Minimum
This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 47 | 54 | 69 |
| 1440p QHD | 63 | 83 | 98 | 129 |
| 1080p Full HD | 98 | 131 | 160 | 205 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 5800XT + AMD Radeon RX 6700 XT, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor built on the Zen 3 architecture (Vermeer) using a 7 nm process from TSMC. It operates with a base clock of 3.80 GHz and a boost clock of 4.80 GHz, with a TDP of 105 W. The CPU features a 32 MB L3 cache and supports DDR4 memory in a dual-channel configuration. In synthetic benchmarks, this processor demonstrates strong scaling from single-thread to multi-thread workloads: a 3DMark single-thread score of 959 rises to 7,683 in the 16-thread test, while Cinebench R23 scores reach 3,359 single-core and 23,794 multi-core. This scaling indicates that the CPU can feed a modern GPU effectively in threaded game workloads.
For Minimum, a third-person shooter released in 2014, the CPU's performance envelope is more than sufficient. The game's engine was designed for the hardware of its era, meaning that the 5800XT's high single-thread performance — evidenced by a PassMark single-thread score of 3,538 — is the primary driver for game logic, physics, and draw call processing. The multi-threaded capability, while robust (PassMark multithread score of 27,988), is less likely to be the bottleneck in this title, as older games typically use fewer threads. The 5800XT's 86th percentile ranking among all CPUs further confirms its position as a high-end part, placing it well ahead of the typical processors used when Minimum was released.
The nearest rivals for this CPU, based on average benchmark scores, include the AMD Ryzen 7 PRO 5755GE (0.1% faster), the AMD Ryzen 7 6800HS (0.3% slower), the AMD Ryzen AI 7 PRO 360 (0.3% faster), and the AMD Ryzen 7 7840H (0.3% slower). These deltas are negligible, indicating that the 5800XT's raw compute power sits in a tightly clustered performance tier. For gaming, this means the CPU will not be the limiting factor in most scenarios, unless the game is extremely single-thread bound and runs at very high frame rates.
Settings Recommendations — which preset gives the best experience per the measured rows
At 1080p, the measured average FPS across presets shows a clear hierarchy. Low settings yield 205.3 FPS, Medium 160.1 FPS, High 130.8 FPS, and Ultra 97.6 FPS. The gap between Low and Medium is 45.2 FPS, while the gap between High and Ultra is 33.2 FPS. The data indicates that High settings provide a strong balance: at 130.8 FPS, it is 33.2% faster than Ultra but only 21.7% slower than Medium. For competitive play or high-refresh-rate displays, Medium at 160.1 FPS offers a substantial boost over High while still retaining more visual fidelity than Low.
At 1440p, the pattern shifts. Low settings produce 128.8 FPS, Medium 98.3 FPS, High 83.4 FPS, and Ultra 62.8 FPS. Here, the drop from Medium to High is 14.9 FPS, and from High to Ultra is 20.6 FPS. The High preset at 1440p remains above 60 FPS, which is the baseline for smooth gameplay, but the Medium preset provides a more comfortable margin at 98.3 FPS. Given that the game is from 2014, the visual difference between Medium and High may not be dramatic, so the Medium preset appears to be the optimal choice for 1440p, delivering nearly 100 FPS while preserving a playable experience.
At 4K, the presets become increasingly demanding. Low settings average 69 FPS, Medium 54.2 FPS, High 46.6 FPS, and Ultra 35.7 FPS. Only the Low preset exceeds 60 FPS. For 4K, the data suggests that Low is the only viable option for maintaining a fluid experience, while Medium dips below 60 FPS and High/Ultra fall further. The measured rows indicate that the GPU becomes the dominant factor at this resolution, as the CPU's headroom is less impactful.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a pronounced resolution scaling effect. At High settings, the average FPS drops from 130.8 at 1080p to 83.4 at 1440p (a 36.2% reduction) and then to 46.6 at 4K (a 44.1% reduction from 1440p). Similarly, at Low settings, the FPS falls from 205.3 at 1080p to 128.8 at 1440p (a 37.3% drop) and then to 69 at 4K (a 46.4% drop). This consistent pattern across settings indicates that the rendering resolution is scaling with pixel count, which is typical of a GPU-bound scenario.
