Minimum

Minimum

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 29 35 46
1440p QHD 41 54 65 85
1080p Full HD 64 84 100 131

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 46
3840x2160 Medium 35
3840x2160 High 29
3840x2160 Ultra 22
2560x1440 Low 85
2560x1440 Medium 65
2560x1440 High 54
2560x1440 Ultra 41
1920x1080 Low 131
1920x1080 Medium 100
1920x1080 High 84
1920x1080 Ultra 64

Minimum with AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

FAQ

Q: What is the combo rank of the AMD Ryzen 7 5700 with the NVIDIA GeForce GTX 1660 SUPER in Minimum?

A: This combination ranks 3171 out of 3712 tested combos in the database for Minimum, placing it in the lower portion of the field.

Q: What is the highest average FPS achievable with this combo at 1080p?

A: The highest average FPS recorded is 131, achieved at 1920x1080 with Low settings. The next best is 100 FPS at Medium settings, then 84 FPS at High, and 64 FPS at Ultra.

Q: Does this combo hit 60 FPS at 1440p?

A: Yes, at 2560x1440 the combo reaches 85 FPS on Low and 65 FPS on Medium. At High settings it drops to 54 FPS, and at Ultra it falls to 41 FPS.

Q: Can this combo handle 4K gaming in Minimum?

A: At 3840x2160, the average FPS ranges from 46 on Low to 22 on Ultra. Medium settings yield 35 FPS, and High produces 29 FPS, so 4K is only playable at the lowest settings, and even then it is marginal.

Q: What is the CPU's percentile ranking compared to all CPUs?

A: The AMD Ryzen 7 5700 sits at the 78th percentile, meaning it outperforms 78% of all CPUs in the database's benchmark suite.

Q: What is the GPU's percentile ranking compared to all GPUs?

A: The NVIDIA GeForce GTX 1660 SUPER is at the 53rd percentile, placing it just above the median of all GPUs tested.

GPU Role

The NVIDIA GeForce GTX 1660 SUPER is built on the Turing architecture with a 12 nm process node, containing 6,600 million transistors on a 284 mm² die. Its memory configuration is notable: 6 GB of GDDR6 on a 192-bit bus, delivering 336.0 GB/s of bandwidth. The memory clock is listed at 1750 MHz, with 14 Gbps effective transfer rate, which is a key asset for a game like Minimum that may stress texture streaming. The base clock is 1530 MHz, boosting to 1785 MHz, and with 1408 shading units, 88 TMUs, and 48 ROPs, the GPU produces a pixel rate of 85.68 GPixel/s and a texture rate of 157.1 GTexel/s. The FP32 compute is 5.027 TFLOPS, and FP16 is rated at 10.05 TFLOPS with a 2:1 ratio.

The GPU's benchmark scores show a Passmark G3D score of 12699 and a Passmark DirectX 11 score of 104, while the 3DMark Steel Nomad DX12 score is 1278. In Geekbench, the OpenCL score is 52490 and Vulkan is 57102. The percentile VsAllGpus is 53, meaning it is slightly above average. Its nearest rivals in raw average benchmark score are the NVIDIA GeForce RTX 3050 Ti Mobile (0.4% higher), the AMD Radeon RX 580 (0.4% higher), the NVIDIA Tesla M2090 (0.7% lower), and the AMD Radeon 740M (0.9% higher). This places the GTX 1660 SUPER in a tight competitive cluster, with no single rival holding a significant edge in synthetic tests.

In Minimum's measured FPS data, the GPU's VRAM and bandwidth appear sufficient for 1080p, but the 4K results reveal a hard ceiling. At 3840x2160, even Low settings only yield 46 FPS, and Medium drops to 35 FPS with a min of 30 and max of 40. This suggests that at higher resolutions, the GPU becomes the primary limiter, as the memory bandwidth and compute throughput are insufficient to maintain high frame rates. The 6 GB VRAM is adequate for 1080p and 1440p in this game, but the 4K Ultra setting at 22 FPS indicates that texture and shading demands outpace what the TU116 chip can deliver.

CPU Role

The AMD Ryzen 7 5700 is a Zen 3 (Cezanne) architecture processor with 8 cores and 16 threads, running on the AMD Socket AM4 platform. Its base clock is 3.70 GHz, boosting to 4.60 GHz, and it has a 65 W TDP. The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 16 MB L3. Memory support is DDR4 with dual-channel at 51.2 GB/s bandwidth. The CPU is manufactured on a 7 nm TSMC process with 10,700 million transistors on a 180 mm² die. It supports PCIe Gen 3 with 20 lanes from the CPU.

In synthetic benchmarks, the Ryzen 7 5700 scores 20655 in Cinebench R23 multi-core and 2916 in single-core. Geekbench results are 9959 multi-core and 1907 single-core. The Passmark multithread score is 24303, with a single-thread score of 3296. The CPU's percentile VsAllCpus is 78, and its nearest rivals in average benchmark score are the Intel Xeon D-2752TER (0.1% lower), the AMD Ryzen 5 7640U (0.1% higher), the AMD Ryzen 5 6600H (0.1% lower), and the AMD Ryzen 7 5825U (0.3% higher). These deltas are all within 0.3%, making the 5700 effectively tied with its closest competitors in overall CPU performance.

