Palworld
This combination offers playable performance with an average of 40 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 18 | 26 | 31 |
| 1440p QHD | 25 | 32 | 44 | 55 |
| 1080p Full HD | 39 | 53 | 66 | 79 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Palworld with AMD Ryzen 5 2600 + AMD Radeon RX 580, In-Depth Analysis
Palworld pairs the AMD Ryzen 5 2600 with the AMD Radeon RX 580, a combination that sits near the bottom of the database for this title. With a combo rank of 1595 out of 1718 tested pairings, this system is firmly in entry-level territory for a demanding survival game. The data shows a platform where the GPU is the primary bottleneck, but the aging CPU also limits performance in specific scenarios, creating a balance that requires careful settings management.
Resolution Scaling
The measured FPS across resolutions tells a clear story about where this system's limits lie. Moving from 1920x1080 to 2560x1440 on High settings drops the average frame rate from 53.2 FPS to 32.2 FPS, a reduction of about 39%. The step from 2560x1440 to 3840x2160 is even more punishing, with the High preset falling to just 17.5 FPS. This scaling pattern—where each resolution increase costs roughly a third to half of the remaining performance—indicates the RX 580 is being overwhelmed by pixel count, not the CPU.
At 1920x1080 Low, the system produces 79.1 FPS, but dropping to 2560x1440 Low yields 54.6 FPS, and 3840x2160 Low only manages 31 FPS. The frame rate does not halve exactly with the quadrupling of pixels, which suggests some CPU involvement in the lower settings. However, the steep decline at 4K across all presets—from 31 FPS on Low down to 12.6 FPS on Ultra—reinforces that the GPU's 256-bit memory bus and 256.0 GB/s bandwidth are insufficient for Palworld's open-world rendering at high resolutions. The 1080p results are the only playable range, with even Medium hitting 65.9 FPS, indicating that resolution scaling should be the first lever pulled for better performance.
How This Combo Ranks
The combo rank of 1595 out of 1718 places this system in the bottom 7% of all tested pairings for Palworld. This is a poor standing, but it is consistent with the component specs. The Ryzen 5 2600, with its 6 cores and 12 threads, has a Cinebench R23 multi-core score of 11186 and a single-core score of 1579. These scores are modest by modern standards, but the CPU is not the primary drag here. The RX 580, with a Passmark G3D score of 8813, sits at the 53rd percentile of all GPUs, meaning half of all tested graphics cards are faster.
Comparing to nearest rivals, the Ryzen 5 2600's average benchmark score of 19616 is nearly identical to the Intel Core i5-1345U at 19691 (a delta of -0.4%) and the AMD Ryzen 5 7530U at 19508 (a delta of 0.6%). This indicates the CPU is roughly on par with mid-range laptop chips from newer generations, which explains why Palworld's frame rates are not CPU-starved at 1080p but still lack headroom. The GPU's nearest rival is the NVIDIA GeForce GTX 570, with a delta of 0% from the RX 580's average score of 13559. This is telling: the RX 580 is essentially a decade-old performance tier, which aligns with the measured FPS being below 60 at 1080p High and only reaching 79.1 on Low.
GPU Role
The RX 580's specifications directly explain the measured results. Its 8 GB of GDDR5 memory on a 256-bit bus provides 256.0 GB/s of bandwidth, which is adequate for 1080p but becomes a constraint at higher resolutions where texture streaming demands more. The GPU's base clock of 1257 MHz and boost clock of 1340 MHz are low by today's standards, and the 6.175 TFLOPS of FP32 performance is the key limiter in Palworld's shader-heavy rendering.
The VRAM capacity, while 8 GB, is not the bottleneck in this data. The fact that 3840x2160 Ultra yields only 12.6 FPS versus 31 FPS on Low shows the GPU is compute-bound, not memory-bound. The 32 ROPs and 144 TMUs on the Polaris 20 chip are insufficient for the pixel fill rates required at 4K. The GPU's 42.88 GPixel/s pixel rate and 193.0 GTexel/s texture rate are simply too low for Palworld's draw calls and post-processing effects. At 1080p, the GPU can keep up with the CPU, but the 79.1 FPS ceiling on Low suggests that even at the lowest settings, the architecture's age limits frame generation.
