Minimum

Minimum

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 36 39 57
1440p QHD 50 62 75 100
1080p Full HD 73 103 122 154

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 39
3840x2160 High 36
3840x2160 Ultra 24
2560x1440 Low 100
2560x1440 Medium 75
2560x1440 High 62
2560x1440 Ultra 50
1920x1080 Low 154
1920x1080 Medium 122
1920x1080 High 103
1920x1080 Ultra 73

Minimum with AMD Ryzen 5 8400F + NVIDIA GeForce RTX 2060, In-Depth Analysis

Settings Recommendations

The measured frame rates across presets reveal a clear stratification in performance for this 2014 third-person shooter. At 1920x1080, the Low preset delivers an average of 153.7 FPS, which is the highest measured result for this combination. Medium follows at 122 FPS, while High drops to 102.8 FPS. The Ultra preset, at 73.3 FPS, represents a substantial 52.3% reduction from the Low preset’s peak, indicating that the most demanding settings exact a heavy toll on this hardware pairing.

For 2560x1440, the pattern shifts. Low produces 100.2 FPS, Medium 75.3 FPS, and High 61.6 FPS. Ultra falls to 50.4 FPS. The transition from 1080p to 1440p at Low settings costs roughly one-third of the frame rate, which is expected given the increased pixel load. At 3840x2160, the situation becomes more constrained: Low manages 57.1 FPS, Medium 38.9 FPS, High 36 FPS, and Ultra dips to 23.5 FPS. The 4K Ultra result is the only sub-30 FPS measurement in the entire dataset, making that preset combination effectively unplayable for smooth motion.

The optimal experience, balancing visual fidelity with playable frame rates, is the High preset at 1920x1080. It delivers 102.8 FPS, which is comfortably above the 60 FPS threshold, while providing richer visuals than Medium or Low. At 2560x1440, High still achieves 61.6 FPS, which remains playable but leaves little headroom for demanding scenes. For users prioritizing maximum smoothness, Low at 1440p offers 100.2 FPS without the visual compromises of 1080p. The data does not support Ultra at any resolution as a recommended choice, as even at 1080p it only reaches 73.3 FPS, and the visual gains over High are marginal relative to the 28.7% performance penalty.

CPU Role

The AMD Ryzen 5 8400F is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Phoenix, built on a 4 nm process at TSMC. Its base clock is 4.20 GHz with a boost clock of 4.70 GHz. The CPU’s benchmark scores indicate strong multithreaded capability: Cinebench R23 multicore reaches 20851, while single-core reaches 2943. In 3DMark, the max-threads score is 6165, and the single-thread score is 951. These figures place the CPU in the 82nd percentile against all CPUs, with an average benchmark score of 25064.

Comparing to nearest rivals, the Ryzen 5 8400F sits essentially level with the AMD Ryzen 7 2700X (deltaPct 0), meaning the two are statistically identical in average benchmark performance. It is 0.3% ahead of the AMD Ryzen 5 7500F and 0.1% behind the AMD Ryzen AI 5 PRO 340. The EPYC 9474F is 0.2% ahead. This tight clustering suggests that the CPU’s performance in this game will be consistent with these peers, with no meaningful advantage or disadvantage.

For a 2014 title like Minimum, the CPU’s role is primarily to feed the GPU with draw calls and game logic. The 6-core/12-thread configuration is more than sufficient for a game of this era, which was designed for quad-core processors. The high boost clock of 4.70 GHz helps maintain frame pacing, particularly at lower resolutions where the GPU is less stressed. At 1080p Low, the CPU’s single-thread performance (3DMark single-thread 951, Cinebench R23 single-core 2943) becomes more relevant, as the frame rate of 153.7 FPS indicates the game is likely CPU-bound at that point. The L3 cache of 16 MB shared is adequate for this workload, and the DDR5 memory support with 83.2 GB/s bandwidth provides ample data throughput for the game’s assets.

GPU Role

The NVIDIA GeForce RTX 2060 is a Turing-architecture GPU built on a 12 nm process, featuring 1920 shading units, 120 TMUs, and 48 ROPs. It operates with a base clock of 1365 MHz and a boost clock of 1680 MHz. The 6 GB of GDDR6 memory on a 192-bit bus provides 336.0 GB/s of bandwidth, which is a critical specification for this game’s texture and geometry loads. The GPU’s benchmark results show a Passmark G3D score of 14111 and a Passmark GPU Compute score of 5488, placing it in the 58th percentile against all GPUs.

