Minimum
This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 62 | 74 | 97 |
| 1440p QHD | 88 | 115 | 137 | 179 |
| 1080p Full HD | 136 | 179 | 213 | 278 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4070, In-Depth Analysis
The Intel Core Ultra 7 270K Plus drives Minimum with an unusual 24-core, 24-thread configuration, a design that prioritizes parallel throughput over the traditional split of performance and efficiency cores. Its base clock of 3.70 GHz and boost clock of 5.50 GHz provide the headroom needed for the game's single-threaded logic, while the 36 MB of shared L3 cache helps keep frequently accessed data close to the cores. In synthetic benchmarks, this CPU achieves a Cinebench R23 multi-core score of 44,253 and a single-core score of 2,439, placing it in the 96th percentile of all CPUs. This positional strength matters less in Minimum than in heavily threaded workloads, but the data suggests the processor is not the limiting factor at any resolution tested.
The CPU's nearest rivals, based on average benchmark scores, are server-class parts like the Intel Xeon 6520P, which scores 93,786 (0% delta), and the AMD EPYC 4564P, which scores 95,183 (-1.5% delta). The Core Ultra 7 270K Plus sits between these in raw compute, yet in Minimum, its 24 threads are far more than the game can utilize effectively. The game's engine, from 2014, relies on a few fast cores rather than many moderate ones. This is visible in the PassMark single-thread score of 5,068, which is strong but not exceptional, and the data indicates that even at 1080p Low, where the GPU has the least work, the CPU still delivers 278 FPS on average—a figure that shows no obvious bottleneck, but also one that might not scale higher with a different processor. The boost clock of 5.50 GHz is the key asset here; it ensures that the few threads Minimum actually uses run at maximum speed, preventing any CPU-induced frame drops in the measured scenarios.
GPU Role
The NVIDIA GeForce RTX 4070, built on the Ada Lovelace architecture, carries 12 GB of GDDR6X memory on a 192-bit bus, yielding a bandwidth of 504.2 GB/s. Its boost clock of 2475 MHz and base clock of 1920 MHz are modest for a high-end card, but the architecture's efficiency compensates. The GPU's 5 nm process node from TSMC allows for 35,800 million transistors on a 294 mm² die, and the 46 RT cores and 184 tensor cores provide features that Minimum, a 2014 title, does not utilize. What matters for this game is raw rasterization, and the data shows the RTX 4070 delivers a PassMark G3D score of 26,927, placing it in the 81st percentile of all GPUs.
The GPU's nearest rivals in synthetic benchmarks are the NVIDIA Tesla P4 (37,628 avg score, 0.1% delta), the AMD Radeon RX Vega 56 (37,507 avg score, 0.4% delta), and the NVIDIA GeForce RTX 4080 Mobile (38,135 avg score, -1.3% delta). These deltas are tiny, suggesting that in compute-heavy tasks, the RTX 4070 is not alone at the top. However, in Minimum, the GPU's memory subsystem becomes critical. At 4K Ultra, the average FPS drops to 47, and at 4K High it rises to 62, indicating that the 12 GB VRAM is sufficient for the game's textures, but the 192-bit bus and 504.2 GB/s bandwidth are being pushed hard. The pixel rate of 158.4 GPixel/s and texture rate of 455.4 GTexel/s are the specs that determine fill-rate performance, and the measured FPS at 4K suggests the GPU is the primary constraint at higher resolutions. The card's 64 ROPs are not abundant, but for a game from 2014, they are adequate; the data shows that dropping settings from Ultra to High at 4K yields a 15 FPS improvement, a sign that the GPU's shading units, not its memory, are the limiting factor in that specific comparison.
Resolution Scaling
The measured FPS reveals a clear pattern of GPU-bound scaling as resolution increases. At 1080p Low, the combo averages 278 FPS, which drops to 179 FPS at 1440p Low (-35.6%), and then to 97 FPS at 4K Low (-45.8% from 1440p). This steep decline is characteristic of a GPU-limited scenario, where doubling the pixel count from 1440p to 4K (2.25x more pixels) should theoretically reduce FPS by more than half if the GPU were the sole bottleneck; the actual drop from 179 to 97 FPS is a 45.8% reduction, which is less than the pixel increase, suggesting some CPU headroom at 1440p is being absorbed. At 1080p Medium, the average is 213 FPS, falling to 137 FPS at 1440p (-35.7%) and 74 FPS at 4K (-46.0%). The consistency of the percentage drop across Low and Medium settings indicates that the workload scales linearly with resolution, a sign that the GPU's shading and memory bandwidth are being taxed proportionally.
