Minimum

Minimum

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 15 17 23
1440p QHD 21 27 32 42
1080p Full HD 32 42 50 66

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 23
3840x2160 Medium 17
3840x2160 High 15
3840x2160 Ultra 11
2560x1440 Low 42
2560x1440 Medium 32
2560x1440 High 27
2560x1440 Ultra 21
1920x1080 Low 66
1920x1080 Medium 50
1920x1080 High 42
1920x1080 Ultra 32

Minimum with Intel Core i5-14400F + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The Intel Core i5-14400F and NVIDIA GeForce GTX 1050 Ti combination produces a severely constrained gaming experience in Minimum, a 2014 Third-Person Shooter. The measured data indicates that this pairing ranks 3655 out of 3712 tested combos in this game, placing it in the bottom 1.5% of all configurations. While the CPU is a modern 10-core, 16-thread part with a boost clock of 4.70 GHz, the GTX 1050 Ti's 4 GB of GDDR5 memory and 2.138 TFLOPS of FP32 performance create a decisive bottleneck across all tested resolutions and settings.

FAQ

Q: What is the best playable setting at 1920x1080 for this combo?

A: The Low preset at 1920x1080 delivers an average of 66 FPS, which is the highest measured frame rate in the entire dataset. The Medium preset drops to 50 FPS average, while High and Ultra yield 42 FPS and 32 FPS respectively, so Low is the only setting that comfortably exceeds 60 FPS.

Q: How does the GTX 1050 Ti compare to its nearest GPU rivals in synthetic benchmarks?

A: The GTX 1050 Ti has an average benchmark score of 4193, placing it just 0.6% ahead of the AMD Radeon R5 M330 (4170) and 1% ahead of the NVIDIA Quadro K2100M (4151). It trails the NVIDIA Quadro K3000M by 1.1% (4241) and the AMD Radeon Vega 3 by 1.8% (4268). Its 25th percentile ranking among all GPUs underscores its entry-level positioning.

Q: Is the CPU holding back performance in this game?

A: No. The i5-14400F scores 21645 in Cinebench R23 multi-core and 3055 in single-core, ranking in the 83rd percentile of all CPUs. At 4K Ultra, the combo only achieves 11 FPS, which is clearly a GPU limitation given the CPU's capability, not a processor bottleneck.

Q: What is the frame rate difference between Low and Ultra at 2560x1440?

A: At 2560x1440, the Low preset averages 42 FPS, while Ultra drops to 21 FPS. This represents a 50% reduction in average frame rate when moving from the lowest to the highest quality settings at this resolution.

Q: Does the combo provide consistent frame times at any settings?

A: The only settings with measured minimum and maximum FPS values are Medium presets. At 1920x1080 Medium, the range is 43-58 FPS (average 50). At 2560x1440 Medium, the range is 28-37 FPS (average 32). At 3840x2160 Medium, the range is 15-20 FPS (average 17). These ranges indicate moderate frame pacing variability.

Q: How does the CPU compare to its nearest rivals in overall benchmark score?

A: The i5-14400F has an average benchmark score of 32279. It is 0.1% ahead of the AMD Ryzen 7 PRO 8840U (32233) and 0.2% ahead of the Intel Core i9-11900 (32226). It trails the AMD Ryzen 7 6800HS by 0.2% (32354) and leads the Intel Core i7-12800H by 0.5% (32121).

Settings Recommendations

The data shows a clear hierarchy of playability across the four tested presets: Low, Medium, High, and Ultra. At 1920x1080, the Low preset is the only configuration that achieves an average FPS above 60, hitting 66 FPS. This makes Low the recommended choice for responsive gameplay, especially in a Third-Person Shooter where tracking moving targets benefits from higher frame rates. The Medium preset at 50 FPS is playable but requires accepting a 24% performance drop from Low. High at 42 FPS and Ultra at 32 FPS fall into increasingly marginal territory for smooth action.

For users willing to accept lower frame rates for better visuals, Medium at 1080p provides the best compromise, as it maintains a 50 FPS average with measured minimums of 43 FPS, ensuring no dramatic dips below the 40 FPS threshold. The High preset at 42 FPS is borderline, while Ultra at 32 FPS should be avoided for active gameplay. At 2560x1440, the Low preset yields 42 FPS, which matches the 1080p High result; this suggests that resolution scaling has a more significant impact than quality settings for this GPU. The Medium preset at 1440p delivers 32 FPS, which is acceptable for slower-paced segments but may feel sluggish in combat. At 3840x2160, all presets fall below 23 FPS, making 4K effectively unplayable for this title regardless of settings.

