Minimum

Minimum

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 47 61
1440p QHD 56 73 87 114
1080p Full HD 87 114 135 177

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 47
3840x2160 High 39
3840x2160 Ultra 30
2560x1440 Low 114
2560x1440 Medium 87
2560x1440 High 73
2560x1440 Ultra 56
1920x1080 Low 177
1920x1080 Medium 135
1920x1080 High 114
1920x1080 Ultra 87

Minimum with Intel Core Ultra 7 270K Plus + AMD Radeon RX 6650 XT, In-Depth Analysis

The Intel Core Ultra 7 270K Plus paired with the AMD Radeon RX 6650 XT delivers a mid-pack performance profile in Minimum, a third-person shooter from 2014. The data indicates this combo is positioned at rank 1895 out of 2939 tested combinations, placing it in the 36th percentile of all tracked systems. This pairing produces playable frame rates at 1080p and 1440p, but struggles to maintain smooth performance at 4K with higher quality presets.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor from the Core Ultra Series 2 family, built on Arrow Lake Refresh architecture using a 3 nm TSMC process. It operates with a base clock of 3.70 GHz and a boost clock of 5.50 GHz, with a TDP of 125 W. The CPU features 192 KB of L1 cache per core, 3 MB of L2 per core, and 36 MB of shared L3 cache. Memory support is DDR5 over a dual-channel bus, delivering 115.2 GB/s of bandwidth.

For a game released in 2014, this processor is extraordinarily capable. The CPU’s single-thread performance is exceptionally strong, as evidenced by its Cinebench R23 single-core score of 2439 and PassMark single-thread score of 5068. These scores place the chip in the 96th percentile of all CPUs tracked, indicating that it sits far above the requirements of a title from that era. The 24 threads provide massive headroom for background tasks and streaming workloads, though Minimum likely only utilizes a fraction of that capacity.

Benchmark results show the processor’s multithreaded capability is equally impressive, with a Cinebench R23 multi-core score of 44253 and a PassMark multithread score of 68574. The CPU’s nearest rivals include the Intel Xeon 6520P with a deltaPct of 0, the AMD EPYC 4564P at -1.5%, the AMD EPYC 9175F at -1.9%, and the AMD EPYC 4565P at -2.1%. This places the 270K Plus in a performance tier comparable to enterprise server processors, which is far beyond what Minimum requires.

In the context of this game’s results, the CPU is almost certainly not the limiting factor at any resolution. The measured FPS differences between settings presets show a consistent pattern that aligns with GPU-bound behavior, where reducing graphical load increases frame rates proportionally. The processor’s high boost clock and efficient architecture ensure that it can feed frames to the GPU without creating a bottleneck, even at lower resolutions where CPU overhead typically becomes more significant.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core Ultra 7 270K Plus and AMD Radeon RX 6650 XT achieves a rank of 1895 out of 2939 tested combos in Minimum. This places the pairing in the 36th percentile of all systems, meaning roughly two-thirds of tested configurations outperform it. This ranking is heavily influenced by the GPU, as the CPU’s 96th percentile standing suggests it provides no performance penalty to the overall result.

The GPU, by contrast, sits in the 65th percentile of all graphics cards, with an average benchmark score of 19765. Its nearest rivals include the NVIDIA Tesla K40m with a deltaPct of -0.6%, the AMD FirePro D300 at 0.7%, the AMD FirePro W7000 at -0.7%, and the NVIDIA Quadro K5200 at 0.8%. This places the RX 6650 XT in a performance bracket populated primarily by professional workstation cards, which indicates its gaming performance is modest by modern standards.

The 36th percentile combo ranking suggests that while the CPU is overqualified for the task, the GPU holds the pairing back. Systems ranked above this combo likely pair similar or weaker CPUs with stronger graphics cards, resulting in higher average frame rates. The data shows that this combo’s ranking is a function of the GPU’s mid-range positioning rather than any deficiency in the processor.

