Outriders

Outriders

AVERAGE FPS
43
playable

This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 19 24 32
1440p QHD 24 33 47 62
1080p Full HD 41 52 73 99

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 24
3840x2160 High 19
3840x2160 Ultra 16
2560x1440 Low 62
2560x1440 Medium 47
2560x1440 High 33
2560x1440 Ultra 24
1920x1080 Low 99
1920x1080 Medium 73
1920x1080 High 52
1920x1080 Ultra 41

Outriders with Intel Core i5-14400F + AMD Radeon RX 570, In-Depth Analysis

# How This Combo Ranks

The Intel Core i5-14400F paired with the AMD Radeon RX 570 ranks 1617th out of 1693 tested combos in Outriders, placing it in the bottom 5% of all configurations. This is a decidedly low-tier position, reflecting a fundamental mismatch between the game's demands and the GPU's capabilities. The combo's rank is driven almost entirely by the graphics card, which sits at the 74th percentile among all GPUs but is clearly outclassed in this title. The CPU, by contrast, is a strong performer at the 88th percentile among all processors, so the bottleneck is unambiguous. In practical terms, this ranking means the vast majority of tested systems will deliver smoother frame rates, and users should temper expectations for high-refresh-rate play.

# FAQ

Q: What is the best resolution to play Outriders with this combo?

A: The data shows 1920x1080 is the only resolution where the combo approaches playable frame rates. At 1080p Low, the average is 99.2 FPS, and at 1080p Medium it drops to 72.8 FPS. Stepping up to 2560x1440 Low yields 61.5 FPS, which is borderline, while 4K is not viable.

Q: How does the RX 570 compare to its nearest rivals?

A: The GPU's average benchmark score of 30158 is within 0.2% of the NVIDIA GeForce RTX 5060 and AMD Radeon RX 7700 XT, and 0.6% ahead of the NVIDIA Tesla M60. Despite this near-parity in synthetic tests, the RX 570's 4 GB VRAM and older GCN 4.0 architecture limit its real-world gaming performance.

Q: Is the CPU holding back the GPU in this game?

A: No. The Intel Core i5-14400F has 10 cores and 16 threads with a boost clock of 4.70 GHz, and it ranks at the 88th percentile among all CPUs. The data indicates the GPU is the limiting factor, as frame rates collapse at higher resolutions and settings regardless of CPU headroom.

Q: What settings should I use for the smoothest experience?

A: At 1920x1080, the Low preset delivers 99.2 FPS, which is the only setting where the combo exceeds 60 FPS comfortably. Medium at 72.8 FPS is also viable, but High and Ultra drop to 51.9 and 41.4 FPS respectively.

Q: Can this combo handle 1440p gaming?

A: At 2560x1440 Low, the average is 61.5 FPS, which is playable for most titles. However, Medium drops to 46.6 FPS, and High falls to 33.2 FPS, so only the Low preset is recommended at this resolution.

Q: Does the GPU's 4 GB VRAM affect performance?

A: The RX 570 has 4 GB of GDDR5 memory with a 256-bit bus and 224.0 GB/s bandwidth. At 4K Ultra, the average FPS is 15.6, which is unplayable, and the limited VRAM is likely a contributing factor alongside the GPU's raw compute power.

# GPU Role

The AMD Radeon RX 570 is the decisive component in this combo, and its specifications explain the measured results. The GPU features a base clock of 1168 MHz and a boost clock of 1244 MHz, with 2048 shading units and 32 ROPs. Its memory configuration is 4 GB of GDDR5 running at 1750 MHz (7 Gbps effective) across a 256-bit bus, yielding 224.0 GB/s of bandwidth. The chip is built on GlobalFoundries' 14 nm process with 5,700 million transistors and a die size of 232 mm², and it supports DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3.

In Outriders, the GPU's performance is the primary constraint. The measured FPS data shows a clear pattern: at every resolution, the Low preset delivers the highest frame rates, while Ultra consistently produces the lowest. At 1920x1080, the spread is from 99.2 FPS (Low) down to 41.4 FPS (Ultra), a 57.8 FPS gap. At 2560x1440, the spread narrows to 61.5 FPS (Low) versus 24.4 FPS (Ultra), and at 3840x2160, it is 32 FPS (Low) versus 15.6 FPS (Ultra). This indicates that the GPU's compute throughput and memory bandwidth are insufficient for higher settings, and the 4 GB VRAM likely causes texture thrashing at Ultra presets.

The GPU's synthetic benchmark scores reflect its mid-range standing: a 3DMark Steel Nomad DX12 score of 880, Geekbench Metal of 44915, OpenCL of 32084, and Vulkan of 42752. Its percentile rank of 74 among all GPUs means it outperforms roughly a quarter of tested graphics cards, but in a modern looter shooter like Outriders, that is not enough for high-fidelity play.

# Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo's capabilities across three resolutions and four settings. At 1920x1080, the results are: Low 99.2 FPS, Medium 72.8 FPS, High 51.9 FPS, and Ultra 41.4 FPS. This is the only resolution where the combo exceeds playable thresholds on any setting; Low and Medium both clear 60 FPS, while High and Ultra fall short.

Moving to 2560x1440, the numbers drop significantly: Low 61.5 FPS, Medium 46.6 FPS, High 33.2 FPS, and Ultra 24.4 FPS. Only the Low preset remains above 60 FPS, and even that is marginal. The Medium preset is still playable at 46.6 FPS, but High and Ultra are not recommended for smooth gameplay.

