Minimum
This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 30 | 33 | 46 |
| 1440p QHD | 41 | 54 | 64 | 84 |
| 1080p Full HD | 63 | 87 | 100 | 135 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minimum with AMD Ryzen 7 5700X + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
The AMD Ryzen 7 5700X and NVIDIA GeForce GTX 1660 Ti pairing delivers a playable experience for the 2014 third-person shooter Minimum, but the data shows that achieving a smooth frame rate requires careful attention to resolution and settings. Benchmark results indicate a clear performance hierarchy across the three tested resolutions, with the combination's overall ranking placing it in the lower portion of the database's tested configurations.
FAQ
*Q: What is the best resolution for this combo in Minimum?*
A: The data shows that 1920x1080 is the only resolution where all settings presets achieve a minimum average of 63.1 FPS, making it the most versatile choice for consistent performance.
Q: How does the CPU's multi-threaded performance compare to its closest rivals?
A: The Ryzen 7 5700X scores 26,214 in its average benchmark, which places it 0.1% ahead of the Intel Core i9-11900KF (26,196) and 0.2% behind the AMD Ryzen 5 7600X (26,272).
Q: Does the GTX 1660 Ti's 6 GB VRAM appear sufficient for this game?
A: Yes, the measured results indicate that the 6 GB GDDR6 memory with 288.0 GB/s bandwidth is adequate across all settings, as frame rates scale consistently with resolution changes without any anomalous drops.
Q: What is the performance gap between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low preset averages 84.2 FPS while Ultra drops to 41.4 FPS, representing a performance reduction of approximately 50.8% from Low to Ultra.
Q: How does this combo rank among all tested configurations?
A: The combination ranks 1533 out of 1733 tested combos, placing it in the 11.5% percentile of the database's measured configurations.
Q: What is the frame rate difference between 1080p Medium and 4K Medium?
A: The average FPS drops from 99.5 at 1920x1080 Medium to 32.8 at 3840x2160 Medium, showing that 4K resolution reduces performance to approximately one-third of the 1080p result.
Settings Recommendations
The measured data provides a clear picture of which settings preset offers the optimal balance between visual quality and performance. At 1920x1080, the High preset delivers an average of 86.5 FPS, which is only 13 FPS lower than the Medium preset's 99.5 FPS but provides a substantial visual upgrade. The Ultra preset at this resolution still maintains a playable 63.1 FPS, but the jump from High to Ultra costs 23.4 FPS for what is typically a marginal visual improvement in a 2014 title.
For 2560x1440 users, the Medium preset at 64 FPS represents the best compromise, as it stays above the 60 FPS threshold while the High preset drops to 53.8 FPS. The Low preset at 1440p achieves 84.2 FPS but sacrifices too much visual fidelity for the extra headroom. At 3840x2160, no preset achieves a truly smooth experience; the Low preset's 46.3 FPS is the only option above 30 FPS, and even that falls short of ideal smoothness. The data suggests that 4K should be avoided unless the user prioritizes image quality over frame rate, as the High preset at 4K produces only 30.3 FPS.
Overall, the High preset at 1920x1080 offers the best combination of visual quality and performance, with the Medium preset at 2560x1440 serving as a viable alternative for users who prefer higher resolutions.
How This Combo Ranks
The comboRankInGame data places this pairing at position 1533 out of 1733 tested combinations, which translates to the bottom 11.5% of the database. This ranking reflects the GTX 1660 Ti's position in the GPU hierarchy more than the CPU's capabilities. The Ryzen 7 5700X sits in the 83rd percentile of all CPUs, while the GTX 1660 Ti only reaches the 55th percentile of all GPUs. This discrepancy indicates that the graphics card is the limiting factor in most scenarios, which aligns with the measured frame rates showing significant performance drops at higher resolutions.
The GPU's average benchmark score of 13,925 places it just 0.4% ahead of the AMD Radeon RX 570X (13,871) and 0.8% ahead of the NVIDIA GeForce GTX 680 (13,812). The CPU's average score of 26,214 is nearly double that of the GPU's score, but in gaming workloads, the GPU typically dominates the performance equation. The ranking suggests that this combo is suitable for 1080p gaming with high settings but struggles to maintain competitive performance at higher resolutions compared to other tested configurations.
Measured FPS Breakdown
The measured FPS data reveals a consistent pattern across all resolutions and settings. At 1920x1080, the frame rates range from 135.4 FPS on Low to 63.1 FPS on Ultra, with High at 86.5 FPS and Medium at 99.5 FPS. The scaling from Low to Ultra shows a reduction of 72.3 FPS, or approximately 53.4% of the Low preset's performance. The 1080p results demonstrate that this combo can handle even the most demanding preset with playable frame rates.