The delta between the CPU’s high percentile and the combo’s lower percentile is a clear indicator of imbalance. In a game like Minimum, which launched in 2014, the GPU handles the vast majority of the rendering workload, and the RX 6650 XT’s 8 GB of VRAM and RDNA 2 architecture determine the upper bound of performance. This combo ranking reflects that reality, showing that the processor contributes little to the final frame rate numbers at any resolution.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions reveals a classic GPU-bound scaling pattern. At 1080p with High settings, the combo achieves 114 FPS. Moving to 1440p High drops this to 73 FPS, a reduction of 36%. At 4K High, the frame rate falls to 39 FPS, representing a 66% decrease from the 1080p baseline. This steep drop-off as resolution increases is characteristic of a system where the GPU is the primary constraint.

The Low settings preset shows the same trend. At 1080p Low, the system delivers 177 FPS, which falls to 114 FPS at 1440p (a 36% reduction) and 61 FPS at 4K (a 66% reduction). The consistency of these percentage drops across presets indicates that the GPU’s rendering throughput scales linearly with pixel count, with no CPU bottleneck appearing even at the lowest settings. If the CPU were limiting performance, the 1080p Low result would show diminishing returns compared to higher resolutions.

The Medium settings preset provides additional insight through its min and max FPS values. At 1080p Medium, the system averages 135 FPS with a minimum of 115 and maximum of 156. At 1440p Medium, the average drops to 87 FPS with a minimum of 74 and maximum of 100. At 4K Medium, the average falls to 47 FPS with a minimum of 40 and maximum of 54. The frame time consistency, as reflected by the min-max spread, remains stable across resolutions, suggesting the GPU maintains predictable performance without thermal or power throttling.

The resolution scaling data strongly indicates that the AMD Radeon RX 6650 XT is the limiting component in this pairing. The CPU’s massive thread count and high clock speeds are never stressed by this workload, as evidenced by the proportional FPS drops that mirror the pixel count increases from 1080p to 1440p to 4K. Upgrading the GPU would yield significant performance gains, while replacing the processor would produce negligible improvements.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers its highest frame rates. The Low preset averages 177 FPS, providing an extremely smooth experience for fast-paced third-person shooter gameplay. The Medium preset averages 135 FPS with a minimum of 115 and maximum of 156, offering a balanced experience. High settings reduce the average to 114 FPS, while Ultra drops to 87 FPS. All four presets at 1080p exceed the 60 FPS threshold, making this resolution the most comfortable for consistent play.

At 2560x1440, performance remains strong but shows the GPU’s workload increasing. Low settings produce an average of 114 FPS, which is identical to the 1080p High result, highlighting the resolution’s impact. Medium averages 87 FPS with a minimum of 74 and maximum of 100, maintaining smooth gameplay. High settings drop to 73 FPS, while Ultra falls to 56 FPS. The 1440p results indicate that Medium is the highest preset that comfortably exceeds 60 FPS, with High still playable but approaching the threshold.

At 3840x2160, the system struggles to maintain playable frame rates at higher presets. Low settings average 61 FPS, barely crossing the 60 FPS line. Medium averages 47 FPS with a minimum of 40 and maximum of 54, which may feel sluggish for a shooter. High drops to 39 FPS, and Ultra falls to 30 FPS. The 4K results show that only the Low preset achieves a playable average, and even that is marginal. The Ultra preset at 30 FPS is essentially a slideshow for a genre that demands responsiveness.

The complete dataset shows a clear hierarchy: 1080p supports all presets above 60 FPS, 1440p supports Low through High above 60 FPS, and 4K only supports Low at approximately 60 FPS. The Medium preset’s min and max values at each resolution demonstrate the GPU’s frame pacing capabilities, with the spread between minimum and maximum remaining tight enough to avoid major stuttering within a given resolution.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6650 XT is built on the Navi 23 chip using RDNA 2.0 architecture on a 7 nm process. It features 2048 shading units, 128 texture mapping units, and 64 raster operations pipelines, along with 32 ray tracing cores. The GPU operates at a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz. Memory consists of 8 GB of GDDR6 on a 128-bit bus, providing 280.3 GB/s of bandwidth.

The GPU’s compute capabilities include 10.79 TFLOPS of FP32 performance and 21.59 TFLOPS of FP16, with pixel rate of 168.6 GPixel/s and texture rate of 337.3 GTexel/s. The card supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, making it fully compatible with modern APIs. Its TDP is rated at 176 W, requiring a single 8-pin power connector and a 450 W suggested PSU.

