Minimum

Minimum

AVERAGE FPS
103
good

This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 46 59 74
1440p QHD 67 87 104 138
1080p Full HD 108 135 162 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 59
3840x2160 High 46
3840x2160 Ultra 38
2560x1440 Low 138
2560x1440 Medium 104
2560x1440 High 87
2560x1440 Ultra 67
1920x1080 Low 216
1920x1080 Medium 162
1920x1080 High 135
1920x1080 Ultra 108

Minimum with Intel Core i7-14700KF + AMD Radeon RX 6750 XT, In-Depth Analysis

Resolution Scaling

The measured frame rates across resolutions reveal a system that scales predictably with pixel count, but with a notable twist: the drop from 1080p to 4K is severe, yet the GPU still holds a firm grip on performance at every setting. At Ultra settings, the average frame rate falls from 108.2 FPS at 1920x1080 to 67.3 FPS at 2560x1440, a reduction of roughly 37.8%. Pushing further to 3840x2160, the average collapses to 38.3 FPS, which is only 35.4% of the 1080p Ultra result. This steep decline is a classic sign of a GPU-bound workload at higher resolutions, where the Radeon RX 6750 XT’s rendering throughput becomes the limiting factor.

The pattern holds across all presets. At Medium settings, the transition from 1080p (162.3 FPS) to 1440p (103.7 FPS) represents a 36.1% drop, and at 4K the average falls to 58.6 FPS, a 63.9% reduction from the 1080p baseline. Low settings exhibit the same trajectory: 216.4 FPS at 1080p, 137.7 FPS at 1440p, and 74 FPS at 4K. Notably, the 4K Low result (74 FPS) is still higher than the 1440p Ultra result (67.3 FPS), which underscores how much the preset choice matters when pixel count rises.

The data suggests that the Intel Core i7-14700KF is not the bottleneck in this scenario. At 1080p Low, the system achieves 216.4 FPS, a figure that would stress many CPUs, but the frame rate continues to scale cleanly as resolution increases, indicating the GPU is doing the heavy lifting. The 4K Ultra result of 38.3 FPS is the lowest measured point, and it aligns with expectations for a GPU with a 192-bit memory bus and 432.0 GB/s bandwidth when handling a 2014 title at modern ultra-high settings. The resolution scaling curve is steep, but it is also smooth, with no anomalous dips that would suggest driver overhead or CPU stalls.

GPU Role

The AMD Radeon RX 6750 XT is the dominant component in this pairing, and its specifications map directly onto the measured results. With 12 GB of GDDR6 memory on a 192-bit bus, the card delivers 432.0 GB/s of bandwidth, which is sufficient for 4K textures in a game from 2014 but becomes strained at Ultra settings where the frame rate drops to 38.3 FPS. The boost clock of 2600 MHz and game clock of 2495 MHz are high for the RDNA 2.0 architecture, and the 2560 shading units and 64 ROPs are tasked with filling those 4K pixels. The pixel rate of 166.4 GPixel/s is a theoretical ceiling, but the measured 4K Ultra average of 38.3 FPS suggests the card is far from that limit, likely due to more complex shading and geometry work at higher presets.

The GPU's benchmark profile supports its on-paper strengths. In Passmark G3D, the card scores 20700, and its average benchmark score is 35327, placing it in the 79th percentile of all GPUs. Its nearest rivals in the database include the AMD Radeon RX 5600M (deltaPct 0.2), the NVIDIA GeForce RTX 5070 Ti Mobile (deltaPct -0.3), and the AMD Radeon 880M (deltaPct -0.9). These deltas are all within half a percent, meaning the RX 6750 XT sits in a tightly contested performance band. However, in this specific game, the card's 12 GB frame buffer is not the limiting factor at 1080p or 1440p, where even Ultra presets yield playable frame rates above 67 FPS. At 4K Ultra, the 38.3 FPS result is a clear indication that the GPU's compute and memory subsystems are saturated, not its capacity.