For Minimum, a third-person shooter from 2014, the CPU's 8-core/16-thread configuration is more than sufficient. The game is not likely to be thread-bound, and the measured FPS data supports this: at 1080p Low, the combo hits 131 FPS, which is well above typical display refresh rates. The CPU's strong single-thread performance (Cinebench R23 single-core of 2916) ensures that game logic and physics are not bottlenecks. However, at 4K, the CPU's role diminishes as the GPU becomes the limiting factor. The data shows that at 3840x2160, the FPS drops significantly from 1080p, indicating that the GPU is the constraining component in this pairing at higher resolutions.

How This Combo Ranks

The AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1660 SUPER combination ranks 3171 out of 3712 tested combos in Minimum, which places it in the 85th percentile of all combos (i.e., 85% of combos are faster than this one). This is a low rank, reflecting the GPU's limitations more than the CPU's. The CPU alone sits at the 78th percentile, but the GPU at the 53rd percentile drags the overall combo down.

Looking at the measured FPS, this combo is best suited for 1080p gaming. At that resolution, it achieves 131 FPS on Low and 100 FPS on Medium, which are playable and smooth. At 1440p, it still manages 65 FPS on Medium, but High drops to 54 FPS. At 4K, it struggles across the board, with no setting reaching 60 FPS. This rank of 3171 suggests that many other combinations of CPUs and GPUs in the database deliver higher frame rates in Minimum, particularly those with more powerful GPUs. The CPU is not the limiting factor here; the GTX 1660 SUPER's compute and memory bandwidth are the primary constraints at higher resolutions and settings.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo is at 1920x1080 with Medium settings. This yields an average FPS of 100, with a minimum of 85 and maximum of 115, providing a smooth and responsive experience. At this resolution, High settings produce 84 FPS, which is also acceptable, but Medium offers a 16 FPS improvement while maintaining a solid frame rate. Low settings at 1080p hit 131 FPS, but this may sacrifice visual fidelity unnecessarily given that Medium already exceeds 100 FPS. Ultra at 1080p drops to 64 FPS, which is still playable but may not be worth the visual upgrade for a 36 FPS loss compared to Medium.

At 2560x1440, the best setting is Medium, which delivers 65 FPS with a min of 55 and max of 74. This is a playable frame rate for a third-person shooter. High at 1440p drops to 54 FPS, which is borderline, and Low at 85 FPS is acceptable but may look too sparse. For users with a 1440p monitor, Medium is the recommended preset. At 3840x2160, no setting is ideal; the best is Low at 46 FPS, which is below the 60 FPS target. Medium at 35 FPS is not recommended for a smooth experience. Therefore, for 4K, users should consider lowering the resolution or accepting a less fluid frame rate. Overall, the sweet spot is 1080p Medium, with 1440p Medium as a viable secondary option.

Measured FPS Breakdown

At 1920x1080, the combo delivers the following average FPS: Low 131, Medium 100 (min 85, max 115), High 84, and Ultra 64. The step from Low to Medium costs 31 FPS, from Medium to High costs 16 FPS, and from High to Ultra costs 20 FPS. This indicates that the GPU scales predictably with settings at this resolution.

At 2560x1440, the average FPS is: Low 85, Medium 65 (min 55, max 74), High 54, and Ultra 41. The drop from 1080p to 1440p is significant: Low falls from 131 to 85 (a 35% reduction), Medium from 100 to 65 (35% reduction), High from 84 to 54 (36% reduction), and Ultra from 64 to 41 (36% reduction). This consistent ~35% decrease across settings suggests that resolution scaling is uniform and pixel-bound.

At 3840x2160, the average FPS is: Low 46, Medium 35 (min 30, max 40), High 29, and Ultra 22. The drop from 1440p to 4K is more severe: Low falls from 85 to 46 (46% reduction), Medium from 65 to 35 (46% reduction), High from 54 to 29 (46% reduction), and Ultra from 41 to 22 (46% reduction). This larger relative drop from 1440p to 4K compared to 1080p to 1440p indicates that the GPU is hitting a memory bandwidth or fill-rate ceiling at 4K.

Resolution Scaling

The FPS scaling across resolutions reveals a clear pattern. From 1080p to 1440p, the average FPS drops by approximately 35% for each settings level. From 1440p to 4K, the drop is approximately 46% for each settings level. This accelerating decline is a classic sign of a GPU-limited scenario at higher pixel counts. The GTX 1660 SUPER's 336.0 GB/s memory bandwidth and 85.68 GPixel/s pixel rate are insufficient to maintain frame rates as the pixel count increases.

At 1080p, the CPU is likely the more active participant, as evidenced by the high FPS (131 on Low) that suggests the GPU has headroom. At 4K, the GPU is clearly the bottleneck, with even Low settings only reaching 46 FPS. The data indicates that the limiting component shifts from a balanced CPU/GPU load at 1080p to a GPU-bound situation at 4K. For this combo, 1080p is the native resolution where it can fully utilize its capabilities, while 1440p is a compromise, and 4K is only possible at Low settings with reduced visual quality. The CPU's strong multi-core performance (Cinebench R23 multi-core of 20655) is not the limiting factor in any resolution tested, as the GPU's compute and memory constraints dominate at higher resolutions.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce GTX 1660 SUPER in Minimum

Resolution Settings Avg FPS
3840x2160 Low 46.0
3840x2160 Medium 35.0
3840x2160 High 29.0
3840x2160 Ultra 22.0
2560x1440 Low 85.0
2560x1440 Medium 65.0
2560x1440 High 54.0
2560x1440 Ultra 41.0
1920x1080 Low 131.0
1920x1080 Medium 100.0
1920x1080 High 84.0
1920x1080 Ultra 64.0

Minimum with Ryzen 7 5700 + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with GTX 1660 SUPER + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.