Outriders
This combination delivers exceptional performance with an average of 139 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 78 | 104 | 143 |
| 1440p QHD | 108 | 142 | 157 | 177 |
| 1080p Full HD | 146 | 165 | 184 | 206 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4080, In-Depth Analysis
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 4080 pairing in Outriders delivers a high-refresh-rate experience that scales predictably with resolution and settings. The data shows a CPU with strong single-thread performance and a GPU capable of pushing well beyond 100 FPS at 1440p, making this combo suitable for fast-paced looter-shooter gameplay. Below is a breakdown of how each component contributes to the measured results.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. Its 16 MB of L3 cache and dual-channel DDR4 memory support (51.2 GB/s bandwidth) are typical for a mid-range desktop chip. In synthetic benchmarks, the CPU achieves a single-thread score of 913 in 3DMark and 2438 in Cinebench R23, indicating solid per-core performance that matters for game logic and physics in Outriders.
The multi-threaded results are equally respectable: Cinebench R23 multicore scores 17272, and Geekbench multicore reaches 7986. This places the 5600GT at the 74th percentile among all CPUs, with an average benchmark score of 20733. Its nearest rival, the Intel Core i5-12490F, scores 20802, a delta of just -0.3%, meaning the two are effectively tied in overall processing power. This level of CPU performance is more than adequate for Outriders, which relies more on GPU throughput than on heavy multi-core workloads.
In the game itself, the CPU's influence is visible when comparing FPS at lower resolutions. At 1080p with Low settings, the combo hits 206 FPS average, which is only 141% of the 4K High result (78 FPS). The gap between 1080p and 1440p at High settings is smaller: 165 FPS vs 142 FPS, a 16% drop. This indicates that the CPU is not a bottleneck at 1080p; if it were, the FPS would plateau regardless of resolution. The 5600GT's 12 threads and high boost clock keep frame pacing consistent, as evidenced by the Medium preset's minimum FPS values (156 at 1080p, 134 at 1440p), which remain within 15% of the average.
The 3DMark 16-thread score of 5523 and 8-thread score of 4968 show that the CPU scales well with additional threads, which helps when Outriders spawns multiple enemy AI entities or applies status effects. However, the single-thread score of 913 suggests that the game's primary thread is not severely stressed, as the 4K Ultra result (56 FPS) is far lower than any CPU-limited scenario would produce.
Settings Recommendations — which preset gives the best experience per the measured rows
For the best balance of visual fidelity and frame rate, the High preset at 2560x1440 is the standout choice. It delivers 142 FPS average, which is 88% of the 1440p Low result (177 FPS) but with substantially better graphics. The Medium preset at 1440p offers 157 FPS, a 10% improvement over High, but the visual difference between Medium and High in a looter shooter like Outriders is often worth the minor FPS cost.
At 1080p, High is also recommended for high-refresh-rate monitors. The 165 FPS average is within 20% of the 206 FPS Low result, and the game remains fluid even during particle-heavy combat. Medium at 1080p hits 184 FPS with a minimum of 156 FPS, which guarantees no drops below 144 Hz for most displays. Ultra at 1080p (146 FPS) is playable but offers diminishing returns over High, especially since the 4K Ultra result (56 FPS) shows that the preset is designed for future hardware.
For 4K displays, Medium is the practical ceiling. The 104 FPS average with a minimum of 88 FPS is smooth enough for most players, and it is 86% faster than Ultra (56 FPS). High at 4K drops to 78 FPS, which is still playable but requires a VRR display to avoid stutter during intense scenes. Low at 4K (143 FPS) is technically playable but sacrifices too much visual quality for a looter shooter where enemy readability matters.
