Minimum
This combination provides smooth gameplay with an average of 116 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 54 | 64 | 84 |
| 1440p QHD | 76 | 100 | 119 | 155 |
| 1080p Full HD | 118 | 155 | 184 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
The Intel Core Ultra 5 245 and NVIDIA GeForce RTX 3070 Ti combination delivers a highly capable Minimum experience, with the data showing 4K Ultra playability is out of reach but 1440p High and 1080p Ultra are strong targets. Across all measured resolutions, the RTX 3070 Ti’s 8 GB GDDR6X memory and 608.3 GB/s bandwidth are the primary drivers of frame rate, while the Core Ultra 5 245’s 14 cores and 5.10 GHz boost clock ensure the CPU never becomes a bottleneck in this 2014 title. The benchmark results indicate that this pairing is best suited for 1440p gaming, where the GPU’s Ampere architecture can stretch its legs without hitting the memory capacity wall that appears at 4K Ultra.
FAQ
Q: What is the best resolution and settings combo for this CPU/GPU pair in Minimum?
A: The data shows 2560x1440 High is the sweet spot, delivering 100 FPS average. At 1080p, High hits 155 FPS, while 1440p Ultra drops to 76 FPS, making High the best balance of visual quality and performance.
Q: Can this system run Minimum at 4K?
A: Yes, but only at lower settings. 4K Low averages 84 FPS, 4K Medium averages 64 FPS with a 54 FPS minimum, and 4K High drops to 54 FPS. 4K Ultra is not viable at 41 FPS average.
Q: How much faster is 1080p compared to 4K for this setup?
A: At High settings, 1080p (155 FPS) is roughly 2.9 times faster than 4K (54 FPS). At Low settings, 1080p (240 FPS) is approximately 2.9 times faster than 4K (84 FPS) as well.
Q: Is the CPU or GPU the limiting factor in Minimum?
A: The GPU is the clear limiting factor. The Core Ultra 5 245 ranks in the 90th percentile among all CPUs, while the RTX 3070 Ti ranks in the 75th percentile among GPUs. Frame rates scale heavily with resolution, which points to GPU-bound performance.
Q: Does the RTX 3070 Ti’s 8 GB VRAM cause issues in Minimum?
A: The data suggests VRAM pressure appears at 4K Ultra, where the average FPS falls to 41. At lower resolutions and settings, the 8 GB capacity is sufficient, as evidenced by 1440p High at 100 FPS and 1080p Ultra at 118 FPS.
Q: How does this combo rank among all tested systems for Minimum?
A: This combination ranks 1005 out of 2939 tested combos, placing it in the upper-middle tier. The data indicates it outperforms roughly two-thirds of all tested systems for this game.
GPU Role
The NVIDIA GeForce RTX 3070 Ti is the workhorse of this pairing, and its specifications directly explain the measured frame rates in Minimum. The GPU features 6144 shading units, 192 texture mapping units, and 96 raster output pipelines, all built on the Ampere architecture with an 8 nm process from Samsung. Its boost clock of 1770 MHz and base clock of 1575 MHz provide the raw compute throughput needed for a 2014 title, though the game’s age means modern rendering techniques are not heavily utilized.
The memory subsystem is particularly relevant. The RTX 3070 Ti carries 8 GB of GDDR6X memory on a 256-bit bus, yielding 608.3 GB/s of bandwidth. This bandwidth is ample for 1080p and 1440p, as the measured FPS demonstrates. At 1080p High, the GPU delivers 155 FPS, and at 1440p High, it manages 100 FPS. However, at 4K Ultra, the combination of higher pixel count and demanding settings pushes the frame rate down to 41 FPS, suggesting that both memory capacity and bandwidth become strained.
The GPU’s 21.75 TFLOPS of FP32 performance and 169.9 GPixel/s pixel rate are strong on paper, but the data shows that Minimum’s workload at 4K is more than the RTX 3070 Ti can handle at maximum settings. The transition from 1440p Ultra (76 FPS) to 4K Ultra (41 FPS) represents a 46% drop, which is steep and indicates the GPU is the primary bottleneck. The 48 RT cores and 192 tensor cores are present, but Minimum, released in 2014, likely does not leverage ray tracing or DLSS, so these features have minimal impact on the measured results.
The data also shows that the RTX 3070 Ti sits in the 75th percentile among all GPUs, with an average benchmark score of 29945. Its nearest rivals include the NVIDIA GeForce RTX 5070 Mobile (0.1% faster), the AMD Radeon RX 6800 (0.5% faster), and the NVIDIA GeForce RTX 2080 Ti (0.5% slower). This places the RTX 3070 Ti in a competitive position for 1440p gaming, but the 4K Ultra result of 41 FPS confirms that it is not a 4K-class card for demanding settings.
