Outriders
This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 39 | 52 | 72 |
| 1440p QHD | 54 | 75 | 100 | 137 |
| 1080p Full HD | 86 | 118 | 158 | 214 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core i5-12400 + AMD Radeon RX 7600 XT, In-Depth Analysis
The Intel Core i5-12400 paired with the AMD Radeon RX 7600 XT delivers a strong 1080p and 1440p experience in Outriders, but the data reveals a clear ceiling at 4K. The measured FPS across all settings shows a system that is firmly GPU-bound at higher resolutions, while the 6-core CPU provides ample headroom for the game’s engine at lower settings. This analysis breaks down exactly what the numbers mean for builders targeting specific resolutions and visual presets.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 7600 XT is built on the RDNA 3.0 architecture with a Navi 33 chip. The card runs at a base clock of 1980 MHz and a boost clock of 2755 MHz, with a game clock of 2470 MHz. Memory operates at 2250 MHz (18 Gbps effective) across a 128-bit bus, yielding 288.0 GB/s of bandwidth. The 16 GB of GDDR6 VRAM is a standout feature for Outriders, a looter shooter that benefits from large texture pools when exploring dense environments. The GPU’s 2048 shading units, 128 texture mapping units, and 64 ROPs provide the raw throughput needed for the game’s effects-heavy combat.
Benchmark data places the RX 7600 XT in the 60th percentile of all GPUs, with an average benchmark score of 17083. Its nearest rivals include the NVIDIA GeForce RTX 3070, which scores 17208 (0.7% higher), and the NVIDIA GeForce GTX 690 at 17037 (0.3% lower). This puts the card in a competitive position, but the measured FPS in Outriders shows that its 16 GB VRAM does not translate into 4K dominance — the limitation is raw compute rather than memory capacity. The card’s FP32 performance of 22.57 TFLOPS and texture rate of 352.6 GTexel/s drive the 1080p and 1440p results, but at 3840x2160 the GPU’s 128-bit memory bus and 288.0 GB/s bandwidth become the bottleneck.
The GPU’s TDP is 190 W, with a suggested PSU of 450 W, and it uses a single 8-pin power connector. For Outriders specifically, the measured data indicates that the card is well-suited for high-refresh 1080p gaming and solid 1440p performance, but 4K requires dropping settings significantly to achieve playable frame rates. The 16 GB VRAM does help prevent texture-related stutters, but the core clock speed and memory bandwidth are the primary determinants of the FPS figures shown in the measured rows.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data makes the recommended settings clear for each resolution. At 1920x1080, the Low preset delivers an average of 214 FPS, which is far beyond any display refresh rate and suggests the CPU is the limiting factor at this point. The Medium preset at 1080p hits 158 FPS average (134 min, 182 max), while High drops to 118 FPS. Ultra at 1080p produces 86 FPS average. For 1080p users, the High preset at 118 FPS is the sweet spot — it offers significantly better visual quality than Low while still comfortably exceeding 60 FPS. The jump from High to Ultra costs 32 FPS (from 118 to 86), which is a steep price for marginal visual gains in a fast-paced game.
At 2560x1440, the Low preset averages 137 FPS, Medium averages 100 FPS (85 min, 115 max), and High averages 75 FPS. Ultra drops to 54 FPS. The Medium preset at 1440p provides the best balance, with a 100 FPS average and a minimum of 85 FPS that keeps combat smooth. High at 75 FPS is playable but leaves less headroom for demanding scenes. Ultra at 54 FPS is close to the edge of playability; the minimum FPS data is not available, but the average suggests occasional dips below 50 FPS could occur.
At 3840x2160, the situation changes dramatically. Low averages 72 FPS, Medium averages 52 FPS (44 min, 60 max), High averages 39 FPS, and Ultra averages 28 FPS. For 4K, the Low preset is the only one that maintains a consistently playable frame rate above 60 FPS. Medium is borderline — the 44 FPS minimum indicates stutters during intense combat. High and Ultra are not recommended for 4K gaming on this hardware. The recommendation is: 1080p High, 1440p Medium, and 4K Low for the best playable experience without sacrificing too much visual fidelity.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution for this CPU/GPU combo in Outriders?