The GPU’s nearest rivals show it is 0.5% ahead of the AMD Radeon RX 7600S, 1.8% ahead of the AMD Radeon Pro W5500, and 1.7% behind both the AMD Radeon Pro 5600M and AMD Radeon Pro 5700. This places the RTX 2060 in a competitive middle ground for its generation. The 6 GB VRAM is a limiting factor at higher resolutions and settings, as modern textures can exceed this capacity, but for a 2014 game, the memory footprint is likely manageable.

The GPU’s role in Minimum is dominant, as evidenced by the frame rate scaling with resolution. At 1080p Low, the 153.7 FPS result suggests the GPU is not the bottleneck; the CPU is likely limiting. However, as resolution increases to 1440p and 4K, the GPU becomes the primary constraint. The drop from 1080p Low to 4K Low is 96.6 FPS (from 153.7 to 57.1), a 62.8% reduction. This steep decline indicates that the RTX 2060’s fill rate and memory bandwidth are challenged by the 4K pixel count. The 23.5 FPS at 4K Ultra is a clear indication that the GPU lacks the raw compute power for such demanding settings, despite having 30 RT cores and 240 tensor cores, which are largely unused in this older title.

How This Combo Ranks

This specific combination of the AMD Ryzen 5 8400F and NVIDIA GeForce RTX 2060 ranks 1422 out of 1733 tested combos in Minimum. This places it in the lower 18% of all configurations, which is a notable finding given the individual components’ mid-range standings. The CPU’s 82nd percentile and GPU’s 58th percentile do not translate into a strong combined ranking, suggesting that the pairing is suboptimal for this game.

The low combo rank is primarily attributable to the GPU’s age and memory capacity. While the CPU is capable of higher frame rates, as seen at 1080p Low, the GPU’s 6 GB VRAM and Turing-era architecture limit its ability to maintain high performance at higher resolutions. The rank of 1422 out of 1733 means that 311 combos perform worse, but the vast majority of tested configurations outperform this pairing. This is expected for a 2019 GPU paired with a 2024 CPU; the CPU is not the limiting factor, but the GPU holds the system back.

The data suggests that this combo is best suited for 1080p gaming, where it can achieve playable frame rates across all settings. At 1440p, it remains viable for Low and Medium settings, but High and Ultra become marginal. At 4K, only Low settings are playable, and even then, the 57.1 FPS average is below the 60 FPS target. For users with this hardware, the recommendation is to prioritize 1080p with High settings for the best balance of visuals and performance.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals the limiting component at each resolution. At 1080p Low, the system achieves 153.7 FPS, and at 1440p Low, it drops to 100.2 FPS, a 34.8% reduction. Moving to 4K Low, the frame rate falls to 57.1 FPS, another 43% reduction from 1440p. This pattern of roughly 35-43% drops per resolution step is characteristic of GPU-bound performance, where the render resolution directly impacts the fill rate and shading load.

The High preset shows a similar trend: 102.8 FPS at 1080p, 61.6 FPS at 1440p (40.1% drop), and 36 FPS at 4K (41.5% drop from 1440p). The consistency of these percentage drops across settings indicates that the GPU is the limiting factor at all resolutions above 1080p Low. At 1080p Low, the 153.7 FPS result is likely constrained by the CPU, as the GPU has sufficient headroom to render more frames. The CPU’s 12 threads and 4.70 GHz boost clock are sufficient to drive the game logic, but the frame rate ceiling appears to be around 150 FPS for this title.

The 4K Ultra result of 23.5 FPS is particularly telling. It represents a 68% drop from the 1080p Ultra result of 73.3 FPS. This steep decline is due to the combined stress on the GPU’s compute units and memory bandwidth. The 336.0 GB/s bandwidth becomes a bottleneck at 4K with Ultra settings, as the game must stream larger texture sets and more complex geometry. The 6 GB VRAM is also a concern, though the measured data does not show an explicit VRAM overflow, the performance degradation suggests memory pressure. For users seeking 4K gaming, this hardware is not suitable beyond Low settings, and even then, the 57.1 FPS average is marginal. The data clearly shows that 1080p is the intended resolution for this combo, with 1440p as a compromise for lower settings.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + NVIDIA GeForce RTX 2060 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 57.1
3840x2160 Medium 38.9
3840x2160 High 36.0
3840x2160 Ultra 23.5
2560x1440 Low 100.2
2560x1440 Medium 75.3
2560x1440 High 61.6
2560x1440 Ultra 50.4
1920x1080 Low 153.7
1920x1080 Medium 122.0
1920x1080 High 102.8
1920x1080 Ultra 73.3

Minimum with Ryzen 5 8400F + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with RTX 2060 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 8400F + RTX 2060

Explore FPS benchmarks for other games using this same hardware combination.