The data suggests that the Ultra preset is not optimized for this GPU-CPU combination at any resolution. Even at 1080p, Ultra (146 FPS) is only 11% faster than 4K Medium (104 FPS) in raw FPS, but the resolution difference means the latter looks far better. Stick to High at 1080p/1440p and Medium at 4K.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions reveals a GPU-bound scenario at higher settings and a balanced workload at lower settings. At High preset, the average FPS drops from 165 at 1080p to 142 at 1440p (a 14% decrease) and then to 78 at 4K (a further 45% decrease). This steep drop from 1440p to 4K is characteristic of a GPU-limited system, as the RTX 4080's 16 GB of GDDR6X memory and 716.8 GB/s bandwidth are being saturated by the increased pixel count.
At Low preset, the scaling is more linear: 206 FPS at 1080p, 177 FPS at 1440p (14% drop), and 143 FPS at 4K (19% drop from 1440p). This smaller percentage drop indicates that the CPU and GPU are more evenly matched when visual effects are minimized. The fact that 4K Low (143 FPS) still exceeds 1080p Ultra (146 FPS) shows that the GPU has headroom, but the CPU cannot push beyond ~206 FPS at 1080p.
The Medium preset provides the clearest signal of the limiting component. At 1080p, it hits 184 FPS; at 1440p, 157 FPS (15% drop); and at 4K, 104 FPS (34% drop from 1440p). The 4K Medium result (104 FPS) is 33% lower than the 1440p Medium result, which is a larger drop than the 14% seen between 1080p and 1440p. This nonlinear scaling points to the GPU becoming the primary bottleneck at 4K, even at Medium settings.
Ultra settings amplify this effect: 146 FPS at 1080p, 108 FPS at 1440p (26% drop), and 56 FPS at 4K (48% drop from 1440p). The 4K Ultra result is less than half of the 1080p Ultra result, confirming that the RTX 4080's compute resources (48.74 TFLOPS FP32) are fully utilized at 4K with maximum effects. In contrast, the CPU's role diminishes as resolution increases, which is typical for a game like Outriders that is not heavily CPU-threaded.
FAQ
Q: Can this combo maintain 144 FPS at 1440p in Outriders?
A: Yes, at High settings the average FPS is 142, and at Medium it is 157. The Medium preset's minimum FPS of 134 means occasional drops below 144 Hz, but the average stays above it.
Q: Is the RTX 4080 overkill for 1080p gaming in this title?
A: The data shows 206 FPS at Low and 165 FPS at High settings at 1080p. This is far beyond what a 60 Hz or 144 Hz monitor needs, but it provides headroom for future games or higher refresh rate displays.
Q: How does the Ryzen 5 5600GT compare to its closest CPU rival?
A: The 5600GT's average benchmark score (20733) is within 0.3% of the Intel Core i5-12490F (20802). In practical terms, there is no measurable difference in CPU-bound scenarios.
Q: What is the best 4K setting for this combo?
A: Medium is the recommended preset, with an average of 104 FPS and a minimum of 88 FPS. High drops to 78 FPS, which is still playable but less consistent for fast-paced combat.
Q: Does the 16 GB VRAM matter for Outriders at 4K?
A: The RTX 4080's 16 GB of GDDR6X memory is not a limiting factor in the measured results. The 4K Ultra preset (56 FPS) is limited by compute power rather than memory capacity, as the FPS drops are consistent with GPU load.
Q: Should I enable Ultra settings if I have a high refresh rate 1080p monitor?
A: Ultra at 1080p averages 146 FPS, which is 88% of the High preset's 165 FPS. The visual difference is minor, so High is preferable unless you prioritize maximum detail over frame rate stability.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4080 is built on the Ada Lovelace architecture with a 5 nm process and features 9728 shading units, 304 texture mapping units, and 112 raster operation pipelines. Its base clock is 2205 MHz with a boost clock of 2505 MHz, and the memory runs at 1400 MHz (22.4 Gbps effective) across a 256-bit bus, yielding 716.8 GB/s of bandwidth. The 16 GB of GDDR6X VRAM is more than sufficient for Outriders at any resolution, as the game's texture budgets do not appear to exceed 8-10 GB even at 4K Ultra.
