Outriders
This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 72 | 96 | 111 |
| 1440p QHD | 94 | 106 | 119 | 136 |
| 1080p Full HD | 109 | 126 | 140 | 157 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with Intel Core i5-10400F + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
# Outriders with Intel Core i5-10400F + NVIDIA GeForce RTX 5070 Ti
The pairing of Intel's 6-core Comet Lake processor with NVIDIA's latest Blackwell flagship-tier GPU creates an interesting tension in Outriders, a looter shooter that scales heavily with both raw rasterization power and consistent frame delivery. The measured data shows this combo achieves a combo rank of 766 out of 1693 tested configurations, placing it in the upper-middle tier of all system pairings. What makes this dataset particularly revealing is how the game responds to preset changes across three resolutions, exposing where the RTX 5070 Ti’s 16 GB of GDDR7 memory and 896.0 GB/s bandwidth matter most, and where the i5-10400F’s 12 threads become the limiting factor.
Resolution Scaling
The FPS drop from 1080p to 4K is steep but not uniform across presets, which tells a clear story about system balance. At High settings, the average frame rate falls from 125.9 FPS at 1920x1080 to 105.6 FPS at 2560x1440, then to 72.1 FPS at 3840x2160 — a total reduction of 42.7% from 1080p to 4K. The Low preset shows a similar pattern: 157.3 FPS at 1080p, 135.9 FPS at 1440p, and 110.7 FPS at 4K, a 29.6% drop overall. Interestingly, the Ultra preset exhibits the smallest relative decline, moving from 109.1 FPS at 1080p to 94.3 FPS at 1440p and finally 54.9 FPS at 4K — a 49.7% reduction. This suggests that at Ultra, the GPU is already saturated even at 1080p, so the resolution scaling becomes more linear as pixel count increases.
The 4K-to-1080p ratio at Medium settings is particularly telling: 95.9 FPS versus 140.4 FPS, a 31.7% decline. Compare that to the Low preset’s 29.6% decline, and the data implies that higher preset levels increasingly shift the bottleneck toward the GPU’s shading and memory subsystems. The RTX 5070 Ti’s 43.94 TFLOPS of FP32 throughput and 686.6 GTexel/s texture rate are substantial, yet the game still shows a 54.9 FPS floor at 4K Ultra — indicating that Outriders’ heavier effects and post-processing at Ultra demand more than raw compute, likely stressing the 96 ROPs and the 256-bit memory interface.
Settings Recommendations
The measured rows reveal that the Medium preset offers the most balanced experience across all three resolutions, with the smallest absolute FPS penalty relative to Low while providing noticeably better visual quality. At 1080p, Medium delivers 140.4 FPS versus Low’s 157.3 FPS — a 10.7% reduction for what is typically a substantial visual uplift. At 1440p, Medium hits 119 FPS, which is still comfortably above 60 FPS and only 12.4% below Low’s 135.9 FPS. The 4K Medium result of 95.9 FPS is particularly compelling, as it stays above 90 FPS while Low only manages 110.7 FPS — a 13.4% gap that narrows as resolution climbs.
High settings present a different trade-off. At 4K, High drops to 72.1 FPS, which is 24.8% below Medium’s 95.9 FPS. This suggests that High enables effects that disproportionately tax the GPU at higher pixel counts. Ultra, meanwhile, pushes 4K down to 54.9 FPS, which falls below the 60 FPS threshold that most players would consider minimum for a fast-paced looter shooter. The data indicates that Medium is the sweet spot: it preserves frame rates that allow the RTX 5070 Ti to stretch its legs without hitting the CPU ceiling, while Ultra at any resolution above 1080p risks exposing the i5-10400F’s 6-core/12-thread limitation in physics and AI-heavy scenes.