Moving to 2560x1440, the average FPS drops to 84.2 on Low, 64 on Medium, 53.8 on High, and 41.4 on Ultra. The transition from 1080p to 1440p reduces performance by roughly 37-38% across all settings, which is consistent with the increased pixel count. The 1440p results show that Medium and High presets remain viable for gaming, while Ultra dips below the 45 FPS threshold that many players consider the minimum for acceptable gameplay.
At 3840x2160, the performance drops significantly: Low averages 46.3 FPS, Medium 32.8 FPS, High 30.3 FPS, and Ultra 20.1 FPS. The 4K results show that only the Low preset approaches playable frame rates, and even that falls short of the 60 FPS target. The scaling from 1440p to 4K shows a reduction of approximately 45-50% across all settings, which aligns with the 2.25x increase in pixel count. The Ultra preset at 4K produces results that are below the threshold for smooth gameplay, suggesting that this resolution should be reserved for static scenes or screenshot purposes.
GPU Role
The NVIDIA GeForce GTX 1660 Ti features 6 GB of GDDR6 memory on a 192-bit bus, providing 288.0 GB/s of bandwidth. The GPU's base clock runs at 1500 MHz with a boost clock of 1770 MHz, and it delivers 5.437 TFLOPS of FP32 performance. The memory clock operates at 1500 MHz with 12 Gbps effective speed. These specifications place the GPU in the 55th percentile of all GPUs, with benchmark scores of 12,871 in Passmark G3D and 5,226 in Passmark GPU Compute.
The GPU's performance in Minimum shows clear limitations at higher resolutions. The measured data indicates that the 6 GB VRAM is not a bottleneck, as the frame rates scale predictably with resolution changes. The 288.0 GB/s bandwidth appears sufficient for this game's texture requirements, even at 4K Ultra where the average FPS drops to 20.1. The GPU's architecture supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, which covers the API requirements of this 2014 title. The pixel rate of 84.96 GPixel/s and texture rate of 169.9 GTexel/s provide the raw throughput needed for the game's rendering workload, but the FP32 performance of 5.437 TFLOPS limits the GPU's ability to handle the increased pixel count at 4K.
CPU Role
The AMD Ryzen 7 5700X provides 8 cores and 16 threads based on the Zen 3 architecture, with a base clock of 3.40 GHz and a boost clock of 4.60 GHz. The CPU's 32 MB of shared L3 cache and 4,150 million transistors on a 7 nm process contribute to its strong benchmark performance. The CPU achieves a score of 22,620 in Cinebench R23 multicore and 3,193 in single-core, with a Passmark multithread score of 26,612 and single-thread score of 3,385.
For Minimum, a game released in 2014, the CPU's capabilities far exceed the requirements. The 16 threads provide ample headroom for the game's engine, and the high single-thread performance of 921 in 3DMark single-thread ensures that the game's main thread is not a bottleneck. The CPU's 83rd percentile ranking among all CPUs indicates that it is a high-performing processor that will not limit the GPU in most gaming scenarios. However, the measured FPS data shows that the GPU becomes the limiting factor at resolutions above 1080p, as the frame rates drop proportionally with increasing pixel counts. The CPU's 65W TDP and DDR4 memory support with 51.2 GB/s bandwidth provide a solid foundation for the system, but the game's performance is ultimately constrained by the GTX 1660 Ti's capabilities rather than the CPU's processing power.
Hardware Specifications
AMD Ryzen 7 5700X
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce GTX 1660 Ti in Minimum
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 46.3 |
| 3840x2160 | Medium | 32.8 |
| 3840x2160 | High | 30.3 |
| 3840x2160 | Ultra | 20.1 |
| 2560x1440 | Low | 84.2 |
| 2560x1440 | Medium | 64.0 |
| 2560x1440 | High | 53.8 |
| 2560x1440 | Ultra | 41.4 |
| 1920x1080 | Low | 135.4 |
| 1920x1080 | Medium | 99.5 |
| 1920x1080 | High | 86.5 |
| 1920x1080 | Ultra | 63.1 |
Minimum with Ryzen 7 5700X + Other GPUs
See how Minimum performs with the same CPU but different graphics cards.
Minimum with GTX 1660 Ti + Other CPUs
See how Minimum performs with the same GPU but different processors.
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