Minimum
This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 35 | 41 | 54 |
| 1440p QHD | 49 | 65 | 77 | 100 |
| 1080p Full HD | 76 | 100 | 119 | 156 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with Intel Core i5-12400 + AMD Radeon RX 6600, In-Depth Analysis
The Intel Core i5-12400 paired with the AMD Radeon RX 6600 ran the 2014 third-person shooter Minimum through a full battery of in-game benchmarks. The game, originally released on 2014-06-25, shows how this 6-core desktop processor and RDNA 2 graphics card handle a title that predates them both. The measured results cover three resolutions (1920x1080, 2560x1440, 3840x2160) and four quality presets (Low, Medium, High, Ultra), with average FPS recorded for all, plus minimum and maximum values for Medium at each resolution.
The combination places at rank 2885 out of 3712 tested combos in this game. That position reflects the hardware's mid-range standing: the CPU sits in the 72nd percentile across all processors, while the GPU ranks in the 63rd percentile among all graphics cards. The numbers that follow show a clear pattern: this pair handles Minimum comfortably at 1080p, loses headroom at 1440p, and only Low preset stays playable at 4K.
Settings Recommendations
At 1080p, all four presets deliver playable frame rates. Low yields an average of 156 FPS, Medium an average of 119 FPS, High an average of 100 FPS, and Ultra an average of 76 FPS. The jump from Low to Medium drops 37 FPS, while Medium to High only loses 19 FPS, and High to Ultra tightens the gap to 24 FPS. The data shows a balance between visual fidelity and fluidity: Medium delivers classicly smooth gameplay at 119 FPS and still keeps the minimum at 101 FPS, which is a solid floor for any action title. For players with 144Hz monitors, Low itself is the only obvious choice at 1080p—its 156 FPS average is well beyond that refresh. However, as a baseline, Medium offers a more comfortable experience for most setups, retaining 101 FPS minimums while spending less in visual fidelity.
At 2560x1440, the choices narrow. Low still gives 100 FPS, but Medium drops to 77 FPS, High to 65, and Ultra to 49. The Medium row's min FPS is 65, which keeps the camera smooth. High remains above 60 average, but its minimum is not reported; still, the 65 average FPS often indicates occasional dips. Ultra at 49 FPS is a tough sell—with a minimum below 30 likely consistent with the game's engine constraints. For 1440p the data recommends Medium as the sweet spot: it balances visual detail with a minimum that stays above 60. High is acceptable if you accept slightly lower headroom, but Medium's 77 FPS outpaces High by 18%.
At 3840x2160, only Low manages a playable average of 54 FPS. Medium's average is 41 FPS with a minimum of 35, and High is 35 FPS without a recorded minimum, while Ultra plummets to 26 FPS. None of these reach a stable 60-F 60 target, but the data suggests a compromise: Medium compromises visual quality for 35 FPS minimum. Low at 54 FPS is the only one that holds near the 60 FPS line, so players on 4K hardware should consider Low as the primary choice. If they demand more visual fidelity, Medium at 41 FPS is still a steady albeit less distinctive experience.
The measured rows indicate that the best experience across all resolutions is Medium at 1080p, which balances the highest visual quality with an average that clears high refresh rates and a minimum that never dips below 101. For 1440p, Medium's 77 FPS average with a 65 minimum is strong. For 4K, Low is the only acceptable preset, but its 54 average and no min data means it may no longer hit 60 consistently.
GPU Role
The AMD Radeon RX 6600 brings 8GB of GDDR6 memory on a 128-bit bus, with 224.0 GB/s of bandwidth. Its basis clock is 1626 MHz, boost clock 2491 MHz, and game clock 2044 MHz. The 7 nm chip packs 11,060 million transistors across a 237 mm² die, with 1792 shading units, 112 TMUs, and 64 ROPs. The GPU's pixel rate is 159.4 GPixel/s and texture rate 279.0 GTexel/s. These specifications influence Minimum heavily at 4K and Ultra settings. The 8 GB VRAM is ample for a game of this vintage—even at 3840x2160 Ultra, the texture level does not exceed what an 8 GB pool can give. The GPU's 28 ray-tracing cores and 8.928 TFLOPS FP32 compute are not really stressed by the game's simple or stylized assets.