For Minimum, which launched in 2014, the RX 6650 XT’s 8 GB of VRAM is more than sufficient for the game’s textures and assets at any resolution. The memory bandwidth of 280.3 GB/s proves adequate at 1080p and 1440p, but the 4K results suggest the GPU’s raw shading throughput becomes the limiting factor. The 30 FPS result at 4K Ultra indicates that the GPU’s 10.79 TFLOPS of FP32 performance is insufficient to maintain high frame rates at that pixel density with maximum settings.

The GPU’s percentile ranking of 65 places it in the upper-mid range of all graphics cards, but its nearest rivals are all professional workstation solutions. This suggests that the RX 6650 XT’s gaming performance is competitive with older pro-grade hardware, but it lacks the raw power of modern high-end gaming GPUs. The benchmark scores, including a 3DMark Steel Nomad DX12 score of 1859 and PassMark G3D score of 17166, confirm that this card is positioned for 1080p and entry-level 1440p gaming.

FAQ

Q: How does this combo perform at 1080p with High settings?

A: The system averages 114 FPS at 1920x1080 with High settings, providing smooth gameplay well above the 60 FPS threshold.

Q: Is the CPU or GPU the limiting factor in this pairing?

A: The GPU is the limiting factor. The CPU ranks in the 96th percentile while the combo ranks in the 36th percentile, and FPS drops proportionally with resolution increases, indicating GPU-bound behavior.

Q: What is the highest preset that maintains 60+ FPS at 1440p?

A: At 2560x1440, the High preset averages 73 FPS, which exceeds 60 FPS. The Ultra preset drops to 56 FPS, so High is the highest playable preset at this resolution.

Q: Can this system run the game at 4K?

A: At 3840x2160, only the Low preset achieves an average above 60 FPS at 61 FPS. Medium averages 47 FPS, High averages 39 FPS, and Ultra averages 30 FPS.

Q: How does this combo rank compared to other tested systems?

A: This combo ranks 1895 out of 2939 tested combinations, placing it in the 36th percentile of all systems tested for this game.

Q: What is the minimum FPS recorded at 1080p Medium?

A: The minimum FPS at 1920x1080 with Medium settings is 115 FPS, with a maximum of 156 FPS and an average of 135 FPS.

Settings Recommendations

For the best experience in Minimum, the data suggests prioritizing 1080p as the primary resolution. At 1920x1080, all four presets exceed 60 FPS, with Ultra averaging 87 FPS and Low reaching 177 FPS. The Medium preset offers a good balance at 135 FPS with a tight min-max spread of 115 to 156 FPS, ensuring consistent frame pacing. Players seeking maximum visual fidelity can select Ultra at 1080p and still enjoy smooth performance.

At 2560x1440, the recommended preset is High, which averages 73 FPS. This provides a substantial visual upgrade over 1080p while maintaining frame rates above the 60 FPS target. The Medium preset at 1440p delivers 87 FPS, offering additional headroom for players who prioritize smoothness over visual quality. The Ultra preset at 56 FPS is borderline, and players sensitive to frame rate dips should avoid it.

For 3840x2160, the only viable option is Low settings, which averages 61 FPS. This preset provides a playable experience at 4K, though visual quality is significantly reduced. The Medium preset at 47 FPS may be acceptable for slower-paced sections, but the 40 FPS minimum suggests potential stuttering during intense action sequences. The High and Ultra presets at 39 and 30 FPS respectively are not recommended for this genre.

The overall recommendation is to run the game at 1920x1080 with Ultra settings for the best balance of visual quality and performance, or at 2560x1440 with High settings for a sharper image while maintaining smooth gameplay. The data shows that the system’s sweet spot lies at 1080p, where the GPU has sufficient headroom to handle even the most demanding preset without dropping below 87 FPS. Players with high-refresh-rate monitors should consider the Low preset at 1080p, which at 177 FPS takes full advantage of displays above 144 Hz.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 6650 XT in Minimum

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 47.0
3840x2160 High 39.0
3840x2160 Ultra 30.0
2560x1440 Low 114.0
2560x1440 Medium 87.0
2560x1440 High 73.0
2560x1440 Ultra 56.0
1920x1080 Low 177.0
1920x1080 Medium 135.0
1920x1080 High 114.0
1920x1080 Ultra 87.0

Minimum with iUltra 7 270K Plus + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 6650 XT + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.