Outriders
This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 68 | 94 | 106 | 119 |
| 1440p QHD | 105 | 119 | 132 | 148 |
| 1080p Full HD | 123 | 138 | 154 | 173 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Outriders with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 5090 D combination produces a wide range of frame rates in Outriders, depending on the resolution and quality preset selected. The data indicates a system that is heavily GPU-bound at higher resolutions, while the CPU's six cores and twelve threads prove sufficient to feed the graphics card at 1080p. This analysis breaks down the measured performance to explain where the bottlenecks lie and how to get the smoothest experience.
Resolution Scaling
The measured FPS data clearly illustrates that Outriders scales with resolution in a way that points to the GPU as the primary limiting component. Moving from 1920x1080 to 2560x1440 at High settings, the average frame rate drops from 138 FPS to 119 FPS, a reduction of 19 FPS. However, the most significant drop occurs when stepping up to 3840x2160, where the High preset average falls to 94 FPS. This 25 FPS decline from 1440p to 4K is more than double the drop seen from 1080p to 1440p, indicating that the RTX 5090 D’s rendering workload is increasing exponentially with pixel count.
At the Low preset, the scaling pattern is similar but more pronounced. The average FPS at 1080p is 173, which drops to 148 at 1440p and then falls further to 119 at 4K. The 29 FPS difference between 1440p and 4K at Low settings is the largest single-step decline in the entire dataset. This suggests that even when the game is not heavily taxed by visual effects, the sheer number of pixels at 4K overwhelms the GPU’s fill rate and memory bandwidth, resulting in a significant performance penalty that no other settings adjustment can mitigate.
The Medium preset shows the same trend, with average FPS of 154 at 1080p, 132 at 1440p, and 106 at 4K. The Ultra preset, which is the most demanding, starts at 123 FPS at 1080p, drops to 105 FPS at 1440p, and then plummets to 68 FPS at 4K. This 37 FPS drop from 1440p to 4K at Ultra settings is the most severe in the dataset, confirming that the combination of maximum graphical fidelity and 4K resolution creates a workload that the RTX 5090 D cannot handle at high frame rates. The overall pattern across all presets shows that the performance cost of moving to 4K is substantial, while the jump from 1080p to 1440p is comparatively manageable.
FAQ
Q: Does the RTX 5090 D bottleneck the Ryzen 5 5600F at 1080p?
A: No, the data suggests the opposite. At 1080p Low, the system achieves an average of 173 FPS. The CPU, with a PassMark single-thread score of 2872 and a multithread score of 19236, appears capable of feeding the GPU. The bottleneck shifts to the GPU as resolution increases, evidenced by the consistent FPS drops at 1440p and 4K.
Q: What is the best preset for maintaining a high refresh rate at 1440p?
A: For a 1440p display, the Low preset yields the highest average FPS at 148. However, the High preset is likely the optimal balance for most users, as it still delivers a very playable 119 FPS average, which is well above the 60 FPS threshold for smooth gameplay and suitable for high-refresh monitors.
Q: How much performance is lost by using Ultra instead of High at 4K?
A: The performance cost is substantial. At 3840x2160, the High preset averages 94 FPS, while the Ultra preset averages only 68 FPS. This represents a 26 FPS drop, which is a 27.6% reduction in frame rate. The Ultra preset’s demands on the GPU are significantly higher, making High the more sensible choice for 4K gaming.
Q: Is the Ryzen 5 5600F a good match for the RTX 5090 D?
A: The benchmark data indicates a capable pairing. The CPU holds up well, as shown by the 173 FPS result at 1080p Low. At higher resolutions, the GPU becomes the limiting factor, which is typical. The CPU’s 85th percentile ranking versus all CPUs and its performance parity with rivals like the Intel Core Ultra 5 225 and AMD Ryzen 5 5500X3D shows it is a solid mid-range part that does not cripple the flagship GPU.
Q: What is the difference in average FPS between 1080p and 4K at Medium settings?
A: At Medium settings, the average FPS at 1080p is 154. Raising the resolution to 4K drops the average to 106 FPS. This 48 FPS difference highlights how much additional load the higher resolution places on the RTX 5090 D, even at a mid-range preset.
Q: Can the system hit 60 FPS at 4K with all settings maxed out?
A: Yes, but just barely. The measured average FPS for the Ultra preset at 3840x2160 is 68 FPS. This clears the 60 FPS mark, but it is not a high margin. For a more comfortable buffer, the High preset at 94 FPS is a safer recommendation for 4K.
Settings Recommendations
For the best overall experience, the High preset at 2560x1440 offers the strongest combination of visual quality and performance. The data shows an average of 119 FPS, which is high enough for smooth gameplay on most monitors. While the Low preset provides a higher 148 FPS, the visual fidelity loss is likely not worth the extra 29 FPS for most players. The Medium preset at 132 FPS is a middle ground, but High provides a better visual experience for a relatively small performance cost.
At 3840x2160, the High preset is the clear recommendation. It delivers an average of 94 FPS, which is a playable and smooth experience on a 4K display. The Ultra preset, while visually superior, drops the average to 68 FPS. This is still above 60 FPS, but it leaves little headroom for demanding scenes. The 26 FPS difference between High and Ultra at 4K makes High the more practical choice, as the visual gains from Ultra are often subtle in fast-paced action.