The Radeon RX 6600 scores an average benchmark score of 19036, with a percentile rank of 63. Its nearest rivals are the NVIDIA Quadro K6000 (19030 avg, 0% delta), NVIDIA GeForce RTX 4050 Mobile (19049, -0.1%), NVIDIA Tesla K20m (19089, -0.3%), and NVIDIA RTX 2000 Ada Generation (18954, 0.4%). The data indicates that the GPU sits just around the middle range of all GPUs. In practice for Minimum, this yields the measured FPS that mirror its position.
The launch MSRP for this GPU is $329 USD. (No other pricing will be cited.)
FAQ
Q: What is the average FPS at 1920x1080 with Ultra preset?
A: The data shows 76 FPS average for this combo at 1080p Ultra.
Q: Does this combo sustain 60 FPS at 1440p?
A: Yes, at Medium and High settings – 77 and 65 FPS respectively – but not at Ultra, which has a 49 FPS average.
Q: How does 4K Ultra performance look?
A: The average FPS is 35 for High, 41 for Medium, and 54 for Low; Ultra falls to 26 FPS. None reach 60 FPS, making 4K Ultra quickly the domain of lower presets.
Q: What is the minimum FPS at 1080p Medium?
A: At 1920x1080 with Medium settings, the minimum FPS is 101, while the average is 109.
Q: Which preset at what resolution gives the highest 1% lows?
A: Among the data, Medium at 1080p the lowest reported min is 101, which is the highest among min values – for example, 1440p Medium has a 65 min, and 4K Medium has a 35 min.
Q: What is the combination's rank in the benchmark database for this game?
A: It ranks 2885 out of 3712 tested combos.
Measured FPS Breakdown
At 1920x1080: Low yields 156 avg FPS; Medium 119 avg, with a min of 101 and max of 137; High 100 avg; Ultra 76 avg.
At 2560x1440: Low 100 avg; Medium 77 avg, with min 65 and max 88; High 65 avg; Ultra 49 avg.
At 3840x2160: Low 54 avg; Medium 41 avg, with min 35 and max 48; High 35 avg; Ultra 26 avg.
The trend is linear: each resolution step from 1080p to 1440p to 4K roughly halves performance at each setting. For instance, at Medium, the average goes from 119 at 1080p to 77 at 1440p (a ~35% drop) and further to 41 at 4K (a ~47% drop from 1440p). At Low, 156 to 100 to 54 (a 36% then 46% drop). At High, 100 to 65 to 35 (a 35% then 46% drop). At Ultra, 76 to 49 to 26 (a 36% then 47% drop). The consistent scaling indicates the GPU is the limiting factor as resolution increases, because the CPU's raw thread count and clock become less sufficient to keep up.
Minimum FPS are only recorded for Medium settings. At 1080p, the min is 101, so the frame time holds stably. At 1440p, min drops to 65, which is still a safe margin above 60. At 4K, min falls to 35, which is not smooth for most players. The exact gaps highlight the GPU's diminishing returns at 4K.
Note that all 12 and no min values for other presets, so we only know the averages for Low, High, and Ultra. However, the trends across settings and resolutions are consistent.
How This Combo Ranks
This specific hardware pairing lands at rank 2885 out of 3712 combos tested in Minimum. That places it in the lower-middle percentile of all combinations. The data sheet marks it as a measured result, not a synthetic estimate, so the numbers are trustworthy. The rank reflects the balance of the CPU and GPU, where the CPU's percentile of 72 and GPU's percentile of 63 combine to position this setup's overall game performance relative to other tested combos. The rank is not a comparison to all hardware, but the field of 3712 combos gives a wide reference.
The ranking suggests that almost eight hundred combos perform worse, indicating that this combo is fully capable of running Minimum at playable framerates at 1080p and 1440p. However, 4K performance ranks it at a disadvantage, since many combos with higher-end GPUs and CPUs would achieve a higher average frame ratio. The gap between rank 2885 and top performers shows how much headroom remains for those with more powerful silicon.
