Outriders

Outriders

AVERAGE FPS
138
excellent

This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 58 78 107
1440p QHD 81 112 149 204
1080p Full HD 128 177 236 278

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 78
3840x2160 High 58
3840x2160 Ultra 42
2560x1440 Low 204
2560x1440 Medium 149
2560x1440 High 112
2560x1440 Ultra 81
1920x1080 Low 278
1920x1080 Medium 236
1920x1080 High 177
1920x1080 Ultra 128

Outriders with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3080, In-Depth Analysis

The Intel Core Ultra 5 235 paired with the NVIDIA GeForce RTX 3080 delivers a robust Outriders experience, characterized by a significant performance ceiling at lower resolutions and a predictable shift to GPU-bound workloads at 4K. This combination ranks 489th out of 2,913 tested combos, placing it in the top 17% of all configurations. The data indicates a system that can easily handle high refresh rate 1080p gaming, remain capable at 1440p, and still offer a playable, albeit more demanding, 4K experience depending on the chosen quality preset.

Resolution Scaling

The performance trajectory from 1080p to 4K illustrates a classic transition from CPU-bound to GPU-bound rendering. At 1080p with High settings, the combo produces 177 FPS, but this jumps to 278 FPS at Low settings. This massive headroom at 1080p Low suggests that the CPU, with its 14 cores and 14 threads, is more than capable of feeding the GPU, which becomes the limiting factor only when graphical load increases.

Moving to 2560x1440, the average FPS at High settings drops to 112, a 37% reduction from the 1080p High score. This scaling is steeper than the pixel count increase (which is ~78% more pixels), indicating that the GPU is now becoming a more significant constraint. However, the system still manages 204 FPS at Low settings, showing it has ample power for competitive or high-refresh rate play at this resolution.

The jump to 3840x2160 is where the GPU's limitations become most apparent. High settings yield just 58 FPS, and Ultra settings drop to 42 FPS. The difference between 1440p High (112 FPS) and 4K High (58 FPS) is a 48% decrease, which is a much larger drop than the 33% increase in pixel count from 1440p to 4K. This non-linear scaling confirms that at 4K, the RTX 3080's 10 GB of GDDR6X memory and its overall compute power are the primary bottlenecks. The data shows a system that is balanced for 1440p high-refresh gaming, with 1080p being limited by the frame rate ceiling of the game engine or CPU, and 4K being firmly in GPU-bound territory.

CPU Role

The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, clocked at a base of 3.40 GHz and a boost of 5.00 GHz. Its benchmark scores, such as a Cinebench R23 multi-core score of 14,769 and a single-core score of 2,085, indicate a strong performer that places it in the 89th percentile of all CPUs. This processing power is critical for maintaining high frame rates, especially at 1080p where the CPU has to work harder to keep up with the GPU.

In Outriders, the CPU's role is most evident in the 1080p Low preset, where the average FPS reaches 278. This high score is a direct result of the CPU's ability to process game logic and draw calls quickly, unburdened by heavy graphical effects. The 5.00 GHz boost clock is particularly beneficial here, as it provides the single-thread performance necessary to maintain high minimum frame rates in a looter-shooter with many on-screen entities.

However, the CPU's influence wanes as resolution increases. At 4K, the frame rate is dictated by the GPU's rendering capabilities. The fact that the 4K High preset (58 FPS) is significantly lower than the 4K Low preset (107 FPS) shows that the GPU is the limiting factor, not the CPU. The Core Ultra 5 235, with its 24 MB of shared L3 cache and dual-channel DDR5 memory support providing 102.4 GB/s of bandwidth, provides a solid foundation, but its performance headroom is only fully utilized at lower resolutions where it can push frame rates beyond what the GPU can render at higher graphical loads.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and refresh rate. For a 1440p monitor with a 144Hz refresh rate, the High preset is the clear winner, delivering an average of 112 FPS. This is well within the range for a smooth experience, and the jump to Ultra yields 81 FPS, which may not be worth the visual fidelity increase for a competitive advantage.

At 1080p, the High preset (177 FPS) is the best balance for high-refresh-rate displays, as it provides excellent fluidity without the significant performance cost of Ultra (128 FPS). The Low preset (278 FPS) is excessive for most displays unless the user has a 240Hz or higher monitor and prioritizes maximum frame rate over visual quality. The Medium preset (236 FPS) offers a middle ground, but the data suggests High is the most efficient use of the hardware's capabilities.

For 4K gaming, the situation is more nuanced. The High preset (58 FPS) is the only option that approaches a playable 60 FPS target. The Medium preset (78 FPS) is surprisingly high, but the Low preset (107 FPS) shows that the game scales well with reduced settings. However, the Ultra preset (42 FPS) is not recommended for smooth gameplay, as it falls below the 60 FPS threshold. For a 4K experience, the Medium preset provides a playable frame rate with a significant improvement over Low, making it the best compromise between visual quality and performance in this data set.

How This Combo Ranks

The combination of the Intel Core Ultra 5 235 and the NVIDIA GeForce RTX 3080 achieves a rank of 489 out of 2,913 tested combos for Outriders. This places the system in the top 16.8% of all configurations, which is a strong showing for a mid-to-high-end desktop pairing. The ranking reflects the balance between the CPU's strong multi-threaded performance and the GPU's capable, though aging, architecture.

The CPU itself is in the 89th percentile of all CPUs, with an average benchmark score of 46,062. Its nearest rivals, such as the AMD Ryzen AI 9 HX 375 (0.1% higher) and the Intel Core i9-13900HX (0.1% lower), show that it sits in a very competitive performance tier. This means the CPU is not likely to be a major bottleneck in most gaming scenarios, including Outriders.