The DirectX 12 Ultimate support (12_2) and Vulkan 1.4 API compatibility mean the card can handle modern rendering paths, but this 2014 title likely uses older draw calls, which the RDNA 2.0 architecture handles efficiently. The 13.31 TFLOPS FP32 throughput is the raw compute figure, and it translates into the observed scaling: doubling the pixel count from 1080p to 4K roughly halves the frame rate at each preset, which is the expected behavior for a GPU-bound scenario.

Settings Recommendations

The measured rows offer a clear hierarchy of performance, and the optimal preset depends on the target resolution. For 1920x1080, the High preset delivers 135.3 FPS, which is a 25% improvement over Ultra (108.2 FPS) and only a 27 FPS sacrifice from Medium (162.3 FPS). Given that the game is a Third-Person Shooter from 2014, the visual difference between High and Ultra is likely minimal, making High the sweet spot for high-refresh monitors. The Low preset at 1080p hits 216.4 FPS, which is useful for competitive play, but the jump from Low to Medium adds only 54.1 FPS while likely improving visual fidelity substantially.

At 2560x1440, the High preset (86.9 FPS) is the recommended choice for a smooth experience on standard 144 Hz displays. Medium (103.7 FPS) is also viable if refresh rate is the priority, but it trades away some visual quality. Ultra (67.3 FPS) is borderline, dipping below the 70 FPS threshold that many players consider minimum for fluid motion. Low (137.7 FPS) is unnecessarily fast for this resolution and would be a waste of visual fidelity. The data shows that High at 1440p is only 12.8 FPS slower than Medium, making it the best balance.

For 3840x2160, none of the presets achieve a locked 60 FPS. High (46.1 FPS) and Medium (58.6 FPS) are close, but Ultra (38.3 FPS) is too demanding. The Low preset (74 FPS) is the only 4K option that clears 60 FPS, but it requires sacrificing most visual effects. If a player insists on 4K, Medium is the highest quality preset that stays within a reasonable range of 60 FPS, though it will hover in the high-50s. For most users, dropping to 1440p High will provide a significantly better experience than 4K Medium.

Measured FPS Breakdown

At 1920x1080, the full range of presets is playable. The Low preset produces an average of 216.4 FPS, which is the highest measured frame rate in the entire dataset. Medium follows at 162.3 FPS, High at 135.3 FPS, and Ultra at 108.2 FPS. The spread from Low to Ultra is 108.2 FPS, indicating a massive performance headroom at this resolution. At 2560x1440, the averages are 137.7 FPS (Low), 103.7 FPS (Medium), 86.9 FPS (High), and 67.3 FPS (Ultra). The gap between Low and Ultra narrows to 70.4 FPS, showing that the GPU is starting to feel the pixel pressure. At 3840x2160, the averages are 74 FPS (Low), 58.6 FPS (Medium), 46.1 FPS (High), and 38.3 FPS (Ultra). The spread here is only 35.7 FPS, confirming that 4K is heavily GPU-limited regardless of settings.

The progression from High to Ultra is consistent across all resolutions: Ultra is always 20-27% slower than High. Specifically, at 1080p, Ultra is 27.1 FPS slower than High (108.2 vs 135.3); at 1440p, it is 19.6 FPS slower (67.3 vs 86.9); and at 4K, it is 7.8 FPS slower (38.3 vs 46.1). This diminishing absolute penalty at higher resolutions suggests that the extra Ultra settings (likely shadows and post-processing) are not scaling linearly with pixel count, but the percentage drop remains steep.

How This Combo Ranks

The Intel Core i7-14700KF combined with the AMD Radeon RX 6750 XT ranks 853rd out of 1733 tested combinations in this game. This places it squarely in the middle of the database, which is notable because the individual components are not mid-range on paper. The CPU sits in the 96th percentile of all processors, while the GPU is in the 79th percentile of all GPUs. The fact that this pairing lands in the 49.2nd percentile (853/1733) indicates that the game itself is not heavily threaded or CPU-dependent, and the GPU's mid-tier standing drags the combo down relative to high-end pairings.

