Minimum

Minimum

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 29 35 45
1440p QHD 41 54 65 84
1080p Full HD 64 84 100 131

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 45
3840x2160 Medium 35
3840x2160 High 29
3840x2160 Ultra 22
2560x1440 Low 84
2560x1440 Medium 65
2560x1440 High 54
2560x1440 Ultra 41
1920x1080 Low 131
1920x1080 Medium 100
1920x1080 High 84
1920x1080 Ultra 64

Minimum with AMD Ryzen 7 7800X3D + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

The pairing of the AMD Ryzen 7 7800X3D with the NVIDIA GeForce GTX 1660 Ti presents a significant bottleneck scenario in Minimum, a third-person shooter from 2014. The data reveals a processor with top-tier synthetic scores paired with a graphics card that performs near the bottom of modern rankings, creating a dynamic where the GPU is overwhelmingly the limiting factor at higher resolutions, while the CPU's strength only becomes apparent at lower settings. The benchmark results show a clear hierarchy of performance tied directly to the graphics preset and resolution, with the CPU's massive 96 MB of L3 cache and 8-core configuration doing little to overcome the GPU's 6 GB VRAM and 12 nm process node limitations.

Settings Recommendations

The measured FPS data indicates that the Low preset at 1920x1080 is the only configuration that delivers a truly fluid experience, achieving an average of 131 FPS. This is the highest average frame rate recorded for this combo across all tested settings and resolutions. The jump from Low to Medium at 1080p incurs a significant 31 FPS penalty (131 to 100 FPS), suggesting that the GPU's shading units and memory bandwidth are quickly saturated as graphical complexity increases. For competitive play or high-refresh-rate monitors, Low at 1080p is the clear choice, as it is the only setting that consistently pushes past the 120 FPS mark.

If visual fidelity is prioritized over raw frame rate, the High preset at 1920x1080 offers a balanced experience at 84 FPS average. This is still well above the 60 FPS threshold for smooth gameplay and represents a 20 FPS improvement over the Ultra preset's 64 FPS at the same resolution. The data shows a steep drop-off at Ultra settings, with the average FPS falling by 23.8% compared to High. This indicates that the Ultra preset likely enables effects or draw distances that disproportionately strain the GTX 1660 Ti's 1536 shading units and 48 ROPs. The Medium preset at 1080p, with its 100 FPS average and a minimum of 85 FPS, provides a strong middle ground, but the High preset's combination of 84 FPS average and likely better image quality makes it the recommended preset for a single-player experience.

At 2560x1440, the situation becomes more constrained. The Low preset averages 84 FPS, which is playable, but the High preset drops to 54 FPS. The Ultra preset at this resolution falls to 41 FPS, dipping into territory that is generally considered too choppy for a third-person shooter. The 3840x2160 (4K) results are largely below playable thresholds, with even the Low preset only achieving 45 FPS average. The data strongly suggests that users should stay at 1080p for this combination, with High being the optimal visual setting and Low being the optimal performance setting. The Medium preset at 1440p (65 FPS) is a viable alternative for those seeking higher resolution, but the 55 FPS minimum recorded for that configuration makes it less consistent than the 1080p High preset.

CPU Role

The AMD Ryzen 7 7800X3D is a desktop processor from the 7000 series, built on the Zen 4 architecture (codenamed Raphael) using a 5 nm process at TSMC. It features 8 cores and 16 threads, with a base clock of 4.20 GHz and a boost clock of 5.00 GHz. Its most defining feature is the large 96 MB shared L3 cache, which is a hallmark of the X3D lineup and is designed to reduce memory latency in gaming workloads. The CPU's synthetic benchmarks are impressive, with a Cinebench R23 multi-core score of 16817 and a single-core score of 1713, placing it in the 83rd percentile of all CPUs.

However, in the context of Minimum, the CPU's influence on the measured FPS appears minimal. The game is clearly GPU-bound at most settings, as evidenced by the dramatic FPS drops when moving from 1080p to 4K. At 1080p Low, where the GPU has the least work to do, the 131 FPS average likely allows the CPU's single-thread performance (a 3DMark single-thread score of 959) to keep up, but it is not the limiting factor. The CPU's 16 threads and high multi-core scores (3DMark max threads score of 7967) are largely underutilized in this title, which is typical for a shooter from 2014 that was not designed to scale beyond a few cores.

The data implies that the 7800X3D has ample headroom in this pairing. Its PassMark multi-thread score of 34293 and Geekbench multi-core score of 15610 suggest it could drive a much more powerful GPU in Minimum without breaking a sweat. The bottleneck is firmly in the GPU, and the CPU's role is simply to feed frames fast enough at lower resolutions. In fact, the CPU's high performance is what allows the 1080p Low preset to reach 131 FPS; a weaker processor might have capped the frame rate lower. The 120W TDP and dual-channel DDR5 memory support (83.2 GB/s bandwidth) are more than sufficient for this workload, and the CPU's performance here is effectively wasted potential, as the graphics card cannot keep pace with the CPU's ability to process game logic and draw calls.

