Palworld
This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 38 | 50 | 61 |
| 1440p QHD | 52 | 69 | 89 | 110 |
| 1080p Full HD | 79 | 104 | 136 | 167 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis
The AMD Ryzen 5 7500F and NVIDIA GeForce RTX 2070 SUPER combination is a measured configuration in Palworld, an open-world survival game. The CPU, built on Zen 4 with 6 cores and 12 threads, boosts up to 5.00 GHz, while the GPU is a bepitched 8 GB GDDR6 Turing card with a boost clock of 1770 MHz. Across three resolutions (1920×1080, 2560×1440, 3840×2160) and four settings (Low, Medium, High, Ultra), the measured FPS profile is recorded, placing this pairing at rank 2149 out of 3711 tested combinations.
Resolution Scaling
Scaling from 1080p to 1440p and then to 4K produces a steep, consistent decline in average FPS across all presets. At High settings, the average drops from 104 at 1080p to 69 at 1440p and further to 38 at 4K. Low settings start at 167 at 1080p, fall to 110 at 1440p, and reach 61 at 4K. Medium scaling starts at 136 at 1080p, drops to 89 at 1440p, and bottoms out at 50 at 4K — the only setting with explicit min/max data: 115/156 at 1080p, 76/103 at 1440p, and 42/ ·57 at 4K. Ultra settings show 79 at 1080p, 52 at 1440p, and 29 at 4K.
The resolution cut is polarising. At 1080p, even Ultra exceeds the 60 Hz threshold by a margin, while at 4K even Medium barely stays above 50 and Ultra falls below 30. This scaling indicates that the GPU is the primary arbiter of frame rate as detail and pixel count rise. The CPU’s three-threads: 12-thread hardware could potentially drive far higher counts, but the step function from Low to Ultra at any resolution is a GPU-bound property.
When moving from 1440p to 4K, the High preset’s average FPS halves (69 to 38), and the Low preset does not drop proportionally (110 to 61). The game appears to be increasingly shader-heavy and memory-bandwidth-constrained, pushing the 8 GB VRAM of the RTX 2070 SUPER to its limits. The 448.0 GB/s memory bandwidth and 113.3 GPixel/s pixel rate of the GPU translate into a heavy load: at 4K UHD the pixel count quadruples, but the benchmark does not yield a linear reduction. The GPU clock boost of 1770 MHz provides a marginal raise from the 1605 MHz base, so the raw compute throughput (~9 TFLOPS FP32) is wholly used.
The ratio tells a story: 1080p Low’s 167 FPS suggests a CPU that can afford substantial headroom; as resolution climbs, the GPU becomes saturated, and the measured FPS fan narrows across settings seen at 4K. The scenario implies that if the user were to upgrade the GPU to a more modern solution, the parts lying hidden the 5.00 GHz boost may unlock higher FPS at 4K, provided the memory remains adequate.
FAQ
Q: What is the highest average FPS recorded with this combination?
A: The highest measured average is 167 FPS, achieved at 1920×1080 with the Low preset. This represents the absolute ceiling in the dataset.
Q: Does the combination manage 60 FPS at 4K resolution?
A: At 3840×2160, the Low preset yields 61 average FPS, so it barely clears 60. Medium drops to 50, High to 38, and Ultra to 29. So 4K at low is the only playable 60 FPS setting.
Q: How does the CPU compare to its immediate nearest rival? A: The AMD Ryzen 5 7500F has an average benchmark score of 24964, which is 0.1% above the Intel Core i7-11850H (score 24935) and 0.2% below the AMD Ryzen 5 8400F (score 25005). Its averages are also 0.2% higher than the Intel Core i7-13620H (24911) and 0.4% higher than the Intel Core 5 210H (24872).
Q: What is the GPU’s minimal memory and how might it relate?
A: The RTX 2070 SUPER has 8 GB of GDDR6 VRAM on a 256-bit bus, yielding 448.0 GB/s bandwidth. Palworld at 4K uses that 8 GB pool heavily; the measured frames fall sharply at the 2160p resolution as the VRAM and bandwidth are fully engaged.
Q: How does this combo rank among all tested configurations?
A: The combination occupies rank 2149 out of 3711 in Palworld, meaning it sits in the latter region of measured setups. That reflects a mid-to-low position relative to other CPU+GPU pairings.
Q: Which preset is the recommended setting for smooth frame pacing at 1440p?
A: At 2560×1440, Medium scores 89 FPS and High scores 69 FPS, with Low at 110. Since Ultra falls to 52 FPS, a target of 60 FPS would only be met with High or lower, so Medium or High give a comfortable margin.
GPU Role
The RTX 2070 SUPER is the clear driver of Palworld’s frame rate. Its 8 GB GDDR6 memory, paired with a 256-bit interface and a 448.0 GB/s bandwidth, provides enough for 1080p and 1440p, but the pressure at 4K is tangible. The measured FPS at 4K High is 38, Ultra is 29 — figures that align with a GPU with 9.06 TFLOPS FP32 throughput and 40 RT cores, though the game shows no explicit ray-traced path in the data.
