Minimum
This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 44 | 53 | 69 |
| 1440p QHD | 63 | 82 | 98 | 128 |
| 1080p Full HD | 97 | 128 | 152 | 199 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5070 Mobile, In-Depth Analysis
The Intel Core Ultra X7 368H paired with the NVIDIA GeForce RTX 5070 Mobile delivers a performance profile in Minimum that is heavily dictated by resolution and preset selection. The measured data indicates a system capable of high refresh rates at 1080p, but one that progressively struggles as pixel count increases, ultimately falling below the 60 FPS threshold at 4K on higher settings. This analysis breaks down the measured frame rates, contextualizes the combo’s standing, and examines the specific roles of the CPU and GPU in shaping the experience.
Resolution Scaling
The transition from 1920x1080 to 2560x1440 and then to 3840x2160 reveals a classic pattern of GPU-bound scaling. At High settings, the average frame rate drops from 128 FPS at 1080p to 82 FPS at 1440p, a reduction of 46 FPS. Moving from 1440p to 4K, the average further declines to 44 FPS, another 38 FPS drop. This steep decline indicates that the rendering load at higher resolutions is primarily falling on the GPU, as the RTX 5070 Mobile’s compute and memory bandwidth become the limiting factors.
The scaling from 1080p to 4K at High settings shows a 65.6% reduction in average FPS (from 128 to 44). This is a significant performance penalty that aligns with the quadrupling of pixel count from 1080p to 4K. The data suggests that the GPU is the primary bottleneck at 4K, as the frame rate falls well below the 60 FPS target. At 1440p, the system maintains a playable average of 82 FPS, indicating a more balanced workload between CPU and GPU, though still heavily weighted towards GPU throughput.
Looking at Low settings, the scaling is even more pronounced. The average FPS at 1080p is 199, which drops to 128 at 1440p, and then to 69 at 4K. The 1080p to 4K reduction is 65.3%, nearly identical to the High preset. This consistency across settings suggests that the resolution scaling factor is independent of the graphical preset. The absolute frame rate ceiling at 1080p Low (199 FPS) is likely constrained by the CPU’s ability to feed the GPU with draw calls, while at 4K Low, the GPU’s pixel throughput becomes the absolute wall.
For the Medium preset, which is the only setting with min/max FPS data, the scaling pattern holds. At 1080p, the average is 152 FPS with a minimum of 129 FPS. At 1440p, the average drops to 98 FPS with a minimum of 83 FPS. At 4K, the average plummets to 53 FPS with a minimum of 45 FPS. The minimum FPS values at 4K (45 FPS) suggest occasional dips below the average, indicating potential stutter in demanding scenes. This data reinforces that 4K is not a viable target for high-refresh-rate play on this combo, regardless of the preset, as even the Low preset only manages an average of 69 FPS.
How This Combo Ranks
In the benchmark database for Minimum, this specific combo of the Intel Core Ultra X7 368H and NVIDIA GeForce RTX 5070 Mobile achieves a rank of 2051 out of 3712 tested combinations. This places it in the lower-middle portion of the ranking distribution, indicating that while it is not a bottom-tier performer, it is also far from the top. The percentile data for the individual components shows the CPU in the 87th percentile and the GPU in the 75th percentile, yet the combined system rank suggests that the game’s specific demands do not favor this pairing as much as the individual component scores might imply.
The combo’s rank of 2051 out of 3712 means that approximately 55.3% of tested combos perform better in this game. This is a crucial metric for potential users, as it indicates that despite having capable components, the specific interaction between the CPU and GPU in Minimum does not yield top-tier results. The data suggests that other system configurations, perhaps with different CPU-GPU balance, achieve higher frame rates. The rank is a holistic measure, and the measured FPS data shows that at 4K, the combo falls below 60 FPS on all presets, which is a significant factor in its mid-pack ranking.
When comparing the individual components to their nearest rivals, the CPU’s average benchmark score of 40518 is nearly identical to the Intel Core 7 253PE (40557), with a negligible delta of -0.1%. This indicates that the Ultra X7 368H is on par with its closest competitor in general compute tasks. The GPU’s average score of 29928 is similarly close to the NVIDIA GeForce RTX 3070 Ti (29945), with a delta of -0.1%. This parity in synthetic benchmarks suggests that the combo’s lower-than-expected game rank is not due to a specific weakness in either component, but rather their combined performance in the context of Minimum’s engine and rendering paths.