How This Combo Ranks

The combined performance of the AMD Ryzen 7 7800X3D and NVIDIA GeForce GTX 1660 Ti in Minimum places it at rank 3198 out of 3712 tested combos. This puts it in the lower 14th percentile of all possible pairings, which is a surprisingly low ranking given the CPU's capabilities. The ranking is dragged down entirely by the GPU. The data shows that this combo outperforms only 514 other combinations, which are likely those using even older or less capable graphics cards.

The combo's rank is not a reflection of poor CPU performance; it is a direct consequence of the GPU's percentile ranking. The GTX 1660 Ti sits only in the 41st percentile of all GPUs, with an average benchmark score of 7723. Its nearest rivals include the AMD Radeon 540 (0.7% higher score) and the AMD Radeon Pro WX 3100 (1.9% higher score), which are entry-level cards. This indicates that the GPU is a low-tier performer in the current market. In contrast, the CPU's nearest rivals are the AMD Ryzen 7 8700G and Intel Core i7-13650HX, both with an identical average score of 33089 (0% delta), placing the 7800X3D in a high-performance tier.

The rank of 3198 reflects the reality that a high-end CPU cannot compensate for a low-end GPU in a graphically intensive game. The benchmark results show that the frame rates are almost entirely dictated by the GPU's fill rate and memory bandwidth. For instance, the 4K Ultra preset averages only 22 FPS, a figure that a high-end CPU cannot improve. The combo rank in this game serves as a cautionary tale about pairing mismatched components; the CPU is capable of running this game at high frame rates, but the GPU holds the entire system back, resulting in a ranking that is lower than what the CPU alone would suggest.

FAQ

*Q: What is the best resolution to play Minimum with this CPU and GPU combination?*

A: The data shows that 1920x1080 (1080p) is the only resolution where all presets produce playable frame rates. At 1080p, even the Ultra preset averages 64 FPS. At 2560x1440 (1440p), the Ultra preset drops to 41 FPS, and at 3840x2160 (4K), the Low preset only averages 45 FPS, making 1080p the clear choice for a smooth experience.

Q: How does the Ultra preset at 1080p compare to the High preset at 1440p?

A: The Ultra preset at 1080p averages 64 FPS, while the High preset at 1440p averages 54 FPS. The 1080p Ultra offers a 10 FPS higher average frame rate, despite using more demanding settings. This suggests that the resolution increase to 1440p is more taxing on the GTX 1660 Ti than the jump from High to Ultra settings at 1080p.

Q: Is the CPU or the GPU the bottleneck in this setup?

A: The GPU is the clear bottleneck. At 4K, the Low preset (45 FPS) performs 34 FPS worse than the same preset at 1080p (131 FPS). This massive drop indicates that the GPU's rendering capabilities are the limiting factor. The CPU's high benchmark scores (e.g., Cinebench R23 multi-core of 16817) are not reflected in the FPS, as the game cannot utilize the CPU's full potential due to the GPU's inability to render frames faster.

Q: What kind of performance can be expected at 1440p with Medium settings?

A: The Medium preset at 2560x1440 averages 65 FPS, with a minimum of 55 FPS and a maximum of 74 FPS. This is a playable experience, though the minimum FPS is lower than the 1080p High preset's average of 84 FPS. It is a viable option for users who prefer higher resolution but are willing to accept lower visual quality.

Q: How does the GTX 1660 Ti compare to its nearest rivals in synthetic benchmarks?

A: The GTX 1660 Ti has an average benchmark score of 7723, which is 0.7% higher than the AMD Radeon 540 (score of 7673) and 1.9% higher than the AMD Radeon Pro WX 3100 (score of 7580). This places it just above entry-level cards, indicating that its performance in Minimum is consistent with its low position in the GPU hierarchy.

Q: Does the CPU's 3D V-Cache technology provide any benefit in this game?

A: The data does not show a direct benefit from the 96 MB L3 cache in Minimum's frame rates. The FPS results are consistently low at higher resolutions, which points to the GPU as the limiting factor. The CPU's cache would only matter if the game were CPU-bound, which it is not at 1440p or 4K. At 1080p Low (131 FPS), the cache may help maintain minimum frame rates, but the data doesn't isolate this effect.

GPU Role

The NVIDIA GeForce GTX 1660 Ti is a Turing-architecture GPU (chip TU116) manufactured on a 12 nm process at TSMC. It features 1536 shading units, 96 texture mapping units, and 48 ROPs, with a base clock of 1500 MHz and a boost clock of 1770 MHz. The card has 6 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 288.0 GB/s. Its synthetic performance is modest, with a PassMark G3D score of 12871 and a 3DMark Steel Nomad DX12 score of 1061, placing it in the 41st percentile of all GPUs.

In Minimum, the GPU's role is dominant and highly restrictive. The measured FPS data shows a clear pattern: as resolution increases, frame rates plummet, regardless of the preset. At 1080p Low, the GPU manages 131 FPS, but at 4K Low, it drops to 45 FPS—a 65.6% reduction. This is a classic sign of a GPU struggling with fill rate and memory bandwidth demands. The 6 GB VRAM may also be a factor at 4K, although the game's age suggests it may not require more than 6 GB. The GPU's 12 nm process and 5.437 TFLOPS of FP32 performance are simply not enough to drive high resolutions in this title.

