Minimum
This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 29 | 35 | 46 |
| 1440p QHD | 41 | 54 | 65 | 85 |
| 1080p Full HD | 64 | 84 | 100 | 131 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core i5-13400F + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
The data for Minimum shows a clear performance hierarchy for the Intel Core i5-13400F paired with the NVIDIA GeForce GTX 1660 SUPER. This combination ranks 3171st out of 3712 tested combos, placing it in the lower half of the database but within a workable range for this title. The measured results reveal a system that is consistently GPU-bound at higher resolutions, while the CPU provides ample headroom for competitive frame rates at 1080p.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-13400F is a 10-core, 16-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process. Its base clock of 2.50 GHz and boost clock of 4.60 GHz provide substantial single-thread capability, which is reflected in its 3DMark single-thread score of 960 and Cinebench R23 single-core result of 3191. For a third-person shooter released in 2014, the game's engine does not heavily tax modern multi-core processors, meaning the i5-13400F's strength lies in its ability to feed the GPU without becoming a bottleneck.
The CPU's multi-threaded performance is robust, with a Cinebench R23 multi-core score of 22604 and a Geekbench multi-core result of 11068. Its PassMark multithread score of 25032 supports this. However, in Minimum, the data suggests that frame rates are not limited by the processor. At 1080p Low settings, the combo achieves 131 FPS average, while at 1080p Ultra, it drops to 64 FPS. If the CPU were the limiting factor, the drop from Low to Ultra would be less pronounced, as the processor's workload does not scale dramatically with graphical settings. Instead, the significant frame rate reduction indicates that the GPU is the primary constraint.
The i5-13400F's nearest rival, the AMD Ryzen 9 6900HS, has an identical average benchmark score of 25284, with a deltaPct of 0. This parity extends to the Intel Core 5 120 and AMD Ryzen 5 5600X3D, both at 25362 and 25365 respectively, with deltaPct values of -0.3. The AMD Ryzen 7 6800H trails slightly at 25201, a deltaPct of 0.4. In practice, this means that the CPU's performance in synthetic benchmarks is effectively interchangeable with these rivals, and it is unlikely that swapping between them would yield meaningful differences in Minimum's frame rates given the GPU-bound nature of the tests.
The cache hierarchy, with 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3, provides sufficient bandwidth for game logic and draw calls. The processor supports DDR4 and DDR5 memory, though the measured FPS data does not differentiate between memory types. With a 65 W TDP and a boost clock of 4.60 GHz, the i5-13400F offers strong single-core responsiveness, which is critical for maintaining minimum frame rates in a fast-paced shooter. The 3DMark 2-thread score of 1880 and 4-thread score of 3459 indicate that even lightly threaded workloads are handled efficiently, ensuring that the game's main thread does not become a bottleneck.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best average frame rate achieved by this combo in Minimum?
A: The highest average FPS recorded is 131, achieved at 1920x1080 with Low settings. This is the only measured configuration that exceeds 120 FPS, indicating that the combo can deliver high-refresh-rate performance at the lowest settings.
Q: How does the combo perform at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the average FPS drops to 22. This is the lowest score across all measured configurations, and it suggests that the GTX 1660 SUPER is overwhelmed by the combination of high resolution and maximum graphical fidelity.
Q: Is the CPU or GPU the limiting factor at 1440p Medium settings?
A: At 2560x1440 with Medium settings, the combo achieves 65 FPS average, with minimum and maximum values of 55 and 74 FPS respectively. Given that the CPU's synthetic benchmark scores are far above what would be required for this game, the GPU is the limiting component at this resolution and settings level.
Q: What is the difference in average FPS between 1080p Low and 1080p Ultra?
A: The average FPS drops from 131 at Low to 64 at Ultra, a reduction of 67 FPS. This 51% decrease in performance highlights the significant impact of graphical settings on the GPU's workload, rather than any CPU limitation.
Q: How does the combo's rank in this game compare to its overall percentile standings?
A: The combo ranks 3171st out of 3712 tested combos for Minimum, which places it in the lower 15% of the database. In contrast, the CPU itself is in the 77th percentile of all CPUs, and the GPU is in the 53rd percentile of all GPUs. This discrepancy suggests that the game's performance is heavily dependent on the GPU, which is a mid-range part in this context.
Q: Are there any settings where the combo achieves a minimum FPS above 60?
A: Yes, at 1920x1080 with Medium settings, the minimum FPS is 85, and at 2560x1440 with Low settings, the minimum FPS is not listed but the average is 85. The only configuration with a listed minimum below 60 is at 3840x2160 with Medium settings, where the minimum is 30 FPS.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a consistent and steep decline as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average FPS drops from 131 at 1080p to 85 at 1440p, and then to 46 at 4K. This represents a 35% reduction from 1080p to 1440p, followed by a further 46% reduction from 1440p to 4K. The pattern is similar at High settings, where the average FPS falls from 84 at 1080p to 54 at 1440p, and then to 29 at 4K.