The rank of 853 suggests that while this combo is capable of high frame rates at 1080p and 1440p, it is not competitive with top-tier systems in the database that likely feature faster GPUs. The combo's performance is more limited by the GPU than the CPU, as evidenced by the resolution scaling analysis. A stronger GPU would push this combo much higher in the rankings, but the current pairing is balanced for 1440p gaming rather than 4K or extreme refresh rates.

FAQ

Q: What is the highest average frame rate this combo achieves in Minimum?

A: The highest measured average is 216.4 FPS at 1920x1080 with Low settings.

Q: Is this combo capable of 4K 60 FPS?

A: No. The best 4K result is 74 FPS at Low settings, but the High preset drops to 46.1 FPS and Ultra to 38.3 FPS. Medium achieves 58.6 FPS, just shy of 60.

Q: How does the RX 6750 XT compare to its nearest rival, the RTX 3080?

A: The RTX 3080 has an average benchmark score of 35787, which is 1.3% higher than the RX 6750 XT's 35327. This is a negligible difference, though the measured game performance may vary.

Q: What is the CPU's percentile ranking?

A: The Intel Core i7-14700KF is in the 96th percentile of all CPUs, indicating it is a top-tier processor for this workload.

Q: Does the 12 GB VRAM cause any issues in this game?

A: The measured data shows no VRAM-related stutters or anomalies. The frame rates drop linearly with resolution, suggesting the 12 GB buffer is sufficient for this 2014 title even at 4K Ultra.

Q: What is the combo's rank out of all tested systems?

A: The combo ranks 853rd out of 1733 total combinations in the database, placing it in the middle of the pack.

CPU Role

The Intel Core i7-14700KF is a 20-core, 28-thread processor with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. Its 33 MB of shared L3 cache and 2 MB per-core L2 cache provide ample bandwidth for feeding the GPU. In synthetic benchmarks, the CPU scores 44557 in Cinebench R23 multicore and 6290 in single-core, with a Passmark multithread score of 52425. These figures place it in the 96th percentile of all CPUs, and its nearest rivals include the Intel Core i7-14700K (deltaPct 0), AMD EPYC 9115 (deltaPct 0.3), and AMD Ryzen 9 9950X (deltaPct -0.4). All deltas are within 1.3%, meaning the 14700KF is statistically tied with these high-end parts.

In this game, however, the CPU's role is secondary. The measured frame rates at 1080p Low (216.4 FPS) are high enough to stress many CPUs, but the smooth scaling across resolutions indicates the 14700KF is not a bottleneck. The 28 threads are more than sufficient for a 2014 title, and the high single-core boost of 5.60 GHz ensures that the game's main thread is well-served. The Passmark single-thread score of 4480 confirms strong single-core performance, which is critical for older games that often rely on one or two threads.

The CPU's 125W TDP and Intel Socket 1700 platform are not factors in the measured results, but the data shows that the 14700KF provides enough headroom to push the RX 6750 XT to its limits at 1080p and 1440p. At 4K, the GPU is clearly the limiting component, and the CPU idles relative to the rendering load. For players with a high-refresh 1080p or 1440p monitor, this combo is well-balanced, but the CPU's potential is only fully realized with a faster GPU.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + AMD Radeon RX 6750 XT in Minimum

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 58.6
3840x2160 High 46.1
3840x2160 Ultra 38.3
2560x1440 Low 137.7
2560x1440 Medium 103.7
2560x1440 High 86.9
2560x1440 Ultra 67.3
1920x1080 Low 216.4
1920x1080 Medium 162.3
1920x1080 High 135.3
1920x1080 Ultra 108.2

Minimum with ii7-14700KF + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RX 6750 XT + Other CPUs

See how Minimum performs with the same GPU but different processors.

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