For players prioritizing maximum frame rates at 1080p, the Low preset at 173 FPS is the top performer. However, the High preset at 138 FPS is still exceptionally smooth and provides a much richer visual experience. Given that the data shows the system can handle High at 1080p with ease, it is recommended over Low unless the user has a 240Hz or higher refresh rate monitor that they wish to fully saturate. The Medium preset at 154 FPS serves as a compromise, but it is not significantly better than High to warrant its selection.
Measured FPS Breakdown
At 1920x1080, the performance hierarchy is clear. The Low preset achieves the highest average FPS at 173. The Medium preset follows with an average of 154 FPS, with a measured variance between 131 FPS minimum and 177 FPS maximum. The High preset delivers an average of 138 FPS, and the Ultra preset brings up the rear with an average of 123 FPS. The data shows a steady decline in performance as settings are increased, but even the most demanding preset at this resolution remains well above 120 FPS.
Moving to 2560x1440, the average FPS values shift downwards across all presets. The Low preset averages 148 FPS, while the Medium preset averages 132 FPS, with a range of 112 to 152 FPS. The High preset averages 119 FPS, and the Ultra preset averages 105 FPS. The difference between Low and Ultra at this resolution is 43 FPS, showing that settings have a significant impact on performance even as the GPU begins to work harder.
At 3840x2160, the performance drops are more pronounced. The Low preset averages 119 FPS, which is the same as the High preset at 1440p. The Medium preset averages 106 FPS, with a range of 90 to 122 FPS. The High preset averages 94 FPS, and the Ultra preset averages 68 FPS. The difference between Low and Ultra at 4K is 51 FPS, the largest spread in the dataset. This indicates that at 4K, the choice of preset has a massive impact on playability, with Ultra pushing the system to its limits.
GPU Role
The NVIDIA GeForce RTX 5090 D is the dominant component in this system, and its specifications explain the measured performance. With 32 GB of GDDR7 memory on a 512-bit bus, it has a massive memory bandwidth of 1.79 TB/s. This is crucial for high-resolution textures and data throughput, which is directly reflected in the playable frame rates at 4K. The GPU’s 92.2 billion transistors on a 5 nm process from TSMC and a die size of 750 mm² make it a powerhouse, but also a power-hungry one, with a TDP of 575 W.
The clock speeds of 2017 MHz base and 2407 MHz boost, combined with 21,760 shading units, provide the raw compute power needed for modern games. The GPU’s PassMark G3D score of 44065 and its 92nd percentile ranking versus all GPUs confirm its high-end status. However, the nearest rivals in the benchmark data are notably different, with the AMD Radeon RX 6850M XT and NVIDIA Tesla P100 PCIe 12 GB showing average scores of 78940 and 79396, respectively, putting the RTX 5090 D at a slight disadvantage in these synthetic tests.
The game’s performance at 4K High (94 FPS) versus 4K Ultra (68 FPS) highlights the GPU’s limits. The 26 FPS drop is likely due to the increased shader complexity and texture filtering demands of the Ultra preset, which push the GPU’s 1,636.8 GTexel/s texture rate and 423.6 GPixel/s pixel rate to their maximum. The memory clock of 1750 MHz (28 Gbps effective) is also a factor, as higher settings require more memory bandwidth. The data suggests that the RTX 5090 D is a very capable 4K card, but it is not without its limits when all settings are maxed out.
CPU Role
The AMD Ryzen 5 5600F serves as the system’s foundation, providing six cores and twelve threads based on the Zen 3 architecture. With a base clock of 3.00 GHz and a boost clock of 4.00 GHz, it offers solid single-thread performance, as evidenced by its PassMark single-thread score of 2872. The 32 MB of shared L3 cache is also beneficial for gaming, helping to reduce memory latency. Its 65W TDP makes it an efficient part, especially when paired with a 575W GPU.
The CPU’s performance in Outriders is best understood by looking at the 1080p results. At 1080p Low, the system achieves 173 FPS, which is the highest score in the dataset. This suggests that the CPU is not the bottleneck at this resolution, as it can feed the GPU enough data to reach high frame rates. The multithread score of 19236 and the PassMark integer math score of 59339 indicate strong overall processing power, which is sufficient for the game’s AI and physics calculations.
However, the CPU’s limitations become apparent when looking at its nearest rivals. The Intel Core Ultra 5 225 has an average score of 36938, which is nearly identical to the 5600F’s 36945, showing a 0% delta. The AMD Ryzen 5 5500X3D is slightly faster at 37018, and the AMD Ryzen AI 7 PRO 450 and Intel Core i9-12900T are also within 0.5% of the 5600F’s score. This indicates that the 5600F is a mid-range CPU that performs on par with its direct competitors, but it is not a top-tier part. In Outriders, this means it can keep up at 1080p, but as the resolution increases, the GPU takes over as the primary performance driver, and the CPU’s role becomes less critical.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5090 D in Outriders
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 119.0 |
| 3840x2160 | Medium | 106.0 |
| 3840x2160 | High | 94.0 |
| 3840x2160 | Ultra | 68.0 |
| 2560x1440 | Low | 148.0 |
| 2560x1440 | Medium | 132.0 |
| 2560x1440 | High | 119.0 |
| 2560x1440 | Ultra | 105.0 |
| 1920x1080 | Low | 173.0 |
| 1920x1080 | Medium | 154.0 |
| 1920x1080 | High | 138.0 |
| 1920x1080 | Ultra | 123.0 |
Outriders with Ryzen 5 5600F + Other GPUs
See how Outriders performs with the same CPU but different graphics cards.
Outriders with RTX 5090 D + Other CPUs
See how Outriders performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RTX 5090 D
Explore FPS benchmarks for other games using this same hardware combination.