Ultra settings show a different story. At 1080p Ultra, the average is 136 FPS, which drops to 88 FPS at 1440p (-35.3%) and then to 47 FPS at 4K (-46.6% from 1440p). The 4K Ultra result is the only measured row below 60 FPS, and the gap between 4K High (62 FPS) and 4K Ultra (47 FPS) is 15 FPS, a 24.2% penalty for the Ultra preset's additional effects. This indicates that Ultra introduces effects that are disproportionately expensive at high pixel counts, likely related to post-processing or shadow quality that taxes the 64 ROPs more heavily. The data implies that the CPU is not the limiting factor at any resolution above 1080p; even at 1080p Low with 278 FPS, the CPU's 24 threads and 5.50 GHz boost are sufficient to feed the GPU. The scaling curve from 1080p to 1440p to 4K is smooth and predictable, with the GPU's fill-rate and bandwidth dictating performance, and the only anomaly is the Ultra preset's steep 4K penalty.
How This Combo Ranks
In the database of tested combos for Minimum, this pairing of the Intel Core Ultra 7 270K Plus and the NVIDIA GeForce RTX 4070 ranks 650th out of 2,939 combinations, placing it in the top 22.1% of all systems tested. This rank is lower than the CPU's 96th percentile and the GPU's 81st percentile might suggest, which is a direct consequence of the game's age. Minimum does not leverage the CPU's 24 threads or the GPU's RT and tensor cores, so the combo's performance is driven almost entirely by single-thread CPU speed and raw GPU rasterization. The rank of 650 indicates that many other combinations, likely with older high-clock CPUs and similarly powerful GPUs, achieve comparable or better FPS because they do not carry the overhead of extra cores that are left idle.
The combo's position relative to other tested systems is more nuanced than the raw rank suggests. A 650th rank out of 2,939 means there are 649 combinations that produce higher average FPS in this game, but the data shows that the RTX 4070's performance in Minimum is strong enough to push most modern titles to high frame rates. The CPU's PassMark multi-thread score of 68,574 is in the 96th percentile, but in Minimum, this compute power is irrelevant; what matters is the 5,068 single-thread score, which is good but not top-tier. The gap between the CPU's percentile and the combo's rank highlights a mismatch: the processor is overqualified for this workload, and the GPU, while capable, is not the fastest ever tested. The combo rank also reflects the fact that many users pair this CPU with more powerful GPUs, which would naturally score higher in a GPU-bound game at 4K. The measured FPS at 1080p Low (278 FPS) is excellent, but it is not the highest recorded, and the 4K Ultra result of 47 FPS shows a weakness that faster GPUs would mitigate.
Settings Recommendations
The measured FPS rows provide a clear hierarchy of settings for a smooth experience. At 1080p, every preset from Low to Ultra exceeds 136 FPS on average, meaning the user can select Ultra for maximum visual fidelity without sacrificing frame rate. The Ultra preset at 1080p averages 136 FPS, which is well above the 60 FPS threshold, and the Medium preset at 213 FPS offers a 57% improvement over Ultra if competitive play is the priority. For 1440p, the High preset averages 115 FPS, which is ideal for high-refresh-rate monitors, while Ultra drops to 88 FPS, still playable but not optimal for fast-paced action. The Medium preset at 137 FPS is a balanced choice, offering a 24% increase over High and a 56% increase over Ultra.