At 3840x2160, the combo is effectively non-functional for gaming: Low 32 FPS, Medium 24.3 FPS, High 18.5 FPS, and Ultra 15.6 FPS. None of these are acceptable frame rates for a fast-paced looter shooter, and the data strongly suggests avoiding 4K entirely with this configuration.

The pattern across all resolutions is consistent: the Low preset provides roughly double the frame rate of Ultra. At 1080p, the ratio is 2.4x (99.2 vs 41.4), at 1440p it is 2.5x (61.5 vs 24.4), and at 4K it is 2.05x (32 vs 15.6). This indicates that the GPU is the limiting factor, as reducing settings yields proportionally large gains.

# Resolution Scaling

The FPS drop from 1080p to 4K reveals the nature of the bottleneck. At Low settings, the average frame rate falls from 99.2 FPS at 1920x1080 to 61.5 FPS at 2560x1440, a 38% reduction, and then to 32 FPS at 3840x2160, a further 48% reduction from 1440p. This steep decline is characteristic of a GPU-bound scenario, where the rendering load scales directly with pixel count.

At Ultra settings, the same pattern holds but with lower absolute numbers: 41.4 FPS at 1080p, 24.4 FPS at 1440p, and 15.6 FPS at 4K. The percentage drops are similar, confirming that the GPU is consistently the limiting component across all settings. The CPU, with its 10 cores and 16 threads, is not the constraint; even at 1080p Low, where the GPU is least stressed, the frame rate does not exceed 99.2 FPS, suggesting the GPU's ceiling is well below what the CPU could deliver.

The data indicates that resolution scaling is nearly linear with pixel count, which is expected for a GPU-bound workload. For users seeking higher frame rates, dropping resolution is far more effective than lowering settings; for example, moving from 1440p Medium (46.6 FPS) to 1080p Medium (72.8 FPS) yields a 56% improvement, while staying at 1440p and dropping from Medium to Low only gains 32%. This reinforces that the RX 570's fill rate and memory bandwidth are the primary limitations.

# Settings Recommendations

Based on the measured rows, the optimal balance of visual quality and performance is the Medium preset at 1920x1080, which delivers 72.8 FPS. This is comfortably above the 60 FPS threshold for smooth gameplay and retains some graphical fidelity over the Low preset. If maximum frame rate is the priority, the Low preset at 1080p offers 99.2 FPS, which is ideal for competitive play or high-refresh-rate displays.

At 2560x1440, the only viable option is the Low preset at 61.5 FPS, which is playable but not ideal. Medium at 46.6 FPS is acceptable for slower-paced segments, but the frame rate may dip during intense combat. High and Ultra at this resolution are not recommended, as they fall below 35 FPS.

For 4K, no settings are recommended. Even the Low preset at 32 FPS is below playable thresholds, and the Ultra preset at 15.6 FPS is a slideshow. Users with 4K displays should either lower the resolution to 1080p or upgrade the GPU.

The data shows a clear hierarchy: 1080p Medium is the sweet spot, 1080p Low is the performance option, and 1440p Low is the compromise for higher resolution. Anything beyond these settings sacrifices too much frame rate for marginal visual gains.

# CPU Role

The Intel Core i5-14400F is a capable processor that is not the bottleneck in this combo. It features 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.70 GHz. The CPU is built on Intel's 10 nm process with a die size of 215 mm², and it has 80 KB of L1 cache per core, 1.25 MB of L2 per core, and 20 MB of shared L3 cache. It supports both DDR4 and DDR5 memory in dual-channel mode, and it uses the Intel Socket 1700 platform.

Synthetic benchmarks show the CPU's strength: Cinebench R23 multicore scores 21914 and singlecore 3093, while Geekbench multicore is 11209 and singlecore is 2333. Its PassMark multithread score is 25783, and its percentile rank of 88 among all CPUs places it well above average. The nearest rivals include the Intel Core i7-12800H and AMD Ryzen 5 PRO 7645, with delta percentages of 0% and 0.2%, respectively.

In Outriders, the CPU's role is to feed the GPU with draw calls and game logic, but the measured FPS data shows that the GPU is overwhelmed at all but the lowest settings. The fact that 1080p Low yields 99.2 FPS, while 1080p Ultra yields 41.4 FPS, indicates that the CPU can handle the workload but the GPU cannot. Even at 4K Low, where the GPU is most strained, the CPU is likely idle waiting for the GPU to finish rendering.

The CPU's 65 W TDP and active production status make it a solid choice for budget builds, but in this specific combo, its potential is untapped. The data suggests that pairing this CPU with a more powerful GPU would yield significantly higher frame rates, as the CPU's 88th percentile performance is more than sufficient for Outriders' requirements.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + AMD Radeon RX 570 in Outriders

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 24.3
3840x2160 High 18.5
3840x2160 Ultra 15.6
2560x1440 Low 61.5
2560x1440 Medium 46.6
2560x1440 High 33.2
2560x1440 Ultra 24.4
1920x1080 Low 99.2
1920x1080 Medium 72.8
1920x1080 High 51.9
1920x1080 Ultra 41.4

Outriders with ii5-14400F + Other GPUs

See how Outriders performs with the same CPU but different graphics cards.

Outriders with RX 570 + Other CPUs

See how Outriders performs with the same GPU but different processors.

Other Games with ii5-14400F + RX 570

Explore FPS benchmarks for other games using this same hardware combination.