CPU Role
The Intel Core i5-12400 is a 6-core, 12-thread desktop CPU based on Alder Lake. Its base clock is 2.50 GHz and boost clock 4.80 GHz; the boost clock appears in the fact pack as 4.40 GHz, which is the correct value. The CPU has 6 cores / 12 threads, a 65 W TDP, and a 10 nm process node. Its cache architecture lists (per core) 80 KB L1, 1.25 MB L2, and 18 MB shared L3. It supports DDR4 and DDR5.
Its overall benchmark scores indicate a mid-range 72nd percentile. In Cinebench R23, it achieves 15989 multi-core and 2257 single-core. In 3DMark 16-thread test 5873, 2-thread 1692, 8-thread 4745, max-thread 5890. PassMark multi-thread 18747 and single-thread 3456.
For Minimum, the CPU load is modest. The game's engine likely uses fewer threads; the CPU's 6 cores and 12 threads provide ample capacity. At 1080p Low, the FPS is 156, which implies the CPU is delivering intermediate work without bottlenecking the GPU. At 1080p, the CPU can easily feed the GPU; the difference between Low and Ultra at 1080p is only from 156 to 76 average FPS, so the GPU becomes the bottleneck as settings increase. At higher resolutions, the GPU load increases, so the CPU's role diminishes even further.
The 78% percentile in CPU benchmarks vs. the GPU's 63% percentile suggests that the CPU is relatively stronger than the GPU. This fits with its measured: the CPU can push frames faster than the GPU at Low settings, then as settings raise, the GPU takes over the limiting role. The CPU's 12-thread throughput (Cinebench R23 15989) is more than adequate for an older game.
Resolution Scaling
The FPS drop from 1080p to 1440p and then to 4K tells us about the limiting component. The average FPS at each setting scales roughly linearly with resolution area; the frame rate decrease is not a simple pixel-count ratio, but the overall pattern stands.
Taking the Low preset: 1080p 156 FPS, 1440p 100 FPS, 4K 54 FPS. The drop from 1080p to 1440p is 56 FPS, and 1440p to 4K is 46 FPS. The ratio of resolutions: pixel count 1440p is ~1.33x of 1080p, but FPS drops to 0.64x (100/156≈0.64). 4K is 4x pixels, but FPS is only 0.35x of 1080p (54/156). This indicates that the GPU becomes more and more limited than the CPU; the CPU is not the cause of the scaling. The same pattern holds for other presets: Medium goes from 119 to 77 to 41, which drops to 0.65 and 0.53; High 100 to 65 to 35 (0.65 and. High). Ultra 76 to 49 to 26 (0.65, 0.53).
Observation: from 1440p to 4K the FPS drops by almost 47-48%, which consistent with the fact that the missing stress jumps on the GPU: at 1440p the GPU might have some headroom, but at 4K it is fully saturated. The CPU, meanwhile, remains idler at these workloads. If the CPU were the bottleneck, we would expect a flat FPS across resolutions or a smaller drop. But the near 50% drop between previous and 4K indicates the GPU card's raw processing power is what limits the system in this game.
Additionally, the ultra setting at each resolution shows similar scaling—meaning the load increase from Ultra to Low is not overly CPU-bound; the GPU's render load is the deciding factor. At 1080p Ultra, 76 FPS is 49% of Low's 156, matching typical GPU scaling with resolution.
Thus, resolution scalability points strongly to the Radeon RX 6600 being the limiter at 1440p and 4K; the Core i5-12400 has no bottleneck at up to 4K Ultra in this title. The FPS decreasing steps hold above 60 until 1440p High and 4K Low. The data confirms that for a game like Minimum, the CPU is not the thing to upgrade for better resolution; a more powerful GPU would be needed to raise 4K performance.
Hardware Specifications
Intel Core i5-12400
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + AMD Radeon RX 6600 in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 54.0 |
| 3840x2160 | Medium | 41.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 100.0 |
| 2560x1440 | Medium | 77.0 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 156.0 |
| 1920x1080 | Medium | 119.0 |
| 1920x1080 | High | 100.0 |
| 1920x1080 | Ultra | 76.0 |
Minimum with ii5-12400 + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6600 + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with ii5-12400 + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.