GPU Role
The NVIDIA GeForce RTX 5070 Mobile is the primary driver of frame rates in Minimum, particularly at higher resolutions. Its 8 GB of GDDR7 memory on a 128-bit bus provides a bandwidth of 384.0 GB/s. The measured FPS data shows that at 4K Ultra, the average frame rate is 34 FPS, which is likely a direct consequence of the GPU hitting its memory bandwidth and shading limits. The 8 GB VRAM capacity could also be a limiting factor at 4K with Ultra textures, potentially causing the GPU to swap data more frequently, though this is not directly measurable from the provided FPS data alone.
The GPU’s core clocks, with a base of 907 MHz and a boost of 1425 MHz, are relatively low for a modern discrete GPU, but its 4608 shading units and 144 tensor cores provide substantial compute throughput. The FP32 performance of 13.13 TFLOPS is competitive, yet the game’s performance at 4K suggests that raw compute is not the only bottleneck. The pixel rate of 68.40 GPixel/s and texture rate of 205.2 GTexel/s are moderate figures that align with the observed performance drop at higher resolutions. At 1080p High, the GPU delivers 128 FPS, but at 4K High, it only manages 44 FPS, indicating that the fill-rate and memory bandwidth are insufficient to maintain performance as pixel count quadruples.
The GPU’s benchmark scores show a strong Passmark G3D score of 20355, but its DirectX 12 score of 93 is comparatively low. This suggests that the GPU’s architecture, while efficient in some APIs, may not be fully optimized for the specific DirectX 12 path used by Minimum. The Geekbench Vulkan score of 116960 is high, but the game’s performance does not reflect this, implying that Minimum may not leverage Vulkan heavily. The GPU’s 75th percentile rank places it above the median, but in this specific game, its performance is constrained by the resolution and settings, as evidenced by the 44 FPS average at 4K High.
FAQ
*Q: What is the best resolution for playing Minimum at 60 FPS or higher?*
A: According to the measured data, 2560x1440 is the highest resolution where the combo consistently exceeds 60 FPS. At 1440p, the average FPS is 82 on High, 98 on Medium, and 128 on Low. At 3840x2160, only the Low preset achieves an average above 60 FPS (69 FPS), while High (44 FPS), Medium (53 FPS), and Ultra (34 FPS) all fall below.
*Q: How does the RTX 5070 Mobile’s VRAM capacity affect performance in Minimum?*
A: The GPU has 8 GB of GDDR7 memory. The data shows a significant frame rate drop at 4K across all settings, with the average FPS falling from 128 at 1080p High to 44 at 4K High. This suggests that the 8 GB capacity, combined with the 384.0 GB/s bandwidth, is insufficient to handle the memory demands of 4K rendering smoothly, leading to the observed performance degradation.
Q: Is the Intel Core Ultra X7 368H a bottleneck at 1080p?
A: The data suggests that at 1080p Low, the average FPS is 199, which is the highest measured value. This high frame rate indicates that the CPU is capable of handling the game’s logic and draw calls at this resolution. However, the CPU’s 16 cores and 16 threads, with a boost clock of 5.00 GHz, appear to be sufficient to avoid being a major bottleneck at 1080p, as the GPU is still able to output nearly 200 FPS.
Q: Which preset provides the most balanced experience at 1440p?
A: At 2560x1440, the Medium preset offers an average of 98 FPS with a minimum of 83 FPS, ensuring a smooth experience without significant dips. The High preset averages 82 FPS, while Ultra drops to 63 FPS. The Medium preset provides a good balance between visual quality and performance, as it stays well above the 60 FPS threshold with minimal fluctuation.
*Q: What is the combo’s standing compared to all other tested systems in Minimum?*
A: The combo ranks 2051 out of 3712 tested combinations. This places it in the 55th percentile of performance, meaning that a majority of other system configurations tested produce higher frame rates in this game. This rank is lower than what the individual component percentiles (CPU 87th, GPU 75th) might suggest, indicating a suboptimal pairing for this specific title.
Q: Can the RTX 5070 Mobile handle 4K Ultra settings?
A: No, the measured data shows that at 3840x2160 with Ultra settings, the average FPS is only 34. This is far below the 60 FPS target for smooth gameplay. The GPU’s compute and memory resources are insufficient for this demanding configuration, resulting in a poor experience.
CPU Role
The Intel Core Ultra X7 368H provides the processing foundation for this combo, and its role in Minimum becomes more apparent at lower resolutions. With 16 cores and 16 threads, and a boost clock of 5.00 GHz, the CPU is capable of high single-thread performance, as indicated by its Cinebench R23 single-core score of 3984. This is crucial for a Third-Person Shooter like Minimum, where game logic and physics often rely on strong single-threaded performance. The CPU’s 18 MB of shared L3 cache also helps in reducing memory latency for frequently accessed data.