At 4K, the choices become more constrained. The High preset averages 62 FPS, barely above the 60 FPS target, while Ultra averages 47 FPS, which is below acceptable smoothness for a third-person shooter. The Medium preset at 74 FPS is the best balance for 4K, providing a 19% improvement over High and a 57% improvement over Ultra. The Low preset at 4K averages 97 FPS, which is surprisingly high and suggests that the game's low settings remove many GPU-intensive features, but the visual quality trade-off is significant. Based on the data, the recommended path is: for 1080p, use Ultra for single-player and Medium for competitive; for 1440p, use High for a balance of quality and speed; for 4K, use Medium to stay above 70 FPS, or High if 62 FPS is acceptable. The data does not include min FPS for most rows, but the Medium preset at 1440p shows a min FPS of 117 and max of 158, indicating a stable frame delivery.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. The Low preset averages 278 FPS, the highest recorded for this system. The Medium preset averages 213 FPS, with a min of 181 and a max of 245, showing a 64 FPS spread. The High preset averages 179 FPS, and the Ultra preset averages 136 FPS. The transition from Low to Ultra reduces performance by 51.1%, a significant cost for the visual upgrades. At 2560x1440, the Low preset averages 179 FPS, which is a 35.6% drop from 1080p Low. The Medium preset averages 137 FPS, with a min of 117 and max of 158, a 41 FPS spread that is tighter than at 1080p. The High preset averages 115 FPS, and the Ultra preset averages 88 FPS. The resolution increase from 1080p to 1440p costs between 35.3% and 35.7% of performance across all settings, a consistent scaling factor.
At 3840x2160, the Low preset averages 97 FPS, which is a 45.8% drop from 1440p Low. The Medium preset averages 74 FPS, with a min of 63 and max of 85, a 22 FPS spread that indicates some frame-time variance. The High preset averages 62 FPS, and the Ultra preset averages 47 FPS. The jump from 1440p to 4K costs between 45.8% and 46.6% of performance, which is slightly more than the pixel count increase suggests, pointing to a minor memory bandwidth limitation at 4K. The data shows that the Medium preset at 4K is the only row with a min FPS above 60, at 63 FPS, making it the only 4K setting that guarantees a tear-free experience on a 60 Hz display. The Ultra preset at 4K is the only row below 50 FPS, and its 47 FPS average is 24.2% slower than High, a larger penalty than the 21.7% penalty seen when going from Medium to High at the same resolution.
FAQ
Q: What is the highest average FPS this combo achieves in Minimum?
A: The highest average FPS is 278, achieved at 1920x1080 with the Low preset. The next highest is 213 FPS at 1080p Medium, followed by 179 FPS at both 1080p High and 1440p Low.
Q: Can this system maintain 60 FPS at 4K with any settings?
A: Yes, the data shows that at 3840x2160, the Low preset averages 97 FPS, the Medium preset averages 74 FPS (with a min FPS of 63), and the High preset averages 62 FPS. Only the Ultra preset falls below 60 FPS, averaging 47 FPS.
Q: How does the CPU compare to its closest rival in synthetic benchmarks?
A: The Intel Core Ultra 7 270K Plus has an average benchmark score of 93,785, while its closest rival, the Intel Xeon 6520P, scores 93,786, a delta of 0%. The AMD EPYC 4564P scores 95,183, which is 1.5% higher.
Q: What is the GPU's performance percentile relative to all tested GPUs?
A: The NVIDIA GeForce RTX 4070 is in the 81st percentile of all GPUs, meaning it outperforms 81% of tested graphics cards in the database. Its average benchmark score is 37,648.
Q: What is the frame rate difference between 1080p Medium and 4K Medium?
A: At 1080p Medium, the average FPS is 213, while at 4K Medium, it is 74. This represents a 65.3% reduction in average FPS when moving from 1080p to 4K at the same settings.
Q: How many total combos does this system rank above in Minimum?
A: This combo ranks 650th out of 2,939 tested combinations, meaning it outperforms 2,289 other combos (77.9% of the database) in this specific game.
Hardware Specifications
Intel Core Ultra 7 270K Plus
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4070 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 97.0 |
| 3840x2160 | Medium | 74.0 |
| 3840x2160 | High | 62.0 |
| 3840x2160 | Ultra | 47.0 |
| 2560x1440 | Low | 179.0 |
| 2560x1440 | Medium | 137.0 |
| 2560x1440 | High | 115.0 |
| 2560x1440 | Ultra | 88.0 |
| 1920x1080 | Low | 278.0 |
| 1920x1080 | Medium | 213.0 |
| 1920x1080 | High | 179.0 |
| 1920x1080 | Ultra | 136.0 |
Minimum with iUltra 7 270K Plus + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 4070 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with iUltra 7 270K Plus + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.