The GPU, however, is in the 68th percentile of all GPUs, with an average score of 23,172. Its nearest rivals include the NVIDIA P106-100 (0.3% lower) and the AMD Radeon RX 6600M (0.4% lower), which are all within a narrow performance band. This suggests that the RTX 3080, while no longer at the top of the charts, still offers respectable performance that is competitive with many modern mid-range options. The overall combo rank of 489 indicates that this system is well-suited for Outriders, providing a high level of performance that is better than a vast majority of other tested configurations.

GPU Role

The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with a GA102 chip and features 10 GB of GDDR6X memory on a 320-bit bus, providing a bandwidth of 760.3 GB/s. Its 8,704 shading units and boost clock of 1710 MHz allow for a peak FP32 performance of 29.77 TFLOPS. These specifications are directly reflected in the game's performance, particularly at higher resolutions and settings.

The GPU's role becomes the dominant factor at 4K. The difference between 4K Low (107 FPS) and 4K High (58 FPS) is a 46% performance drop, which is almost entirely attributable to the GPU's rendering load. The 10 GB VRAM capacity is also a consideration; while it is sufficient for Outriders at most settings, the Ultra preset at 4K may push memory usage close to its limit, contributing to the lower 42 FPS average.

At 1440p, the GPU is still the primary driver of performance, but the CPU has more headroom to assist. The 1440p High result of 112 FPS shows that the RTX 3080 can handle a high-quality experience at this resolution, which is a sweet spot for this card. The 68th percentile ranking for the GPU, alongside its nearest rivals being within 0.4% of its score, indicates that it performs as expected for its class, and its capabilities align well with the demands of Outriders, which relies on a mix of rasterization and particle effects that the Ampere architecture handles efficiently.

Measured FPS Breakdown

At 1920x1080, the system shows exceptional strength. The Low preset yields an average of 278 FPS, which is the highest score in the entire data set. The Medium preset averages 236 FPS, with a minimum of 200 FPS and a maximum of 271 FPS. High settings bring the average down to 177 FPS, while Ultra reduces it to 128 FPS. This data suggests that the CPU is well ahead of the GPU at this resolution, as even the most demanding preset remains above 120 FPS.

For 2560x1440, the performance is still excellent but begins to show the GPU's influence. Low settings produce an average of 204 FPS, which is still very high. Medium settings average 149 FPS, with a minimum of 126 FPS and a maximum of 171 FPS. High settings drop to an average of 112 FPS, which is still ideal for a high refresh rate 1440p monitor. Ultra settings yield an average of 81 FPS, which is playable but not as smooth as the lower presets.

At 3840x2160, the GPU is the clear limiting factor. Low settings average 107 FPS, which is surprisingly high for 4K, but medium settings fall to 78 FPS, with a minimum of 66 FPS and a maximum of 89 FPS. High settings average 58 FPS, which is at the edge of playability for a 60Hz display. Ultra settings average 42 FPS, which is below this threshold and not recommended for a smooth experience. The data shows a clear linear progression where each step up in settings at 4K costs a significant number of frames, unlike at 1080p where the differences are less pronounced due to the CPU's ability to maintain high frame rates.

FAQ

Q: What is the best resolution for this combo to achieve a stable 144 FPS?

A: At 1920x1080 with Medium settings, the combo delivers an average of 236 FPS, and at High settings it delivers 177 FPS. At 2560x1440, Medium settings yield 149 FPS, while High settings yield 112 FPS. To achieve a stable 144 FPS, 1440p Medium is the highest resolution option that meets this target.

Q: How does the CPU's single-thread performance influence the game's frame rate?

A: The CPU has a Cinebench R23 single-core score of 2,085 and a boost clock of 5.00 GHz. This strong single-thread performance is crucial for high FPS at lower resolutions, as evidenced by the 278 FPS at 1080p Low, where the CPU is not bottlenecked by the GPU.

Q: Is the RTX 3080's 10 GB of VRAM sufficient for 4K gameplay?

A: The data shows playable frame rates at 4K with High settings (58 FPS) and Medium settings (78 FPS). While 10 GB is sufficient for Outriders at these presets, the Ultra preset's 42 FPS average suggests that the combination of VRAM capacity and compute power is a limiting factor at the highest settings.

Q: How does this combo rank compared to other tested systems?

A: This combination ranks 489th out of 2,913 tested combos for Outriders, placing it in the top 17% of all configurations. This is a strong result, indicating a well-balanced system for this game.

Q: What is the performance difference between High and Ultra settings at 1440p?

A: At 2560x1440, the High preset averages 112 FPS, while the Ultra preset averages 81 FPS. This represents a 31 FPS difference, or a 28% performance drop, for the visual quality increase provided by the Ultra preset.

Q: Does the game scale well with resolution changes?

A: The data shows that performance drops non-linearly with resolution. Going from 1080p High (177 FPS) to 1440p High (112 FPS) is a 37% decrease, while going from 1440p High (112 FPS) to 4K High (58 FPS) is a 48% decrease. This indicates that the game becomes increasingly GPU-bound at higher resolutions, with the CPU having less of an impact.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3080 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 107.0
3840x2160 Medium 78.0
3840x2160 High 58.0
3840x2160 Ultra 42.0
2560x1440 Low 204.0
2560x1440 Medium 149.0
2560x1440 High 112.0
2560x1440 Ultra 81.0
1920x1080 Low 278.0
1920x1080 Medium 236.0
1920x1080 High 177.0
1920x1080 Ultra 128.0

Outriders with iUltra 5 235 + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RTX 3080 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.