In synthetic benchmarks, the RTX 4080 achieves a Passmark G3D score of 34457 and a Geekbench Vulkan score of 263779. Its average benchmark score is 54247, placing it at the 86th percentile among all GPUs. The nearest rival, the RTX 4080 SUPER, scores 54209, a delta of just 0.1%, meaning the two cards are nearly identical in raw performance. The AMD Radeon Pro W5700X is 1.1% slower, while the Radeon RX 6750 GRE 12 GB is 2.6% slower.
The GPU's performance in Outriders is best illustrated by the 1440p High result of 142 FPS, which is 91% of the 1440p Low result (177 FPS). This indicates that the RTX 4080 has enough headroom to handle high-quality effects without dropping below triple-digit frame rates. At 4K, the GPU becomes the clear bottleneck: High drops to 78 FPS, and Ultra to 56 FPS. The pixel rate of 280.6 GPixel/s and texture rate of 761.5 GTexel/s are the key specs that determine these results, as Outriders relies heavily on fill-rate-bound effects like volumetric lighting and post-processing.
The 320 W TDP and 700 W suggested PSU are worth noting for system planning, but they do not affect in-game performance. The triple-slot cooler and 310 mm length require a spacious case, but the data shows that thermals do not impact the measured FPS, as the results are consistent across all presets.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
1080p (1920x1080)
- Low: 206 FPS average. This is the highest result in the entire dataset, showing that the CPU can drive the GPU to its full potential at this resolution.
- Medium: 184 FPS average, with a minimum of 156 FPS and maximum of 211 FPS. The 28 FPS drop from Low indicates that Medium adds meaningful GPU load.
- High: 165 FPS average. A 10% drop from Medium, but still well above 144 Hz for competitive play.
- Ultra: 146 FPS average. The gap between High and Ultra is only 19 FPS, suggesting diminishing returns from the highest preset.
1440p (2560x1440)
- Low: 177 FPS average. A 14% drop from 1080p Low, showing that the GPU is beginning to be taxed by the higher pixel count.
- Medium: 157 FPS average, with a minimum of 134 FPS and maximum of 181 FPS. The minimum FPS is within 15% of the average, indicating stable frame pacing.
- High: 142 FPS average. This is 86% of the 1080p High result, and it remains above 120 FPS for high-refresh-rate 1440p monitors.
- Ultra: 108 FPS average. A 26% drop from 1440p High, which is the largest relative drop between presets at this resolution.
4K (3840x2160)
- Low: 143 FPS average. This is 69% of the 1080p Low result and 81% of the 1440p Low result, showing that even Low settings at 4K require substantial GPU throughput.
- Medium: 104 FPS average, with a minimum of 88 FPS and maximum of 119 FPS. The minimum FPS is 85% of the average, making this the most consistent 4K preset.
- High: 78 FPS average. A 25% drop from Medium, which places it below the 90 FPS threshold for smooth VRR gameplay.
- Ultra: 56 FPS average. This is the lowest result in the dataset, and it is 46% slower than 4K High, highlighting the Ultra preset's high computational cost.
The combination ranks 634th out of 3710 tested combos in Outriders, placing it in the top 17% of all systems. This ranking reflects the balanced nature of the CPU-GPU pairing, where the RTX 4080's raw power is complemented by the 5600GT's sufficient single-thread performance. The data shows no significant bottlenecks at 1080p or 1440p, and 4K remains playable at Medium settings without requiring compromises on visual quality.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4080 in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 143.0 |
| 3840x2160 | Medium | 104.0 |
| 3840x2160 | High | 78.0 |
| 3840x2160 | Ultra | 56.0 |
| 2560x1440 | Low | 177.0 |
| 2560x1440 | Medium | 157.0 |
| 2560x1440 | High | 142.0 |
| 2560x1440 | Ultra | 108.0 |
| 1920x1080 | Low | 206.0 |
| 1920x1080 | Medium | 184.0 |
| 1920x1080 | High | 165.0 |
| 1920x1080 | Ultra | 146.0 |
Outriders with Ryzen 5 5600GT + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 4080 + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.