The magnitude of the FPS drop from 1080p to 1440p is roughly proportional to the increase in pixel count (2.25x), but the FPS does not drop by the same factor. For instance, at Low settings, 1080p yields 205.3 FPS, while 1440p yields 128.8 FPS — a ratio of 1.59x, not 2.25x. This suggests that at 1080p, the CPU is partially limiting the frame rate, preventing the GPU from reaching its full potential. At 4K, the FPS at Low (69) is 2.98x lower than at 1080p (205.3), which is closer to the pixel ratio, indicating that the GPU is now the primary bottleneck. The data shows a transition from a CPU-influenced regime at 1080p to a GPU-limited regime at 4K, with 1440p serving as an intermediate point.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 7 5800XT and the AMD Radeon RX 6700 XT is ranked 980 out of 1,733 tested combos for Minimum. This places the combo in the 56.5th percentile of all tested configurations, meaning it outperforms a majority of systems but sits below the top-tier setups. The rank reflects a mid-to-high position, which is consistent with the GPU's 77th percentile ranking among all GPUs and the CPU's 86th percentile ranking. The CPU is relatively stronger than the GPU, but the overall combo is limited by the graphics card's performance, especially at higher resolutions.
In the context of the game's release date (2014), this combo is massively overqualified. However, the rank suggests that many other tested combos include more powerful GPUs, which is why the combo does not break into the top quartile. The deltaPct values for the GPU's nearest rivals are small: the AMD Radeon RX 6800 is 0.7% faster, the AMD Radeon HD 7950 is 1% slower, the AMD Radeon RX 480 is 1% slower, and the NVIDIA RTX A5000 is 1.3% faster. These minor differences indicate that the RX 6700 XT's performance is tightly clustered with several other cards, and small variations in game optimization can shift the rank.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6700 XT is built on the RDNA 2.0 architecture with the Navi 22 chip, manufactured on a 7 nm process at TSMC. It features 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 384.0 GB/s. The GPU has a base clock of 2321 MHz, a game clock of 2424 MHz, and a boost clock of 2581 MHz. With 2,560 shading units, 160 texture mapping units, and 64 ROPs, the card delivers a pixel rate of 165.2 GPixel/s and a texture rate of 413.0 GTexel/s. Its FP32 performance is 13.21 TFLOPS, and it supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4.
For Minimum, the GPU's 12 GB VRAM is ample, as the game from 2014 has modest memory requirements. The measured FPS at various presets shows that the GPU scales predictably with settings. At 1080p Ultra, the card achieves 97.6 FPS, which is playable but not exceptional. At 1440p Ultra, it drops to 62.8 FPS, and at 4K Ultra, it falls to 35.7 FPS. These results show that the RX 6700 XT is capable of handling the game at high frame rates at 1080p and 1440p, but 4K Ultra is beyond its comfortable range. The GPU's benchmark scores, such as a PassMark G3D score of 19,786 and a 3DMark Steel Nomad DX12 score of 2,435, support its mid-range positioning. The card's 77th percentile ranking among all GPUs, with nearest rivals including the RX 6800 (0.7% faster) and the HD 7950 (1% slower), confirms that it sits in a competitive but not top-tier performance bracket.
FAQ
Q: What is the average FPS at 1080p with High settings for this combo?
A: The measured average FPS at 1920x1080 with High settings is 130.8 FPS.
Q: How does the CPU's multi-threaded performance compare to its single-threaded performance?
A: In 3DMark, the 16-thread score is 7,683, while the single-thread score is 959, showing an 8x scaling. In Cinebench R23, the multi-core score is 23,794 versus 3,359 single-core.
Q: Is the GPU or CPU more limiting at 4K resolution?
A: At 4K, the FPS drops significantly across all settings (e.g., 46.6 FPS at High), indicating the GPU is the primary bottleneck, as the CPU has sufficient headroom at lower resolutions.
Q: What is the combo's rank among all tested configurations for this game?
A: The combo ranks 980 out of 1,733 tested combos, placing it in the 56.5th percentile.
Q: Does the game support DirectX 12 Ultimate on this GPU?
A: Yes, the RX 6700 XT supports DirectX 12 Ultimate (12_2), along with OpenGL 4.6 and Vulkan 1.4.
Q: What is the difference in average FPS between Medium and Ultra at 1440p?
A: At 2560x1440, Medium averages 98.3 FPS, while Ultra averages 62.8 FPS, a difference of 35.5 FPS.
Hardware Specifications
AMD Ryzen 7 5800XT
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 6700 XT in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 69.0 |
| 3840x2160 | Medium | 54.2 |
| 3840x2160 | High | 46.6 |
| 3840x2160 | Ultra | 35.7 |
| 2560x1440 | Low | 128.8 |
| 2560x1440 | Medium | 98.3 |
| 2560x1440 | High | 83.4 |
| 2560x1440 | Ultra | 62.8 |
| 1920x1080 | Low | 205.3 |
| 1920x1080 | Medium | 160.1 |
| 1920x1080 | High | 130.8 |
| 1920x1080 | Ultra | 97.6 |
Minimum with Ryzen 7 5800XT + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with RX 6700 XT + Other CPUs
See how Minimum performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + RX 6700 XT
Explore FPS benchmarks for other games using this same hardware combination.