A: The data shows 2560x1440 at Medium settings provides a 100 FPS average with a minimum of 85 FPS, making it the best balance of visual quality and performance. 1920x1080 at High delivers 118 FPS, but 1440p Medium offers a more immersive experience while staying well above 60 FPS.
Q: Can the RX 7600 XT handle 4K in Outriders?
A: Yes, but only at Low settings, which averages 72 FPS. The Medium preset at 4K averages 52 FPS with a minimum of 44 FPS, which may feel inconsistent. High (39 FPS) and Ultra (28 FPS) are not smooth enough for the game's fast-paced combat.
Q: How does the RX 7600 XT compare to the RTX 3070 in synthetic benchmarks?
A: The RTX 3070 has an average benchmark score of 17208, which is 0.7% higher than the RX 7600 XT's 17083. In real-world Outriders performance, the measured FPS figures reflect the RX 7600 XT's capabilities, but the synthetic delta is negligible for this game.
Q: Is the 16 GB VRAM useful for Outriders?
A: The 16 GB GDDR6 memory helps with high-resolution textures, but the measured FPS at 4K shows the GPU's compute and memory bandwidth (288.0 GB/s) are the limiting factors. The VRAM does not prevent the FPS drop from 72 at Low to 39 at High in 4K, indicating the bottleneck is elsewhere.
Q: What is the CPU's benchmark standing relative to its rivals?
A: The Core i5-12400 scores an average benchmark of 18683, placing it in the 72nd percentile of all CPUs. It trails the AMD Ryzen AI 5 330 by 0.7% (18811) and the Intel Core i7-1355U by 0.3% (18730), while beating the Intel Core i3-14100F by 0.9% (18519).
Q: Does the CPU bottleneck the GPU at any resolution?
A: At 1080p Low, the system hits 214 FPS, which is likely near the CPU's maximum frame output. At higher resolutions like 1440p and 4K, the GPU becomes the limiting factor, as evidenced by the FPS scaling with resolution changes.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data across resolutions reveals a classic GPU-bound scaling pattern. At High settings, the average FPS drops from 118 at 1080p to 75 at 1440p (a 36% reduction) and then to 39 at 4K (a 48% reduction from 1440p). This steep decline as pixel count increases indicates the RX 7600 XT is the primary limiting component at these settings. The GPU's 22.57 TFLOPS of FP32 performance and 288.0 GB/s memory bandwidth are simply insufficient to maintain high frame rates at 4K Ultra, which averages just 28 FPS.
At Low settings, the scaling is less dramatic but still present: 214 FPS at 1080p, 137 FPS at 1440p, and 72 FPS at 4K. The 1080p Low result of 214 FPS suggests the CPU is starting to become a factor at this extreme, since the Core i5-12400's 6 cores and 12 threads may be limiting frame generation at such high rates. However, the 4K Low result of 72 FPS confirms the GPU is still the bottleneck at higher resolutions, even with minimal visual load.
The Medium preset shows the most complete data with min and max FPS figures. At 1080p, Medium averages 158 FPS (134 min, 182 max). At 1440p, it averages 100 FPS (85 min, 115 max). At 4K, it averages 52 FPS (44 min, 60 max). The minimum FPS figures track the averages closely, indicating consistent frame pacing without severe stutters. The gap between 1080p and 1440p Medium (58 FPS) is larger than the gap between 1440p and 4K (48 FPS), which is expected given the non-linear increase in pixel count.
The data clearly shows that this system is designed for 1080p and 1440p gaming. The 4K results, while playable at Low settings, require substantial visual compromises. For builders considering this combo, the measuring stick should be 1440p Medium (100 FPS) as the target experience, with 1080p High (118 FPS) as a fallback for higher refresh rate displays.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-12400 is a 6-core, 12-thread processor based on the Alder Lake architecture. It runs at a base clock of 2.50 GHz and boosts to 4.40 GHz, with a 65 W TDP. The 18 MB shared L3 cache and 1.25 MB L2 cache per core provide adequate data feeding for the game's engine. The CPU scores 15989 in Cinebench R23 multicore and 2257 in single-core, with a Passmark multithread score of 18747. Its 3DMark 16-thread score of 5873 and single-thread score of 910 indicate balanced performance across both lightly and heavily threaded workloads.
