium (175 FPS) is well above the 144 Hz refresh rate common at this resolution, so users with high-refresh monitors can safely enable Ultra without sacrificing smoothness.

At 2560x1440, High settings at 113 FPS represent the optimal balance. Ultra at 92 FPS is still playable and may appeal to users prioritizing image quality, but High's 21 FPS advantage over Ultra provides better headroom for demanding scenes. Low at 153 FPS and Medium at 133 FPS offer higher frame rates but with diminishing visual returns relative to High.

At 3840x2160, the decision hinges on refresh rate priorities. Medium at 72 FPS is the recommended starting point, as it maintains frame rates above 60 FPS while offering better quality than Low's 83 FPS (which, despite higher average, lacks the visual polish of Medium). High at 61 FPS sits right at the 60 FPS threshold and is viable for users with 60 Hz displays. Ultra at 50 FPS should be avoided unless visual fidelity is paramount and the user accepts sub-60 FPS gameplay. The 4K Medium minimum of 61 FPS and maximum of 83 FPS confirms that this setting provides the most consistent experience at that resolution.

FAQ

Q: What is the best resolution for this combo in Doom?

A: Based on the measured data, 2560x1440 provides the best balance, with High settings achieving 113 FPS and even Ultra maintaining 92 FPS. At 1080p, all presets exceed 142 FPS, while 4K tops out at 83 FPS on Low settings.

Q: How much performance is lost when moving from 1080p to 4K?

A: Across all four presets, the drop from 1920x1080 to 3840x2160 is approximately 65%. For example, Low settings go from 236 FPS at 1080p to 83 FPS at 4K, and Ultra goes from 142 FPS to 50 FPS.

Q: Does the RTX 3060 Ti's 8 GB VRAM limit Doom at 4K?

A: The data does not show VRAM as an explicit constraint. The 4K results (50-83 FPS depending on preset) suggest the GPU's compute and bandwidth limits are reached first, though the 8 GB capacity on a 256-bit bus contributes to the overall performance ceiling.

Q: How does this combo rank among all tested systems?

A: This pairing ranks 1839th out of 3712 tested combos in Doom, placing it in the middle of the distribution. The CPU's 77th percentile and GPU's 59th percentile performance scores contextualize this mid-pack ranking.

Q: What frame rates can I expect at 1440p with Medium settings?

A: The measured data shows 133 FPS average at 2560x1440 with Medium settings, with a minimum of 113 FPS and maximum of 153 FPS, indicating consistent performance suitable for high-refresh-rate monitors.

Q: Is the Ryzen 5 8400F a bottleneck for the RTX 3060 Ti in this game?

A: The CPU's 3DMark single-thread score of 951 and max-threads score of 6165, paired with its 77th percentile ranking, suggest sufficient headroom. The consistent 40% performance penalty across all resolutions indicates the GPU is the primary limiting factor, not the CPU.

CPU Role

The AMD Ryzen 5 8400F brings six cores and twelve threads to this pairing, built on the Zen 4 architecture with a 4 nm process from TSMC. Its base clock of 4.20 GHz and boost clock of 4.70 GHz, combined with a 65 W TDP, deliver strong single-thread performance as evidenced by the 3DMark single-thread score of 951 and the Cinebench R23 single-core score of 2943. The CPU's 16 MB shared L3 cache and 1 MB L2 cache per core provide ample data locality for game workloads.

In Doom specifically, the CPU's multi-threaded capabilities come into play during complex scenes with numerous enemies and physics interactions. The 3DMark 8-thread score of 5275 and 16-thread score of 6091 demonstrate scaling across cores, while the PassMark multi-thread score of 24389 confirms the processor handles multi-threaded workloads effectively. The Cinebench R20 multi-core score of 8757 and R15 multi-core score of 2101 further corroborate this.

The CPU's nearest rivals—the AMD Ryzen 5 7500F (0.2% higher average score), Intel Core i7-11850H (0.3% higher), Intel Core i7-13620H (0.4% higher), and AMD EPYC 9474F (0.4% lower)—all perform within a tight band, meaning the 8400F's gaming performance is representative of its class. The PassMark physics score of 1332 and floating-point math score of 46217 indicate solid computational throughput for game logic and physics calculations.

Given that the measured FPS data shows consistent 40% penalties between presets regardless of resolution, the CPU maintains adequate frame delivery even at 1080p Low where 236 FPS demands high per-frame processing rates. The 8400F's 77th percentile ranking among all CPUs, with an average benchmark score of 25005, positions it as a capable mid-range processor that does not meaningfully constrain the RTX 3060 Ti in this title. The system's overall performance in Doom is therefore dictated primarily by GPU capabilities, with the CPU providing reliable support across all tested configurations.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + NVIDIA GeForce RTX 3060 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 83.0
3840x2160 Medium 72.0
3840x2160 High 61.0
3840x2160 Ultra 50.0
2560x1440 Low 153.0
2560x1440 Medium 133.0
2560x1440 High 113.0
2560x1440 Ultra 92.0
1920x1080 Low 236.0
1920x1080 Medium 206.0
1920x1080 High 174.0
1920x1080 Ultra 142.0

Doom with Ryzen 5 8400F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3060 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 8400F + RTX 3060 Ti

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