These drops are characteristic of a GPU-bound system. The GTX 1660 SUPER has a 6 GB GDDR6 memory buffer with a 192-bit bus and a bandwidth of 336.0 GB/s. As resolution increases, the pixel fill rate and memory bandwidth requirements escalate, which directly impacts the GPU's ability to maintain frame rates. The GPU's pixel rate of 85.68 GPixel/s and texture rate of 157.1 GTexel/s are fixed hardware limits, and the data shows that the card simply cannot sustain high frame rates at 4K.
The scaling from Medium to Ultra settings provides further evidence. At 1080p Medium, the average FPS is 100, dropping to 64 at Ultra. At 1440p, the same settings yield 65 FPS and 41 FPS respectively. At 4K, the figures are 35 FPS and 22 FPS. The consistent ratio of performance degradation across resolutions indicates that the GPU's compute and memory subsystems are the bottleneck, not the CPU. The i5-13400F's benchmark scores, such as a PassMark single-thread score of 3634 and a Cinebench R20 single-core score of 1255, are more than sufficient for this game's engine, which is from 2014 and does not require high core counts or advanced instruction sets.
Interestingly, the drop from 1080p to 1440p is more severe at Low settings (46 FPS) than at Ultra settings (23 FPS). This is because at Low settings, the GPU is less saturated, so the resolution increase has a relatively larger impact on the frame rate. At Ultra settings, the GPU is already heavily loaded, so the additional resolution does not cause a proportional increase in render time. This behavior is typical of a GPU that is operating near its limits across all settings.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the combo delivers its best performance. Low settings produce an average of 131 FPS, which is the highest recorded value in the dataset. Medium settings yield 100 FPS, with a minimum of 85 and a maximum of 115 FPS. High settings reduce the average to 84 FPS, and Ultra settings bring it down to 64 FPS. The variance between minimum and maximum at Medium settings (85 to 115 FPS) suggests that the game's frame pacing is consistent, with no severe stutters.
Moving to 2560x1440, the performance drops notably. Low settings average 85 FPS, which is exactly the same as the Medium minimum at 1080p. Medium settings average 65 FPS, with a minimum of 55 and a maximum of 74 FPS. High settings average 54 FPS, and Ultra settings average 41 FPS. The difference between Low and Ultra at 1440p is 44 FPS, which is a smaller absolute gap than at 1080p (67 FPS), indicating diminishing returns from settings adjustments at higher resolutions.
At 3840x2160, the combo struggles to maintain playable frame rates. Low settings average 46 FPS, which is below the 60 FPS target for smooth gameplay. Medium settings average 35 FPS, with a minimum of 30 and a maximum of 40 FPS. High settings drop to 29 FPS, and Ultra settings yield only 22 FPS. The data shows that at 4K, even the lowest settings cannot provide a comfortable experience, as the average FPS is below 50.
The measured data includes minimum and maximum FPS values only for the Medium settings at each resolution. At 1080p, the range is 85 to 115 FPS; at 1440p, it is 55 to 74 FPS; and at 4K, it is 30 to 40 FPS. These ranges indicate that the game's frame rate is relatively stable, with a spread of about 30 FPS at 1080p and shrinking to 10 FPS at 4K. This suggests that as the GPU becomes more saturated, the frame rate variability decreases, which is a positive sign for consistency, though the average FPS is too low at 4K to be considered playable.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce GTX 1660 SUPER is based on the Turing architecture, manufactured on TSMC's 12 nm process with a die size of 284 mm² and 6,600 million transistors. Its base clock is 1530 MHz with a boost clock of 1785 MHz, and it features 1408 shading units, 88 texture mapping units, and 48 raster output units. The memory configuration includes 6 GB of GDDR6 on a 192-bit bus, with a bandwidth of 336.0 GB/s and an effective memory clock of 14 Gbps.
For Minimum, a game released in 2014, the GPU's specifications are more than adequate for 1080p gaming. The 6 GB VRAM is sufficient for the game's textures and geometry at all settings, as the game was designed for hardware from an era when 2-4 GB was standard. The GPU's FP32 performance of 5.027 TFLOPS and texture rate of 157.1 GTexel/s are the key metrics for this title, and the measured FPS data confirms that the card can handle the workload at lower resolutions.
However, the GPU's performance at 4K reveals its limitations. The pixel rate of 85.68 GPixel/s is insufficient for 3840x2160 at high settings, as evidenced by the 29 FPS average at High and 22 FPS at Ultra. The memory bandwidth of 336.0 GB/s is also a constraint, as 4K rendering requires significantly more data throughput. The GPU's nearest rivals, the NVIDIA GeForce RTX 3050 Ti Mobile and AMD Radeon RX 580, have average benchmark scores of 12940 and 12928 respectively, with deltaPct values of 0.4. This indicates that the GTX 1660 SUPER is closely matched with these parts, and users can expect similar performance in Minimum.