GPU Role
The RTX 5070 Ti’s 16 GB of GDDR7 memory on a 256-bit bus with 896.0 GB/s bandwidth is a defining characteristic for Outriders at 4K. The game’s asset streaming at Ultra settings clearly benefits from this capacity, as evidenced by the 4K Ultra result of 54.9 FPS — a figure that, while low, remains playable and suggests the frame rate is compute-bound rather than memory-capacity-bound. The GPU’s 70 RT cores and 280 tensor cores are largely irrelevant for this title, which does not appear to leverage ray tracing or DLSS in the measured data. Instead, the 96 ROPs and 235.4 GPixel/s pixel rate are the key metrics, as Outriders’ visual style relies on dense particle effects and screen-space post-processing.
The clock behavior is also noteworthy: the base clock of 2295 MHz and boost of 2452 MHz are relatively close, indicating that the GPU sustains high frequencies under load. The 300 W TDP and 700 W suggested PSU provide ample headroom, and the dual-slot cooler with 1x 16-pin connector is typical for this performance class. The GPU’s benchmark percentile of 87 versus all GPUs, with an average score of 52086, places it just above the RTX 4080 (52085, deltaPct 0) — meaning the 5070 Ti is effectively a generational peer to the previous flagship in raw compute, which explains why Outriders at 1080p Low can hit 157.3 FPS without breaking a sweat.
How This Combo Ranks
At rank 766 out of 1693 combos, this pairing sits in the 45th percentile of all tested configurations for Outriders. The CPU’s percentile of 73 versus all CPUs (avg benchmark score 14168) and the GPU’s percentile of 87 versus all GPUs (avg score 52086) suggest a mild imbalance: the GPU is capable of far higher frame rates than the CPU can consistently feed in this game. The nearest CPU rivals reinforce this — the AMD EPYC 7552 (deltaPct 0.4), Ryzen 3 7320C (deltaPct -0.8), and Intel Core i5-8500 (deltaPct -1.1) all score within 1.2% of the i5-10400F, meaning there is no meaningful CPU headroom to be gained by swapping to any of these alternatives.
The combo’s rank is likely dragged down by the CPU’s 6-core/12-thread configuration, as Outriders can utilize more threads in crowded combat scenarios. The GPU’s nearest rival, the RTX 4080, has an identical average score (52085 vs 52086), yet the combo rank suggests that pairing the 5070 Ti with a stronger CPU would yield better results. The data implies that at 1080p, where the GPU is less stressed, the i5-10400F becomes the primary limiter — the 157.3 FPS Low result is impressive, but the gap between Low and Medium at 1080p (16.9 FPS) is smaller than at 1440p (16.9 FPS), hinting that the CPU is already working hard to maintain those frame rates.
CPU Role
The Intel Core i5-10400F, with 6 cores and 12 threads, has a base clock of 2.90 GHz and boost clock of 4.30 GHz, operating on a 14 nm Comet Lake process. Its cache hierarchy — 64 KB L1 per core, 256 KB L2 per core, and 12 MB shared L3 — is modest by modern standards, but the 3DMark scores tell a nuanced story: 1350 in 2-thread, 2560 in 4-thread, 3929 in 8-thread, and 4735 in max-thread tests. The scaling from 2 to 4 threads is 89.6%, but from 4 to 8 threads it drops to 53.5%, and from 8 to max threads it’s only 20.5%. This indicates that the CPU’s performance gains flatten beyond 8 threads, which is critical for Outriders’ engine that may spawn heavy physics or enemy AI workloads.
Cinebench R23 results reinforce this: multicore score of 10297 versus single-core of 1453, a 7.1x ratio that shows strong multi-threading efficiency but a relatively low single-core ceiling. In Outriders, which is not known for extreme single-thread dependence, the 12 threads help maintain 1% lows, but the data suggests that at 4K Ultra, the CPU is not the bottleneck — the GPU’s 54.9 FPS is clearly a graphics-side limitation. Conversely, at 1080p Low with 157.3 FPS, the CPU’s 3DMark single-thread score of 688 and PassMark single-thread score of 2541 likely cap the maximum frame rate, preventing the RTX 5070 Ti from reaching its full potential in less demanding scenes.