The performance delta between Low and Ultra at each resolution is substantial: 34 FPS at 1080p, 21 FPS at 1440p, and 12 FPS at 4K. This diminishing gap at higher resolutions confirms that the GPU is the limiting factor, as quality settings have less absolute impact when the pixel count already strains the hardware. The recommended path is to prioritize Low at 1080p for competitive play, or Medium at 1080p for a balanced visual experience while maintaining playable frame rates.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is a Pascal-architecture GPU built on a 14 nm process, featuring 768 shading units, 48 texture mapping units, and 32 ROPs. Its base clock runs at 1291 MHz with a boost clock of 1392 MHz, and it has 4 GB of GDDR5 memory on a 128-bit bus, yielding a bandwidth of 112.1 GB/s. The GPU's FP32 performance is 2.138 TFLOPS, and its pixel rate is 44.54 GPixel/s with a texture rate of 66.82 GTexel/s. These specifications place it in the 25th percentile of all GPUs, with an average benchmark score of 4193.

In Minimum, the GPU's limitations are immediately evident from the measured FPS data. At 1080p Low, the GPU manages 66 FPS, but this drops to 42 FPS at 1080p High. The 4 GB VRAM capacity is likely a constraint at higher resolutions, though the game's 2014 release date suggests it may not demand extensive memory. The memory clock of 1752 MHz (7 Gbps effective) and 112.1 GB/s bandwidth are modest figures that become bottlenecks at 1440p and 4K, where the average FPS falls to 42 and 23 respectively on Low settings.

The GPU's nearest rivals in benchmark scores are all similarly weak parts: the AMD Radeon R5 M330, NVIDIA Quadro K2100M, NVIDIA Quadro K3000M, and AMD Radeon Vega 3. All of these score within 1.8% of the GTX 1050 Ti, confirming its position at the bottom of the desktop GPU hierarchy. The GTX 1050 Ti's 2.138 TFLOPS is insufficient for high-refresh gaming, and the measured data shows that even at 1080p, only the Low preset achieves 60+ FPS. The GPU's 75 W TDP and lack of power connectors make it a low-power part, but this does not compensate for its limited compute resources in a game that requires consistent frame delivery.

How This Combo Ranks

This specific combination of Intel Core i5-14400F and NVIDIA GeForce GTX 1050 Ti ranks 3655 out of 3712 tested combos in Minimum, placing it in the bottom 1.5% of all configurations. This rank reflects the extreme mismatch between the CPU and GPU: the processor is a high-end modern part, while the graphics card is an entry-level model from 2016. The data indicates that the combo's performance is almost entirely dictated by the GPU, as the CPU's capabilities are far beyond what the GTX 1050 Ti can utilize in this game.

The rank of 3655 means that only 57 other combinations perform worse in this title. This places the combo below virtually all modern gaming systems and even many older budget builds that paired mid-range GPUs with older CPUs. The bottleneck is so severe that upgrading the GPU alone would yield dramatic improvements, while upgrading the CPU would provide negligible gains in this specific game. The combo's low rank is consistent with the GPU's 25th percentile standing among all GPUs, whereas the CPU sits in the 83rd percentile.

In practical terms, this rank means the combo is unsuitable for the game at any resolution above 1080p with acceptable frame rates. Even at 1080p, the Low preset's 66 FPS is the only playable result, and this is achieved by minimizing the GPU's workload. The data suggests that for Minimum, the GTX 1050 Ti is the definitive limiting factor, and the combo's overall ranking reflects this hardware imbalance.

CPU Role

The Intel Core i5-14400F is a Raptor Lake-R architecture processor with 10 cores and 16 threads, a base clock of 2.50 GHz, and a boost clock of 4.70 GHz. It has 20 MB of shared L3 cache, with 1.25 MB L2 per core and 80 KB L1 per core. Its TDP is 65 W, and it supports both DDR4 and DDR5 memory in a dual-channel configuration. The CPU scores 21645 in Cinebench R23 multi-core and 3055 in single-core, with an average benchmark score of 32279, placing it in the 83rd percentile of all CPUs.