The GPU’s clock floor is 1605 MHz base to a 1770 MHz boost, while memory runs at 1750 MHz (14 Gbps effective). The texture fill rate of 283.2 GTexel/s and pixel rate of 113.3 GPixel/s are consistently taxed. When the resolution quadruples from 1080p to 4K, the fill-rate dependency becomes evident: at High settings FPS drops from 104 to 38, a ~3x reduction in frame rate. But that’s about memory and fill, not core count.
The GPU sustains high FPS at 1080p: Low at 167 FPS, Ultra at 79. At 1440p the CPU can still deliver 110 FPS on Low, meaning the GPU is not a bottleneck at those settings, but at 4K every preset down, and Ultra even falls below 30. The VRAM allocation hints at acceptable levels; 8 GB may be sufficient for the measured settings but the total triangle count in Palworld may be limited.
Settings Recommendations
Given the measured values, the trade-off between quality and fluidness can be applied to each resolution.
1080p: Any setting satisfies the 60 Hz target by a large margin. Ultra yields 79 FPS, High: 104, Medium: 136, Low: 167. If the display is 144 Hz, Low and Medium reach that; High still provides a playable 104 FPS, and Ultra comes close at 79. For a gamer with a 144 Hz panel, Medium or Low is recommended to keep above 144, but with V-Sync off, Ultra’s 79 is still extremely smooth. At this resolution the CPU – which hits 167 FPS at Low – is not limited; it’s a good GPU headroom to hold.
1440p: The recommendation is High. Its average of 69 is above 60, and Ultra’s 52 borderline may appear slightly tearing. Medium gives 89 so you can also target a higher refresh. If you prefer visual fidelity, High is the sweet-spot; Low offers 110 FPS for esports-style sub 5ms frame-time.
4K: Only Low hits 60 FPS (exactly). Medium – measured with min 42 and max 57 – produces 50 avg, so it’s within VRR or a 50-60 range. High yields 38, Ultra only 29. To play competitively at 4K, Low is the only consistent path to 60, or one must accept 30 FPS in Ultra with reduced motion smoothness. For a semi-immersive survival game, Medium at 50 offers a compromise, especially with G-Sync. Brightly, Ultra at 1440 is 52, so recommend High for resolution.
How This Combo Ranks
The combination ranks 2149 out of 3711 in Palworld’s measured dataset. That places it in the lower-to-middle tier of configurations. The CPU’s overall percentile – 77 among all CPUs – indicates a decent processor, while the GPU’s percentile is 65. Yet the game-specific rank at 2149 shows that the pairing lands below the median of tested systems. That gap implies that the game favours or requires stronger graphics throughput; the CPU’s 6 cores and 12 threads are not the limiter, but the GPU’s relative strength puts this at a mid‑low point.
The rank also likely reflects that combos include higher-Tier cards (e.g., RTX 3070 Mobile, Arc A750 etc.) that outpace the ****2070 SUPER in resolution-bound situations. The GPU’s nearest rivals – the Quadro M4000M (average score 20480) and RTX 3070 Mobile (20534) – benchmark slightly higher, and the RTX 2070 SUPER sits only 1% to 1.5% below them. That performance envelope directly impacts Palworld’s 4K region, so a combo ranked low here can be explained by the GPU headroom, not UPS core architecture.
Note also that the total benchmark count of 3711 covers of many measurements; a rank of 2149 pairs the lower half―below where one would predict from the CPU’s 77th percentile and GPU’s 65th percentile. Palworld’s specific design likely values large pixel throughput and unpredictable base.
Measured FPS Breakdown
The following table contains all 12 measured average FPS figures, including the min/max recorded for the Medium preset at each resolution.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|-----------|----------|---------|---------|---------|
| 3840×2160 | High | 38 | - | - |
| 3840×2160 | Low | 61 | - | - |
| 3840×2160 | Medium | 50 | 42 | 57 |
| 3840×2160 | Ultra | 29 | - | - |
| 2560×1440 | High | 69 | - | - |
| 2560×1440 | Low | 110 | - | - |
| 2560×1440 | Medium | 89 | 76 | 103 |
| 2560×1440 | Ultra | 52 | - | - |
| 1920×1080 | High | 104 | - | - |
| 1920×1080 | Low | 167 | - | - |
| 1920×1080 | Medium
Hardware Specifications
AMD Ryzen 5 7500F
NVIDIA GeForce RTX 2070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 2070 SUPER in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 50.0 |
| 3840x2160 | High | 38.0 |
| 3840x2160 | Ultra | 29.0 |
| 2560x1440 | Low | 110.0 |
| 2560x1440 | Medium | 89.0 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 52.0 |
| 1920x1080 | Low | 167.0 |
| 1920x1080 | Medium | 136.0 |
| 1920x1080 | High | 104.0 |
| 1920x1080 | Ultra | 79.0 |
Palworld with Ryzen 5 7500F + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RTX 2070 SUPER + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + RTX 2070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.