FAQ
Q: Is this combo better at 1080p or 1440p for competitive play?
A: At Low settings, 1080p delivers 157.3 FPS while 1440p drops to 135.9 FPS — a 13.6% reduction. The 1440p result is still high enough for smooth competitive play, but the 1080p figure shows the CPU is the limiting factor, as the GPU could likely push higher.
Q: Can this system handle 4K Ultra settings in Outriders?
A: The measured 4K Ultra average is 54.9 FPS, which is below the 60 FPS threshold. The GPU’s 16 GB VRAM is sufficient, but the 43.94 TFLOPS compute and 96 ROPs are taxed heavily by Ultra effects.
Q: How does the RTX 5070 Ti compare to the RTX 4080 in synthetic benchmarks?
A: The 5070 Ti has an average benchmark score of 52086, while the RTX 4080 scores 52085 — a deltaPct of 0, meaning they are statistically identical in aggregate performance.
Q: What is the CPU’s strongest multi-threaded benchmark result?
A: The i5-10400F scores 10297 in Cinebench R23 multicore and 12115 in PassMark multithread, with a max-thread 3DMark score of 4735. These indicate solid 6-core performance but limited scaling beyond 8 threads.
Q: Does the GPU’s memory bandwidth matter for 4K performance?
A: Yes, the 896.0 GB/s bandwidth on a 256-bit bus is critical. The 4K Medium result of 95.9 FPS versus 4K High’s 72.1 FPS shows that higher presets increase memory pressure, and the bandwidth helps maintain playable rates.
Q: Which preset offers the best 1440p experience?
A: Medium yields 119 FPS, which is 12.4% below Low (135.9 FPS) but 21.0% above High (105.6 FPS). The frame rate remains well above 100 FPS, making Medium the best balance of visual quality and speed.
Measured FPS Breakdown
At 1920x1080, the settings ladder shows a clear progression: Low averages 157.3 FPS, Medium 140.4 FPS (10.7% lower), High 125.9 FPS (20.0% lower than Low), and Ultra 109.1 FPS (30.6% lower than Low). The 1080p results demonstrate that the RTX 5070 Ti has ample headroom, as even Ultra maintains above 100 FPS.
Moving to 2560x1440, the same preset order yields: Low at 135.9 FPS, Medium at 119.0 FPS (12.4% reduction), High at 105.6 FPS (22.3% reduction), and Ultra at 94.3 FPS (30.6% reduction). The percentage drops from Low are nearly identical to 1080p, suggesting the GPU is still not fully saturated at this resolution for the lower presets.
At 3840x2160, the scaling becomes more dramatic: Low averages 110.7 FPS, Medium 95.9 FPS (13.4% reduction), High 72.1 FPS (34.9% reduction), and Ultra 54.9 FPS (50.4% reduction). The jump from Medium to High at 4K represents a 23.8 FPS loss, while the High-to-Ultra step loses another 17.2 FPS. This non-linear degradation indicates that High and Ultra presets enable effects that disproportionately impact pixel throughput at 4K, making Medium the only preset that keeps 4K above 90 FPS. The data overall shows a system that excels at 1080p and 1440p, but requires preset compromises to achieve smooth 4K gameplay.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 5070 Ti in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 110.7 |
| 3840x2160 | Medium | 95.9 |
| 3840x2160 | High | 72.1 |
| 3840x2160 | Ultra | 54.9 |
| 2560x1440 | Low | 135.9 |
| 2560x1440 | Medium | 119.0 |
| 2560x1440 | High | 105.6 |
| 2560x1440 | Ultra | 94.3 |
| 1920x1080 | Low | 157.3 |
| 1920x1080 | Medium | 140.4 |
| 1920x1080 | High | 125.9 |
| 1920x1080 | Ultra | 109.1 |
Outriders with ii5-10400F + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 5070 Ti + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with ii5-10400F + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.