In Minimum, the CPU's role is to feed the GPU with draw calls and physics calculations, but the measured FPS data shows that the GPU is the bottleneck at all settings. For example, at 1080p, the difference between Low (66 FPS) and Ultra (32 FPS) is 34 FPS, which is a GPU-driven change. The CPU's single-core performance of 3055 in Cinebench R23 is more than sufficient for a 2014 title, and its multi-core score of 21645 ensures that any CPU-bound scenarios are handled with ease.

The CPU's nearest rivals are the AMD Ryzen 7 PRO 8840U, Intel Core i9-11900, AMD Ryzen 7 6800HS, and Intel Core i7-12800H, all of which score within 0.5% of the i5-14400F. This indicates that the CPU's performance is competitive with high-end mobile and desktop parts from recent generations. However, in this combo, the CPU's potential is wasted because the GTX 1050 Ti cannot render frames fast enough to utilize the processor's available headroom. The data shows that the CPU is not the limiting component, and any FPS improvements would require a GPU upgrade rather than a CPU change.

Measured FPS Breakdown

At 1920x1080, the combo achieves an average of 66 FPS on Low settings, 50 FPS on Medium (with a measured range of 43-58 FPS), 42 FPS on High, and 32 FPS on Ultra. The 1080p Low result is the only configuration in the entire dataset that exceeds 60 FPS, making it the most playable option. The Medium preset's 50 FPS average with a 43 FPS minimum is still playable, but the gap between Low and Medium is 16 FPS.

At 2560x1440, performance drops notably. Low averages 42 FPS, Medium averages 32 FPS (range 28-37 FPS), High averages 27 FPS, and Ultra averages 21 FPS. The 1440p Low result matches the 1080p High result, showing that the resolution increase has a similar impact to a two-level quality reduction. The Medium preset at 1440p has a minimum of 28 FPS, which is approaching the lower bounds of playability.

At 3840x2160, the combo is effectively unplayable. Low averages 23 FPS, Medium averages 17 FPS (range 15-20 FPS), High averages 15 FPS, and Ultra averages 11 FPS. Even the Low preset at 4K delivers less than half the frame rate of the 1080p Low result. The 4K Medium range of 15-20 FPS shows that frame times are highly inconsistent, which would result in stuttering during gameplay.

Resolution Scaling

The data shows a consistent pattern of FPS reduction as resolution increases. From 1080p to 1440p, the Low preset drops from 66 FPS to 42 FPS, a 36% decrease. From 1440p to 4K, Low drops from 42 FPS to 23 FPS, a 45% decrease. The Medium preset follows a similar trend: 50 FPS at 1080p, 32 FPS at 1440p (36% drop), and 17 FPS at 4K (47% drop). High goes from 42 FPS at 1080p to 27 FPS at 1440p (36% drop) and 15 FPS at 4K (44% drop).

This scaling pattern indicates that the GPU is the limiting component. If the CPU were the bottleneck, we would expect frame rates to remain more consistent across resolutions, as the CPU's workload does not change with pixel count. Instead, the FPS drops almost linearly with the increase in pixel count, which is characteristic of a GPU-bound scenario. The GTX 1050 Ti's 112.1 GB/s memory bandwidth and 2.138 TFLOPS of compute are simply insufficient to handle the pixel fill rates required at 1440p and 4K.

The fact that the percentage drop from 1440p to 4K (44-47%) is slightly larger than the drop from 1080p to 1440p (36%) suggests that the GPU's memory bandwidth becomes even more constrained at higher resolutions. The 4 GB VRAM may also be exceeded at 4K, forcing the GPU to rely on slower system memory. Regardless of the specific mechanism, the data clearly shows that this combo is only viable at 1080p, and even there, only on the Low preset for a consistently smooth experience.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce GTX 1050 Ti in Minimum

Resolution Settings Avg FPS
3840x2160 Low 23.0
3840x2160 Medium 17.0
3840x2160 High 15.0
3840x2160 Ultra 11.0
2560x1440 Low 42.0
2560x1440 Medium 32.0
2560x1440 High 27.0
2560x1440 Ultra 21.0
1920x1080 Low 66.0
1920x1080 Medium 50.0
1920x1080 High 42.0
1920x1080 Ultra 32.0

Minimum with ii5-14400F + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with GTX 1050 Ti + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with ii5-14400F + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.