The GPU's DirectX support includes version 12 (12_1), which is backward compatible with the game's requirements. The PassMark DirectX 11 score of 104 and DirectX 12 score of 50 suggest that the card is more efficient in legacy APIs, which is relevant for a 2014 title that likely uses DirectX 11. The GPU's Vulkan 1.4 support is a bonus, though the game may not use it. The measured FPS data shows that at 1080p Low, the combo achieves 131 FPS, which is likely close to the CPU's maximum frame rate for this game, but at 4K, the GPU is the clear bottleneck.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, the Medium preset provides an excellent balance, with an average of 100 FPS and a minimum of 85 FPS. This ensures smooth gameplay without the visual degradation of Low settings. The High preset at 84 FPS is also viable for users who prefer better visuals, but the Medium preset's minimum FPS of 85 is more consistent than High's unspecified minimum, which is likely lower based on the average.
For 2560x1440, the Low preset is the only configuration that consistently exceeds 60 FPS, with an average of 85 FPS. The Medium preset averages 65 FPS, but its minimum of 55 FPS can result in occasional drops below 60, which may be noticeable in a fast-paced shooter. The High preset at 54 FPS and Ultra at 41 FPS are not recommended for competitive play, but they may be acceptable for less demanding scenarios.
At 3840x2160, none of the presets achieve a satisfactory frame rate. The Low preset at 46 FPS is the best option, but it still falls short of the 60 FPS target. The Medium preset at 35 FPS with a minimum of 30 FPS is playable but not ideal, and the High and Ultra presets at 29 and 22 FPS respectively are too slow for a shooter. For 4K, users should consider lowering the resolution to 1440p or reducing the in-game resolution scale, though the data does not provide measurements for such settings.
The data shows that the Medium preset offers the best balance of performance and visual quality at 1080p, with a minimum FPS of 85 that provides a comfortable margin over the 60 FPS threshold. At 1440p, the Low preset is the safest choice for maintaining high frame rates, while at 4K, the Low preset is the only option that approaches playability. The Ultra preset is not recommended at any resolution, as it reduces the average FPS by more than 30% compared to High settings while providing diminishing visual returns.
How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core i5-13400F and NVIDIA GeForce GTX 1660 SUPER combination ranks 3171st out of 3712 tested combos for Minimum, placing it in the bottom 15% of all configurations in the database. This rank is significantly lower than the individual component percentiles would suggest: the CPU is in the 77th percentile of all CPUs, and the GPU is in the 53rd percentile of all GPUs. The disparity indicates that the game's performance is heavily skewed by the GPU, and that the CPU's high benchmark scores do not translate into a high overall rank.
The GPU's percentile vs all GPUs of 53 places it just above the median, meaning that half of the tested GPUs are faster. This is consistent with the measured FPS results, which show that the GTX 1660 SUPER can handle 1080p but struggles at 4K. The CPU's percentile of 77 is much higher, but in Minimum, the game's engine does not utilize the CPU's multi-threaded capabilities, so the high CPU score is largely irrelevant to the final rank.
The combo's rank of 3171 out of 3712 means that there are 541 combos that perform worse, but a significantly larger number (3170) perform better. This positions the combo as an entry-level to mid-range option for this game. Users with this hardware can expect playable performance at 1080p and 1440p, but they will need to compromise on settings to achieve smooth frame rates. The nearest rival combos, based on the GPU's average benchmark score, would include systems with the RTX 3050 Ti Mobile or RX 580, which would likely rank similarly, though the exact combo ranks are not provided in the data.
The rank is a relative measure, and the measured FPS data provides context for what the rank means in practice. A rank of 3171 suggests that the combo is not competitive for high-refresh-rate gaming at high settings, but it is sufficient for casual play at medium settings. The data does not include any information about the top-ranked combos, but the performance gap between this combo and the top 50% of combos is likely substantial, as the GTX 1660 SUPER is an end-of-life product with a successor (GeForce 20 series) already available.
Hardware Specifications
Intel Core i5-13400F
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + NVIDIA GeForce GTX 1660 SUPER in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 46.0 |
| 3840x2160 | Medium | 35.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 85.0 |
| 2560x1440 | Medium | 65.0 |
| 2560x1440 | High | 54.0 |
| 2560x1440 | Ultra | 41.0 |
| 1920x1080 | Low | 131.0 |
| 1920x1080 | Medium | 100.0 |
| 1920x1080 | High | 84.0 |
| 1920x1080 | Ultra | 64.0 |
Minimum with ii5-13400F + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with GTX 1660 SUPER + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with ii5-13400F + GTX 1660 SUPER
Explore FPS benchmarks for other games using this same hardware combination.