Settings Recommendations
The measured FPS data provides a clear hierarchy of settings for each resolution, and the optimal choice depends on the user’s target frame rate and visual fidelity. At 1080p, the data shows that Low settings deliver 240 FPS, Medium delivers 184 FPS with a 156 FPS minimum, High delivers 155 FPS, and Ultra delivers 118 FPS. For competitive play or high-refresh-rate monitors, Low at 240 FPS is the obvious choice, but for a balanced experience, Medium offers a 184 FPS average with a minimum of 156 FPS, which is still well above 144 Hz. High at 155 FPS is nearly as good, and Ultra at 118 FPS is perfectly playable for a slower-paced third-person shooter.
At 1440p, the recommendations shift. Low settings achieve 155 FPS, Medium hits 119 FPS with a 101 FPS minimum, High reaches 100 FPS, and Ultra drops to 76 FPS. The best experience here is High at 100 FPS, which provides a significant visual upgrade over Medium while staying above the 60 FPS threshold. Ultra at 76 FPS is also viable, but the 24 FPS gap between High and Ultra suggests diminishing returns. For users with 144 Hz monitors, Medium at 119 FPS is the better pick, as it stays above 100 FPS with a 101 FPS minimum.
At 4K, the choices are more constrained. Low settings deliver 84 FPS, Medium averages 64 FPS with a 54 FPS minimum, High averages 54 FPS, and Ultra averages 41 FPS. The recommended setting is Medium, as it provides a 64 FPS average and a 54 FPS minimum, which is just below the 60 FPS target but still playable. High at 54 FPS is borderline, and Ultra at 41 FPS should be avoided unless visual fidelity is the sole priority. The data indicates that 4K gaming with this combo requires sacrificing settings, and Medium is the highest preset that maintains a consistent frame rate.
The setting scaling pattern is consistent across resolutions: Low to Medium provides a modest FPS drop, Medium to High is a smaller step, and High to Ultra is the steepest decline. This suggests that Ultra settings impose a disproportionately high GPU load, likely due to shadow quality, post-processing, and texture filtering that stress the 8 GB VRAM and the GPU’s compute units.
Measured FPS Breakdown
At 1920x1080, the RTX 3070 Ti and Core Ultra 5 245 combination shows exceptional performance across all settings. Low settings produce an average of 240 FPS, which is the highest measured value in the entire dataset. Medium settings reduce the average to 184 FPS, with a minimum of 156 FPS and a maximum of 212 FPS, indicating smooth frame pacing. High settings average 155 FPS, and Ultra settings average 118 FPS. The drop from Low to Ultra is 122 FPS, or roughly 51%, which shows that Ultra settings nearly halve the frame rate even at 1080p.
Moving to 2560x1440, the performance scales down predictably. Low settings average 155 FPS, which is identical to 1080p High, demonstrating that the GPU can handle the higher pixel count when settings are reduced. Medium settings average 119 FPS, with a minimum of 101 FPS and a maximum of 137 FPS. High settings average 100 FPS, and Ultra settings average 76 FPS. The gap between Low and Ultra at 1440p is 79 FPS, or 51%, mirroring the 1080p scaling. This consistency suggests the GPU is the limiting factor, as the CPU’s 14 cores and 5.10 GHz boost clock are more than sufficient for this workload.
At 3840x2160, the results show significant degradation. Low settings average 84 FPS, which is a 65% drop from 1080p Low. Medium settings average 64 FPS, with a minimum of 54 FPS and a maximum of 74 FPS. High settings average 54 FPS, and Ultra settings average 41 FPS. The drop from Low to Ultra at 4K is 43 FPS, or 51%, consistent with the other resolutions. However, the absolute numbers are much lower, with only Low settings maintaining an average above 60 FPS. The Medium setting’s 54 FPS minimum is the first measured instance where the frame rate dips below 60 FPS, indicating that 4K gaming is only viable at Low or Medium settings.
The minimum FPS data is only available for Medium settings across all resolutions: 156 FPS at 1080p, 101 FPS at 1440p, and 54 FPS at 4K. These minimums are 85%, 85%, and 84% of their respective averages, showing consistent frame delivery without major stutters. The maximum FPS values for Medium settings are 212 FPS at 1080p, 137 FPS at 1440p, and 74 FPS at 4K, which indicate headroom for occasional bursts.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and consistent across all settings, which strongly indicates a GPU-bound scenario. At Low settings, the average FPS falls from 240 at 1080p to 155 at 1440p (a 35% reduction) and then to 84 at 4K (a 65% reduction from 1080p). At High settings, the progression is 155 FPS at 1080p, 100 FPS at 1440p, and 54 FPS at 4K, representing a 35% drop from 1080p to 1440p and a 65% drop from 1080p to 4K. This pattern is remarkably consistent, suggesting that the GPU’s pixel throughput is the dominant constraint.