Settings Recommendations
Based on the measured rows, the best experience for this combo is at 1920x1080 with Medium settings, which produces 65.9 FPS. This is the sweet spot where the frame rate stays above 60, providing smooth gameplay without the visual degradation of Low. The jump from Medium to High at 1080p costs 12.7 FPS (from 65.9 to 53.2), which is a significant 19% drop for marginal visual gains. Low settings at 1080p push the system to 79.1 FPS, but this comes with reduced draw distances and texture quality that would hurt the survival gameplay experience where seeing enemies early matters.
At 2560x1440, no preset is truly playable. The best result is Low at 54.6 FPS, which dips below 60 and would feel stuttery in combat. Medium at 1440p yields 43.6 FPS, which is borderline but not recommended for a game with timing-sensitive mechanics. Ultra at any resolution is a non-starter: 39.1 FPS at 1080p, 24.5 FPS at 1440p, and 12.6 FPS at 4K. The data is clear that 1080p Medium is the target, with 1080p High as a fallback if the user prefers visuals over frame rate. For 4K, the system is not viable, as even Low struggles to reach 31 FPS.
Measured FPS Breakdown
At 1920x1080, the full settings range shows the GPU's scaling: Low produces 79.1 FPS, Medium 65.9 FPS, High 53.2 FPS, and Ultra 39.1 FPS. The delta between Low and Ultra is exactly 40 FPS, indicating a linear performance cost per preset tier. This is unusual, as most games see diminishing returns at higher settings, but Palworld's effects stack evenly.
At 2560x1440, the results are: Low 54.6 FPS, Medium 43.6 FPS, High 32.2 FPS, and Ultra 24.5 FPS. The gap between High and Ultra here is 7.7 FPS, smaller than the 14.1 FPS gap between Medium and High, which suggests that Ultra's additional effects are less demanding than the step from Medium to High. This is a useful insight: if a user must play at 1440p, dropping from High to Medium gains 11.4 FPS, which is more impactful than any other single change.
At 3840x2160, the results are: Low 31 FPS, Medium 25.7 FPS, High 17.5 FPS, and Ultra 12.6 FPS. The drop from Low to Medium is 5.3 FPS, but from Medium to High is 8.2 FPS, showing that the High preset's shadows and ambient occlusion are disproportionately expensive at 4K. The 4K Low result of 31 FPS is marginally above the 1440p Ultra result of 24.5 FPS, but both are below the playable threshold.
FAQ
Q: Is this combo capable of 60 FPS at 1080p?
A: Only at Low settings, where the average FPS is 79.1. At Medium, the average drops to 65.9 FPS, which is still above 60, but High falls to 53.2 FPS, missing the mark.
Q: What is the best resolution for this system?
A: 1920x1080 is the only resolution where any preset achieves a playable frame rate above 60 FPS. At 2560x1440, the highest average is 54.6 FPS on Low, which is below the standard target.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 5 2600's average benchmark score of 19616 is within 1% of the Intel Core i5-1345U (19691) and the AMD Ryzen 5 7530U (19508), showing it is competitive with newer mid-range laptop chips.
Q: Is the GPU the bottleneck in Palworld?
A: Yes, the data indicates the RX 580 is the primary limiter. Its average GPU score of 13559 ranks at the 53rd percentile, and the steep FPS drops with resolution increases point to GPU-bound performance.
Q: Can this system handle 4K gaming?
A: No. The highest 4K result is 31 FPS on Low, and Ultra drops to 12.6 FPS. None of the 4K presets reach 60 FPS, and even 30 FPS is only barely achieved on the lowest settings.
Q: What is the performance cost of Ultra settings at 1080p?
A: Ultra at 1080p produces 39.1 FPS, which is 26.8 FPS lower than Medium and 40 FPS lower than Low. This represents a 51% performance penalty over Low, making Ultra unsuitable for this combo.
Hardware Specifications
AMD Ryzen 5 2600
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 580 in Palworld
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 31.0 |
| 3840x2160 | Medium | 25.7 |
| 3840x2160 | High | 17.5 |
| 3840x2160 | Ultra | 12.6 |
| 2560x1440 | Low | 54.6 |
| 2560x1440 | Medium | 43.6 |
| 2560x1440 | High | 32.2 |
| 2560x1440 | Ultra | 24.5 |
| 1920x1080 | Low | 79.1 |
| 1920x1080 | Medium | 65.9 |
| 1920x1080 | High | 53.2 |
| 1920x1080 | Ultra | 39.1 |
Palworld with Ryzen 5 2600 + Other GPUs
See how Palworld performs with the same CPU but different graphics cards.
Palworld with RX 580 + Other CPUs
See how Palworld performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RX 580
Explore FPS benchmarks for other games using this same hardware combination.