The data shows that at 1080p Low, the system achieves 199 FPS, which is likely near the CPU’s limit for this game. The CPU’s multi-core performance, evidenced by its Passmark Multithread score of 32956, ensures that background tasks and game threads do not interfere with the main rendering loop. However, the CPU’s TDP of 25 W is relatively low, which might limit sustained boost clocks in a thin laptop chassis, though this is not directly reflected in the measured FPS data. The CPU’s architecture, Panther Lake, supports LPDDR5X memory with a bandwidth of 153.6 GB/s, which is sufficient to feed the GPU’s demands at 1080p.
At higher resolutions, the CPU’s role diminishes as the GPU becomes the bottleneck. The difference in FPS between 1080p and 1440p at High settings is 46 FPS, while the difference between 1440p and 4K is 38 FPS. This indicates that the CPU is not the primary constraint at 4K. The CPU’s performance, relative to its nearest rivals, is nearly identical, with a delta of only -0.1% against the Intel Core 7 253PE. This suggests that the specific CPU choice has minimal impact on the overall ranking in this game, as the GPU is the dominant factor in determining frame rates.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend heavily on the target resolution. For 1080p, all presets deliver high frame rates, with Low averaging 199 FPS, Medium at 152 FPS, High at 128 FPS, and Ultra at 97 FPS. For users with a 144Hz or 165Hz monitor, the Medium preset offers a good balance, providing an average of 152 FPS with a minimum of 129 FPS, ensuring smooth gameplay. For those prioritizing visual fidelity, Ultra at 1080p still provides an average of 97 FPS, which is playable, but the Medium preset is recommended for a more consistent high-refresh experience.
At 1440p, the Medium preset is the clear recommendation. It provides an average of 98 FPS with a minimum of 83 FPS, which is well above the 60 FPS target and maintains good 1% lows. The High preset averages 82 FPS, which is also viable, but the Medium preset offers more headroom for demanding scenes. Ultra at 1440p averages 63 FPS, which is close to the 60 FPS threshold but may experience dips below that, making Medium the safer choice for a fluid experience.
At 4K, the data shows that only the Low preset achieves an average above 60 FPS (69 FPS). The Medium preset averages 53 FPS with a minimum of 45 FPS, which may be acceptable for slower-paced sections but could stutter in action-heavy moments. The High preset (44 FPS) and Ultra preset (34 FPS) are not recommended for 4K play, as they fall significantly below the playable threshold. For 4K, the Low preset is the only viable option, but users seeking higher visual quality should consider reducing the resolution to 1440p and using Medium settings for a better overall experience.
Measured FPS Breakdown
This section details the exact average frame rates measured for each resolution and settings configuration, providing a comprehensive overview of the combo’s performance.
1920x1080: At this resolution, the system shows its highest performance. With Low settings, the average FPS is 199. The Medium preset yields an average of 152 FPS, with a minimum of 129 FPS and a maximum of 175 FPS. High settings produce an average of 128 FPS. The Ultra preset, while the most demanding, still manages an average of 97 FPS. These numbers indicate that 1080p is well within the capabilities of this combo, allowing for high refresh rates across all presets.
2560x1440: The performance at 1440p shows a noticeable step down from 1080p. Low settings deliver an average of 128 FPS. Medium settings provide an average of 98 FPS, with a minimum of 83 FPS and a maximum of 113 FPS. High settings average 82 FPS. Ultra settings drop to an average of 63 FPS. This resolution remains playable, with Medium and High both offering averages above 80 FPS, but Ultra begins to approach the lower limit of acceptable performance.
3840x2160: At 4K, the combo’s limitations become apparent. Low settings produce an average of 69 FPS, which is barely above the 60 FPS threshold. Medium settings average 53 FPS, with a minimum of 45 FPS and a maximum of 61 FPS. High settings average 44 FPS. Ultra settings yield the lowest average of 34 FPS. The data indicates that 4K is not a suitable resolution for this combo, as even the lowest preset struggles to maintain a consistent 60 FPS, and higher presets result in sub-50 FPS averages.
Hardware Specifications
Intel Core Ultra X7 368H
NVIDIA GeForce RTX 5070 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5070 Mobile in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 69.0 |
| 3840x2160 | Medium | 53.0 |
| 3840x2160 | High | 44.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 128.0 |
| 2560x1440 | Medium | 98.0 |
| 2560x1440 | High | 82.0 |
| 2560x1440 | Ultra | 63.0 |
| 1920x1080 | Low | 199.0 |
| 1920x1080 | Medium | 152.0 |
| 1920x1080 | High | 128.0 |
| 1920x1080 | Ultra | 97.0 |
Minimum with iUltra X7 368H + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Other Games with iUltra X7 368H + RTX 5070 Mobile
Explore FPS benchmarks for other games using this same hardware combination.