In Outriders, the CPU's role becomes evident when examining the 1080p Low results. The 214 FPS average at 1080p Low is the highest measured in the dataset, and it suggests the CPU is capable of driving very high frame rates when the GPU is not heavily loaded. The 3DMark single-thread score of 910 and Passmark single-thread score of 3456 confirm strong single-core performance, which is critical for games that rely on a primary rendering thread. However, Outriders also uses multiple threads, and the 12 threads of the i5-12400 are sufficient to keep up with the GPU at 1080p and 1440p.
The CPU's 72nd percentile ranking against all CPUs, with an average benchmark score of 18683, places it in a strong mid-range position. It performs nearly identically to the AMD EPYC 7643 (delta of -0.1%) and the Intel Core i7-1355U (-0.3%), while slightly outperforming the Intel Core i3-14100F (+0.9%). This indicates that the i5-12400 is not a bottleneck in this system for Outriders, as the measured FPS at 1440p and 4K are clearly limited by the GPU's capabilities.
The CPU's 18 MB L3 cache and dual-channel memory support (DDR4 and DDR5) provide adequate bandwidth for the game's data streaming needs. The measured FPS data shows no signs of CPU-related stuttering, as the minimum FPS figures at Medium settings (134 at 1080p, 85 at 1440p, 44 at 4K) are all within reasonable range of their averages. This suggests the CPU maintains consistent frame delivery even during intense combat sequences with multiple enemies and particle effects.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data for Outriders with the Intel Core i5-12400 and AMD Radeon RX 7600 XT is as follows, broken down by resolution and settings:
1920x1080 (Full HD):
- Low: 214 FPS average
- Medium: 158 FPS average (134 FPS minimum, 182 FPS maximum)
- High: 118 FPS average
- Ultra: 86 FPS average
At 1080p, every setting is playable, with even Ultra maintaining an 86 FPS average. The Low preset's 214 FPS suggests the CPU is the limiting factor at this extreme, while the progression from Medium to High to Ultra shows a clear GPU workload increase. High at 118 FPS is the recommended setting for visual quality, as it offers a 32 FPS advantage over Ultra while providing significantly better visuals than Medium.
2560x1440 (Quad HD):
- Low: 137 FPS average
- Medium: 100 FPS average (85 FPS minimum, 115 FPS maximum)
- High: 75 FPS average
- Ultra: 54 FPS average
At 1440p, the Medium preset delivers the best experience with a 100 FPS average and an 85 FPS minimum that keeps gameplay smooth. High at 75 FPS is acceptable for slower-paced moments but may dip during heavy combat. Ultra at 54 FPS is borderline, and the lack of minimum FPS data suggests potential drops below 50 FPS. Low at 137 FPS is viable for competitive play but sacrifices too much visual detail for most gamers.
3840x2160 (4K UHD):
- Low: 72 FPS average
- Medium: 52 FPS average (44 FPS minimum, 60 FPS maximum)
- High: 39 FPS average
- Ultra: 28 FPS average
At 4K, the GPU is heavily taxed. Low at 72 FPS is the only playable option, providing a smooth experience for a looter shooter. Medium at 52 FPS with a 44 FPS minimum may cause noticeable stutters during intense firefights. High at 39 FPS and Ultra at 28 FPS are not recommended for this game's fast-paced combat. The 44 FPS minimum at 4K Medium is the key data point — it indicates the system can struggle to maintain smoothness on higher presets.
The overall combo rank for this game is 2274 out of 3710 combinations, placing it in the 61st percentile of tested systems. This rank reflects the balance between the CPU's strong 1080p performance and the GPU's 1440p capabilities, with 4K being a clear weakness. The data confirms that this system is best suited for 1080p High or 1440p Medium gaming, with 4K reserved for users who prioritize frame rate over visual fidelity.
Hardware Specifications
Intel Core i5-12400
AMD Radeon RX 7600 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + AMD Radeon RX 7600 XT in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 52.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 137.0 |
| 2560x1440 | Medium | 100.0 |
| 2560x1440 | High | 75.0 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 214.0 |
| 1920x1080 | Medium | 158.0 |
| 1920x1080 | High | 118.0 |
| 1920x1080 | Ultra | 86.0 |
Outriders with ii5-12400 + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RX 7600 XT + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with ii5-12400 + RX 7600 XT
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