The scaling from 1440p to 4K is particularly telling. At High settings, the drop is from 100 FPS to 54 FPS, a 46% reduction. At Low settings, it drops from 155 FPS to 84 FPS, also a 46% reduction. This near-linear scaling with pixel count (1440p has approximately 3.7 million pixels, while 4K has about 8.3 million, a 2.25x increase) suggests that the GPU’s fill rate and memory bandwidth are the limiting factors. The RTX 3070 Ti’s 169.9 GPixel/s pixel rate and 608.3 GB/s bandwidth are being saturated at 4K, especially at higher settings.
The fact that the FPS drops are consistent across all settings indicates that the resolution is the primary variable, not the graphical complexity. If the CPU were the bottleneck, the FPS would remain flat regardless of resolution. Instead, the data shows a clear inverse relationship between resolution and frame rate, which points squarely at the GPU. The Core Ultra 5 245, with its 24 MB of L3 cache and 102.4 GB/s memory bandwidth, has no trouble feeding the GPU at any resolution.
The data also reveals that the gap between 1080p and 1440p is smaller than the gap between 1440p and 4K. For example, at Medium settings, 1080p averages 184 FPS, 1440p averages 119 FPS, and 4K averages 64 FPS. The drop from 1080p to 1440p is 65 FPS, while the drop from 1440p to 4K is 55 FPS. This is counterintuitive given the pixel count increase, but it suggests that the 8 GB VRAM and 256-bit memory bus begin to hit capacity limits at 4K, causing additional performance loss beyond pure pixel throughput.
CPU Role
The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process from TSMC. Its base clock is 3.50 GHz, and it boosts to 5.10 GHz, with a 65 W TDP. The CPU’s cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 24 MB of shared L3 cache. This configuration is more than ample for Minimum, a third-person shooter released in 2014, which is unlikely to utilize more than a few cores effectively.
The benchmark data for the Core Ultra 5 245 shows strong multi-threaded performance, with a Cinebench R23 multi-core score of 32924 and a single-core score of 4648. Its PassMark multithread score is 38706, and its single-thread score is 4394. The CPU ranks in the 90th percentile among all CPUs, with an average benchmark score of 48995. Its nearest rivals include the AMD Ryzen 7 PRO 5755G (0.4% slower), the AMD Ryzen 9 7900 (0.5% slower), the Intel Xeon Gold 5318H (0.6% faster), and the Intel Core i5-14600K (0.8% faster). This indicates that the Core Ultra 5 245 is a top-tier processor, and it is not a limiting factor in Minimum.
In the measured FPS data, there is no evidence of CPU bottlenecking. At 1080p Low, the system achieves 240 FPS, which is likely near the game’s engine limit or the GPU’s maximum output. If the CPU were the constraint, we would expect the FPS to plateau at lower settings across resolutions. Instead, the FPS scales with resolution, confirming that the GPU is the limiting component. The CPU’s 14 cores and 5.10 GHz boost clock ensure that even the highest frame rates are achievable without stutter or frame drops.
The CPU’s memory support includes DDR5 with dual-channel configuration and 102.4 GB/s bandwidth, which is sufficient for feeding the GPU’s 608.3 GB/s memory bandwidth. The PCIe Gen 5 interface with 20 lanes provides ample bandwidth for the RTX 3070 Ti’s PCIe 4.0 x16 connection, ensuring no data transfer bottlenecks. The integrated Arc Xe-LPG Graphics 64EU is present but irrelevant for gaming with a discrete GPU.
The data shows that the Core Ultra 5 245’s multi-threaded capabilities are far beyond what Minimum requires. The game’s 2014 release date means it likely uses DirectX 11 or earlier APIs, and the CPU’s single-thread performance (Cinebench R23 single-core score of 4648) is more relevant. Even at 1080p Low, where the GPU is rendering frames as fast as 240 FPS, the CPU keeps up without issue. This confirms that for Minimum, the Core Ultra 5 245 is overkill, and the RTX 3070 Ti is the sole determinant of frame rates.
Hardware Specifications
Intel Core Ultra 5 245
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3070 Ti in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 84.0 |
| 3840x2160 | Medium | 64.0 |
| 3840x2160 | High | 54.0 |
| 3840x2160 | Ultra | 41.0 |
| 2560x1440 | Low | 155.0 |
| 2560x1440 | Medium | 119.0 |
| 2560x1440 | High | 100.0 |
| 2560x1440 | Ultra | 76.0 |
| 1920x1080 | Low | 240.0 |
| 1920x1080 | Medium | 184.0 |
| 1920x1080 | High | 155.0 |
| 1920x1080 | Ultra | 118.0 |
Minimum with iUltra 5 245 + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RTX 3070 Ti + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.