The data suggests that the GPU's clocks and memory speed are the determining factors for performance. The boost clock of 1770 MHz is relatively low by modern standards, and the 288.0 GB/s bandwidth is insufficient for 4K textures. The GPU's nearest rivals, such as the AMD Radeon 540 and the Intel Arc A310, are also low-power cards, confirming that the GTX 1660 Ti is not designed for high-end gaming. The measured FPS at 4K Ultra (22 FPS) is a clear indication that this GPU is only suitable for 1080p gaming in Minimum, and even then, only at lower presets for high frame rates.

Measured FPS Breakdown

The measured FPS data provides a detailed look at the combo's performance across three resolutions and four settings. At 1920x1080, the Low preset achieves an average of 131 FPS, with no min or max recorded. The Medium preset averages 100 FPS, with a min of 85 FPS and a max of 115 FPS. The High preset averages 84 FPS, and the Ultra preset averages 64 FPS. This shows a steady decline of approximately 31 FPS from Low to Medium, 16 FPS from Medium to High, and 20 FPS from High to Ultra.

At 2560x1440, the Low preset averages 84 FPS, the Medium preset averages 65 FPS (min 55, max 74), the High preset averages 54 FPS, and the Ultra preset averages 41 FPS. The pattern is similar to 1080p, but with lower absolute numbers. The gap between Low and Medium is 19 FPS, which is smaller than at 1080p, suggesting that resolution scaling is starting to dominate over settings. At 3840x2160, the Low preset averages 45 FPS, the Medium preset averages 35 FPS (min 30, max 40), the High preset averages 29 FPS, and the Ultra preset averages 22 FPS. The 4K data shows a severe degradation, with even the Low preset falling below the 60 FPS threshold.

The data also reveals that the Medium preset is the only one with recorded minimum and maximum FPS values at 4K and 1440p. At 4K Medium, the minimum is 30 FPS and the maximum is 40 FPS, indicating a tight but low performance band. At 1440p Medium, the minimum is 55 FPS and the maximum is 74 FPS. The lack of min/max data for other presets suggests that the frame pacing may be more variable, but the average scores are sufficient to gauge overall performance. The High preset at 1080p (84 FPS) remains the most balanced option, offering a 20 FPS advantage over Ultra and a 16 FPS deficit compared to Medium.

Resolution Scaling

The resolution scaling from 1080p to 4K is stark and reveals the GPU's limitations. At the Low preset, the average FPS drops from 131 at 1080p to 84 at 1440p (a 35.9% decrease) and then to 45 at 4K (a 46.4% decrease from 1440p). This steep decline is indicative of a GPU that is heavily fill-rate limited. The number of pixels at 4K is 4 times that of 1080p, but the FPS does not drop to a quarter of the 1080p value (131/4 = 32.75 FPS), it drops to 45 FPS. This suggests that the GPU is not purely pixel-bound, but the memory bandwidth of 288.0 GB/s is a significant constraint.

The scaling is even more pronounced at higher settings. At the Ultra preset, the FPS drops from 64 at 1080p to 41 at 1440p (a 35.9% decrease) and then to 22 at 4K (a 46.3% decrease from 1440p). The percentage drops are remarkably consistent across settings, which indicates that the limiting factor is resolution itself, not the complexity of the graphical effects. This is a strong signal that the GPU's raw compute and memory throughput are the primary bottlenecks, and the CPU has no influence on these scaling patterns.

The data implies that the limiting component is overwhelmingly the GTX 1660 Ti. If the CPU were the bottleneck, we would expect the FPS to remain relatively flat as resolution increases, because the CPU would be working at its maximum capacity regardless of pixel count. Instead, we see a dramatic FPS reduction with each resolution step. The 84 FPS at 1440p Low is still higher than the 64 FPS at 1080p Ultra, which shows that the GPU has some headroom at lower resolutions, but it is exhausted by 4K. The 4K Low preset (45 FPS) is the only 4K option that comes close to playable, and it is still below the 60 FPS target. This scaling analysis confirms that for a smooth experience, users must stay at 1080p, where the CPU's power can be somewhat utilized, and the GPU is not completely overwhelmed.

Hardware Specifications

AMD Ryzen 7 7800X3D

Cores / Threads 8 / 16
Base Clock 4200 MHz
Boost Clock 5000 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7800X3D + NVIDIA GeForce GTX 1660 Ti in Minimum

Resolution Settings Avg FPS
3840x2160 Low 45.0
3840x2160 Medium 35.0
3840x2160 High 29.0
3840x2160 Ultra 22.0
2560x1440 Low 84.0
2560x1440 Medium 65.0
2560x1440 High 54.0
2560x1440 Ultra 41.0
1920x1080 Low 131.0
1920x1080 Medium 100.0
1920x1080 High 84.0
1920x1080 Ultra 64.0

Minimum with Ryzen 7 7800X3D + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with GTX 1660 Ti + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 7 7800X3D + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.